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@ -16,6 +16,7 @@ using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using System;
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using System.Linq;
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using osu.Game.Graphics;
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namespace osu.Game.Overlays.Mods
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{
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@ -23,7 +24,7 @@ namespace osu.Game.Overlays.Mods
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/// <summary>
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/// Represents a clickable button which can cycle through one of more mods.
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/// </summary>
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public class ModButton : ModButtonEmpty
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public class ModButton : ModButtonEmpty, IHasTooltip
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{
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private ModIcon foregroundIcon;
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private readonly SpriteText text;
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@ -32,6 +33,8 @@ namespace osu.Game.Overlays.Mods
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public Action<Mod> Action; // Passed the selected mod or null if none
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public string TooltipText => (SelectedMod?.Description ?? Mods.FirstOrDefault()?.Description) ?? string.Empty;
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private int _selectedIndex = -1;
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private int selectedIndex
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{
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