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mirror of https://github.com/ppy/osu.git synced 2024-12-14 16:12:57 +08:00

MultiplayerRoom -> Room

This commit is contained in:
DrabWeb 2017-05-22 12:44:58 -03:00
parent 87cdf5aac6
commit 03f6cded84
5 changed files with 13 additions and 13 deletions

View File

@ -11,7 +11,7 @@ using osu.Game.Database;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseDrawableMultiplayerRoom : TestCase
internal class TestCaseDrawableRoom : TestCase
{
public override string Description => @"Select your favourite room";
@ -19,7 +19,7 @@ namespace osu.Desktop.VisualTests.Tests
{
base.Reset();
DrawableMultiplayerRoom p;
DrawableRoom p;
Add(new FillFlowContainer
{
Anchor = Anchor.Centre,
@ -29,14 +29,14 @@ namespace osu.Desktop.VisualTests.Tests
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
p = new DrawableMultiplayerRoom(new MultiplayerRoom
p = new DrawableRoom(new Room
{
Name = @"Great Room Right Here",
Host = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" }},
Status = MultiplayerRoomStatus.Open,
CurrentBeatmap = new BeatmapMetadata { Title = @"Seiryu", Artist = @"Critical Crystal" },
}),
new DrawableMultiplayerRoom(new MultiplayerRoom
new DrawableRoom(new Room
{
Name = @"Relax It's The Weekend",
Host = new User{ Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" }},

View File

@ -220,7 +220,7 @@
<Compile Include="Tests\TestCaseLeaderboard.cs" />
<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
<Compile Include="Tests\TestCaseBeatmapDetailArea.cs" />
<Compile Include="Tests\TestCaseDrawableMultiplayerRoom.cs" />
<Compile Include="Tests\TestCaseDrawableRoom.cs" />
</ItemGroup>
<ItemGroup />
<ItemGroup />

View File

@ -7,7 +7,7 @@ using osu.Game.Users;
namespace osu.Game.Online.Multiplayer
{
public class MultiplayerRoom
public class Room
{
public string Name { get; set; }
public User Host { get; set; }

View File

@ -18,7 +18,7 @@ using osu.Game.Users;
namespace osu.Game.Screens.Multiplayer
{
public class DrawableMultiplayerRoom : ClickableContainer
public class DrawableRoom : ClickableContainer
{
private const float content_padding = 5;
private const float height = 90;
@ -39,11 +39,11 @@ namespace osu.Game.Screens.Multiplayer
private Color4 playingColour;
private LocalisationEngine localisation;
public readonly Bindable<MultiplayerRoom> Room;
public readonly Bindable<Room> Room;
public DrawableMultiplayerRoom(MultiplayerRoom room)
public DrawableRoom(Room room)
{
Room = new Bindable<MultiplayerRoom>(room);
Room = new Bindable<Room>(room);
RelativeSizeAxes = Axes.X;
Height = height;
@ -206,7 +206,7 @@ namespace osu.Game.Screens.Multiplayer
Room.TriggerChange();
}
private void displayRoom(MultiplayerRoom room)
private void displayRoom(Room room)
{
name.Text = room.Name;
status.Text = room.Status.GetDescription();

View File

@ -425,8 +425,8 @@
<Compile Include="Overlays\Music\PlaylistOverlay.cs" />
<Compile Include="Rulesets\Replays\IAutoGenerator.cs" />
<Compile Include="Rulesets\Replays\AutoGenerator.cs" />
<Compile Include="Screens\Multiplayer\DrawableMultiplayerRoom.cs" />
<Compile Include="Online\Multiplayer\MultiplayerRoom.cs" />
<Compile Include="Screens\Multiplayer\DrawableRoom.cs" />
<Compile Include="Online\Multiplayer\Room.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">