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Explicitly return list
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@ -60,12 +60,12 @@ namespace osu.Game.Input
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}
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/// <summary>
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/// Retrieve <see cref="DatabasedKeyBinding"/>s for a specified ruleset/variant content.
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/// Retrieve <see cref="KeyBinding"/>s for a specified ruleset/variant content.
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/// </summary>
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/// <param name="rulesetId">The ruleset's internal ID.</param>
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/// <param name="variant">An optional variant.</param>
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/// <returns></returns>
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public IEnumerable<DatabasedKeyBinding> Query(int? rulesetId = null, int? variant = null) =>
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public List<DatabasedKeyBinding> Query(int? rulesetId = null, int? variant = null) =>
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GetContext().DatabasedKeyBinding.Where(b => b.RulesetID == rulesetId && b.Variant == variant).ToList();
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public void Update(KeyBinding keyBinding)
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