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osu-lazer/osu.Game/Screens/Play/Options/OptionDropdown.cs
2017-05-18 07:09:36 +03:00

51 lines
1.5 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Screens.Play.Options
{
public class OptionDropdown : OverlayContainer
{
private const float transition_duration = 600;
private FillFlowContainer content;
public OptionDropdown()
{
Children = new Drawable[]
{
content = new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Padding = new MarginPadding(15),
Spacing = new Vector2(0, 10),
}
};
}
public new void Add(Drawable drawable)
{
content.Add(drawable);
}
protected override void PopIn()
{
ResizeTo(new Vector2(1, content.Height), transition_duration, EasingTypes.OutQuint);
FadeIn(transition_duration, EasingTypes.OutQuint);
}
protected override void PopOut()
{
ResizeTo(new Vector2(1, 0), transition_duration, EasingTypes.OutQuint);
FadeOut(transition_duration);
}
}
}