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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:17:23 +08:00

Apply some renames and refactoring of loading logic

Reduced publicly facing properties where possible. Also fixes a potentially bad state issue when the beatmapset was changed while a load was in progress.
This commit is contained in:
Dean Herbert 2017-10-13 14:06:34 +09:00
parent f3ca6cc387
commit abf5418080
2 changed files with 46 additions and 37 deletions

View File

@ -30,8 +30,8 @@ namespace osu.Game.Overlays.BeatmapSet
public BeatmapSetInfo BeatmapSet
{
get { return playButton.SetInfo; }
set { playButton.SetInfo = value; }
get { return playButton.BeatmapSet; }
set { playButton.BeatmapSet = value; }
}
public PreviewButton()

View File

@ -20,16 +20,17 @@ namespace osu.Game.Overlays.Direct
public readonly Bindable<bool> Playing = new Bindable<bool>();
public Track Preview { get; private set; }
private BeatmapSetInfo setInfo;
public BeatmapSetInfo SetInfo
private BeatmapSetInfo beatmapSet;
public BeatmapSetInfo BeatmapSet
{
get { return setInfo; }
get { return beatmapSet; }
set
{
if (value == setInfo) return;
setInfo = value;
if (value == beatmapSet) return;
beatmapSet = value;
Playing.Value = false;
trackLoader = null;
Preview = null;
}
}
@ -41,13 +42,10 @@ namespace osu.Game.Overlays.Direct
private const float transition_duration = 500;
private bool loading;
public bool Loading
private bool loading
{
get { return loading; }
set
{
loading = value;
if (value)
{
loadingAnimation.Show();
@ -63,7 +61,7 @@ namespace osu.Game.Overlays.Direct
public PlayButton(BeatmapSetInfo setInfo = null)
{
SetInfo = setInfo;
BeatmapSet = setInfo;
AddRange(new Drawable[]
{
audioWrapper = new Container(),
@ -78,10 +76,12 @@ namespace osu.Game.Overlays.Direct
loadingAnimation = new LoadingAnimation(),
});
Playing.ValueChanged += newValue => icon.Icon = newValue ? FontAwesome.fa_pause : FontAwesome.fa_play;
Playing.ValueChanged += newValue => icon.FadeColour(newValue || IsHovered ? hoverColour : Color4.White, 120, Easing.InOutQuint);
Playing.ValueChanged += updatePreviewTrack;
Playing.ValueChanged += playing =>
{
icon.Icon = playing ? FontAwesome.fa_pause : FontAwesome.fa_play;
icon.FadeColour(playing || IsHovered ? hoverColour : Color4.White, 120, Easing.InOutQuint);
updatePreviewTrack(playing);
};
}
[BackgroundDependencyLoader]
@ -104,7 +104,7 @@ namespace osu.Game.Overlays.Direct
protected override void OnHoverLost(InputState state)
{
if(!Playing.Value)
if (!Playing.Value)
icon.FadeColour(Color4.White, 120, Easing.InOutQuint);
base.OnHoverLost(state);
}
@ -113,35 +113,25 @@ namespace osu.Game.Overlays.Direct
{
base.Update();
if(Preview?.HasCompleted ?? false)
if (Preview?.HasCompleted ?? false)
{
Playing.Value = false;
Preview = null;
}
}
private void updatePreviewTrack(bool newValue)
private void updatePreviewTrack(bool playing)
{
if (newValue)
if (playing)
{
if (Preview == null)
{
Loading = true;
audioWrapper.Child = new AsyncLoadWrapper(new AudioLoadWrapper("https://b.ppy.sh/preview/" + SetInfo.OnlineBeatmapSetID + ".mp3")
{
OnLoadComplete = d =>
{
Loading = false;
Preview = (d as AudioLoadWrapper)?.Preview;
Playing.TriggerChange();
},
});
}
else
{
Preview.Seek(0);
Preview.Start();
beginAudioLoad();
return;
}
Preview.Seek(0);
Preview.Start();
}
else
{
@ -149,13 +139,32 @@ namespace osu.Game.Overlays.Direct
}
}
private class AudioLoadWrapper : Drawable
private TrackLoader trackLoader;
private void beginAudioLoad()
{
if (trackLoader != null) return;
Add(new AsyncLoadWrapper(trackLoader = new TrackLoader($"https://b.ppy.sh/preview/{BeatmapSet.OnlineBeatmapSetID}.mp3")
{
OnLoadComplete = d =>
{
// we may have been replaced by another loader
if (trackLoader != d) return;
Preview = (d as TrackLoader)?.Preview;
Playing.TriggerChange();
},
}));
}
private class TrackLoader : Drawable
{
private readonly string preview;
public Track Preview;
public AudioLoadWrapper(string preview)
public TrackLoader(string preview)
{
this.preview = preview;
}