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Fix pressing up always goes to the first beatmap group difficulty, not the last
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@ -155,7 +155,7 @@ namespace osu.Game.Screens.Select
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index = (index + direction + groups.Count) % groups.Count;
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if (groups[index].State != BeatmapGroupState.Hidden)
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{
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SelectBeatmap(groups[index].BeatmapPanels.First().Beatmap);
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SelectBeatmap(direction == 1 || skipDifficulties ? groups[index].BeatmapPanels.First().Beatmap : groups[index].BeatmapPanels.Last().Beatmap);
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return;
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}
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} while (index != startIndex);
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