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Merge branch 'master' into smoothly-moving-tooltips
This commit is contained in:
commit
04f0b5204a
@ -0,0 +1,55 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
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using osu.Framework.Testing;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.ReplaySettings;
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namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseReplaySettingsOverlay : TestCase
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{
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public override string Description => @"Settings visible in replay/auto";
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private ExampleContainer container;
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public override void Reset()
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{
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base.Reset();
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Add(new ReplaySettingsOverlay()
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{
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Anchor = Anchor.TopRight,
|
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Origin = Anchor.TopRight,
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});
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|
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Add(container = new ExampleContainer());
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|
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AddStep(@"Add button", () => container.Add(new OsuButton
|
||||
{
|
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RelativeSizeAxes = Axes.X,
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Text = @"Button",
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}));
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|
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AddStep(@"Add checkbox", () => container.Add(new ReplayCheckbox
|
||||
{
|
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LabelText = "Checkbox",
|
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}));
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AddStep(@"Add textbox", () => container.Add(new FocusedTextBox
|
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{
|
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RelativeSizeAxes = Axes.X,
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Height = 30,
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PlaceholderText = "Textbox",
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HoldFocus = false,
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}));
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}
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|
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private class ExampleContainer : ReplayGroup
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{
|
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protected override string Title => @"example";
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}
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}
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}
|
@ -196,6 +196,7 @@
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<Compile Include="Tests\TestCaseMusicController.cs" />
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<Compile Include="Tests\TestCaseNotificationManager.cs" />
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<Compile Include="Tests\TestCaseOnScreenDisplay.cs" />
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<Compile Include="Tests\TestCaseReplaySettingsOverlay.cs" />
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<Compile Include="Tests\TestCasePlayer.cs" />
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<Compile Include="Tests\TestCaseHitObjects.cs" />
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<Compile Include="Tests\TestCaseKeyCounter.cs" />
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|
@ -28,7 +28,14 @@ namespace osu.Game.Rulesets.Catch
|
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{
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new CatchModEasy(),
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new CatchModNoFail(),
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new CatchModHalfTime(),
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new MultiMod
|
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{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new CatchModHalfTime(),
|
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new CatchModDaycore(),
|
||||
},
|
||||
},
|
||||
};
|
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|
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case ModType.DifficultyIncrease:
|
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|
@ -32,6 +32,11 @@ namespace osu.Game.Rulesets.Catch.Mods
|
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|
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}
|
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|
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public class CatchModDaycore : ModDaycore
|
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{
|
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public override double ScoreMultiplier => 0.5;
|
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}
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|
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public class CatchModDoubleTime : ModDoubleTime
|
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{
|
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public override double ScoreMultiplier => 1.06;
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|
@ -27,7 +27,14 @@ namespace osu.Game.Rulesets.Mania
|
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{
|
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new ManiaModEasy(),
|
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new ManiaModNoFail(),
|
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new ManiaModHalfTime(),
|
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new MultiMod
|
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{
|
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Mods = new Mod[]
|
||||
{
|
||||
new ManiaModHalfTime(),
|
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new ManiaModDaycore(),
|
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},
|
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},
|
||||
};
|
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|
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case ModType.DifficultyIncrease:
|
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|
@ -34,6 +34,11 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
||||
}
|
||||
|
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public class ManiaModDaycore : ModDaycore
|
||||
{
|
||||
public override double ScoreMultiplier => 0.3;
|
||||
}
|
||||
|
||||
public class ManiaModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => 1.0;
|
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|
@ -39,6 +39,11 @@ namespace osu.Game.Rulesets.Osu.Mods
|
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public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
|
||||
}
|
||||
|
||||
public class OsuModDaycore : ModDaycore
|
||||
{
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
}
|
||||
|
||||
public class OsuModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
|
@ -46,7 +46,14 @@ namespace osu.Game.Rulesets.Osu
|
||||
{
|
||||
new OsuModEasy(),
|
||||
new OsuModNoFail(),
|
||||
new OsuModHalfTime(),
|
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new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModHalfTime(),
|
||||
new OsuModDaycore(),
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
|
@ -37,6 +37,11 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
|
||||
}
|
||||
|
||||
public class TaikoModDaycore : ModDaycore
|
||||
{
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
}
|
||||
|
||||
public class TaikoModDoubleTime : ModDoubleTime
|
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{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
|
@ -28,7 +28,14 @@ namespace osu.Game.Rulesets.Taiko
|
||||
{
|
||||
new TaikoModEasy(),
|
||||
new TaikoModNoFail(),
|
||||
new TaikoModHalfTime(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new TaikoModHalfTime(),
|
||||
new TaikoModDaycore(),
|
||||
},
|
||||
},
|
||||
};
|
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|
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case ModType.DifficultyIncrease:
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|
@ -71,6 +71,9 @@ namespace osu.Game.Configuration
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Set(OsuSetting.ShowInterface, true);
|
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Set(OsuSetting.KeyOverlay, false);
|
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|
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Set(OsuSetting.FloatingComments, false);
|
||||
Set(OsuSetting.PlaybackSpeed, 1.0, 0.5f, 2);
|
||||
|
||||
// Update
|
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|
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Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
|
||||
@ -90,6 +93,8 @@ namespace osu.Game.Configuration
|
||||
AutoCursorSize,
|
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DimLevel,
|
||||
KeyOverlay,
|
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FloatingComments,
|
||||
PlaybackSpeed,
|
||||
ShowInterface,
|
||||
MouseDisableButtons,
|
||||
MouseDisableWheel,
|
||||
|
114
osu.Game/Graphics/UserInterface/IconButton.cs
Normal file
114
osu.Game/Graphics/UserInterface/IconButton.cs
Normal file
@ -0,0 +1,114 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class IconButton : ClickableContainer
|
||||
{
|
||||
private readonly TextAwesome icon;
|
||||
private readonly Box hover;
|
||||
private readonly Container content;
|
||||
|
||||
public FontAwesome Icon
|
||||
{
|
||||
get { return icon.Icon; }
|
||||
set { icon.Icon = value; }
|
||||
}
|
||||
|
||||
private const float button_size = 30;
|
||||
private Color4 flashColour;
|
||||
|
||||
public Vector2 IconScale
|
||||
{
|
||||
get { return icon.Scale; }
|
||||
set { icon.Scale = value; }
|
||||
}
|
||||
|
||||
public IconButton()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Anchor = Anchor.Centre;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
content = new Container
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Size = new Vector2 (button_size),
|
||||
|
||||
CornerRadius = 5,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.04f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 5,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
hover = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
},
|
||||
icon = new TextAwesome
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
TextSize = 18,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
hover.Colour = colours.Yellow.Opacity(0.6f);
|
||||
flashColour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
hover.FadeIn(500, EasingTypes.OutQuint);
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
hover.FadeOut(500, EasingTypes.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
hover.FlashColour(flashColour, 800, EasingTypes.OutQuint);
|
||||
return base.OnClick(state);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
content.ScaleTo(0.75f, 2000, EasingTypes.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
content.ScaleTo(1, 1000, EasingTypes.OutElastic);
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
}
|
||||
}
|
@ -12,13 +12,12 @@ using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class Nub : CircularContainer, IHasCurrentValue<bool>
|
||||
public class Nub : CircularContainer, IHasCurrentValue<bool>, IHasAccentColour
|
||||
{
|
||||
public const float COLLAPSED_SIZE = 20;
|
||||
public const float EXPANDED_SIZE = 40;
|
||||
|
||||
private const float border_width = 3;
|
||||
private Color4 glowingColour, idleColour;
|
||||
|
||||
public Nub()
|
||||
{
|
||||
@ -53,33 +52,41 @@ namespace osu.Game.Graphics.UserInterface
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Colour = idleColour = colours.Pink;
|
||||
glowingColour = colours.PinkLighter;
|
||||
AccentColour = colours.Pink;
|
||||
GlowingAccentColour = colours.PinkLighter;
|
||||
GlowColour = colours.PinkDarker;
|
||||
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Colour = colours.PinkDarker,
|
||||
Colour = GlowColour,
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = 10,
|
||||
Roundness = 8,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
FadeEdgeEffectTo(0);
|
||||
}
|
||||
|
||||
private bool glowing;
|
||||
public bool Glowing
|
||||
{
|
||||
get { return glowing; }
|
||||
set
|
||||
{
|
||||
glowing = value;
|
||||
|
||||
if (value)
|
||||
{
|
||||
FadeColour(glowingColour, 500, EasingTypes.OutQuint);
|
||||
FadeColour(GlowingAccentColour, 500, EasingTypes.OutQuint);
|
||||
FadeEdgeEffectTo(1, 500, EasingTypes.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
FadeEdgeEffectTo(0, 500);
|
||||
FadeColour(idleColour, 500);
|
||||
FadeColour(AccentColour, 500);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -93,5 +100,43 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
public Bindable<bool> Current { get; } = new Bindable<bool>();
|
||||
|
||||
private Color4 accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour; }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
if (!Glowing)
|
||||
Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 glowingAccentColour;
|
||||
public Color4 GlowingAccentColour
|
||||
{
|
||||
get { return glowingAccentColour; }
|
||||
set
|
||||
{
|
||||
glowingAccentColour = value;
|
||||
if (Glowing)
|
||||
Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 glowColour;
|
||||
public Color4 GlowColour
|
||||
{
|
||||
get { return glowColour; }
|
||||
set
|
||||
{
|
||||
glowColour = value;
|
||||
|
||||
var effect = EdgeEffect;
|
||||
effect.Colour = value;
|
||||
EdgeEffect = effect;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -51,7 +51,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Nub nub;
|
||||
protected readonly Nub Nub;
|
||||
|
||||
private readonly SpriteText labelSpriteText;
|
||||
private SampleChannel sampleChecked;
|
||||
private SampleChannel sampleUnchecked;
|
||||
@ -64,7 +65,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Children = new Drawable[]
|
||||
{
|
||||
labelSpriteText = new OsuSpriteText(),
|
||||
nub = new Nub
|
||||
Nub = new Nub
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
@ -72,7 +73,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
};
|
||||
|
||||
nub.Current.BindTo(Current);
|
||||
Nub.Current.BindTo(Current);
|
||||
|
||||
Current.ValueChanged += newValue =>
|
||||
{
|
||||
@ -90,15 +91,15 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
nub.Glowing = true;
|
||||
nub.Expanded = true;
|
||||
Nub.Glowing = true;
|
||||
Nub.Expanded = true;
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
nub.Glowing = false;
|
||||
nub.Expanded = false;
|
||||
Nub.Glowing = false;
|
||||
Nub.Expanded = false;
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@ -15,14 +16,14 @@ using osu.Framework.Graphics.Cursor;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuSliderBar<T> : SliderBar<T>, IHasTooltip
|
||||
public class OsuSliderBar<T> : SliderBar<T>, IHasTooltip, IHasAccentColour
|
||||
where T : struct, IEquatable<T>
|
||||
{
|
||||
private SampleChannel sample;
|
||||
private double lastSampleTime;
|
||||
private T lastSampleValue;
|
||||
|
||||
private readonly Nub nub;
|
||||
protected readonly Nub Nub;
|
||||
private readonly Box leftBox;
|
||||
private readonly Box rightBox;
|
||||
|
||||
@ -46,6 +47,18 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour; }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
leftBox.Colour = value;
|
||||
rightBox.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
public OsuSliderBar()
|
||||
{
|
||||
Height = 12;
|
||||
@ -71,7 +84,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Origin = Anchor.CentreRight,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
nub = new Nub
|
||||
Nub = new Nub
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Expanded = true,
|
||||
@ -88,19 +101,18 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private void load(AudioManager audio, OsuColour colours)
|
||||
{
|
||||
sample = audio.Sample.Get(@"Sliderbar/sliderbar");
|
||||
leftBox.Colour = colours.Pink;
|
||||
rightBox.Colour = colours.Pink;
|
||||
AccentColour = colours.Pink;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
nub.Glowing = true;
|
||||
Nub.Glowing = true;
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
nub.Glowing = false;
|
||||
Nub.Glowing = false;
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
@ -133,13 +145,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
nub.Current.Value = true;
|
||||
Nub.Current.Value = true;
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
nub.Current.Value = false;
|
||||
Nub.Current.Value = false;
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
@ -147,14 +159,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
leftBox.Scale = new Vector2(MathHelper.Clamp(
|
||||
nub.DrawPosition.X - nub.DrawWidth / 2, 0, DrawWidth), 1);
|
||||
Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
||||
rightBox.Scale = new Vector2(MathHelper.Clamp(
|
||||
DrawWidth - nub.DrawPosition.X - nub.DrawWidth / 2, 0, DrawWidth), 1);
|
||||
DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
||||
}
|
||||
|
||||
protected override void UpdateValue(float value)
|
||||
{
|
||||
nub.MoveToX(RangePadding + UsableWidth * value, 250, EasingTypes.OutQuint);
|
||||
Nub.MoveToX(RangePadding + UsableWidth * value, 250, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.Chat;
|
||||
@ -43,11 +44,15 @@ namespace osu.Game.Overlays.Chat
|
||||
channel.NewMessagesArrived += newMessagesArrived;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
newMessagesArrived(Channel.Messages);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
newMessagesArrived(Channel.Messages);
|
||||
scrollToEnd();
|
||||
}
|
||||
|
||||
@ -59,13 +64,13 @@ namespace osu.Game.Overlays.Chat
|
||||
|
||||
private void newMessagesArrived(IEnumerable<Message> newMessages)
|
||||
{
|
||||
if (!IsLoaded) return;
|
||||
|
||||
var displayMessages = newMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MAX_HISTORY));
|
||||
|
||||
//up to last Channel.MAX_HISTORY messages
|
||||
flow.Add(displayMessages.Select(m => new ChatLine(m)));
|
||||
|
||||
if (!IsLoaded) return;
|
||||
|
||||
if (scroll.IsScrolledToEnd(10) || !flow.Children.Any())
|
||||
scrollToEnd();
|
||||
|
||||
|
@ -266,20 +266,30 @@ namespace osu.Game.Overlays
|
||||
|
||||
if (channelTabs.ChannelSelectorActive) return;
|
||||
|
||||
if (currentChannel != null)
|
||||
currentChannelContainer.Clear(false);
|
||||
|
||||
currentChannel = value;
|
||||
|
||||
inputTextBox.Current.Disabled = currentChannel.ReadOnly;
|
||||
channelTabs.Current.Value = value;
|
||||
|
||||
var loaded = loadedChannels.Find(d => d.Channel == value);
|
||||
if (loaded == null)
|
||||
loadedChannels.Add(loaded = new DrawableChannel(currentChannel));
|
||||
{
|
||||
currentChannelContainer.FadeOut(500, EasingTypes.OutQuint);
|
||||
|
||||
inputTextBox.Current.Disabled = currentChannel.ReadOnly;
|
||||
|
||||
currentChannelContainer.Add(loaded);
|
||||
|
||||
channelTabs.Current.Value = value;
|
||||
loaded = new DrawableChannel(currentChannel);
|
||||
loadedChannels.Add(loaded);
|
||||
LoadComponentAsync(loaded, l =>
|
||||
{
|
||||
currentChannelContainer.Clear(false);
|
||||
currentChannelContainer.Add(l);
|
||||
currentChannelContainer.FadeIn(500, EasingTypes.OutQuint);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
currentChannelContainer.Clear(false);
|
||||
currentChannelContainer.Add(loaded);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
73
osu.Game/Overlays/Music/CollectionsDropdown.cs
Normal file
73
osu.Game/Overlays/Music/CollectionsDropdown.cs
Normal file
@ -0,0 +1,73 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Music
|
||||
{
|
||||
public class CollectionsDropdown<T> : OsuDropdown<T>
|
||||
{
|
||||
protected override DropdownHeader CreateHeader() => new CollectionsHeader { AccentColour = AccentColour };
|
||||
protected override Menu CreateMenu() => new CollectionsMenu();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AccentColour = colours.Gray6;
|
||||
}
|
||||
|
||||
private class CollectionsHeader : OsuDropdownHeader
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = colours.Gray4;
|
||||
}
|
||||
|
||||
public CollectionsHeader()
|
||||
{
|
||||
CornerRadius = 5;
|
||||
Height = 30;
|
||||
Icon.TextSize = 14;
|
||||
Icon.Margin = new MarginPadding(0);
|
||||
Foreground.Padding = new MarginPadding { Top = 4, Bottom = 4, Left = 10, Right = 10 };
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.3f),
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class CollectionsMenu : OsuMenu
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Background.Colour = colours.Gray4;
|
||||
}
|
||||
|
||||
public CollectionsMenu()
|
||||
{
|
||||
CornerRadius = 5;
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.3f),
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,10 +3,8 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
@ -74,63 +72,5 @@ namespace osu.Game.Overlays.Music
|
||||
backgroundColour = colours.Gray2;
|
||||
}
|
||||
}
|
||||
|
||||
private class CollectionsDropdown<T> : OsuDropdown<T>
|
||||
{
|
||||
protected override DropdownHeader CreateHeader() => new CollectionsHeader { AccentColour = AccentColour };
|
||||
protected override Menu CreateMenu() => new CollectionsMenu();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AccentColour = colours.Gray6;
|
||||
}
|
||||
|
||||
private class CollectionsHeader : OsuDropdownHeader
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = colours.Gray4;
|
||||
}
|
||||
|
||||
public CollectionsHeader()
|
||||
{
|
||||
CornerRadius = 5;
|
||||
Height = 30;
|
||||
Icon.TextSize = 14;
|
||||
Icon.Margin = new MarginPadding(0);
|
||||
Foreground.Padding = new MarginPadding { Top = 4, Bottom = 4, Left = 10, Right = 10 };
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.3f),
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class CollectionsMenu : OsuMenu
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Background.Colour = colours.Gray4;
|
||||
}
|
||||
|
||||
public CollectionsMenu()
|
||||
{
|
||||
CornerRadius = 5;
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.3f),
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -22,6 +22,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Overlays.Music;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
@ -38,8 +39,8 @@ namespace osu.Game.Overlays
|
||||
private Drawable currentBackground;
|
||||
private DragBar progressBar;
|
||||
|
||||
private Button playButton;
|
||||
private Button playlistButton;
|
||||
private IconButton playButton;
|
||||
private IconButton playlistButton;
|
||||
|
||||
private SpriteText title, artist;
|
||||
|
||||
@ -143,7 +144,7 @@ namespace osu.Game.Overlays
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer<Button>
|
||||
new FillFlowContainer<IconButton>
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
@ -152,26 +153,26 @@ namespace osu.Game.Overlays
|
||||
Anchor = Anchor.Centre,
|
||||
Children = new[]
|
||||
{
|
||||
new Button
|
||||
new IconButton
|
||||
{
|
||||
Action = prev,
|
||||
Icon = FontAwesome.fa_step_backward,
|
||||
},
|
||||
playButton = new Button
|
||||
playButton = new IconButton
|
||||
{
|
||||
Scale = new Vector2(1.4f),
|
||||
IconScale = new Vector2(1.4f),
|
||||
Action = play,
|
||||
Icon = FontAwesome.fa_play_circle_o,
|
||||
},
|
||||
new Button
|
||||
new IconButton
|
||||
{
|
||||
Action = next,
|
||||
Icon = FontAwesome.fa_step_forward,
|
||||
},
|
||||
}
|
||||
},
|
||||
playlistButton = new Button
|
||||
playlistButton = new IconButton
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.CentreRight,
|
||||
@ -415,105 +416,5 @@ namespace osu.Game.Overlays
|
||||
sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
|
||||
}
|
||||
}
|
||||
|
||||
private class Button : ClickableContainer
|
||||
{
|
||||
private readonly TextAwesome icon;
|
||||
private readonly Box hover;
|
||||
private readonly Container content;
|
||||
|
||||
public FontAwesome Icon
|
||||
{
|
||||
get { return icon.Icon; }
|
||||
set { icon.Icon = value; }
|
||||
}
|
||||
|
||||
private const float button_size = 30;
|
||||
private Color4 flashColour;
|
||||
|
||||
public Vector2 IconScale
|
||||
{
|
||||
get { return icon.Scale; }
|
||||
set { icon.Scale = value; }
|
||||
}
|
||||
|
||||
public Button()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Anchor = Anchor.Centre;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
content = new Container
|
||||
{
|
||||
Size = new Vector2(button_size),
|
||||
CornerRadius = 5,
|
||||
Masking = true,
|
||||
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.04f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 5,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
hover = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
},
|
||||
icon = new TextAwesome
|
||||
{
|
||||
TextSize = 18,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
hover.Colour = colours.Yellow.Opacity(0.6f);
|
||||
flashColour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
hover.FadeIn(500, EasingTypes.OutQuint);
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
hover.FadeOut(500, EasingTypes.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
hover.FlashColour(flashColour, 800, EasingTypes.OutQuint);
|
||||
return base.OnClick(state);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
content.ScaleTo(0.75f, 2000, EasingTypes.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
content.ScaleTo(1, 1000, EasingTypes.OutElastic);
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,14 +14,31 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
protected override string Header => "Mouse";
|
||||
|
||||
private readonly BindableBool rawInputToggle = new BindableBool();
|
||||
private Bindable<string> activeInputHandlers;
|
||||
private SensitivitySetting sensitivity;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
|
||||
{
|
||||
activeInputHandlers = config.GetBindable<string>(FrameworkSetting.ActiveInputHandlers);
|
||||
rawInputToggle.Value = activeInputHandlers.Value.Contains("Raw");
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Raw Input",
|
||||
Bindable = rawInputToggle
|
||||
},
|
||||
sensitivity = new SensitivitySetting
|
||||
{
|
||||
LabelText = "Cursor Sensitivity",
|
||||
Bindable = config.GetBindable<double>(FrameworkSetting.CursorSensitivity)
|
||||
},
|
||||
new SettingsEnumDropdown<ConfineMouseMode>
|
||||
{
|
||||
LabelText = "Confine mouse cursor",
|
||||
LabelText = "Confine mouse cursor to window",
|
||||
Bindable = config.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode),
|
||||
},
|
||||
new SettingsCheckbox
|
||||
@ -35,11 +52,82 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
|
||||
},
|
||||
};
|
||||
|
||||
rawInputToggle.ValueChanged += enabled =>
|
||||
{
|
||||
// this is temporary until we support per-handler settings.
|
||||
const string raw_mouse_handler = @"OpenTKRawMouseHandler";
|
||||
const string standard_mouse_handler = @"OpenTKMouseHandler";
|
||||
|
||||
activeInputHandlers.Value = enabled ?
|
||||
activeInputHandlers.Value.Replace(standard_mouse_handler, raw_mouse_handler) :
|
||||
activeInputHandlers.Value.Replace(raw_mouse_handler, standard_mouse_handler);
|
||||
|
||||
sensitivity.Bindable.Disabled = !enabled;
|
||||
};
|
||||
|
||||
rawInputToggle.TriggerChange();
|
||||
}
|
||||
|
||||
private class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
|
||||
{
|
||||
public override Bindable<double> Bindable
|
||||
{
|
||||
get { return ((SensitivitySlider)Control).Sensitivity; }
|
||||
|
||||
set
|
||||
{
|
||||
BindableDouble doubleValue = (BindableDouble)value;
|
||||
|
||||
// create a second layer of bindable so we can only handle state changes when not being dragged.
|
||||
((SensitivitySlider)Control).Sensitivity = doubleValue;
|
||||
|
||||
// this bindable will still act as the "interactive" bindable displayed during a drag.
|
||||
base.Bindable = new BindableDouble(doubleValue.Value)
|
||||
{
|
||||
MinValue = doubleValue.MinValue,
|
||||
MaxValue = doubleValue.MaxValue
|
||||
};
|
||||
|
||||
// one-way binding to update the sliderbar with changes from external actions.
|
||||
doubleValue.DisabledChanged += disabled => base.Bindable.Disabled = disabled;
|
||||
doubleValue.ValueChanged += newValue => base.Bindable.Value = newValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class SensitivitySlider : OsuSliderBar<double>
|
||||
{
|
||||
public override string TooltipText => Current.Value.ToString(@"0.##x");
|
||||
public Bindable<double> Sensitivity;
|
||||
|
||||
public SensitivitySlider()
|
||||
{
|
||||
KeyboardStep = 0.01f;
|
||||
|
||||
Current.ValueChanged += newValue =>
|
||||
{
|
||||
if (!isDragging && Sensitivity != null)
|
||||
Sensitivity.Value = newValue;
|
||||
};
|
||||
}
|
||||
|
||||
private bool isDragging;
|
||||
|
||||
protected override bool OnDragStart(InputState state)
|
||||
{
|
||||
isDragging = true;
|
||||
return base.OnDragStart(state);
|
||||
}
|
||||
|
||||
protected override bool OnDragEnd(InputState state)
|
||||
{
|
||||
isDragging = false;
|
||||
Current.TriggerChange();
|
||||
|
||||
return base.OnDragEnd(state);
|
||||
}
|
||||
|
||||
public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : Current.Value.ToString(@"0.##x");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Settings
|
||||
// hold a reference to the provided bindable so we don't have to in every settings section.
|
||||
private Bindable<T> bindable;
|
||||
|
||||
public Bindable<T> Bindable
|
||||
public virtual Bindable<T> Bindable
|
||||
{
|
||||
get
|
||||
{
|
||||
|
25
osu.Game/Rulesets/Mods/ModDaycore.cs
Normal file
25
osu.Game/Rulesets/Mods/ModDaycore.cs
Normal file
@ -0,0 +1,25 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModDaycore : ModHalfTime
|
||||
{
|
||||
public override string Name => "Daycore";
|
||||
public override FontAwesome Icon => FontAwesome.fa_question;
|
||||
public override string Description => "whoaaaaa";
|
||||
|
||||
public override void ApplyToClock(IAdjustableClock clock)
|
||||
{
|
||||
var pitchAdjust = clock as IHasPitchAdjust;
|
||||
if (pitchAdjust != null)
|
||||
pitchAdjust.PitchAdjust = 0.75;
|
||||
else
|
||||
base.ApplyToClock(clock);
|
||||
}
|
||||
}
|
||||
}
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
|
||||
public void ApplyToClock(IAdjustableClock clock)
|
||||
public virtual void ApplyToClock(IAdjustableClock clock)
|
||||
{
|
||||
clock.Rate = 0.75;
|
||||
}
|
||||
|
@ -31,6 +31,7 @@ namespace osu.Game.Screens.Play
|
||||
public readonly ModDisplay ModDisplay;
|
||||
|
||||
private Bindable<bool> showHud;
|
||||
private bool replayLoaded;
|
||||
|
||||
private static bool hasShownNotificationOnce;
|
||||
|
||||
@ -41,6 +42,7 @@ namespace osu.Game.Screens.Play
|
||||
protected abstract HealthDisplay CreateHealthDisplay();
|
||||
protected abstract SongProgress CreateProgress();
|
||||
protected abstract ModDisplay CreateModsContainer();
|
||||
//protected abstract ReplaySettingsOverlay CreateReplaySettingsOverlay();
|
||||
|
||||
protected HUDOverlay()
|
||||
{
|
||||
@ -59,6 +61,7 @@ namespace osu.Game.Screens.Play
|
||||
HealthDisplay = CreateHealthDisplay(),
|
||||
Progress = CreateProgress(),
|
||||
ModDisplay = CreateModsContainer(),
|
||||
//ReplaySettingsOverlay = CreateReplaySettingsOverlay(),
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -93,10 +96,14 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
hitRenderer.InputManager.Add(KeyCounter.GetReceptor());
|
||||
|
||||
replayLoaded = hitRenderer.HasReplayLoaded;
|
||||
|
||||
// in the case a replay isn't loaded, we want some elements to only appear briefly.
|
||||
if (!hitRenderer.HasReplayLoaded)
|
||||
if (!replayLoaded)
|
||||
{
|
||||
using (ModDisplay.BeginDelayedSequence(2000))
|
||||
ModDisplay.FadeOut(200);
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
|
33
osu.Game/Screens/Play/ReplaySettings/CollectionSettings.cs
Normal file
33
osu.Game/Screens/Play/ReplaySettings/CollectionSettings.cs
Normal file
@ -0,0 +1,33 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Music;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Screens.Play.ReplaySettings
|
||||
{
|
||||
public class CollectionSettings : ReplayGroup
|
||||
{
|
||||
protected override string Title => @"collections";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = @"Add current song to",
|
||||
},
|
||||
new CollectionsDropdown<PlaylistCollection>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Items = new[] { new KeyValuePair<string, PlaylistCollection>(@"All", PlaylistCollection.All) },
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
35
osu.Game/Screens/Play/ReplaySettings/DiscussionSettings.cs
Normal file
35
osu.Game/Screens/Play/ReplaySettings/DiscussionSettings.cs
Normal file
@ -0,0 +1,35 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Screens.Play.ReplaySettings
|
||||
{
|
||||
public class DiscussionSettings : ReplayGroup
|
||||
{
|
||||
protected override string Title => @"discussions";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ReplayCheckbox
|
||||
{
|
||||
LabelText = "Show floating comments",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.FloatingComments)
|
||||
},
|
||||
new FocusedTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 30,
|
||||
PlaceholderText = "Add Comment",
|
||||
HoldFocus = false,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
27
osu.Game/Screens/Play/ReplaySettings/PlaybackSettings.cs
Normal file
27
osu.Game/Screens/Play/ReplaySettings/PlaybackSettings.cs
Normal file
@ -0,0 +1,27 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Play.ReplaySettings
|
||||
{
|
||||
public class PlaybackSettings : ReplayGroup
|
||||
{
|
||||
protected override string Title => @"playback";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ReplaySliderBar<double>()
|
||||
{
|
||||
LabelText = "Playback speed",
|
||||
Bindable = config.GetBindable<double>(OsuSetting.PlaybackSpeed)
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
20
osu.Game/Screens/Play/ReplaySettings/ReplayCheckbox.cs
Normal file
20
osu.Game/Screens/Play/ReplaySettings/ReplayCheckbox.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Screens.Play.ReplaySettings
|
||||
{
|
||||
public class ReplayCheckbox : OsuCheckbox
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Nub.AccentColour = colours.Yellow;
|
||||
Nub.GlowingAccentColour = colours.YellowLighter;
|
||||
Nub.GlowColour = colours.YellowDarker;
|
||||
}
|
||||
}
|
||||
}
|
132
osu.Game/Screens/Play/ReplaySettings/ReplayGroup.cs
Normal file
132
osu.Game/Screens/Play/ReplaySettings/ReplayGroup.cs
Normal file
@ -0,0 +1,132 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Screens.Play.ReplaySettings
|
||||
{
|
||||
public abstract class ReplayGroup : Container
|
||||
{
|
||||
/// <summary>
|
||||
/// The title to be displayed in the header of this group.
|
||||
/// </summary>
|
||||
protected abstract string Title { get; }
|
||||
|
||||
private const float transition_duration = 250;
|
||||
private const int container_width = 270;
|
||||
private const int border_thickness = 2;
|
||||
private const int header_height = 30;
|
||||
private const int corner_radius = 5;
|
||||
|
||||
private readonly FillFlowContainer content;
|
||||
private readonly IconButton button;
|
||||
|
||||
private bool expanded = true;
|
||||
|
||||
private Color4 buttonActiveColour;
|
||||
|
||||
protected ReplayGroup()
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Width = container_width;
|
||||
Masking = true;
|
||||
CornerRadius = corner_radius;
|
||||
BorderColour = Color4.Black;
|
||||
BorderThickness = border_thickness;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = @"Header",
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = header_height,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Text = Title.ToUpper(),
|
||||
TextSize = 17,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Margin = new MarginPadding { Left = 10 },
|
||||
},
|
||||
button = new IconButton
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Position = new Vector2(-15,0),
|
||||
Icon = FontAwesome.fa_bars,
|
||||
Scale = new Vector2(0.75f),
|
||||
Action = toggleContentVisibility,
|
||||
},
|
||||
}
|
||||
},
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
Name = @"Content",
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeDuration = transition_duration,
|
||||
AutoSizeEasing = EasingTypes.OutQuint,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding(15),
|
||||
Spacing = new Vector2(0, 15),
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
button.Colour = buttonActiveColour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
private void toggleContentVisibility()
|
||||
{
|
||||
content.ClearTransforms();
|
||||
|
||||
expanded = !expanded;
|
||||
|
||||
if (expanded)
|
||||
content.AutoSizeAxes = Axes.Y;
|
||||
else
|
||||
{
|
||||
content.AutoSizeAxes = Axes.None;
|
||||
content.ResizeHeightTo(0, transition_duration, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
button.FadeColour(expanded ? buttonActiveColour : Color4.White, 200, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
34
osu.Game/Screens/Play/ReplaySettings/ReplaySliderBar.cs
Normal file
34
osu.Game/Screens/Play/ReplaySettings/ReplaySliderBar.cs
Normal file
@ -0,0 +1,34 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Settings;
|
||||
|
||||
namespace osu.Game.Screens.Play.ReplaySettings
|
||||
{
|
||||
public class ReplaySliderBar<T> : SettingsSlider<T>
|
||||
where T : struct, IEquatable<T>
|
||||
{
|
||||
protected override Drawable CreateControl() => new Sliderbar()
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
||||
RelativeSizeAxes = Axes.X
|
||||
};
|
||||
|
||||
private class Sliderbar : OsuSliderBar<T>
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AccentColour = colours.Yellow;
|
||||
Nub.AccentColour = colours.Yellow;
|
||||
Nub.GlowingAccentColour = colours.YellowLighter;
|
||||
Nub.GlowColour = colours.YellowDarker;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
24
osu.Game/Screens/Play/ReplaySettingsOverlay.cs
Normal file
24
osu.Game/Screens/Play/ReplaySettingsOverlay.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Screens.Play.ReplaySettings;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class ReplaySettingsOverlay : FillFlowContainer
|
||||
{
|
||||
public ReplaySettingsOverlay()
|
||||
{
|
||||
Direction = FillDirection.Vertical;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Spacing = new Vector2(0, 20);
|
||||
|
||||
Add(new CollectionSettings());
|
||||
Add(new DiscussionSettings());
|
||||
Add(new PlaybackSettings());
|
||||
}
|
||||
}
|
||||
}
|
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Play
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Margin = new MarginPadding(10),
|
||||
Y = - TwoLayerButton.SIZE_RETRACTED.Y,
|
||||
Y = -TwoLayerButton.SIZE_RETRACTED.Y,
|
||||
};
|
||||
|
||||
protected override ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
|
||||
@ -71,6 +71,13 @@ namespace osu.Game.Screens.Play
|
||||
Margin = new MarginPadding { Top = 20, Right = 10 },
|
||||
};
|
||||
|
||||
//protected override ReplaySettingsOverlay CreateReplaySettingsOverlay() => new ReplaySettingsOverlay
|
||||
//{
|
||||
// Anchor = Anchor.TopRight,
|
||||
// Origin = Anchor.TopRight,
|
||||
// Margin = new MarginPadding { Top = 100, Right = 10 },
|
||||
//};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
|
@ -74,10 +74,12 @@
|
||||
<Compile Include="Audio\SampleInfoList.cs" />
|
||||
<Compile Include="Beatmaps\Drawables\BeatmapBackgroundSprite.cs" />
|
||||
<Compile Include="Beatmaps\DifficultyCalculator.cs" />
|
||||
<Compile Include="Graphics\UserInterface\IconButton.cs" />
|
||||
<Compile Include="Configuration\SelectionRandomType.cs" />
|
||||
<Compile Include="Online\API\Requests\PostMessageRequest.cs" />
|
||||
<Compile Include="Online\Chat\ErrorMessage.cs" />
|
||||
<Compile Include="Overlays\Chat\ChatTabControl.cs" />
|
||||
<Compile Include="Overlays\Music\CollectionsDropdown.cs" />
|
||||
<Compile Include="Overlays\Music\FilterControl.cs" />
|
||||
<Compile Include="Overlays\Music\PlaylistItem.cs" />
|
||||
<Compile Include="Overlays\Music\PlaylistList.cs" />
|
||||
@ -125,6 +127,7 @@
|
||||
<Compile Include="IO\Serialization\IJsonSerializable.cs" />
|
||||
<Compile Include="IPC\ScoreIPCChannel.cs" />
|
||||
<Compile Include="Rulesets\BeatmapStatistic.cs" />
|
||||
<Compile Include="Rulesets\Mods\ModDaycore.cs" />
|
||||
<Compile Include="Rulesets\Objects\Legacy\Catch\ConvertHit.cs" />
|
||||
<Compile Include="Rulesets\Objects\Legacy\Catch\ConvertHitObjectParser.cs" />
|
||||
<Compile Include="Rulesets\Objects\Legacy\Catch\ConvertSlider.cs" />
|
||||
@ -239,6 +242,13 @@
|
||||
<Compile Include="Screens\Charts\ChartInfo.cs" />
|
||||
<Compile Include="Screens\Edit\Editor.cs" />
|
||||
<Compile Include="Screens\Play\HotkeyRetryOverlay.cs" />
|
||||
<Compile Include="Screens\Play\ReplaySettings\CollectionSettings.cs" />
|
||||
<Compile Include="Screens\Play\ReplaySettings\DiscussionSettings.cs" />
|
||||
<Compile Include="Screens\Play\ReplaySettings\ReplayGroup.cs" />
|
||||
<Compile Include="Screens\Play\ReplaySettingsOverlay.cs" />
|
||||
<Compile Include="Screens\Play\ReplaySettings\ReplaySliderBar.cs" />
|
||||
<Compile Include="Screens\Play\ReplaySettings\PlaybackSettings.cs" />
|
||||
<Compile Include="Screens\Play\ReplaySettings\ReplayCheckbox.cs" />
|
||||
<Compile Include="Screens\Play\PauseContainer.cs" />
|
||||
<Compile Include="Screens\Play\SongProgressInfo.cs" />
|
||||
<Compile Include="Screens\Play\HUD\ModDisplay.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user