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Update inline with framework
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@ -1 +1 @@
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Subproject commit 9d142a8e009794dfee828392e36025d08577131d
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Subproject commit 5f19dd913dfc69013a3b9cf30ccfd9c44881a321
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@ -5,7 +5,6 @@ using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Threading;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Scoring;
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using System.Collections.Generic;
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@ -32,8 +31,6 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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}
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}
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private readonly List<ScheduledDelegate> tasks = new List<ScheduledDelegate>();
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private readonly bool letterboxing;
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private readonly LetterboxOverlay letterboxOverlay;
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private readonly Container remainingTimeBox;
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@ -92,10 +89,7 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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private void initializeBreaks()
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{
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FinishTransforms(true);
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foreach (var t in tasks)
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t.Cancel();
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tasks.Clear();
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Scheduler.CancelDelayedTasks();
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if (breaks == null)
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return;
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@ -125,8 +119,7 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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.Then()
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.ResizeWidthTo(0, b.Duration - fade_duration);
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tasks.Add(new ScheduledDelegate(() => remainingTimeCounter.StartCounting(b.EndTime), b.StartTime));
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Scheduler.Add(tasks[tasks.Count - 1]);
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Scheduler.AddDelayed(() => remainingTimeCounter.StartCounting(b.EndTime), b.StartTime - Clock.CurrentTime);
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remainingTimeCounter.FadeIn(fade_duration);
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