mirror of
https://github.com/ppy/osu.git
synced 2025-02-13 22:35:23 +08:00
Merge branch 'master' into overlays-block-keyboard
This commit is contained in:
commit
5cd2a3950e
@ -1 +1 @@
|
||||
Subproject commit 28fbd0711c09d3b06b51fc728b025f83ded2f0f8
|
||||
Subproject commit f4fde31f8c09305d2130064da2f7bae995be8286
|
@ -5,11 +5,12 @@ using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Input.Bindings
|
||||
{
|
||||
public class GlobalKeyBindingInputManager : DatabasedKeyBindingInputManager<GlobalAction>
|
||||
public class GlobalKeyBindingInputManager : DatabasedKeyBindingInputManager<GlobalAction>, IHandleGlobalInput
|
||||
{
|
||||
private readonly Drawable handler;
|
||||
|
||||
|
@ -26,6 +26,8 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
protected override bool BlockPassThroughKeyboard => true;
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
public Action OnRetry;
|
||||
public Action OnQuit;
|
||||
|
||||
@ -122,44 +124,21 @@ namespace osu.Game.Screens.Play
|
||||
},
|
||||
};
|
||||
|
||||
Retries = 0;
|
||||
updateRetryCount();
|
||||
}
|
||||
|
||||
private int retries;
|
||||
|
||||
public int Retries
|
||||
{
|
||||
set
|
||||
{
|
||||
if (retryCounterContainer != null)
|
||||
{
|
||||
// "You've retried 1,065 times in this session"
|
||||
// "You've retried 1 time in this session"
|
||||
if (value == retries)
|
||||
return;
|
||||
|
||||
retryCounterContainer.Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "You've retried ",
|
||||
Shadow = true,
|
||||
ShadowColour = new Color4(0, 0, 0, 0.25f),
|
||||
TextSize = 18
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = $"{value:n0}",
|
||||
Font = @"Exo2.0-Bold",
|
||||
Shadow = true,
|
||||
ShadowColour = new Color4(0, 0, 0, 0.25f),
|
||||
TextSize = 18
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = $" time{(value == 1 ? "" : "s")} in this session",
|
||||
Shadow = true,
|
||||
ShadowColour = new Color4(0, 0, 0, 0.25f),
|
||||
TextSize = 18
|
||||
}
|
||||
};
|
||||
}
|
||||
retries = value;
|
||||
if (retryCounterContainer != null)
|
||||
updateRetryCount();
|
||||
}
|
||||
}
|
||||
|
||||
@ -197,6 +176,7 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
private int _selectionIndex = -1;
|
||||
|
||||
private int selectionIndex
|
||||
{
|
||||
get { return _selectionIndex; }
|
||||
@ -219,26 +199,26 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
if (args.Repeat)
|
||||
return false;
|
||||
|
||||
switch (args.Key)
|
||||
if (!args.Repeat)
|
||||
{
|
||||
case Key.Up:
|
||||
if (selectionIndex == -1 || selectionIndex == 0)
|
||||
selectionIndex = InternalButtons.Count - 1;
|
||||
else
|
||||
selectionIndex--;
|
||||
return true;
|
||||
case Key.Down:
|
||||
if (selectionIndex == -1 || selectionIndex == InternalButtons.Count - 1)
|
||||
selectionIndex = 0;
|
||||
else
|
||||
selectionIndex++;
|
||||
return true;
|
||||
switch (args.Key)
|
||||
{
|
||||
case Key.Up:
|
||||
if (selectionIndex == -1 || selectionIndex == 0)
|
||||
selectionIndex = InternalButtons.Count - 1;
|
||||
else
|
||||
selectionIndex--;
|
||||
return true;
|
||||
case Key.Down:
|
||||
if (selectionIndex == -1 || selectionIndex == InternalButtons.Count - 1)
|
||||
selectionIndex = 0;
|
||||
else
|
||||
selectionIndex++;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
|
||||
private void buttonSelectionChanged(DialogButton button, bool isSelected)
|
||||
@ -249,6 +229,38 @@ namespace osu.Game.Screens.Play
|
||||
selectionIndex = InternalButtons.IndexOf(button);
|
||||
}
|
||||
|
||||
private void updateRetryCount()
|
||||
{
|
||||
// "You've retried 1,065 times in this session"
|
||||
// "You've retried 1 time in this session"
|
||||
|
||||
retryCounterContainer.Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "You've retried ",
|
||||
Shadow = true,
|
||||
ShadowColour = new Color4(0, 0, 0, 0.25f),
|
||||
TextSize = 18
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = $"{retries:n0}",
|
||||
Font = @"Exo2.0-Bold",
|
||||
Shadow = true,
|
||||
ShadowColour = new Color4(0, 0, 0, 0.25f),
|
||||
TextSize = 18
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = $" time{(retries == 1 ? "" : "s")} in this session",
|
||||
Shadow = true,
|
||||
ShadowColour = new Color4(0, 0, 0, 0.25f),
|
||||
TextSize = 18
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class Button : DialogButton
|
||||
{
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
|
@ -161,8 +161,8 @@ namespace osu.Game.Screens.Play
|
||||
OnRetry = Restart,
|
||||
OnQuit = Exit,
|
||||
CheckCanPause = () => AllowPause && ValidForResume && !HasFailed && !RulesetContainer.HasReplayLoaded,
|
||||
Retries = RestartCount,
|
||||
OnPause = () => {
|
||||
pauseContainer.Retries = RestartCount;
|
||||
hudOverlay.KeyCounter.IsCounting = pauseContainer.IsPaused;
|
||||
},
|
||||
OnResume = () => {
|
||||
|
@ -17,6 +17,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
@ -26,6 +27,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
{
|
||||
private Action<BeatmapSetInfo> deleteRequested;
|
||||
private Action<BeatmapSetInfo> restoreHiddenRequested;
|
||||
private Action<int> viewDetails;
|
||||
|
||||
private readonly BeatmapSetInfo beatmapSet;
|
||||
|
||||
@ -37,14 +39,16 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
beatmapSet = set.BeatmapSet;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LocalisationEngine localisation, BeatmapManager manager)
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(LocalisationEngine localisation, BeatmapManager manager, BeatmapSetOverlay beatmapOverlay)
|
||||
{
|
||||
if (localisation == null)
|
||||
throw new ArgumentNullException(nameof(localisation));
|
||||
|
||||
restoreHiddenRequested = s => s.Beatmaps.ForEach(manager.Restore);
|
||||
deleteRequested = manager.Delete;
|
||||
if (beatmapOverlay != null)
|
||||
viewDetails = beatmapOverlay.ShowBeatmapSet;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -96,6 +100,9 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
if (Item.State == CarouselItemState.NotSelected)
|
||||
items.Add(new OsuMenuItem("Expand", MenuItemType.Highlighted, () => Item.State.Value = CarouselItemState.Selected));
|
||||
|
||||
if (beatmapSet.OnlineBeatmapSetID != null)
|
||||
items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => viewDetails?.Invoke(beatmapSet.OnlineBeatmapSetID.Value)));
|
||||
|
||||
if (beatmapSet.Beatmaps.Any(b => b.Hidden))
|
||||
items.Add(new OsuMenuItem("Restore all hidden", MenuItemType.Standard, () => restoreHiddenRequested?.Invoke(beatmapSet)));
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user