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Updates in-line with framework.
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@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Toolbar
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protected override bool HideOnEscape => false;
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protected override bool BlockPassThroughInput => false;
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protected override bool BlockPassThroughMouse => false;
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private const double transition_time = 500;
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@ -25,6 +25,8 @@ namespace osu.Game.Screens.Play
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protected override bool HideOnEscape => false;
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protected override bool BlockPassThroughKeyboard => true;
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public Action OnRetry;
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public Action OnQuit;
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@ -47,7 +47,7 @@ namespace osu.Game.Screens.Select
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protected override bool HideOnEscape => false;
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protected override bool BlockPassThroughInput => false;
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protected override bool BlockPassThroughMouse => false;
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protected override void PopIn()
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{
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