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Fix DifficultyCalculator using incorrect mods
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@ -39,7 +39,7 @@ namespace osu.Game.Beatmaps
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foreach (var h in Objects)
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h.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty);
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ApplyMods(mods);
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ApplyMods(Mods);
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PreprocessHitObjects();
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}
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