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Add remaining time container

This commit is contained in:
EVAST9919 2017-09-20 15:58:28 +03:00
parent 1d978d3617
commit 0f04d8c6a7
2 changed files with 32 additions and 16 deletions

View File

@ -5,24 +5,45 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using System.Collections.Generic;
using osu.Game.Beatmaps.Timing;
using OpenTK;
using osu.Framework.Graphics.Shapes;
using OpenTK.Graphics;
namespace osu.Game.Screens.Play
{
public class BreakOverlay : VisibilityContainer
public class BreakOverlay : Container
{
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
private const int remaining_time_container_max_size = 500;
public List<BreakPeriod> Breaks;
private readonly bool letterboxing;
private readonly LetterboxOverlay letterboxOverlay;
private readonly Container remainingTimeContainer;
public BreakOverlay(bool letterboxing)
{
this.letterboxing = letterboxing;
RelativeSizeAxes = Axes.Both;
Child = letterboxOverlay = new LetterboxOverlay();
Children = new Drawable[]
{
letterboxOverlay = new LetterboxOverlay(),
remainingTimeContainer = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(0, 8),
CornerRadius = 4,
Masking = true,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
}
}
};
}
protected override void LoadComplete()
@ -41,22 +62,25 @@ namespace osu.Game.Screens.Play
{
using (BeginAbsoluteSequence(b.StartTime, true))
{
Show();
onBreakIn(b);
using (BeginDelayedSequence(b.Duration, true))
Hide();
onBreakOut();
}
}
}
}
}
protected override void PopIn()
private void onBreakIn(BreakPeriod b)
{
if (letterboxing) letterboxOverlay.FadeIn(fade_duration);
if (letterboxing)
letterboxOverlay.FadeIn(fade_duration);
remainingTimeContainer.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint).Then().ResizeWidthTo(0, b.Duration);
}
protected override void PopOut()
private void onBreakOut()
{
if (letterboxing) letterboxOverlay.FadeOut(fade_duration);
}

View File

@ -21,15 +21,7 @@ namespace osu.Game.Tests.Visual
{
Clock = new FramedClock();
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
breakOverlay = new BreakOverlay(true)
};
Child = breakOverlay = new BreakOverlay(true);
AddStep("Add 2s break", () => startBreak(2000));
AddStep("Add 5s break", () => startBreak(5000));