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🤔 I hope this works

This commit is contained in:
Jorolf 2017-04-11 14:22:13 +02:00
parent bfebba3a20
commit 9dd8920c2c

View File

@ -62,7 +62,7 @@ namespace osu.Game.Screens.Select
approachRate.Value = beatmap.Difficulty.ApproachRate;
stars.Value = (float)beatmap.StarDifficulty;
if (beatmap.Metric?.Ratings?.Count == 0)
if (beatmap.Metric?.Ratings == null)
ratingsContainer.Hide();
else
{
@ -76,7 +76,7 @@ namespace osu.Game.Screens.Select
ratingsGraph.Values = ratings.Select(rating => (float)rating);
}
if (beatmap.Metric?.Retries?.Count == 0 && beatmap.Metric?.Fails?.Count == 0)
if (beatmap.Metric?.Retries == null && beatmap.Metric?.Fails == null)
retryFailContainer.Hide();
else
{