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@@ -216,6 +216,11 @@ namespace osu.Game.Graphics.UserInterface
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});
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}
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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{
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return true;
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}
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protected override bool OnClick(InputState state)
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{
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var flash = new Box
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@@ -224,6 +224,15 @@ namespace osu.Game.Screens.Play
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};
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}
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protected override void Update()
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{
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// eagerly pause when we lose window focus (if we are locally playing).
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if (!Game.IsActive && !HitRenderer.HasReplayLoaded)
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Pause();
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base.Update();
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}
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private void initializeSkipButton()
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{
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const double skip_required_cutoff = 3000;
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