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Special case not needed.
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@ -95,8 +95,8 @@ namespace osu.Game.Modes.Objects.Drawables
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{
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IPartialJudgement partial = Judgement as IPartialJudgement;
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// Never re-process non-partial hits, or partial judgements that were previously judged as misses
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if (Judgement.Result != HitResult.None && (partial == null || Judgement.Result == HitResult.Miss))
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// Never re-process non-partial hits
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if (Judgement.Result != HitResult.None && partial == null)
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return false;
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// Update the judgement state
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