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Merge pull request #1228 from naoey/direct-upgrades
Direct results maintain download status between switching views
This commit is contained in:
commit
f5b3afbe10
@ -41,12 +41,14 @@ namespace osu.Desktop.Tests.Visual
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{
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new BeatmapSetInfo
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{
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OnlineBeatmapSetID = 578332,
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Metadata = new BeatmapMetadata
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{
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Title = @"OrVid",
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Artist = @"An",
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Author = @"RLC",
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Source = @"",
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Tags = @"acuticnotes an-fillnote revid tear tearvid encrpted encryption axi axivid quad her hervid recoll",
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},
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OnlineInfo = new BeatmapSetOnlineInfo
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{
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@ -71,12 +73,14 @@ namespace osu.Desktop.Tests.Visual
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},
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new BeatmapSetInfo
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{
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OnlineBeatmapSetID = 599627,
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Metadata = new BeatmapMetadata
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{
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Title = @"tiny lamp",
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Artist = @"fhana",
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Author = @"Sotarks",
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Source = @"ぎんぎつね",
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Tags = @"lantis junichi sato yuxuki waga kevin mitsunaga towana gingitsune opening op full ver version kalibe collab collaboration",
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},
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OnlineInfo = new BeatmapSetOnlineInfo
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{
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@ -101,12 +105,14 @@ namespace osu.Desktop.Tests.Visual
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},
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new BeatmapSetInfo
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{
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OnlineBeatmapSetID = 513268,
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Metadata = new BeatmapMetadata
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{
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Title = @"At Gwanghwamun",
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Artist = @"KYUHYUN",
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Author = @"Cerulean Veyron",
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Source = @"",
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Tags = @"soul ballad kh super junior sj suju 슈퍼주니어 kt뮤직 sm엔터테인먼트 s.m.entertainment kt music 1st mini album ep",
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},
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OnlineInfo = new BeatmapSetOnlineInfo
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{
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@ -146,12 +152,14 @@ namespace osu.Desktop.Tests.Visual
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},
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new BeatmapSetInfo
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{
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OnlineBeatmapSetID = 586841,
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Metadata = new BeatmapMetadata
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{
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Title = @"RHAPSODY OF BLUE SKY",
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Artist = @"fhana",
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Author = @"[Kamiya]",
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Source = @"小林さんちのメイドラゴン",
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Tags = @"kobayashi san chi no maidragon aozora no opening anime maid dragon oblivion karen dynamix imoutosan pata-mon gxytcgxytc",
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},
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OnlineInfo = new BeatmapSetOnlineInfo
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{
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@ -32,7 +32,7 @@ namespace osu.Desktop.Tests.Visual
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backingDatabase.CreateTable<StoreVersion>();
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rulesets = new RulesetStore(backingDatabase);
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manager = new BeatmapManager(storage, null, backingDatabase, rulesets);
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manager = new BeatmapManager(storage, null, backingDatabase, rulesets, null);
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for (int i = 0; i < 100; i += 10)
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manager.Import(createTestBeatmapSet(i));
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@ -20,6 +20,9 @@ using osu.Game.IPC;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Rulesets;
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using SQLite.Net;
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using osu.Game.Online.API.Requests;
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using System.Threading.Tasks;
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using osu.Game.Online.API;
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namespace osu.Game.Beatmaps
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{
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@ -63,6 +66,10 @@ namespace osu.Game.Beatmaps
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private readonly BeatmapStore beatmaps;
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private readonly APIAccess api;
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private readonly List<DownloadBeatmapSetRequest> currentDownloads = new List<DownloadBeatmapSetRequest>();
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// ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised)
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private BeatmapIPCChannel ipc;
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@ -76,7 +83,7 @@ namespace osu.Game.Beatmaps
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/// </summary>
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public Func<Storage> GetStableStorage { private get; set; }
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public BeatmapManager(Storage storage, FileStore files, SQLiteConnection connection, RulesetStore rulesets, IIpcHost importHost = null)
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public BeatmapManager(Storage storage, FileStore files, SQLiteConnection connection, RulesetStore rulesets, APIAccess api, IIpcHost importHost = null)
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{
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beatmaps = new BeatmapStore(connection);
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beatmaps.BeatmapSetAdded += s => BeatmapSetAdded?.Invoke(s);
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@ -88,6 +95,7 @@ namespace osu.Game.Beatmaps
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this.files = files;
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this.connection = connection;
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this.rulesets = rulesets;
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this.api = api;
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if (importHost != null)
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ipc = new BeatmapIPCChannel(importHost, this);
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@ -177,6 +185,74 @@ namespace osu.Game.Beatmaps
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beatmaps.Add(beatmapSetInfo);
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}
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/// <summary>
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/// Downloads a beatmap.
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/// </summary>
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/// <param name="beatmapSetInfo">The <see cref="BeatmapSetInfo"/> to be downloaded.</param>
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/// <returns>A new <see cref="DownloadBeatmapSetRequest"/>, or an existing one if a download is already in progress.</returns>
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public DownloadBeatmapSetRequest Download(BeatmapSetInfo beatmapSetInfo)
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{
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var existing = GetExistingDownload(beatmapSetInfo);
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if (existing != null) return existing;
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if (api == null) return null;
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ProgressNotification downloadNotification = new ProgressNotification
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{
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Text = $"Downloading {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}",
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};
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var request = new DownloadBeatmapSetRequest(beatmapSetInfo);
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request.DownloadProgressed += progress =>
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{
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downloadNotification.State = ProgressNotificationState.Active;
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downloadNotification.Progress = progress;
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};
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request.Success += data =>
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{
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downloadNotification.State = ProgressNotificationState.Completed;
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using (var stream = new MemoryStream(data))
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using (var archive = new OszArchiveReader(stream))
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Import(archive);
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currentDownloads.Remove(request);
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};
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request.Failure += data =>
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{
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downloadNotification.State = ProgressNotificationState.Completed;
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Logger.Error(data, "Failed to get beatmap download information");
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currentDownloads.Remove(request);
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};
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downloadNotification.CancelRequested += () =>
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{
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request.Cancel();
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currentDownloads.Remove(request);
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downloadNotification.State = ProgressNotificationState.Cancelled;
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return true;
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};
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currentDownloads.Add(request);
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PostNotification?.Invoke(downloadNotification);
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// don't run in the main api queue as this is a long-running task.
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Task.Run(() => request.Perform(api));
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return request;
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}
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/// <summary>
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/// Get an existing download request if it exists.
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/// </summary>
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/// <param name="beatmap">The <see cref="BeatmapSetInfo"/> whose download request is wanted.</param>
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/// <returns>The <see cref="DownloadBeatmapSetRequest"/> object if it exists, or null.</returns>
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public DownloadBeatmapSetRequest GetExistingDownload(BeatmapSetInfo beatmap) => currentDownloads.Find(d => d.BeatmapSet.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID);
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/// <summary>
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/// Delete a beatmap from the manager.
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/// Is a no-op for already deleted beatmaps.
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24
osu.Game/Online/API/Requests/DownloadBeatmapSetRequest.cs
Normal file
24
osu.Game/Online/API/Requests/DownloadBeatmapSetRequest.cs
Normal file
@ -0,0 +1,24 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps;
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using System;
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namespace osu.Game.Online.API.Requests
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{
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public class DownloadBeatmapSetRequest : APIDownloadRequest
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{
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public readonly BeatmapSetInfo BeatmapSet;
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public Action<float> DownloadProgressed;
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public DownloadBeatmapSetRequest(BeatmapSetInfo set)
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{
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BeatmapSet = set;
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Progress += (current, total) => DownloadProgressed?.Invoke((float) current / total);
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}
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protected override string Target => $@"beatmapsets/{BeatmapSet.OnlineBeatmapSetID}/download";
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}
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}
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@ -106,9 +106,15 @@ namespace osu.Game
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connection.CreateTable<StoreVersion>();
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dependencies.Cache(API = new APIAccess
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{
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Username = LocalConfig.Get<string>(OsuSetting.Username),
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Token = LocalConfig.Get<string>(OsuSetting.Token)
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});
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dependencies.Cache(RulesetStore = new RulesetStore(connection));
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dependencies.Cache(FileStore = new FileStore(connection, Host.Storage));
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dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, FileStore, connection, RulesetStore, Host));
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dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, FileStore, connection, RulesetStore, API, Host));
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dependencies.Cache(ScoreStore = new ScoreStore(Host.Storage, connection, Host, BeatmapManager, RulesetStore));
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dependencies.Cache(KeyBindingStore = new KeyBindingStore(connection, RulesetStore));
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dependencies.Cache(new OsuColour());
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@ -144,12 +150,6 @@ namespace osu.Game
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Beatmap = new NonNullableBindable<WorkingBeatmap>(defaultBeatmap);
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BeatmapManager.DefaultBeatmap = defaultBeatmap;
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dependencies.Cache(API = new APIAccess
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{
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Username = LocalConfig.Get<string>(OsuSetting.Username),
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Token = LocalConfig.Get<string>(OsuSetting.Token)
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});
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Beatmap.ValueChanged += b =>
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{
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// compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
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@ -4,8 +4,6 @@
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using System.IO;
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using System.Threading.Tasks;
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -20,8 +18,8 @@ using osu.Framework.Input;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Online.API.Requests;
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namespace osu.Game.Overlays.Direct
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{
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@ -97,6 +95,11 @@ namespace osu.Game.Overlays.Direct
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},
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}
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});
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var downloadRequest = beatmaps.GetExistingDownload(SetInfo);
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if (downloadRequest != null)
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attachDownload(downloadRequest);
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}
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protected override bool OnHover(InputState state)
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@ -115,23 +118,8 @@ namespace osu.Game.Overlays.Direct
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base.OnHoverLost(state);
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}
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// this should eventually be moved to a more central place, like BeatmapManager.
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private DownloadBeatmapSetRequest downloadRequest;
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protected void StartDownload()
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{
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if (api == null) return;
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// we already have an active download running.
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if (downloadRequest != null)
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{
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content.MoveToX(-5, 50, Easing.OutSine).Then()
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.MoveToX(5, 100, Easing.InOutSine).Then()
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.MoveToX(-5, 100, Easing.InOutSine).Then()
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.MoveToX(0, 50, Easing.InSine).Then();
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return;
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}
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if (!api.LocalUser.Value.IsSupporter)
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{
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notifications.Post(new SimpleNotification
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@ -142,72 +130,43 @@ namespace osu.Game.Overlays.Direct
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return;
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}
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if (beatmaps.GetExistingDownload(SetInfo) != null)
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{
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// we already have an active download running.
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content.MoveToX(-5, 50, Easing.OutSine).Then()
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.MoveToX(5, 100, Easing.InOutSine).Then()
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.MoveToX(-5, 100, Easing.InOutSine).Then()
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.MoveToX(0, 50, Easing.InSine).Then();
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return;
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}
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var request = beatmaps.Download(SetInfo);
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attachDownload(request);
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}
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private void attachDownload(DownloadBeatmapSetRequest request)
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{
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progressBar.FadeIn(400, Easing.OutQuint);
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progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
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progressBar.Current.Value = 0;
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ProgressNotification downloadNotification = new ProgressNotification
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{
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Text = $"Downloading {SetInfo.Metadata.Artist} - {SetInfo.Metadata.Title}",
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};
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downloadRequest = new DownloadBeatmapSetRequest(SetInfo);
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downloadRequest.Failure += e =>
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request.Failure += e =>
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{
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progressBar.Current.Value = 0;
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progressBar.FadeOut(500);
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downloadNotification.State = ProgressNotificationState.Completed;
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Logger.Error(e, "Failed to get beatmap download information");
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downloadRequest = null;
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};
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downloadRequest.Progress += (current, total) =>
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{
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float progress = (float)current / total;
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request.DownloadProgressed += progress => progressBar.Current.Value = progress;
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progressBar.Current.Value = progress;
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downloadNotification.State = ProgressNotificationState.Active;
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downloadNotification.Progress = progress;
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};
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downloadRequest.Success += data =>
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request.Success += data =>
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{
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progressBar.Current.Value = 1;
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progressBar.FadeOut(500);
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downloadNotification.State = ProgressNotificationState.Completed;
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using (var stream = new MemoryStream(data))
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using (var archive = new OszArchiveReader(stream))
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beatmaps.Import(archive);
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};
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downloadNotification.CancelRequested += () =>
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{
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downloadRequest.Cancel();
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downloadRequest = null;
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return true;
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};
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notifications.Post(downloadNotification);
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// don't run in the main api queue as this is a long-running task.
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Task.Run(() => downloadRequest.Perform(api));
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}
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public class DownloadBeatmapSetRequest : APIDownloadRequest
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{
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private readonly BeatmapSetInfo beatmapSet;
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public DownloadBeatmapSetRequest(BeatmapSetInfo beatmapSet)
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{
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this.beatmapSet = beatmapSet;
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}
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protected override string Target => $@"beatmapsets/{beatmapSet.OnlineBeatmapSetID}/download";
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}
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protected override void LoadComplete()
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@ -27,6 +27,7 @@ namespace osu.Game.Overlays
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private APIAccess api;
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private RulesetStore rulesets;
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private BeatmapManager beatmaps;
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private readonly FillFlowContainer resultCountsContainer;
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private readonly OsuSpriteText resultCountsText;
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@ -46,9 +47,26 @@ namespace osu.Game.Overlays
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set
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{
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if (beatmapSets?.Equals(value) ?? false) return;
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beatmapSets = value;
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recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
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if (beatmapSets == null) return;
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var artists = new List<string>();
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var songs = new List<string>();
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var tags = new List<string>();
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foreach (var s in beatmapSets)
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{
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artists.Add(s.Metadata.Artist);
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songs.Add(s.Metadata.Title);
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tags.AddRange(s.Metadata.Tags.Split(' '));
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}
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ResultAmounts = new ResultCounts(distinctCount(artists), distinctCount(songs), distinctCount(tags));
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if (beatmapSets.Any() && panels == null)
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// real use case? currently only seems to be for test case
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recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
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}
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}
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@ -147,6 +165,8 @@ namespace osu.Game.Overlays
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{
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this.api = api;
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this.rulesets = rulesets;
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this.beatmaps = beatmaps;
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resultCountsContainer.Colour = colours.Yellow;
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beatmaps.BeatmapSetAdded += setAdded;
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@ -156,6 +176,7 @@ namespace osu.Game.Overlays
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{
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// if a new map was imported, we should remove it from search results (download completed etc.)
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panels?.FirstOrDefault(p => p.SetInfo.OnlineBeatmapSetID == set.OnlineBeatmapSetID)?.FadeOut(400).Expire();
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BeatmapSets = BeatmapSets?.Where(b => b.OnlineBeatmapSetID != set.OnlineBeatmapSetID);
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}
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private void updateResultCounts()
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@ -237,20 +258,11 @@ namespace osu.Game.Overlays
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getSetsRequest.Success += r =>
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{
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BeatmapSets = r?.Select(response => response.ToBeatmapSet(rulesets));
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if (BeatmapSets == null) return;
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BeatmapSets = r?.
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Select(response => response.ToBeatmapSet(rulesets)).
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Where(b => beatmaps.QueryBeatmapSet(q => q.OnlineBeatmapSetID == b.OnlineBeatmapSetID) == null);
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var artists = new List<string>();
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var songs = new List<string>();
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var tags = new List<string>();
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foreach (var s in BeatmapSets)
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{
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artists.Add(s.Metadata.Artist);
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songs.Add(s.Metadata.Title);
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tags.AddRange(s.Metadata.Tags.Split(' '));
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}
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ResultAmounts = new ResultCounts(distinctCount(artists), distinctCount(songs), distinctCount(tags));
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recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
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};
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api.Queue(getSetsRequest);
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@ -98,6 +98,7 @@
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<Compile Include="Input\Bindings\GlobalKeyBindingInputManager.cs" />
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<Compile Include="IO\FileStore.cs" />
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<Compile Include="IO\FileInfo.cs" />
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<Compile Include="Online\API\Requests\DownloadBeatmapSetRequest.cs" />
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<Compile Include="Online\API\Requests\GetUsersRequest.cs" />
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<Compile Include="Online\API\Requests\PostMessageRequest.cs" />
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<Compile Include="Online\Chat\ErrorMessage.cs" />
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|
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Block a user