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General cleanup.
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@ -1,21 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Audio.Sample;
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using osu.Framework.IO.Stores;
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namespace osu.Game.Audio
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{
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public class BeatmapSampleStore : NamespacedResourceStore<SampleChannel>
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{
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public BeatmapSampleStore(IResourceStore<SampleChannel> store, string ns)
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: base(store, ns)
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{
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}
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public SampleChannel Get(SampleInfo sampleInfo)
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{
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return Get($@"{sampleInfo.Bank}-{sampleInfo.Name}");
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}
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}
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}
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@ -32,7 +32,6 @@ namespace osu.Game.Beatmaps.Formats
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private LegacySampleBank defaultSampleBank;
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private int defaultSampleVolume = 100;
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private bool samplesMatchPlaybackRate;
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private readonly int beatmapVersion;
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@ -81,9 +80,6 @@ namespace osu.Game.Beatmaps.Formats
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case @"SampleVolume":
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defaultSampleVolume = int.Parse(val);
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break;
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case "SamplesMatchPlaybackRate":
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samplesMatchPlaybackRate = val[0] == '1';
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break;
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case @"StackLeniency":
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beatmap.BeatmapInfo.StackLeniency = float.Parse(val, NumberFormatInfo.InvariantInfo);
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break;
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@ -247,8 +243,8 @@ namespace osu.Game.Beatmaps.Formats
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}
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string stringSampleSet = sampleSet.ToString().ToLower();
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if (stringSampleSet == "none")
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stringSampleSet = "normal";
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if (stringSampleSet == @"none")
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stringSampleSet = @"normal";
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beatmap.TimingInfo.ControlPoints.Add(new ControlPoint
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{
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@ -71,7 +71,6 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Audio\BeatmapSampleStore.cs" />
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<Compile Include="Audio\SampleInfo.cs" />
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<Compile Include="Beatmaps\Drawables\BeatmapBackgroundSprite.cs" />
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<Compile Include="Beatmaps\DifficultyCalculator.cs" />
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