mirror of
https://github.com/ppy/osu.git
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Merge branch 'master' into fix-invalid-depth
This commit is contained in:
commit
a0e7751cd1
@ -1 +1 @@
|
||||
Subproject commit 3dd751659b5f8e3267146db1557ec43d77456b8e
|
||||
Subproject commit eed53d35f999ae08a6d233c046aa333a7623c5f0
|
@ -6,7 +6,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
|
@ -3,9 +3,9 @@
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Menu;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
@ -15,6 +14,7 @@ using osu.Game.Screens.Play;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
|
@ -6,6 +6,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
@ -125,6 +126,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private class TestSpeedAdjustmentContainer : SpeedAdjustmentContainer
|
||||
{
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
|
||||
public TestSpeedAdjustmentContainer(MultiplierControlPoint controlPoint)
|
||||
: base(controlPoint)
|
||||
{
|
||||
@ -150,11 +153,13 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
}
|
||||
|
||||
private class TestDrawableHitObject : DrawableHitObject
|
||||
private class TestDrawableHitObject : DrawableHitObject, IScrollingHitObject
|
||||
{
|
||||
private readonly Box background;
|
||||
private const float height = 14;
|
||||
|
||||
public BindableDouble LifetimeOffset { get; } = new BindableDouble();
|
||||
|
||||
public TestDrawableHitObject(HitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
@ -195,25 +200,11 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
FadeInFromZero(250, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
private bool hasExpired;
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
if (Time.Current >= HitObject.StartTime)
|
||||
{
|
||||
background.Colour = Color4.Red;
|
||||
|
||||
if (!hasExpired)
|
||||
{
|
||||
using (BeginDelayedSequence(200))
|
||||
{
|
||||
FadeOut(200);
|
||||
Expire();
|
||||
}
|
||||
|
||||
hasExpired = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using Squirrel;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
|
@ -2,7 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using OpenTK;
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
|
@ -7,9 +7,9 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
|
@ -6,12 +6,11 @@ using OpenTK.Input;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
public abstract class DrawableManiaHitObject<TObject> : DrawableHitObject<ManiaHitObject, ManiaJudgement>
|
||||
public abstract class DrawableManiaHitObject<TObject> : DrawableScrollingHitObject<ManiaHitObject, ManiaJudgement>
|
||||
where TObject : ManiaHitObject
|
||||
{
|
||||
/// <summary>
|
||||
@ -33,13 +32,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
Y = (float)HitObject.StartTime;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
LifetimeStart = HitObject.StartTime - ManiaPlayfield.TIME_SPAN_MAX;
|
||||
}
|
||||
|
||||
public override Color4 AccentColour
|
||||
{
|
||||
get { return base.AccentColour; }
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
public DrawableNote(Note hitObject, Bindable<Key> key = null)
|
||||
: base(hitObject, key)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 100;
|
||||
|
||||
Add(headPiece = new NotePiece
|
||||
|
@ -4,7 +4,7 @@
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
|
@ -5,7 +5,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
|
@ -7,7 +7,7 @@ using OpenTK.Input;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using OpenTK;
|
||||
@ -22,6 +21,7 @@ using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
@ -30,8 +30,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
public const float HIT_TARGET_POSITION = 50;
|
||||
|
||||
private const double time_span_default = 1500;
|
||||
public const double TIME_SPAN_MIN = 50;
|
||||
public const double TIME_SPAN_MAX = 10000;
|
||||
private const double time_span_min = 50;
|
||||
private const double time_span_max = 10000;
|
||||
private const double time_span_step = 50;
|
||||
|
||||
/// <summary>
|
||||
@ -60,8 +60,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
private readonly BindableDouble visibleTimeRange = new BindableDouble(time_span_default)
|
||||
{
|
||||
MinValue = TIME_SPAN_MIN,
|
||||
MaxValue = TIME_SPAN_MAX
|
||||
MinValue = time_span_min,
|
||||
MaxValue = time_span_max
|
||||
};
|
||||
|
||||
private readonly SpeedAdjustmentCollection barLineContainer;
|
||||
@ -245,7 +245,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
barLineContainer.Width = columns.Width;
|
||||
}
|
||||
|
||||
private class TransformTimeSpan : Transform<double>
|
||||
private class TransformTimeSpan : Transform<double, Drawable>
|
||||
{
|
||||
public override double CurrentValue
|
||||
{
|
||||
|
@ -6,7 +6,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||
{
|
||||
|
@ -3,11 +3,11 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
|
@ -3,9 +3,9 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
|
@ -5,9 +5,9 @@ using System;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.Judgements;
|
||||
@ -15,6 +14,7 @@ using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||
{
|
||||
|
@ -4,7 +4,7 @@
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
|
@ -3,9 +3,9 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||
{
|
||||
|
@ -3,9 +3,9 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||
{
|
||||
|
@ -6,7 +6,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Taiko.Judgements;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
@ -5,7 +5,7 @@ using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
@ -5,7 +5,7 @@ using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Taiko.Judgements;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using OpenTK;
|
||||
|
@ -14,6 +14,7 @@ using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
@ -56,7 +55,7 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
/// <summary>
|
||||
/// Whether we should drop-off alpha values of triangles more quickly to improve
|
||||
/// the visual appearance of fading. This defaults to on as it is generally more
|
||||
/// aesthetically pleasing, but should be turned off in <see cref="BufferedContainer{T}"/>s.
|
||||
/// aesthetically pleasing, but should be turned off in buffered containers.
|
||||
/// </summary>
|
||||
public bool HideAlphaDiscrepancies = true;
|
||||
|
||||
|
@ -9,7 +9,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics.Transforms;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
@ -26,7 +27,8 @@ namespace osu.Game.Graphics
|
||||
/// <param name="newColour">The new accent colour.</param>
|
||||
/// <param name="duration">The tween duration.</param>
|
||||
/// <param name="easing">The tween easing.</param>
|
||||
public static void FadeAccent(this IHasAccentColour accentedDrawable, Color4 newColour, double duration = 0, EasingTypes easing = EasingTypes.None)
|
||||
public static void FadeAccent<T>(this T accentedDrawable, Color4 newColour, double duration = 0, EasingTypes easing = EasingTypes.None)
|
||||
where T : Transformable<Drawable>, IHasAccentColour
|
||||
{
|
||||
accentedDrawable.TransformTo(() => accentedDrawable.AccentColour, newColour, duration, easing, new TransformAccent());
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.MathUtils;
|
||||
|
||||
namespace osu.Game.Graphics.Transforms
|
||||
{
|
||||
public class TransformAccent : Transform<Color4>
|
||||
public class TransformAccent : Transform<Color4, Drawable>
|
||||
{
|
||||
/// <summary>
|
||||
/// Current value of the transformed colour in linear colour space.
|
||||
|
@ -5,7 +5,7 @@ using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
|
@ -5,6 +5,7 @@ using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Audio.Sample;
|
||||
|
@ -7,7 +7,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
|
@ -7,7 +7,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
|
@ -5,6 +5,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
|
@ -3,9 +3,9 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
|
@ -9,10 +9,10 @@ using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
|
@ -6,10 +6,11 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
|
@ -7,7 +7,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Current.Value = Current + amount;
|
||||
}
|
||||
|
||||
protected class TransformAccuracy : Transform<double>
|
||||
protected class TransformAccuracy : Transform<double, Drawable>
|
||||
{
|
||||
public override double CurrentValue
|
||||
{
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
/// <remarks>
|
||||
/// Must be a subclass of Transform(T)
|
||||
/// </remarks>
|
||||
protected virtual Type TransformType => typeof(Transform<T>);
|
||||
protected virtual Type TransformType => typeof(Transform<T, Drawable>);
|
||||
|
||||
protected SpriteText DisplayedCountSpriteText;
|
||||
|
||||
@ -181,17 +181,17 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected virtual void TransformCount(T currentValue, T newValue)
|
||||
{
|
||||
Debug.Assert(
|
||||
typeof(Transform<T>).IsAssignableFrom(TransformType),
|
||||
typeof(Transform<T, Drawable>).IsAssignableFrom(TransformType),
|
||||
@"transformType should be a subclass of Transform<T>."
|
||||
);
|
||||
|
||||
TransformCount((Transform<T>)Activator.CreateInstance(TransformType), currentValue, newValue);
|
||||
TransformCount((Transform<T, Drawable>)Activator.CreateInstance(TransformType), currentValue, newValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Intended to be used by TransformCount(T currentValue, T newValue).
|
||||
/// </summary>
|
||||
protected void TransformCount(Transform<T> transform, T currentValue, T newValue)
|
||||
protected void TransformCount(Transform<T, Drawable> transform, T currentValue, T newValue)
|
||||
{
|
||||
Type type = transform.GetType();
|
||||
|
||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Current.Value = Current + amount;
|
||||
}
|
||||
|
||||
protected class TransformScore : Transform<double>
|
||||
protected class TransformScore : Transform<double, Drawable>
|
||||
{
|
||||
public override double CurrentValue
|
||||
{
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Current.Value = Current + amount;
|
||||
}
|
||||
|
||||
private class TransformCounterCount : Transform<int>
|
||||
private class TransformCounterCount : Transform<int, Drawable>
|
||||
{
|
||||
public override int CurrentValue
|
||||
{
|
||||
|
@ -14,6 +14,7 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Framework.Audio.Track;
|
||||
using System;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
|
@ -4,11 +4,11 @@
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface.Volume
|
||||
{
|
||||
|
@ -9,7 +9,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
|
@ -5,6 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
|
@ -14,6 +14,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays.Dialog
|
||||
{
|
||||
|
@ -4,9 +4,9 @@
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
|
@ -8,12 +8,12 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
|
@ -6,7 +6,6 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -16,6 +15,7 @@ using osu.Framework.Localisation;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using System.Linq;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
|
@ -4,10 +4,10 @@
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
@ -98,7 +98,7 @@ namespace osu.Game.Overlays
|
||||
return true;
|
||||
}
|
||||
|
||||
private class TransformSeek : TransformFloat
|
||||
private class TransformSeek : TransformFloat<Drawable>
|
||||
{
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
|
@ -4,10 +4,10 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Settings.Sections.General;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
@ -27,7 +27,8 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box {
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.6f,
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -17,6 +16,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Database;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
@ -18,6 +17,7 @@ using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays.Music
|
||||
{
|
||||
|
@ -23,6 +23,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Overlays.Music;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
|
@ -6,9 +6,9 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
|
@ -7,12 +7,12 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays.Notifications
|
||||
{
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
|
@ -8,9 +8,9 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays.SearchableList
|
||||
{
|
||||
|
@ -7,8 +7,8 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays.SearchableList
|
||||
{
|
||||
|
@ -4,7 +4,7 @@
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
|
||||
|
@ -6,6 +6,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
@ -5,7 +5,7 @@ using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
|
@ -7,6 +7,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
|
@ -6,7 +6,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
@ -6,10 +6,10 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
|
@ -15,6 +15,7 @@ using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
|
@ -6,11 +6,11 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Database;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
|
@ -4,7 +4,7 @@
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
|
@ -6,8 +6,8 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using System;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
|
@ -184,7 +184,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
private List<DrawableHitObject<TObject, TJudgement>> nestedHitObjects;
|
||||
protected IEnumerable<DrawableHitObject<TObject, TJudgement>> NestedHitObjects => nestedHitObjects;
|
||||
|
||||
protected void AddNested(DrawableHitObject<TObject, TJudgement> h)
|
||||
protected virtual void AddNested(DrawableHitObject<TObject, TJudgement> h)
|
||||
{
|
||||
if (nestedHitObjects == null)
|
||||
nestedHitObjects = new List<DrawableHitObject<TObject, TJudgement>>();
|
||||
|
@ -0,0 +1,49 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects.Drawables
|
||||
{
|
||||
/// <summary>
|
||||
/// A basic class that overrides <see cref="DrawableHitObject{TObject, TJudgement}"/> and implements <see cref="IScrollingHitObject"/>.
|
||||
/// </summary>
|
||||
public abstract class DrawableScrollingHitObject<TObject, TJudgement> : DrawableHitObject<TObject, TJudgement>, IScrollingHitObject
|
||||
where TObject : HitObject
|
||||
where TJudgement : Judgement
|
||||
{
|
||||
public BindableDouble LifetimeOffset { get; } = new BindableDouble();
|
||||
|
||||
protected DrawableScrollingHitObject(TObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
}
|
||||
|
||||
public override double LifetimeStart
|
||||
{
|
||||
get { return Math.Min(HitObject.StartTime - LifetimeOffset, base.LifetimeStart); }
|
||||
set { base.LifetimeStart = value; }
|
||||
}
|
||||
|
||||
public override double LifetimeEnd
|
||||
{
|
||||
get
|
||||
{
|
||||
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
||||
return Math.Max(endTime + LifetimeOffset, base.LifetimeEnd);
|
||||
}
|
||||
set { base.LifetimeEnd = value; }
|
||||
}
|
||||
|
||||
protected override void AddNested(DrawableHitObject<TObject, TJudgement> h)
|
||||
{
|
||||
var scrollingHitObject = h as IScrollingHitObject;
|
||||
scrollingHitObject?.LifetimeOffset.BindTo(LifetimeOffset);
|
||||
|
||||
base.AddNested(h);
|
||||
}
|
||||
}
|
||||
}
|
25
osu.Game/Rulesets/Objects/Drawables/IScrollingHitObject.cs
Normal file
25
osu.Game/Rulesets/Objects/Drawables/IScrollingHitObject.cs
Normal file
@ -0,0 +1,25 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects.Drawables
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface that exposes properties required for scrolling hit objects to be properly displayed.
|
||||
/// </summary>
|
||||
public interface IScrollingHitObject : IDrawable
|
||||
{
|
||||
/// <summary>
|
||||
/// Time offset before the hit object start time at which this <see cref="IScrollingHitObject"/> becomes visible and the time offset
|
||||
/// after the hit object's end time after which it expires.
|
||||
///
|
||||
/// <para>
|
||||
/// This provides only a default life time range, however classes inheriting from <see cref="IScrollingHitObject"/> should override
|
||||
/// their life times if more tight control is desired.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
BindableDouble LifetimeOffset { get; }
|
||||
}
|
||||
}
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Timing
|
||||
{
|
||||
@ -44,14 +45,17 @@ namespace osu.Game.Rulesets.Timing
|
||||
set { visibleTimeRange.BindTo(value); }
|
||||
}
|
||||
|
||||
protected override IComparer<Drawable> DepthComparer => new HitObjectReverseStartTimeComparer();
|
||||
|
||||
/// <summary>
|
||||
/// Axes through which this timing section scrolls. This is set from <see cref="SpeedAdjustmentContainer"/>.
|
||||
/// Axes through which this timing section scrolls. This is set by the <see cref="SpeedAdjustmentContainer"/>.
|
||||
/// </summary>
|
||||
internal Axes ScrollingAxes;
|
||||
|
||||
private Cached layout = new Cached();
|
||||
/// <summary>
|
||||
/// The control point that provides the speed adjustments for this container. This is set by the <see cref="SpeedAdjustmentContainer"/>.
|
||||
/// </summary>
|
||||
internal MultiplierControlPoint ControlPoint;
|
||||
|
||||
protected override IComparer<Drawable> DepthComparer => new HitObjectReverseStartTimeComparer();
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="DrawableTimingSection"/>.
|
||||
@ -71,41 +75,58 @@ namespace osu.Game.Rulesets.Timing
|
||||
return;
|
||||
}
|
||||
|
||||
layout.Invalidate();
|
||||
durationBacking.Invalidate();
|
||||
|
||||
base.InvalidateFromChild(invalidation);
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
private Cached<double> durationBacking = new Cached<double>();
|
||||
/// <summary>
|
||||
/// The maximum duration of any one hit object inside this <see cref="DrawableTimingSection"/>. This is calculated as the maximum
|
||||
/// end time between all hit objects relative to this <see cref="DrawableTimingSection"/>'s <see cref="MultiplierControlPoint.StartTime"/>.
|
||||
/// </summary>
|
||||
public double Duration => durationBacking.EnsureValid()
|
||||
? durationBacking.Value
|
||||
: durationBacking.Refresh(() =>
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
if (!Children.Any())
|
||||
return 0;
|
||||
|
||||
if (!layout.EnsureValid())
|
||||
{
|
||||
layout.Refresh(() =>
|
||||
{
|
||||
if (!Children.Any())
|
||||
return;
|
||||
double baseDuration = Children.Max(c => (c.HitObject as IHasEndTime)?.EndTime ?? c.HitObject.StartTime) - ControlPoint.StartTime;
|
||||
|
||||
//double maxDuration = Children.Select(c => (c.HitObject as IHasEndTime)?.EndTime ?? c.HitObject.StartTime).Max();
|
||||
//float width = (float)maxDuration - RelativeChildOffset.X;
|
||||
//float height = (float)maxDuration - RelativeChildOffset.Y;
|
||||
// If we have a singular hit object at the timing section's start time, let's set a sane default duration
|
||||
if (baseDuration == 0)
|
||||
baseDuration = 1;
|
||||
|
||||
// Scrolling ruleset hit objects typically have anchors+origins set to the hit object's start time, but if the hit object doesn't implement IHasEndTime and lies on the control point
|
||||
// then the baseDuration above will be 0. This will cause problems with masking when it is further set as the value for Size in Update(). We _want_ the timing section bounds to
|
||||
// completely enclose the hit object to avoid the masking optimisations.
|
||||
//
|
||||
// To do this we need to find a duration that corresponds to the absolute size of the element that extrudes beyond the timing section's bounds and add that to baseDuration.
|
||||
// We can utilize the fact that the Size and RelativeChildSpace are 1:1, meaning that an change in duration for the timing section has no change to the hit object's positioning
|
||||
// and simply find the largest absolutely-sized element in this timing section. This introduces a little bit of error, but will never under-estimate the duration.
|
||||
|
||||
// Auto-size to the total size of our children
|
||||
// This ends up being the total duration of our children, however for now this is a more sure-fire way to calculate this
|
||||
// than the above due to some undesired masking optimisations causing some hit objects to be culled...
|
||||
// Todo: When this is investigated more we should use the above method as it is a little more exact
|
||||
// Todo: This is not working correctly in the case that hit objects are absolutely-sized - needs a proper looking into in osu!framework
|
||||
float width = Children.Select(child => child.X + child.Width).Max() - RelativeChildOffset.X;
|
||||
float height = Children.Select(child => child.Y + child.Height).Max() - RelativeChildOffset.Y;
|
||||
// Find the largest element that is absolutely-sized along ScrollingAxes
|
||||
float maxAbsoluteSize = Children.Where(c => (c.RelativeSizeAxes & ScrollingAxes) == 0)
|
||||
.Select(c => (ScrollingAxes & Axes.X) > 0 ? c.Width : c.Height)
|
||||
.DefaultIfEmpty().Max();
|
||||
|
||||
// Consider that width/height are time values. To have ourselves span these time values 1:1, we first need to set our size
|
||||
Size = new Vector2((ScrollingAxes & Axes.X) > 0 ? width : Size.X, (ScrollingAxes & Axes.Y) > 0 ? height : Size.Y);
|
||||
// Then to make our position-space be time values again, we need our relative child size to follow our size
|
||||
RelativeChildSize = Size;
|
||||
});
|
||||
}
|
||||
float ourAbsoluteSize = (ScrollingAxes & Axes.X) > 0 ? DrawWidth : DrawHeight;
|
||||
|
||||
// Add the extra duration to account for the absolute size
|
||||
baseDuration *= 1 + maxAbsoluteSize / ourAbsoluteSize;
|
||||
|
||||
return baseDuration;
|
||||
});
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
// We want our size and position-space along ScrollingAxes to span our duration to completely enclose all the hit objects
|
||||
Size = new Vector2((ScrollingAxes & Axes.X) > 0 ? (float)Duration : Size.X, (ScrollingAxes & Axes.Y) > 0 ? (float)Duration : Size.Y);
|
||||
// And we need to make sure the hit object's position-space doesn't change due to our resizing
|
||||
RelativeChildSize = Size;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -51,6 +51,13 @@ namespace osu.Game.Rulesets.Timing
|
||||
this.scrollingAxes = scrollingAxes;
|
||||
}
|
||||
|
||||
public override void Add(SpeedAdjustmentContainer speedAdjustment)
|
||||
{
|
||||
speedAdjustment.VisibleTimeRange.BindTo(VisibleTimeRange);
|
||||
speedAdjustment.ScrollingAxes = scrollingAxes;
|
||||
base.Add(speedAdjustment);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a hit object to this <see cref="SpeedAdjustmentCollection"/>. The hit objects will be kept in a queue
|
||||
/// and will be processed when new <see cref="SpeedAdjustmentContainer"/>s are added to this <see cref="SpeedAdjustmentCollection"/>.
|
||||
@ -58,14 +65,10 @@ namespace osu.Game.Rulesets.Timing
|
||||
/// <param name="hitObject">The hit object to add.</param>
|
||||
public void Add(DrawableHitObject hitObject)
|
||||
{
|
||||
queuedHitObjects.Enqueue(hitObject);
|
||||
}
|
||||
if (!(hitObject is IScrollingHitObject))
|
||||
throw new InvalidOperationException($"Hit objects added to a {nameof(SpeedAdjustmentCollection)} must implement {nameof(IScrollingHitObject)}.");
|
||||
|
||||
public override void Add(SpeedAdjustmentContainer speedAdjustment)
|
||||
{
|
||||
speedAdjustment.VisibleTimeRange.BindTo(VisibleTimeRange);
|
||||
speedAdjustment.ScrollingAxes = scrollingAxes;
|
||||
base.Add(speedAdjustment);
|
||||
queuedHitObjects.Enqueue(hitObject);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -42,6 +42,8 @@ namespace osu.Game.Rulesets.Timing
|
||||
|
||||
public readonly MultiplierControlPoint ControlPoint;
|
||||
|
||||
private DrawableTimingSection timingSection;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="SpeedAdjustmentContainer"/>.
|
||||
/// </summary>
|
||||
@ -56,9 +58,10 @@ namespace osu.Game.Rulesets.Timing
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
DrawableTimingSection timingSection = CreateTimingSection();
|
||||
timingSection = CreateTimingSection();
|
||||
|
||||
timingSection.ScrollingAxes = ScrollingAxes;
|
||||
timingSection.ControlPoint = ControlPoint;
|
||||
timingSection.VisibleTimeRange.BindTo(VisibleTimeRange);
|
||||
timingSection.RelativeChildOffset = new Vector2((ScrollingAxes & Axes.X) > 0 ? (float)ControlPoint.StartTime : 0, (ScrollingAxes & Axes.Y) > 0 ? (float)ControlPoint.StartTime : 0);
|
||||
|
||||
@ -74,6 +77,17 @@ namespace osu.Game.Rulesets.Timing
|
||||
RelativeChildSize = new Vector2((ScrollingAxes & Axes.X) > 0 ? (float)VisibleTimeRange : 1, (ScrollingAxes & Axes.Y) > 0 ? (float)VisibleTimeRange : 1);
|
||||
}
|
||||
|
||||
public override double LifetimeStart => ControlPoint.StartTime - VisibleTimeRange;
|
||||
public override double LifetimeEnd => ControlPoint.StartTime + timingSection.Duration + VisibleTimeRange;
|
||||
|
||||
public override void Add(DrawableHitObject drawable)
|
||||
{
|
||||
var scrollingHitObject = drawable as IScrollingHitObject;
|
||||
scrollingHitObject?.LifetimeOffset.BindTo(VisibleTimeRange);
|
||||
|
||||
base.Add(drawable);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether this speed adjustment can contain a hit object. This is true if the hit object occurs after this speed adjustment with respect to time.
|
||||
/// </summary>
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
|
223
osu.Game/Screens/Menu/LogoVisualisation.cs
Normal file
223
osu.Game/Screens/Menu/LogoVisualisation.cs
Normal file
@ -0,0 +1,223 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Graphics.ES30;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Batches;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.OpenGL.Vertices;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Shaders;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
internal class LogoVisualisation : Drawable, IHasAccentColour
|
||||
{
|
||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
/// <summary>
|
||||
/// The number of bars to jump each update iteration.
|
||||
/// </summary>
|
||||
private const int index_change = 5;
|
||||
|
||||
/// <summary>
|
||||
/// The maximum length of each bar in the visualiser. Will be reduced when kiai is not activated.
|
||||
/// </summary>
|
||||
private const float bar_length = 600;
|
||||
|
||||
/// <summary>
|
||||
/// The number of bars in one rotation of the visualiser.
|
||||
/// </summary>
|
||||
private const int bars_per_visualiser = 200;
|
||||
|
||||
/// <summary>
|
||||
/// How many times we should stretch around the circumference (overlapping overselves).
|
||||
/// </summary>
|
||||
private const float visualiser_rounds = 5;
|
||||
|
||||
/// <summary>
|
||||
/// How much should each bar go down each milisecond (based on a full bar).
|
||||
/// </summary>
|
||||
private const float decay_per_milisecond = 0.0024f;
|
||||
|
||||
/// <summary>
|
||||
/// Number of milliseconds between each amplitude update.
|
||||
/// </summary>
|
||||
private const float time_between_updates = 50;
|
||||
|
||||
/// <summary>
|
||||
/// The minimum amplitude to show a bar.
|
||||
/// </summary>
|
||||
private const float amplitude_dead_zone = 1f / bar_length;
|
||||
|
||||
private int indexOffset;
|
||||
|
||||
public Color4 AccentColour { get; set; }
|
||||
|
||||
private readonly float[] frequencyAmplitudes = new float[256];
|
||||
|
||||
public override bool HandleInput => false;
|
||||
|
||||
private Shader shader;
|
||||
private readonly Texture texture;
|
||||
|
||||
public LogoVisualisation()
|
||||
{
|
||||
texture = Texture.WhitePixel;
|
||||
AccentColour = new Color4(1, 1, 1, 0.2f);
|
||||
BlendingMode = BlendingMode.Additive;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(ShaderManager shaders, OsuGame game)
|
||||
{
|
||||
if (game?.Beatmap != null)
|
||||
beatmap.BindTo(game.Beatmap);
|
||||
shader = shaders?.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED);
|
||||
}
|
||||
|
||||
private void updateAmplitudes()
|
||||
{
|
||||
float[] temporalAmplitudes = beatmap.Value?.Track?.CurrentAmplitudes.FrequencyAmplitudes ?? new float[256];
|
||||
|
||||
var effect = beatmap.Value?.Beatmap.ControlPointInfo.EffectPointAt(beatmap.Value.Track?.CurrentTime ?? Time.Current);
|
||||
|
||||
for (int i = 0; i < bars_per_visualiser; i++)
|
||||
{
|
||||
if (beatmap?.Value?.Track?.IsRunning ?? false)
|
||||
{
|
||||
float targetAmplitude = temporalAmplitudes[(i + indexOffset) % bars_per_visualiser] * (effect?.KiaiMode == true ? 1 : 0.5f);
|
||||
if (targetAmplitude > frequencyAmplitudes[i])
|
||||
frequencyAmplitudes[i] = targetAmplitude;
|
||||
}
|
||||
else
|
||||
{
|
||||
int index = (i + index_change) % bars_per_visualiser;
|
||||
if (frequencyAmplitudes[index] > frequencyAmplitudes[i])
|
||||
frequencyAmplitudes[i] = frequencyAmplitudes[index];
|
||||
}
|
||||
}
|
||||
|
||||
indexOffset = (indexOffset + index_change) % bars_per_visualiser;
|
||||
Scheduler.AddDelayed(updateAmplitudes, time_between_updates);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
updateAmplitudes();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
float decayFactor = (float)Time.Elapsed * decay_per_milisecond;
|
||||
for (int i = 0; i < bars_per_visualiser; i++)
|
||||
{
|
||||
//3% of extra bar length to make it a little faster when bar is almost at it's minimum
|
||||
frequencyAmplitudes[i] -= decayFactor * (frequencyAmplitudes[i] + 0.03f);
|
||||
if (frequencyAmplitudes[i] < 0)
|
||||
frequencyAmplitudes[i] = 0;
|
||||
}
|
||||
|
||||
Invalidate(Invalidation.DrawNode, shallPropagate: false);
|
||||
}
|
||||
|
||||
protected override DrawNode CreateDrawNode() => new VisualisationDrawNode();
|
||||
|
||||
private readonly VisualiserSharedData sharedData = new VisualiserSharedData();
|
||||
|
||||
protected override void ApplyDrawNode(DrawNode node)
|
||||
{
|
||||
base.ApplyDrawNode(node);
|
||||
|
||||
var visNode = (VisualisationDrawNode)node;
|
||||
|
||||
visNode.Shader = shader;
|
||||
visNode.Texture = texture;
|
||||
visNode.Size = DrawSize.X;
|
||||
visNode.Shared = sharedData;
|
||||
visNode.Colour = AccentColour;
|
||||
visNode.AudioData = frequencyAmplitudes;
|
||||
}
|
||||
|
||||
private class VisualiserSharedData
|
||||
{
|
||||
public readonly LinearBatch<TexturedVertex2D> VertexBatch = new LinearBatch<TexturedVertex2D>(100 * 4, 10, PrimitiveType.Quads);
|
||||
}
|
||||
|
||||
private class VisualisationDrawNode : DrawNode
|
||||
{
|
||||
public Shader Shader;
|
||||
public Texture Texture;
|
||||
public VisualiserSharedData Shared;
|
||||
//Asuming the logo is a circle, we don't need a second dimension.
|
||||
public float Size;
|
||||
|
||||
public Color4 Colour;
|
||||
public float[] AudioData;
|
||||
|
||||
public override void Draw(Action<TexturedVertex2D> vertexAction)
|
||||
{
|
||||
base.Draw(vertexAction);
|
||||
|
||||
Shader.Bind();
|
||||
Texture.TextureGL.Bind();
|
||||
|
||||
Vector2 inflation = DrawInfo.MatrixInverse.ExtractScale().Xy;
|
||||
|
||||
ColourInfo colourInfo = DrawInfo.Colour;
|
||||
colourInfo.ApplyChild(Colour);
|
||||
|
||||
if (AudioData != null)
|
||||
{
|
||||
for (int j = 0; j < visualiser_rounds; j++)
|
||||
{
|
||||
for (int i = 0; i < bars_per_visualiser; i++)
|
||||
{
|
||||
if (AudioData[i] < amplitude_dead_zone)
|
||||
continue;
|
||||
|
||||
float rotation = MathHelper.DegreesToRadians(i / (float)bars_per_visualiser * 360 + j * 360 / visualiser_rounds);
|
||||
float rotationCos = (float)Math.Cos(rotation);
|
||||
float rotationSin = (float)Math.Sin(rotation);
|
||||
//taking the cos and sin to the 0..1 range
|
||||
var barPosition = new Vector2(rotationCos / 2 + 0.5f, rotationSin / 2 + 0.5f) * Size;
|
||||
|
||||
var barSize = new Vector2(Size * (float)Math.Sqrt(2 * (1 - Math.Cos(MathHelper.DegreesToRadians(360f / bars_per_visualiser)))) / 2f, bar_length * AudioData[i]);
|
||||
//The distance between the position and the sides of the bar.
|
||||
var bottomOffset = new Vector2(-rotationSin * barSize.X / 2, rotationCos * barSize.X / 2);
|
||||
//The distance between the bottom side of the bar and the top side.
|
||||
var amplitudeOffset = new Vector2(rotationCos * barSize.Y, rotationSin * barSize.Y);
|
||||
|
||||
var rectangle = new Quad(
|
||||
(barPosition - bottomOffset) * DrawInfo.Matrix,
|
||||
(barPosition - bottomOffset + amplitudeOffset) * DrawInfo.Matrix,
|
||||
(barPosition + bottomOffset) * DrawInfo.Matrix,
|
||||
(barPosition + bottomOffset + amplitudeOffset) * DrawInfo.Matrix
|
||||
);
|
||||
|
||||
Texture.DrawQuad(
|
||||
rectangle,
|
||||
colourInfo,
|
||||
null,
|
||||
Shared.VertexBatch.Add,
|
||||
//barSize by itself will make it smooth more in the X axis than in the Y axis, this reverts that.
|
||||
Vector2.Divide(inflation, barSize.Yx));
|
||||
}
|
||||
}
|
||||
}
|
||||
Shader.Unbind();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -8,7 +8,7 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
|
@ -1,11 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
internal class MenuVisualisation : Drawable
|
||||
{
|
||||
}
|
||||
}
|
@ -8,6 +8,7 @@ using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input;
|
||||
@ -34,8 +35,10 @@ namespace osu.Game.Screens.Menu
|
||||
private readonly Container logoBeatContainer;
|
||||
private readonly Container logoAmplitudeContainer;
|
||||
private readonly Container logoHoverContainer;
|
||||
private readonly LogoVisualisation visualizer;
|
||||
|
||||
private SampleChannel sampleClick;
|
||||
private SampleChannel sampleBeat;
|
||||
|
||||
private readonly Container colourAndTriangles;
|
||||
|
||||
@ -120,6 +123,14 @@ namespace osu.Game.Screens.Menu
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
visualizer = new LogoVisualisation
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Alpha = 0.5f,
|
||||
Size = new Vector2(0.96f)
|
||||
},
|
||||
new BufferedContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
@ -189,14 +200,6 @@ namespace osu.Game.Screens.Menu
|
||||
Alpha = 0,
|
||||
}
|
||||
}
|
||||
},
|
||||
new MenuVisualisation
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
Alpha = 0.2f,
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -213,6 +216,7 @@ namespace osu.Game.Screens.Menu
|
||||
private void load(TextureStore textures, AudioManager audio)
|
||||
{
|
||||
sampleClick = audio.Sample.Get(@"Menu/menuhit");
|
||||
sampleBeat = audio.Sample.Get(@"Menu/heartbeat");
|
||||
logo.Texture = textures.Get(@"Menu/logo");
|
||||
ripple.Texture = textures.Get(@"Menu/logo");
|
||||
}
|
||||
@ -223,6 +227,9 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||
|
||||
if (Hovering)
|
||||
sampleBeat.Play();
|
||||
|
||||
lastBeatIndex = beatIndex;
|
||||
|
||||
var beatLength = timingPoint.BeatLength;
|
||||
@ -246,10 +253,14 @@ namespace osu.Game.Screens.Menu
|
||||
if (effectPoint.KiaiMode && flashLayer.Alpha < 0.4f)
|
||||
{
|
||||
flashLayer.ClearTransforms();
|
||||
visualizer.ClearTransforms();
|
||||
|
||||
flashLayer.FadeTo(0.2f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
|
||||
visualizer.FadeTo(0.9f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
|
||||
using (flashLayer.BeginDelayedSequence(beat_in_time))
|
||||
flashLayer.FadeOut(beatLength);
|
||||
using (visualizer.BeginDelayedSequence(beat_in_time))
|
||||
visualizer.FadeTo(0.5f, beatLength);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -7,7 +7,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user