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Use bitshifted notation.

This commit is contained in:
smoogipooo 2017-05-22 10:00:11 +09:00
parent 0ddf2cb454
commit 9de18d45a5

View File

@ -15,51 +15,51 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
/// <summary>
/// Keep the same as last row.
/// </summary>
ForceStack = 1,
ForceStack = 1 << 0,
/// <summary>
/// Keep different from last row.
/// </summary>
ForceNotStack = 2,
ForceNotStack = 1 << 1,
/// <summary>
/// Keep as single note at its original position.
/// </summary>
KeepSingle = 4,
KeepSingle = 1 << 2,
/// <summary>
/// Use a lower random value.
/// </summary>
LowProbability = 8,
LowProbability = 1 << 3,
/// <summary>
/// Reserved.
/// </summary>
Alternate = 16,
Alternate = 1 << 4,
/// <summary>
/// Ignore the repeat count.
/// </summary>
ForceSigSlider = 32,
ForceSigSlider = 1 << 5,
/// <summary>
/// Convert slider to circle.
/// </summary>
ForceNotSlider = 64,
ForceNotSlider = 1 << 6,
/// <summary>
/// Notes gathered together.
/// </summary>
Gathered = 128,
Mirror = 256,
Gathered = 1 << 7,
Mirror = 1 << 8,
/// <summary>
/// Change 0 -> 6.
/// </summary>
Reverse = 512,
Reverse = 1 << 9,
/// <summary>
/// 1 -> 5 -> 1 -> 5 like reverse.
/// </summary>
Cycle = 1024,
Cycle = 1 << 10,
/// <summary>
/// Next note will be at column + 1.
/// </summary>
Stair = 2048,
Stair = 1 << 11,
/// <summary>
/// Next note will be at column - 1.
/// </summary>
ReverseStair = 4096
ReverseStair = 1 << 12
}
}