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synced 2025-02-19 15:23:09 +08:00
better resizing
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parent
35bc3a42aa
commit
d07d94d606
@ -3,6 +3,7 @@
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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@ -19,7 +20,8 @@ namespace osu.Game.Screens.Play.Options
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/// </summary>
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public abstract string Title { get; }
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private readonly FillFlowContainer content;
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private readonly OptionDropdown content;
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private readonly SimpleButton button;
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private bool contentIsVisible;
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protected OptionContainer()
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@ -65,7 +67,7 @@ namespace osu.Game.Screens.Play.Options
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Font = @"Exo2.0-Bold",
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Margin = new MarginPadding { Left = 10 },
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},
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new SimpleButton
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button = new SimpleButton
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.CentreRight,
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@ -76,21 +78,21 @@ namespace osu.Game.Screens.Play.Options
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},
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}
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},
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content = new FillFlowContainer
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content = new OptionDropdown
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Padding = new MarginPadding(15),
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Spacing = new Vector2(0, 10),
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}
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}
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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content.StateChanged += (c, s) => button.FadeColour(s == Visibility.Visible ? colours.Yellow : Color4.White, 200, EasingTypes.OutQuint);
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}
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public new void Add(Drawable drawable)
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{
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content.Add(drawable);
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@ -98,12 +100,12 @@ namespace osu.Game.Screens.Play.Options
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private void triggerContentVisibility()
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{
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contentIsVisible = !contentIsVisible;
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if (contentIsVisible)
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content.Show();
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else
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content.Hide();
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contentIsVisible = !contentIsVisible;
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}
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}
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}
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50
osu.Game/Screens/Play/Options/OptionDropdown.cs
Normal file
50
osu.Game/Screens/Play/Options/OptionDropdown.cs
Normal file
@ -0,0 +1,50 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Screens.Play.Options
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{
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public class OptionDropdown : OverlayContainer
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{
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private const float transition_duration = 600;
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private FillFlowContainer content;
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public OptionDropdown()
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{
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Children = new Drawable[]
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{
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content = new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Padding = new MarginPadding(15),
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Spacing = new Vector2(0, 10),
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}
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};
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}
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public new void Add(Drawable drawable)
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{
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content.Add(drawable);
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}
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protected override void PopIn()
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{
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ResizeTo(new Vector2(1, content.Height), transition_duration, EasingTypes.OutQuint);
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FadeIn(transition_duration, EasingTypes.OutQuint);
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}
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protected override void PopOut()
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{
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ResizeTo(new Vector2(1, 0), transition_duration, EasingTypes.OutQuint);
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FadeOut(transition_duration);
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}
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}
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}
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@ -1,24 +1,24 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Game.Configuration;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Screens.Play.Options
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{
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public class PlaybackOptions : OptionContainer
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{
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public override string Title => @"PLAYBACK";
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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Add(new SettingsSlider<double>
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{
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LabelText = "Playback speed",
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Bindable = config.GetBindable<double>(OsuSetting.PlaybackSpeed),
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});
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}
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}
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}
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using osu.Framework.Allocation;
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using osu.Game.Configuration;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Screens.Play.Options
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{
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public class PlaybackOptions : OptionContainer
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{
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public override string Title => @"PLAYBACK";
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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Add(new SettingsSlider<double>
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{
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LabelText = "Playback speed",
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Bindable = config.GetBindable<double>(OsuSetting.PlaybackSpeed),
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});
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}
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}
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}
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@ -236,6 +236,7 @@
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<Compile Include="Screens\Play\Options\CollectionOptions.cs" />
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<Compile Include="Screens\Play\Options\DiscussionOptions.cs" />
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<Compile Include="Screens\Play\Options\OptionContainer.cs" />
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<Compile Include="Screens\Play\Options\OptionDropdown.cs" />
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<Compile Include="Screens\Play\Options\OptionsDisplay.cs" />
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<Compile Include="Screens\Play\Options\PlaybackOptions.cs" />
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<Compile Include="Screens\Play\PauseContainer.cs" />
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