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Update visual apperance.
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commit
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@ -68,7 +68,7 @@ namespace osu.Game.Graphics.Cursor
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{
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if (currentlyDisplayed != null && !state.Mouse.HasMainButtonPressed)
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{
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tooltip.Delay(100);
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tooltip.Delay(150);
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tooltip.FadeOut(500, EasingTypes.OutQuint);
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currentlyDisplayed = null;
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}
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@ -92,23 +92,31 @@ namespace osu.Game.Graphics.Cursor
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public class Tooltip : Container
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{
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private readonly Box tooltipBackground;
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private readonly Box background;
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private readonly OsuSpriteText text;
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public string TooltipText
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{
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set
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{
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if (value == text.Text) return;
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text.Text = value;
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if (Alpha > 0)
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background.FlashColour(Color4.Gray, 200, EasingTypes.Out);
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}
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}
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public override bool HandleInput => false;
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private const float text_size = 16;
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public Tooltip()
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{
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AutoSizeDuration = 250;
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AutoSizeEasing = EasingTypes.OutQuint;
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AutoSizeAxes = Axes.Both;
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CornerRadius = 5;
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Masking = true;
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EdgeEffect = new EdgeEffect
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@ -119,12 +127,13 @@ namespace osu.Game.Graphics.Cursor
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};
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Children = new Drawable[]
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{
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tooltipBackground = new Box
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background = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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text = new OsuSpriteText
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{
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TextSize = text_size,
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Padding = new MarginPadding(5),
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Font = @"Exo2.0-Regular",
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}
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@ -134,7 +143,7 @@ namespace osu.Game.Graphics.Cursor
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[BackgroundDependencyLoader]
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private void load(OsuColour colour)
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{
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tooltipBackground.Colour = colour.Gray3;
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background.Colour = colour.Gray3;
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}
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}
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}
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