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mirror of https://github.com/ppy/osu.git synced 2025-01-15 00:02:54 +08:00

Many fixes

This commit is contained in:
Dean Herbert 2017-11-03 17:54:35 +09:00
parent 2f205d1f63
commit 3adcfa8c38
5 changed files with 95 additions and 132 deletions

View File

@ -12,16 +12,16 @@ using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual
{
public class TestCaseIntro : OsuTestCase
public class TestCaseIntroSequence : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(IntroSequence)
typeof(OsuLogo),
};
public TestCaseIntro()
public TestCaseIntroSequence()
{
IntroSequence intro;
OsuLogo logo;
var rateAdjustClock = new StopwatchClock(true);
var framedClock = new FramedClock(rateAdjustClock);
@ -38,11 +38,14 @@ namespace osu.Game.Tests.Visual
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
intro = new IntroSequence(),
logo = new OsuLogo
{
Anchor = Anchor.Centre,
}
}
});
AddStep(@"Restart", intro.Restart);
AddStep(@"Restart", logo.PlayIntro);
AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
}
}

View File

@ -110,7 +110,7 @@
<Compile Include="Visual\TestCaseGamefield.cs" />
<Compile Include="Visual\TestCaseGraph.cs" />
<Compile Include="Visual\TestCaseIconButton.cs" />
<Compile Include="Visual\TestCaseIntro.cs" />
<Compile Include="Visual\TestCaseIntroSequence.cs" />
<Compile Include="Visual\TestCaseKeyConfiguration.cs" />
<Compile Include="Visual\TestCaseKeyCounter.cs" />
<Compile Include="Visual\TestCaseLeaderboard.cs" />

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
@ -15,12 +16,10 @@ namespace osu.Game.Screens.Menu
public class IntroSequence : Container
{
//Size
private const int logo_size = 460; //todo: this should probably be 480
private const float logo_size = 460; //todo: this should probably be 480
private readonly OsuSpriteText welcomeText;
private readonly OsuLogo logo;
private readonly Container barsContainer;
private readonly Container barTopLeft;
@ -185,144 +184,95 @@ namespace osu.Game.Screens.Menu
Colour = OsuColour.FromHex(@"e967a1"),
}
},
logo = new OsuLogo
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Ripple = false,
Interactive = false,
Blending = BlendingMode.Additive,
},
};
setDefaults();
}
public void Start()
public void Start(double length)
{
const int circle_size = 416;
FinishTransforms(true);
setDefaults();
//Time
const int full_animation_duration = 2950;
mediumRing.ResizeTo(130, 360, Easing.InExpo).OnComplete(r => r.Foreground.ResizeTo(1, 420, Easing.OutQuad));
const int medium_ring_resize_duration = 360;
const int medium_ring_fade_duration = 420;
const int small_ring_resize_duration = 250;
const int small_ring_fade_duration = 650;
const int text_fade_duration = 700;
const int text_spacing_transform_duration = 1500;
const int bar_animation_duration = 700;
const int bar_resize_delay = 150;
const int big_ring_animation_start_delay = 2000;
const int big_ring_resize_duration = 500;
const int big_ring_foreground_resize_delay = 250;
const int big_ring_fade_duration = 450;
const int background_animation_start_time = 2250;
const int foreground_animation_start_time = 2300;
const int colored_circle_rotation_delay = 110;
const int colored_circles_appear_delay = 80;
const int purple_circle_animation_start_time = 2250;
const int logo_fade_duration = 300;
//Position
const int bar_end_offset = 120;
mediumRing.ResizeTo(130, medium_ring_resize_duration, Easing.InExpo);
Func<double> remainingTime = () => length - TransformDelay;
using (BeginDelayedSequence(200, true))
{
welcomeText.FadeIn(text_fade_duration);
welcomeText.TransformSpacingTo(new Vector2(20, 0), text_spacing_transform_duration, Easing.Out);
welcomeText.FadeIn(700);
welcomeText.TransformSpacingTo(new Vector2(20, 0), 1500, Easing.Out);
smallRing.ResizeTo(40, small_ring_resize_duration, Easing.InExpo);
smallRing.Foreground.Delay(small_ring_resize_duration).ResizeTo(1, small_ring_fade_duration, Easing.OutQuad);
}
smallRing.ResizeTo(logo_size * 0.086f, 250, Easing.InExpo).OnComplete(r => r.Foreground.ResizeTo(1, 650, Easing.OutQuad));
using (BeginDelayedSequence(medium_ring_resize_duration, true))
{
mediumRing.Foreground.ResizeTo(1, medium_ring_fade_duration, Easing.OutQuad);
foreach (var bar in barsContainer)
using (BeginDelayedSequence(160, true))
{
bar.FadeIn();
bar.Delay(bar_resize_delay).ResizeWidthTo(0, bar_animation_duration - bar_resize_delay, Easing.OutQuint);
}
const int bar_duration = 700;
const int bar_resize = 150;
barTopLeft.MoveTo(new Vector2(-bar_end_offset, -bar_end_offset), bar_animation_duration, Easing.OutQuint);
barTopRight.MoveTo(new Vector2(bar_end_offset, -bar_end_offset), bar_animation_duration, Easing.OutQuint);
barBottomLeft.MoveTo(new Vector2(-bar_end_offset, bar_end_offset), bar_animation_duration, Easing.OutQuint);
barBottomRight.MoveTo(new Vector2(bar_end_offset, bar_end_offset), bar_animation_duration, Easing.OutQuint);
}
using (bigRing.BeginDelayedSequence(big_ring_animation_start_delay, true))
{
bigRing.ResizeTo(400, big_ring_resize_duration, Easing.InOutQuint);
bigRing.Foreground.Delay(big_ring_foreground_resize_delay).ResizeTo(1, big_ring_fade_duration, Easing.OutExpo);
}
int duration = full_animation_duration - background_animation_start_time;
using (backgroundFill.BeginDelayedSequence(background_animation_start_time))
{
backgroundFill.ResizeHeightTo(1, duration, Easing.InOutQuart);
backgroundFill.RotateTo(-90, duration, Easing.InOutQuart);
}
duration = full_animation_duration - foreground_animation_start_time;
using (foregroundFill.BeginDelayedSequence(foreground_animation_start_time))
{
foregroundFill.ResizeWidthTo(1, duration, Easing.InOutQuart);
foregroundFill.RotateTo(-90, duration, Easing.InOutQuart);
}
duration = full_animation_duration - purple_circle_animation_start_time;
using (BeginDelayedSequence(purple_circle_animation_start_time, true))
{
purpleCircle.MoveToY((circle_size - 2) / 2.0f, duration, Easing.InOutQuad);
purpleCircle.Delay(colored_circle_rotation_delay).RotateTo(-180, duration - colored_circle_rotation_delay, Easing.OutQuad);
purpleCircle.ResizeTo(circle_size - 2, duration, Easing.InOutQuad);
duration -= colored_circles_appear_delay;
using (BeginDelayedSequence(colored_circles_appear_delay, true))
{
yellowCircle.MoveToY(-(circle_size - 2) / 2.0f, duration, Easing.InOutQuad);
yellowCircle.Delay(colored_circle_rotation_delay).RotateTo(-180, duration - colored_circle_rotation_delay, Easing.OutQuad);
yellowCircle.ResizeTo(circle_size - 2, duration, Easing.InOutQuad);
duration -= colored_circles_appear_delay;
using (BeginDelayedSequence(colored_circles_appear_delay, true))
foreach (var bar in barsContainer)
{
blueCircle.MoveToX(-(circle_size - 2) / 2.0f, duration, Easing.InOutQuad);
blueCircle.Delay(colored_circle_rotation_delay).RotateTo(-180, duration - colored_circle_rotation_delay, Easing.OutQuad);
blueCircle.ResizeTo(circle_size - 2, duration, Easing.InOutQuad);
bar.FadeIn();
bar.Delay(bar_resize).ResizeWidthTo(0, bar_duration - bar_resize, Easing.OutQuint);
}
duration -= colored_circles_appear_delay;
using (BeginDelayedSequence(colored_circles_appear_delay, true))
const int bar_end_offset = 120;
barTopLeft.MoveTo(new Vector2(-bar_end_offset, -bar_end_offset), bar_duration, Easing.OutQuint);
barTopRight.MoveTo(new Vector2(bar_end_offset, -bar_end_offset), bar_duration, Easing.OutQuint);
barBottomLeft.MoveTo(new Vector2(-bar_end_offset, bar_end_offset), bar_duration, Easing.OutQuint);
barBottomRight.MoveTo(new Vector2(bar_end_offset, bar_end_offset), bar_duration, Easing.OutQuint);
using (BeginDelayedSequence(1640, true)) // 2000
{
bigRing.ResizeTo(logo_size * 0.86f, 500, Easing.InOutQuint);
bigRing.Foreground.Delay(250).ResizeTo(1, 450, Easing.OutExpo);
using (BeginDelayedSequence(250, true)) // 2250
{
pinkCircle.MoveToX(circle_size / 2.0f, duration, Easing.InOutQuad);
pinkCircle.Delay(colored_circle_rotation_delay).RotateTo(-180, duration - colored_circle_rotation_delay, Easing.OutQuad);
pinkCircle.ResizeTo(circle_size, duration, Easing.InOutQuad);
backgroundFill.ResizeHeightTo(1, remainingTime(), Easing.InOutQuart);
backgroundFill.RotateTo(-90, remainingTime(), Easing.InOutQuart);
using (BeginDelayedSequence(50, true))
{
foregroundFill.ResizeWidthTo(1, remainingTime(), Easing.InOutQuart);
foregroundFill.RotateTo(-90, remainingTime(), Easing.InOutQuart);
}
const float circle_size = logo_size * 0.9f;
const int rotation_delay = 110;
const int appear_delay = 80;
purpleCircle.MoveToY(circle_size / 2, remainingTime(), Easing.InOutQuad);
purpleCircle.Delay(rotation_delay).RotateTo(-180, remainingTime() - rotation_delay, Easing.OutQuad);
purpleCircle.ResizeTo(circle_size, remainingTime(), Easing.InOutQuad);
using (BeginDelayedSequence(appear_delay, true))
{
yellowCircle.MoveToY(-circle_size / 2, remainingTime(), Easing.InOutQuad);
yellowCircle.Delay(rotation_delay).RotateTo(-180, remainingTime() - rotation_delay, Easing.OutQuad);
yellowCircle.ResizeTo(circle_size, remainingTime(), Easing.InOutQuad);
using (BeginDelayedSequence(appear_delay, true))
{
blueCircle.MoveToX(-circle_size / 2, remainingTime(), Easing.InOutQuad);
blueCircle.Delay(rotation_delay).RotateTo(-180, remainingTime() - rotation_delay, Easing.OutQuad);
blueCircle.ResizeTo(circle_size, remainingTime(), Easing.InOutQuad);
using (BeginDelayedSequence(appear_delay, true))
{
pinkCircle.MoveToX(circle_size / 2, remainingTime(), Easing.InOutQuad);
pinkCircle.Delay(rotation_delay).RotateTo(-180, remainingTime() - rotation_delay, Easing.OutQuad);
pinkCircle.ResizeTo(circle_size, remainingTime(), Easing.InOutQuad);
}
}
}
}
}
}
}
logo.Delay(full_animation_duration).FadeIn(logo_fade_duration);
backgroundFill.Delay(full_animation_duration + logo_fade_duration).FadeOut();
foregroundFill.Delay(full_animation_duration + logo_fade_duration).FadeOut();
}
private void setDefaults()
{
logo.Alpha = 0;
welcomeText.Spacing = new Vector2(5);
welcomeText.Alpha = 0;
@ -355,13 +305,6 @@ namespace osu.Game.Screens.Menu
pinkCircle.Position = new Vector2(circle_offset, 0);
}
public void Restart()
{
FinishTransforms(true);
setDefaults();
Start();
}
private class Ring : Container<CircularContainer>
{
public readonly CircularContainer Foreground;

View File

@ -19,7 +19,7 @@ using osu.Framework.Allocation;
namespace osu.Game.Screens.Menu
{
internal class LogoVisualisation : Drawable, IHasAccentColour
public class LogoVisualisation : Drawable, IHasAccentColour
{
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();

View File

@ -39,6 +39,8 @@ namespace osu.Game.Screens.Menu
private readonly Container logoHoverContainer;
private readonly LogoVisualisation visualizer;
private readonly IntroSequence intro;
private SampleChannel sampleClick;
private SampleChannel sampleBeat;
@ -89,6 +91,10 @@ namespace osu.Game.Screens.Menu
Children = new Drawable[]
{
intro = new IntroSequence
{
RelativeSizeAxes = Axes.Both,
},
logoHoverContainer = new Container
{
AutoSizeAxes = Axes.Both,
@ -289,6 +295,17 @@ namespace osu.Game.Screens.Menu
}
}
public void PlayIntro()
{
const double length = 2950;
const double fade = 300;
logoHoverContainer.FadeOut().Delay(length).FadeIn(fade);
intro.Show();
intro.Start(length);
intro.Delay(length + fade).FadeOut();
}
protected override void Update()
{
base.Update();