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Add testcase for mania beatmap conversion (currently ignored)
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osu.Game.Rulesets.Mania/Tests/TestCaseBeatmapConversion.cs
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173
osu.Game.Rulesets.Mania/Tests/TestCaseBeatmapConversion.cs
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Replays;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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[Ignore("getting CI working")]
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public class TestCaseAutoGeneration : OsuTestCase
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{
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[Test]
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public void TestSingleNote()
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{
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// | |
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// | - |
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// | |
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var beatmap = new Beatmap<ManiaHitObject>();
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beatmap.HitObjects.Add(new Note { StartTime = 1000 });
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var generated = new ManiaAutoGenerator(beatmap, 1).Generate();
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Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames");
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Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time");
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Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time");
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Assert.AreEqual(1, generated.Frames[1].MouseX, "Key 0 has not been pressed");
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Assert.AreEqual(0, generated.Frames[2].MouseX, "Key 0 has not been released");
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}
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[Test]
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public void TestSingleHoldNote()
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{
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// | |
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// | * |
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// | * |
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// | * |
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// | |
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var beatmap = new Beatmap<ManiaHitObject>();
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beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 });
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var generated = new ManiaAutoGenerator(beatmap, 1).Generate();
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Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames");
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Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time");
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Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time");
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Assert.AreEqual(1, generated.Frames[1].MouseX, "Key 0 has not been pressed");
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Assert.AreEqual(0, generated.Frames[2].MouseX, "Key 0 has not been released");
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}
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[Test]
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public void TestSingleNoteChord()
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{
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// | | |
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// | - | - |
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// | | |
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var beatmap = new Beatmap<ManiaHitObject>();
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beatmap.HitObjects.Add(new Note { StartTime = 1000 });
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beatmap.HitObjects.Add(new Note { StartTime = 1000, Column = 1 });
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var generated = new ManiaAutoGenerator(beatmap, 2).Generate();
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Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames");
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Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time");
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Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time");
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Assert.AreEqual(3, generated.Frames[1].MouseX, "Keys 1 and 2 have not been pressed");
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Assert.AreEqual(0, generated.Frames[2].MouseX, "Keys 1 and 2 have not been released");
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}
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[Test]
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public void TestHoldNoteChord()
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{
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// | | |
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// | * | * |
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// | * | * |
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// | * | * |
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// | | |
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var beatmap = new Beatmap<ManiaHitObject>();
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beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 });
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beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000, Column = 1 });
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var generated = new ManiaAutoGenerator(beatmap, 2).Generate();
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Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames");
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Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time");
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Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time");
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Assert.AreEqual(3, generated.Frames[1].MouseX, "Keys 1 and 2 have not been pressed");
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Assert.AreEqual(0, generated.Frames[2].MouseX, "Keys 1 and 2 have not been released");
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}
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[Test]
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public void TestSingleNoteStair()
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{
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// | | |
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// | | - |
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// | - | |
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// | | |
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var beatmap = new Beatmap<ManiaHitObject>();
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beatmap.HitObjects.Add(new Note { StartTime = 1000 });
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beatmap.HitObjects.Add(new Note { StartTime = 2000, Column = 1 });
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var generated = new ManiaAutoGenerator(beatmap, 2).Generate();
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Assert.IsTrue(generated.Frames.Count == 5, "Replay must have 5 frames");
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Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect first note hit time");
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Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect first note release time");
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Assert.AreEqual(2000, generated.Frames[3].Time, "Incorrect second note hit time");
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Assert.AreEqual(2000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[4].Time, "Incorrect second note release time");
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Assert.AreEqual(1, generated.Frames[1].MouseX, "Key 1 has not been pressed");
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Assert.AreEqual(0, generated.Frames[2].MouseX, "Key 1 has not been released");
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Assert.AreEqual(2, generated.Frames[3].MouseX, "Key 2 has not been pressed");
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Assert.AreEqual(0, generated.Frames[4].MouseX, "Key 2 has not been released");
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}
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[Test]
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public void TestHoldNoteStair()
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{
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// | | |
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// | | * |
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// | * | * |
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// | * | * |
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// | * | |
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// | | |
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var beatmap = new Beatmap<ManiaHitObject>();
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beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 });
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beatmap.HitObjects.Add(new HoldNote { StartTime = 2000, Duration = 2000, Column = 1 });
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var generated = new ManiaAutoGenerator(beatmap, 2).Generate();
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Assert.IsTrue(generated.Frames.Count == 5, "Replay must have 5 frames");
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Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect first note hit time");
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Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[3].Time, "Incorrect first note release time");
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Assert.AreEqual(2000, generated.Frames[2].Time, "Incorrect second note hit time");
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Assert.AreEqual(4000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[4].Time, "Incorrect second note release time");
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Assert.AreEqual(1, generated.Frames[1].MouseX, "Key 1 has not been pressed");
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Assert.AreEqual(3, generated.Frames[2].MouseX, "Keys 1 and 2 have not been pressed");
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Assert.AreEqual(2, generated.Frames[3].MouseX, "Key 1 has not been released");
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Assert.AreEqual(0, generated.Frames[4].MouseX, "Key 2 has not been released");
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}
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[Test]
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public void TestHoldNoteWithReleasePress()
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{
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// | | |
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// | * | - |
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// | * | |
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// | * | |
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// | | |
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var beatmap = new Beatmap<ManiaHitObject>();
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beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 - ManiaAutoGenerator.RELEASE_DELAY });
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beatmap.HitObjects.Add(new Note { StartTime = 3000, Column = 1 });
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var generated = new ManiaAutoGenerator(beatmap, 2).Generate();
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Assert.IsTrue(generated.Frames.Count == 4, "Replay must have 4 frames");
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Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect first note hit time");
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Assert.AreEqual(3000, generated.Frames[2].Time, "Incorrect second note press time + first note release time");
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Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[3].Time, "Incorrect second note release time");
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Assert.AreEqual(1, generated.Frames[1].MouseX, "Key 1 has not been pressed");
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Assert.AreEqual(2, generated.Frames[2].MouseX, "Key 1 has not been released or key 2 has not been pressed");
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Assert.AreEqual(0, generated.Frames[3].MouseX, "Keys 1 and 2 have not been released");
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}
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}
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}
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@ -80,6 +80,7 @@
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<Compile Include="Objects\Note.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ManiaInputManager.cs" />
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<Compile Include="Tests\TestCaseAutoGeneration.cs" />
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<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
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<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
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<Compile Include="Timing\GravityScrollingContainer.cs" />
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