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Expose a mode change event from EditorMenuBar
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parent
8ed23a60e9
commit
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@ -11,11 +11,19 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using OpenTK;
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using OpenTK.Graphics;
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using System;
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namespace osu.Game.Screens.Edit.Menus
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{
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public class EditorMenuBar : OsuMenu
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{
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/// <summary>
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/// Invaoked when the selected mode has changed.
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/// </summary>
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public event Action<EditorScreenMode> ModeChanged;
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private readonly ScreenSelectionTabControl tabControl;
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public EditorMenuBar()
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: base(Direction.Horizontal, true)
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{
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@ -26,13 +34,21 @@ namespace osu.Game.Screens.Edit.Menus
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AddRangeInternal(new Drawable[]
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{
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new ScreenSelectionTabControl
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tabControl = new ScreenSelectionTabControl
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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X = -15
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}
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});
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tabControl.Current.ValueChanged += v => ModeChanged?.Invoke(v);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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tabControl.Current.TriggerChange();
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}
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protected override Framework.Graphics.UserInterface.Menu CreateSubMenu() => new SubMenu();
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