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Adjust comment.

This commit is contained in:
smoogipooo 2017-03-28 17:18:58 +09:00
parent 6f66558e29
commit 79764603d7

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@ -22,8 +22,8 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
private const float tick_size = TaikoHitObject.CIRCLE_RADIUS / 2;
/// <summary>
/// Any tick that is not the first is not filled, but is displayed
/// as a circle instead. This is what controls the stroke width of that circle.
/// Any tick that is not the first for a drumroll is not filled, but is instead displayed
/// as a hollow circle. This is what controls the border width of that circle.
/// </summary>
private const float tick_border_width = tick_size / 4;