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xmldoc + hook up IconColour

This commit is contained in:
smoogipoo 2017-10-10 17:25:39 +09:00
parent d7fb59ee0e
commit bbd1a7059e

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@ -17,27 +17,51 @@ namespace osu.Game.Graphics.UserInterface
{
private const float button_size = 30;
/// <summary>
/// The colour that should be flashed when the <see cref="IconButton"/> is clicked.
/// </summary>
public Color4 FlashColour;
public Color4 NormalColour;
/// <summary>
/// The icon colour. This does not affect <see cref="IconButton.Colour"/>.
/// </summary>
public Color4 IconColour
{
get { return icon.Colour; }
set { icon.Colour = value; }
}
/// <summary>
/// The icon.
/// </summary>
public FontAwesome Icon
{
get { return icon.Icon; }
set { icon.Icon = value; }
}
/// <summary>
/// The icon scale. This does not affect <see cref="IconButton.Scale"/>.
/// </summary>
public Vector2 IconScale
{
get { return icon.Scale; }
set { icon.Scale = value; }
}
/// <summary>
/// The size of the <see cref="IconButton"/> while it is not being pressed.
/// </summary>
public Vector2 ButtonSize
{
get { return content.Size; }
set { content.Size = value; }
}
/// <summary>
/// The background colour of the <see cref="IconButton"/> while it is hovered.
/// </summary>
/// <returns></returns>
public Color4 HoverColour
{
get { return hover.Colour; }