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Merge pull request #1168 from peppy/update-changelog-notification
Show a notification after a successful update
This commit is contained in:
commit
a2407948ed
@ -20,16 +20,11 @@ namespace osu.Desktop
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{
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internal class OsuGameDesktop : OsuGame
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{
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private readonly VersionManager versionManager;
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private VersionManager versionManager;
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public OsuGameDesktop(string[] args = null)
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: base(args)
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{
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versionManager = new VersionManager
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{
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Depth = int.MinValue,
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State = Visibility.Hidden
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};
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}
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public override Storage GetStorageForStableInstall()
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@ -88,11 +83,15 @@ namespace osu.Desktop
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{
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base.LoadComplete();
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LoadComponentAsync(versionManager, Add);
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LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue });
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ScreenChanged += s =>
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{
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if (!versionManager.IsPresent && s is Intro)
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if (s is Intro && s.ChildScreen == null)
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{
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Add(versionManager);
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versionManager.State = Visibility.Visible;
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}
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};
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}
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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@ -19,6 +20,7 @@ using OpenTK.Graphics;
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using System.Net.Http;
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using osu.Framework.Logging;
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using osu.Game;
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using osu.Game.Configuration;
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namespace osu.Desktop.Overlays
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{
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@ -26,17 +28,22 @@ namespace osu.Desktop.Overlays
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{
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private UpdateManager updateManager;
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private NotificationOverlay notificationOverlay;
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private OsuConfigManager config;
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private OsuGameBase game;
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public override bool HandleInput => false;
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[BackgroundDependencyLoader]
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private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game)
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private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config)
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{
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notificationOverlay = notification;
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this.config = config;
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this.game = game;
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AutoSizeAxes = Axes.Both;
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Anchor = Anchor.BottomCentre;
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Origin = Anchor.BottomCentre;
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Alpha = 0;
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Children = new Drawable[]
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@ -91,6 +98,42 @@ namespace osu.Desktop.Overlays
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checkForUpdateAsync();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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var version = game.Version;
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var lastVersion = config.Get<string>(OsuSetting.Version);
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if (game.IsDeployedBuild && version != lastVersion)
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{
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config.Set(OsuSetting.Version, version);
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// only show a notification if we've previously saved a version to the config file (ie. not the first run).
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if (!string.IsNullOrEmpty(lastVersion))
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Scheduler.AddDelayed(() => notificationOverlay.Post(new UpdateCompleteNotification(version)), 5000);
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}
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}
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private class UpdateCompleteNotification : SimpleNotification
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{
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public UpdateCompleteNotification(string version)
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{
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Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
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Icon = FontAwesome.fa_check_square;
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Activated = delegate
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{
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Process.Start($"https://github.com/ppy/osu/releases/tag/v{version}");
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return true;
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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IconBackgound.Colour = colours.BlueDark;
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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@ -70,6 +70,8 @@ namespace osu.Game.Configuration
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// Update
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Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
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Set(OsuSetting.Version, string.Empty);
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}
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public OsuConfigManager(Storage storage) : base(storage)
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@ -106,6 +108,7 @@ namespace osu.Game.Configuration
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SnakingInSliders,
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SnakingOutSliders,
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ShowFpsDisplay,
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ChatDisplayHeight
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ChatDisplayHeight,
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Version
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}
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}
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@ -4,17 +4,16 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using OpenTK;
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namespace osu.Game.Overlays.Notifications
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{
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public class SimpleNotification : Notification
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{
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private string text;
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private string text = string.Empty;
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public string Text
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{
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get { return text; }
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@ -36,7 +35,7 @@ namespace osu.Game.Overlays.Notifications
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}
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}
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private readonly SpriteText textDrawable;
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private readonly TextFlowContainer textDrawable;
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private readonly SpriteIcon iconDrawable;
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protected Box IconBackgound;
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@ -59,9 +58,8 @@ namespace osu.Game.Overlays.Notifications
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}
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});
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Content.Add(textDrawable = new OsuSpriteText
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Content.Add(textDrawable = new TextFlowContainer(t => t.TextSize = 16)
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{
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TextSize = 16,
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Colour = OsuColour.Gray(128),
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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