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Merge pull request #633 from peppy/hud-improvements
Rearrange HUD elements
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commit
b247a7c3c3
@ -10,10 +10,11 @@ using osu.Game.Graphics.Sprites;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using OpenTK.Graphics;
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namespace osu.Game.Graphics.UserInterface
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{
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public abstract class RollingCounter<T> : Container
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public abstract class RollingCounter<T> : Container, IHasAccentColour
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{
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/// <summary>
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/// The current value.
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@ -80,6 +81,12 @@ namespace osu.Game.Graphics.UserInterface
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}
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}
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public Color4 AccentColour
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{
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get { return DisplayedCountSpriteText.Colour; }
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set { DisplayedCountSpriteText.Colour = value; }
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}
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/// <summary>
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/// Skeleton of a numeric counter which value rolls over time.
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/// </summary>
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@ -109,8 +116,6 @@ namespace osu.Game.Graphics.UserInterface
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base.LoadComplete();
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DisplayedCountSpriteText.Text = FormatCount(Current);
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DisplayedCountSpriteText.Anchor = Anchor;
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DisplayedCountSpriteText.Origin = Origin;
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}
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/// <summary>
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@ -15,6 +15,8 @@ namespace osu.Game.Graphics.UserInterface
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protected override double RollingDuration => 1000;
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protected override EasingTypes RollingEasing => EasingTypes.Out;
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public bool UseCommaSeparator;
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/// <summary>
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/// How many leading zeroes the counter has.
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/// </summary>
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@ -41,7 +43,12 @@ namespace osu.Game.Graphics.UserInterface
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protected override string FormatCount(double count)
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{
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return ((long)count).ToString("D" + LeadingZeroes);
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string format = new string('0', (int)LeadingZeroes);
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if (UseCommaSeparator)
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for (int i = format.Length - 3; i > 0; i -= 3)
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format = format.Insert(i, @",");
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return ((long)count).ToString(format);
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}
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public override void Increment(double amount)
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61
osu.Game/Graphics/UserInterface/SimpleComboCounter.cs
Normal file
61
osu.Game/Graphics/UserInterface/SimpleComboCounter.cs
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@ -0,0 +1,61 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.MathUtils;
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namespace osu.Game.Graphics.UserInterface
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{
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/// <summary>
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/// Used as an accuracy counter. Represented visually as a percentage.
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/// </summary>
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public class SimpleComboCounter : RollingCounter<int>
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{
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protected override Type TransformType => typeof(TransformCounterCount);
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protected override double RollingDuration => 750;
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public SimpleComboCounter()
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{
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Current.Value = DisplayedCount = 0;
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}
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protected override string FormatCount(int count)
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{
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return $@"{count}x";
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}
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protected override double GetProportionalDuration(int currentValue, int newValue)
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{
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return Math.Abs(currentValue - newValue) * RollingDuration * 100.0f;
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}
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public override void Increment(int amount)
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{
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Current.Value = Current + amount;
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}
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private class TransformCounterCount : Transform<int>
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{
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public override int CurrentValue
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{
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get
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{
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double time = Time?.Current ?? 0;
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if (time < StartTime) return StartValue;
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if (time >= EndTime) return EndValue;
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return (int)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
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}
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}
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public override void Apply(Drawable d)
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{
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base.Apply(d);
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((SimpleComboCounter)d).DisplayedCount = CurrentValue;
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}
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}
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}
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}
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@ -22,9 +22,9 @@ namespace osu.Game.Modes.UI
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private readonly Container content;
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public readonly KeyCounterCollection KeyCounter;
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public readonly ComboCounter ComboCounter;
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public readonly RollingCounter<int> ComboCounter;
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public readonly ScoreCounter ScoreCounter;
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public readonly PercentageCounter AccuracyCounter;
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public readonly RollingCounter<double> AccuracyCounter;
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public readonly HealthDisplay HealthDisplay;
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private Bindable<bool> showKeyCounter;
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@ -33,8 +33,8 @@ namespace osu.Game.Modes.UI
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private static bool hasShownNotificationOnce;
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protected abstract KeyCounterCollection CreateKeyCounter();
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protected abstract ComboCounter CreateComboCounter();
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protected abstract PercentageCounter CreateAccuracyCounter();
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protected abstract RollingCounter<int> CreateComboCounter();
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protected abstract RollingCounter<double> CreateAccuracyCounter();
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protected abstract ScoreCounter CreateScoreCounter();
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protected abstract HealthDisplay CreateHealthDisplay();
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@ -3,8 +3,6 @@
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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@ -12,10 +10,35 @@ using osu.Game.Graphics;
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namespace osu.Game.Modes.UI
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{
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public class StandardHealthDisplay : HealthDisplay
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public class StandardHealthDisplay : HealthDisplay, IHasAccentColour
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{
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private readonly Container fill;
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public Color4 AccentColour
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{
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get { return fill.Colour; }
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set { fill.Colour = value; }
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}
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private Color4 glowColour;
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public Color4 GlowColour
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{
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get { return glowColour; }
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set
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{
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if (glowColour == value)
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return;
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glowColour = value;
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fill.EdgeEffect = new EdgeEffect
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{
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Colour = glowColour,
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Radius = 8,
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Type = EdgeEffectType.Glow
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};
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}
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}
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public StandardHealthDisplay()
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{
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Children = new Drawable[]
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@ -41,18 +64,6 @@ namespace osu.Game.Modes.UI
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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fill.Colour = colours.BlueLighter;
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fill.EdgeEffect = new EdgeEffect
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{
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Colour = colours.BlueDarker.Opacity(0.6f),
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Radius = 8,
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Type = EdgeEffectType.Glow
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};
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}
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protected override void SetHealth(float value) => fill.ScaleTo(new Vector2(value, 1), 200, EasingTypes.OutQuint);
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}
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}
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@ -2,8 +2,11 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Primitives;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Play;
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@ -11,19 +14,22 @@ namespace osu.Game.Modes.UI
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{
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public class StandardHudOverlay : HudOverlay
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{
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protected override PercentageCounter CreateAccuracyCounter() => new PercentageCounter
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protected override RollingCounter<double> CreateAccuracyCounter() => new PercentageCounter
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Position = new Vector2(0, 65),
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Origin = Anchor.TopRight,
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Position = new Vector2(0, 35),
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TextSize = 20,
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Margin = new MarginPadding { Right = 5 },
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Margin = new MarginPadding { Right = 140 },
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};
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protected override ComboCounter CreateComboCounter() => new StandardComboCounter
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protected override RollingCounter<int> CreateComboCounter() => new SimpleComboCounter
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopLeft,
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Position = new Vector2(0, 35),
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Margin = new MarginPadding { Left = 140 },
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TextSize = 20,
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};
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protected override HealthDisplay CreateHealthDisplay() => new StandardHealthDisplay
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@ -49,7 +55,21 @@ namespace osu.Game.Modes.UI
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Origin = Anchor.TopCentre,
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TextSize = 40,
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Position = new Vector2(0, 30),
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Margin = new MarginPadding { Right = 5 },
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};
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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ComboCounter.AccentColour = colours.BlueLighter;
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AccuracyCounter.AccentColour = colours.BlueLighter;
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ScoreCounter.AccentColour = colours.BlueLighter;
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var shd = HealthDisplay as StandardHealthDisplay;
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if (shd != null)
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{
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shd.AccentColour = colours.BlueLighter;
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shd.GlowColour = colours.BlueDarker.Opacity(0.6f);
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}
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}
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}
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}
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@ -92,6 +92,7 @@
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<Compile Include="Graphics\UserInterface\OsuPasswordTextBox.cs" />
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<Compile Include="Graphics\UserInterface\OsuSliderBar.cs" />
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<Compile Include="Graphics\UserInterface\OsuTextBox.cs" />
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<Compile Include="Graphics\UserInterface\SimpleComboCounter.cs" />
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<Compile Include="Graphics\UserInterface\TwoLayerButton.cs" />
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<Compile Include="Input\Handlers\ReplayInputHandler.cs" />
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<Compile Include="IO\Legacy\ILegacySerializable.cs" />
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