mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 18:33:22 +08:00
Merge branch 'master' into metadata_additions
This commit is contained in:
commit
47e4a5b9cb
@ -17,7 +17,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
/// <summary>
|
||||
/// Fires when one of our difficulties was selected. Will fire on first expand.
|
||||
/// </summary>
|
||||
public Action<BeatmapGroup, BeatmapInfo> SelectionChanged;
|
||||
public Action<BeatmapGroup, BeatmapPanel> SelectionChanged;
|
||||
|
||||
/// <summary>
|
||||
/// Fires when one of our difficulties is clicked when already selected. Should start playing the map.
|
||||
@ -89,8 +89,6 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
//we want to make sure one of our children is selected in the case none have been selected yet.
|
||||
if (SelectedPanel == null)
|
||||
BeatmapPanels.First().State = PanelSelectedState.Selected;
|
||||
else
|
||||
SelectionChanged?.Invoke(this, SelectedPanel.Beatmap);
|
||||
}
|
||||
|
||||
private void panelGainedSelection(BeatmapPanel panel)
|
||||
@ -106,7 +104,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
finally
|
||||
{
|
||||
State = BeatmapGroupState.Expanded;
|
||||
SelectionChanged?.Invoke(this, panel.Beatmap);
|
||||
SelectionChanged?.Invoke(this, SelectedPanel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -94,6 +94,9 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
if (track != null && BeatmapInfo.AudioEquals(other.BeatmapInfo))
|
||||
other.track = track;
|
||||
|
||||
if (background != null && BeatmapInfo.BackgroundEquals(other.BeatmapInfo))
|
||||
other.background = background;
|
||||
}
|
||||
|
||||
public virtual void Dispose()
|
||||
|
@ -93,5 +93,9 @@ namespace osu.Game.Database
|
||||
public bool AudioEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null &&
|
||||
BeatmapSet.Path == other.BeatmapSet.Path &&
|
||||
(Metadata ?? BeatmapSet.Metadata).AudioFile == (other.Metadata ?? other.BeatmapSet.Metadata).AudioFile;
|
||||
|
||||
public bool BackgroundEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null &&
|
||||
BeatmapSet.Path == other.BeatmapSet.Path &&
|
||||
(Metadata ?? BeatmapSet.Metadata).BackgroundFile == (other.Metadata ?? other.BeatmapSet.Metadata).BackgroundFile;
|
||||
}
|
||||
}
|
||||
|
@ -120,7 +120,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public void RemoveBeatmap(BeatmapSetInfo info) => removeGroup(groups.Find(b => b.BeatmapSet.ID == info.ID));
|
||||
|
||||
public Action<BeatmapGroup, BeatmapInfo> SelectionChanged;
|
||||
public Action<BeatmapInfo> SelectionChanged;
|
||||
|
||||
public Action StartRequested;
|
||||
|
||||
@ -230,7 +230,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
return new BeatmapGroup(beatmapSet, database)
|
||||
{
|
||||
SelectionChanged = SelectionChanged,
|
||||
SelectionChanged = (g, p) => selectGroup(g, p),
|
||||
StartRequested = b => StartRequested?.Invoke(),
|
||||
State = BeatmapGroupState.Collapsed
|
||||
};
|
||||
@ -328,21 +328,31 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private void selectGroup(BeatmapGroup group, BeatmapPanel panel = null, bool animated = true)
|
||||
{
|
||||
if (panel == null)
|
||||
panel = group.BeatmapPanels.First();
|
||||
try
|
||||
{
|
||||
if (panel == null)
|
||||
panel = group.BeatmapPanels.First();
|
||||
|
||||
Trace.Assert(group.BeatmapPanels.Contains(panel), @"Selected panel must be in provided group");
|
||||
if (selectedPanel == panel) return;
|
||||
|
||||
if (selectedGroup != null && selectedGroup != group && selectedGroup.State != BeatmapGroupState.Hidden)
|
||||
selectedGroup.State = BeatmapGroupState.Collapsed;
|
||||
Trace.Assert(group.BeatmapPanels.Contains(panel), @"Selected panel must be in provided group");
|
||||
|
||||
group.State = BeatmapGroupState.Expanded;
|
||||
selectedGroup = group;
|
||||
panel.State = PanelSelectedState.Selected;
|
||||
selectedPanel = panel;
|
||||
if (selectedGroup != null && selectedGroup != group && selectedGroup.State != BeatmapGroupState.Hidden)
|
||||
selectedGroup.State = BeatmapGroupState.Collapsed;
|
||||
|
||||
float selectedY = computeYPositions(animated);
|
||||
ScrollTo(selectedY, animated);
|
||||
group.State = BeatmapGroupState.Expanded;
|
||||
panel.State = PanelSelectedState.Selected;
|
||||
|
||||
selectedPanel = panel;
|
||||
selectedGroup = group;
|
||||
|
||||
SelectionChanged?.Invoke(panel.Beatmap);
|
||||
}
|
||||
finally
|
||||
{
|
||||
float selectedY = computeYPositions(animated);
|
||||
ScrollTo(selectedY, animated);
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
|
@ -74,156 +74,21 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
State = Visibility.Visible;
|
||||
var lastContainer = beatmapInfoContainer;
|
||||
|
||||
float newDepth = lastContainer?.Depth + 1 ?? 0;
|
||||
|
||||
BeatmapInfo beatmapInfo = beatmap.BeatmapInfo;
|
||||
BeatmapMetadata metadata = beatmap.BeatmapInfo?.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
|
||||
|
||||
List<InfoLabel> labels = new List<InfoLabel>();
|
||||
|
||||
if (beatmap.Beatmap != null)
|
||||
{
|
||||
HitObject lastObject = beatmap.Beatmap.HitObjects.LastOrDefault();
|
||||
double endTime = (lastObject as IHasEndTime)?.EndTime ?? lastObject?.StartTime ?? 0;
|
||||
|
||||
labels.Add(new InfoLabel(new BeatmapStatistic
|
||||
{
|
||||
Name = "Length",
|
||||
Icon = FontAwesome.fa_clock_o,
|
||||
Content = beatmap.Beatmap.HitObjects.Count == 0 ? "-" : TimeSpan.FromMilliseconds(endTime - beatmap.Beatmap.HitObjects.First().StartTime).ToString(@"m\:ss"),
|
||||
}));
|
||||
|
||||
labels.Add(new InfoLabel(new BeatmapStatistic
|
||||
{
|
||||
Name = "BPM",
|
||||
Icon = FontAwesome.fa_circle,
|
||||
Content = getBPMRange(beatmap.Beatmap),
|
||||
}));
|
||||
|
||||
//get statistics fromt he current ruleset.
|
||||
labels.AddRange(beatmap.BeatmapInfo.Ruleset.CreateInstance().GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
|
||||
}
|
||||
|
||||
AlwaysPresent = true;
|
||||
|
||||
var lastContainer = beatmapInfoContainer;
|
||||
float newDepth = lastContainer?.Depth + 1 ?? 0;
|
||||
|
||||
Add(beatmapInfoContainer = new AsyncLoadWrapper(
|
||||
new BufferedContainer
|
||||
new BufferedWedgeInfo(beatmap)
|
||||
{
|
||||
Shear = -Shear,
|
||||
OnLoadComplete = d =>
|
||||
{
|
||||
FadeIn(250);
|
||||
|
||||
lastContainer?.FadeOut(250);
|
||||
lastContainer?.Expire();
|
||||
},
|
||||
PixelSnapping = true,
|
||||
CacheDrawnFrameBuffer = true,
|
||||
Shear = -Shear,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
// We will create the white-to-black gradient by modulating transparency and having
|
||||
// a black backdrop. This results in an sRGB-space gradient and not linear space,
|
||||
// transitioning from white to black more perceptually uniformly.
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
// We use a container, such that we can set the colour gradient to go across the
|
||||
// vertices of the masked container instead of the vertices of the (larger) sprite.
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColourInfo = ColourInfo.GradientVertical(Color4.White, Color4.White.Opacity(0.3f)),
|
||||
Children = new[]
|
||||
{
|
||||
// Zoomed-in and cropped beatmap background
|
||||
new BeatmapBackgroundSprite(beatmap)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fill,
|
||||
},
|
||||
},
|
||||
},
|
||||
new DifficultyColourBar(beatmap.BeatmapInfo)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 20,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Name = "Top-aligned metadata",
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Direction = FillDirection.Vertical,
|
||||
Margin = new MarginPadding { Top = 10, Left = 25, Right = 10, Bottom = 20 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-MediumItalic",
|
||||
Text = beatmapInfo.Version,
|
||||
TextSize = 24,
|
||||
},
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Name = "Bottom-aligned metadata",
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Direction = FillDirection.Vertical,
|
||||
Margin = new MarginPadding { Top = 15, Left = 25, Right = 10, Bottom = 20 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-MediumItalic",
|
||||
Text = !string.IsNullOrEmpty(metadata.Source) ? metadata.Source + " — " + metadata.Title : metadata.Title,
|
||||
TextSize = 28,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-MediumItalic",
|
||||
Text = metadata.Artist,
|
||||
TextSize = 17,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding { Top = 10 },
|
||||
Direction = FillDirection.Horizontal,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Medium",
|
||||
Text = "mapped by ",
|
||||
TextSize = 15,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = metadata.Author,
|
||||
TextSize = 15,
|
||||
},
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding { Top = 20, Left = 10 },
|
||||
Spacing = new Vector2(40, 0),
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = labels
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
})
|
||||
{
|
||||
@ -231,23 +96,164 @@ namespace osu.Game.Screens.Select
|
||||
});
|
||||
}
|
||||
|
||||
private string getBPMRange(Beatmap beatmap)
|
||||
public class BufferedWedgeInfo : BufferedContainer
|
||||
{
|
||||
double bpmMax = beatmap.TimingInfo.BPMMaximum;
|
||||
double bpmMin = beatmap.TimingInfo.BPMMinimum;
|
||||
|
||||
if (Precision.AlmostEquals(bpmMin, bpmMax)) return Math.Round(bpmMin) + "bpm";
|
||||
|
||||
return Math.Round(bpmMin) + "-" + Math.Round(bpmMax) + "bpm (mostly " + Math.Round(beatmap.TimingInfo.BPMMode) + "bpm)";
|
||||
}
|
||||
|
||||
public class InfoLabel : Container
|
||||
{
|
||||
public InfoLabel(BeatmapStatistic statistic)
|
||||
public BufferedWedgeInfo(WorkingBeatmap beatmap)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
BeatmapInfo beatmapInfo = beatmap.BeatmapInfo;
|
||||
BeatmapMetadata metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
|
||||
|
||||
List<InfoLabel> labels = new List<InfoLabel>();
|
||||
|
||||
if (beatmap.Beatmap != null)
|
||||
{
|
||||
HitObject lastObject = beatmap.Beatmap.HitObjects.LastOrDefault();
|
||||
double endTime = (lastObject as IHasEndTime)?.EndTime ?? lastObject?.StartTime ?? 0;
|
||||
|
||||
labels.Add(new InfoLabel(new BeatmapStatistic
|
||||
{
|
||||
Name = "Length",
|
||||
Icon = FontAwesome.fa_clock_o,
|
||||
Content = beatmap.Beatmap.HitObjects.Count == 0 ? "-" : TimeSpan.FromMilliseconds(endTime - beatmap.Beatmap.HitObjects.First().StartTime).ToString(@"m\:ss"),
|
||||
}));
|
||||
|
||||
labels.Add(new InfoLabel(new BeatmapStatistic
|
||||
{
|
||||
Name = "BPM",
|
||||
Icon = FontAwesome.fa_circle,
|
||||
Content = getBPMRange(beatmap.Beatmap),
|
||||
}));
|
||||
|
||||
//get statistics fromt he current ruleset.
|
||||
labels.AddRange(beatmapInfo.Ruleset.CreateInstance().GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
|
||||
}
|
||||
|
||||
PixelSnapping = true;
|
||||
CacheDrawnFrameBuffer = true;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
// We will create the white-to-black gradient by modulating transparency and having
|
||||
// a black backdrop. This results in an sRGB-space gradient and not linear space,
|
||||
// transitioning from white to black more perceptually uniformly.
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
// We use a container, such that we can set the colour gradient to go across the
|
||||
// vertices of the masked container instead of the vertices of the (larger) sprite.
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColourInfo = ColourInfo.GradientVertical(Color4.White, Color4.White.Opacity(0.3f)),
|
||||
Children = new[]
|
||||
{
|
||||
// Zoomed-in and cropped beatmap background
|
||||
new BeatmapBackgroundSprite(beatmap)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fill,
|
||||
},
|
||||
},
|
||||
},
|
||||
new DifficultyColourBar(beatmap.BeatmapInfo)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 20,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Name = "Top-aligned metadata",
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Direction = FillDirection.Vertical,
|
||||
Margin = new MarginPadding { Top = 10, Left = 25, Right = 10, Bottom = 20 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-MediumItalic",
|
||||
Text = beatmapInfo.Version,
|
||||
TextSize = 24,
|
||||
},
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Name = "Bottom-aligned metadata",
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Direction = FillDirection.Vertical,
|
||||
Margin = new MarginPadding { Top = 15, Left = 25, Right = 10, Bottom = 20 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-MediumItalic",
|
||||
Text = !string.IsNullOrEmpty(metadata.Source) ? metadata.Source + " — " + metadata.Title : metadata.Title,
|
||||
TextSize = 28,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-MediumItalic",
|
||||
Text = metadata.Artist,
|
||||
TextSize = 17,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding { Top = 10 },
|
||||
Direction = FillDirection.Horizontal,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Medium",
|
||||
Text = "mapped by ",
|
||||
TextSize = 15,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = metadata.Author,
|
||||
TextSize = 15,
|
||||
},
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding { Top = 20, Left = 10 },
|
||||
Spacing = new Vector2(40, 0),
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = labels
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private string getBPMRange(Beatmap beatmap)
|
||||
{
|
||||
double bpmMax = beatmap.TimingInfo.BPMMaximum;
|
||||
double bpmMin = beatmap.TimingInfo.BPMMinimum;
|
||||
|
||||
if (Precision.AlmostEquals(bpmMin, bpmMax)) return Math.Round(bpmMin) + "bpm";
|
||||
|
||||
return Math.Round(bpmMin) + "-" + Math.Round(bpmMax) + "bpm (mostly " + Math.Round(beatmap.TimingInfo.BPMMode) + "bpm)";
|
||||
}
|
||||
|
||||
public class InfoLabel : Container
|
||||
{
|
||||
public InfoLabel(BeatmapStatistic statistic)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TextAwesome
|
||||
{
|
||||
Icon = FontAwesome.fa_square,
|
||||
@ -273,23 +279,23 @@ namespace osu.Game.Screens.Select
|
||||
TextSize = 17,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class DifficultyColourBar : DifficultyColouredContainer
|
||||
{
|
||||
public DifficultyColourBar(BeatmapInfo beatmap) : base(beatmap)
|
||||
{
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private class DifficultyColourBar : DifficultyColouredContainer
|
||||
{
|
||||
const float full_opacity_ratio = 0.7f;
|
||||
|
||||
Children = new Drawable[]
|
||||
public DifficultyColourBar(BeatmapInfo beatmap) : base(beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
const float full_opacity_ratio = 0.7f;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -305,7 +311,8 @@ namespace osu.Game.Screens.Select
|
||||
X = full_opacity_ratio,
|
||||
Width = 1 - full_opacity_ratio,
|
||||
}
|
||||
};
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
@ -15,8 +14,8 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -197,6 +196,12 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private void raiseSelect()
|
||||
{
|
||||
var pendingSelection = selectionChangedDebounce;
|
||||
selectionChangedDebounce = null;
|
||||
|
||||
pendingSelection?.RunTask();
|
||||
pendingSelection?.Cancel(); // cancel the already scheduled task.
|
||||
|
||||
if (Beatmap == null) return;
|
||||
|
||||
OnSelected();
|
||||
@ -297,25 +302,37 @@ namespace osu.Game.Screens.Select
|
||||
carousel.SelectBeatmap(beatmap?.BeatmapInfo);
|
||||
}
|
||||
|
||||
private ScheduledDelegate selectionChangedDebounce;
|
||||
|
||||
// We need to keep track of the last selected beatmap ignoring debounce to play the correct selection sounds.
|
||||
private BeatmapInfo selectionChangeNoBounce;
|
||||
|
||||
/// <summary>
|
||||
/// selection has been changed as the result of interaction with the carousel.
|
||||
/// </summary>
|
||||
private void selectionChanged(BeatmapGroup group, BeatmapInfo beatmap)
|
||||
private void selectionChanged(BeatmapInfo beatmap)
|
||||
{
|
||||
bool beatmapSetChange = false;
|
||||
|
||||
if (!beatmap.Equals(Beatmap?.BeatmapInfo))
|
||||
{
|
||||
if (beatmap.BeatmapSetInfoID == Beatmap?.BeatmapInfo.BeatmapSetInfoID)
|
||||
if (beatmap.BeatmapSetInfoID == selectionChangeNoBounce?.BeatmapSetInfoID)
|
||||
sampleChangeDifficulty.Play();
|
||||
else
|
||||
{
|
||||
sampleChangeBeatmap.Play();
|
||||
beatmapSetChange = true;
|
||||
}
|
||||
Beatmap = database.GetWorkingBeatmap(beatmap, Beatmap);
|
||||
}
|
||||
ensurePlayingSelected(beatmapSetChange);
|
||||
|
||||
selectionChangeNoBounce = beatmap;
|
||||
|
||||
selectionChangedDebounce?.Cancel();
|
||||
selectionChangedDebounce = Scheduler.AddDelayed(delegate
|
||||
{
|
||||
Beatmap = database.GetWorkingBeatmap(beatmap, Beatmap);
|
||||
ensurePlayingSelected(beatmapSetChange);
|
||||
}, 100);
|
||||
}
|
||||
|
||||
private void ensurePlayingSelected(bool preview = false)
|
||||
@ -331,11 +348,6 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
private void selectBeatmap(BeatmapSetInfo beatmapSet = null)
|
||||
{
|
||||
carousel.SelectBeatmap(beatmapSet != null ? beatmapSet.Beatmaps.First() : Beatmap?.BeatmapInfo);
|
||||
}
|
||||
|
||||
private void removeBeatmapSet(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
carousel.RemoveBeatmap(beatmapSet);
|
||||
|
Loading…
Reference in New Issue
Block a user