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Fix IsValueCreated method not cecking whether the async task was completed

Caused potential stutters for components that relied on this check.
This commit is contained in:
Dean Herbert 2017-12-06 09:49:12 +09:00
parent 6faa0f62b3
commit 15ed3b4aac

View File

@ -144,7 +144,7 @@ namespace osu.Game.Beatmaps
get
{
ensureValid();
return lazy.IsValueCreated;
return lazy.Value.IsCompleted;
}
}