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mirror of https://github.com/ppy/osu.git synced 2025-02-19 21:52:54 +08:00

Remove SettingsButton(old and outdated design), fix channel list scrolling under the header

This commit is contained in:
DrabWeb 2017-05-22 22:37:25 -03:00
parent 51bc3dfe72
commit 62897d302e

View File

@ -6,13 +6,10 @@ using System.Collections.Generic;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
@ -72,22 +69,29 @@ namespace osu.Game.Overlays.Chat
},
},
},
new ScrollContainer
new Container
{
RelativeSizeAxes = Axes.Both,
ScrollDraggerVisible = false,
Padding = new MarginPadding { Top = 85 },
Children = new[]
{
sectionsFlow = new SearchContainer<ChannelSection>
new ScrollContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = 200,
LayoutEasing = EasingTypes.OutQuint,
Spacing = new Vector2(0f, 20f),
Padding = new MarginPadding { Top = 20, Bottom = 20, Left = WIDTH_PADDING, Right = WIDTH_PADDING },
RelativeSizeAxes = Axes.Both,
ScrollDraggerVisible = false,
Children = new[]
{
sectionsFlow = new SearchContainer<ChannelSection>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = 200,
LayoutEasing = EasingTypes.OutQuint,
Spacing = new Vector2(0f, 20f),
Padding = new MarginPadding { Top = 20, Bottom = 20, Left = WIDTH_PADDING, Right = WIDTH_PADDING },
},
},
},
},
},
@ -126,10 +130,6 @@ namespace osu.Game.Overlays.Chat
},
},
},
new SettingsButton
{
Margin = new MarginPadding { Top = 160 },
},
};
search.Current.ValueChanged += newValue => sectionsFlow.SearchTerm = newValue;
@ -167,92 +167,5 @@ namespace osu.Game.Overlays.Chat
protected override Color4 BackgroundFocused => Color4.Black.Opacity(0.2f);
protected override Color4 BackgroundUnfocused => Color4.Black.Opacity(0.2f);
}
private class SettingsButton : ClickableContainer
{
private const float width = 60f;
private readonly Box bg;
private readonly Container bgContainer;
private SampleChannel clickSample;
public SettingsButton()
{
Size = new Vector2(width, 50f);
Children = new Drawable[]
{
bgContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Shear = new Vector2(0.2f, 0f),
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Offset = new Vector2(2, 0),
Radius = 2,
},
Children = new[]
{
bg = new Box
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(2f, 0f),
},
},
},
new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_osu_gear,
TextSize = 20,
Shadow = true,
UseFullGlyphHeight = false,
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
{
bg.Colour = colours.Pink;
clickSample = audio.Sample.Get(@"Menu/menuclick");
}
protected override bool OnHover(InputState state)
{
ResizeWidthTo(width + 20f, 500, EasingTypes.OutElastic);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
ResizeWidthTo(width, 500, EasingTypes.OutElastic);
}
protected override bool OnClick(InputState state)
{
var flash = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White.Opacity(0.5f),
};
bgContainer.Add(flash);
flash.Alpha = 1;
flash.FadeOut(500, EasingTypes.OutQuint);
flash.Expire();
clickSample.Play();
return base.OnClick(state);
}
}
}
}