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Fix taiko strong hits not being handled

This commit is contained in:
smoogipoo 2017-12-23 20:58:09 +09:00
parent ea90c0cf40
commit 68d76d4380

View File

@ -174,7 +174,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
{
judgementOccurred = false;
if (AllJudged || State != ArmedState.Idle)
if (AllJudged)
return false;
if (NestedHitObjects != null)