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Fix player loading.

This commit is contained in:
Damnae 2017-09-15 09:06:27 +02:00
parent a0bbabd18f
commit 010a6ec252

View File

@ -108,7 +108,7 @@ namespace osu.Game.Screens.Play
private void pushWhenLoaded()
{
if (!player.IsLoaded)
if (player.LoadState != LoadState.Ready)
{
Schedule(pushWhenLoaded);
return;