1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-15 06:42:56 +08:00

Merge remote-tracking branch 'upstream/master' into social-browser

This commit is contained in:
Dean Herbert 2017-06-07 17:37:07 +09:00
commit 1de296747f
19 changed files with 797 additions and 195 deletions

View File

@ -20,4 +20,4 @@ build:
verbosity: minimal
after_build:
- cmd: inspectcode /o="inspectcodereport.xml" /caches-home="inspectcode" osu.sln
- cmd: NVika parsereport "inspectcodereport.xml"
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors

@ -1 +1 @@
Subproject commit 925bbe42bab95078b9d33189205b5b1b76bf8e01
Subproject commit 3ad1dd52ae511b816fb928f70ef811ec605c5c18

View File

@ -40,7 +40,7 @@ namespace osu.Desktop.VisualTests.Tests
{
Name = "Timing section",
RelativeSizeAxes = Axes.Both,
RelativeCoordinateSpace = new Vector2(1, 10000),
RelativeChildSize = new Vector2(1, 10000),
Children = new[]
{
new DrawableNote(new Note { StartTime = 5000 }) { AccentColour = Color4.Red },
@ -62,7 +62,7 @@ namespace osu.Desktop.VisualTests.Tests
{
Name = "Timing section",
RelativeSizeAxes = Axes.Both,
RelativeCoordinateSpace = new Vector2(1, 10000),
RelativeChildSize = new Vector2(1, 10000),
Children = new[]
{
new DrawableHoldNote(new HoldNote

View File

@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
tickContainer = new Container<DrawableHoldNoteTick>
{
RelativeSizeAxes = Axes.Both,
RelativeCoordinateSpace = new Vector2(1, (float)HitObject.Duration)
RelativeChildSize = new Vector2(1, (float)HitObject.Duration)
},
head = new DrawableHeadNote(this, key)
{

View File

@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Mania.Timing
// Adjust our height to account for the speed changes
Height = (float)(1000 / timingChange.BeatLength / timingChange.SpeedMultiplier);
RelativeCoordinateSpace = new Vector2(1, (float)parent.TimeSpan);
RelativeChildSize = new Vector2(1, (float)parent.TimeSpan);
// Scroll the content
content.Y = (float)(timingChange.Time - Time.Current);
@ -146,7 +146,7 @@ namespace osu.Game.Rulesets.Mania.Timing
float height = Children.Select(child => child.Y + child.Height).Max();
Height = height;
RelativeCoordinateSpace = new Vector2(1, height);
RelativeChildSize = new Vector2(1, height);
base.InvalidateFromChild(invalidation);
}

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
@ -24,6 +25,7 @@ namespace osu.Game.Graphics.Cursor
{
private readonly Box background;
private readonly OsuSpriteText text;
private bool instantMovement = true;
public override string TooltipText
{
@ -32,7 +34,7 @@ namespace osu.Game.Graphics.Cursor
if (value == text.Text) return;
text.Text = value;
if (Alpha > 0)
if (IsPresent)
{
AutoSizeDuration = 250;
background.FlashColour(OsuColour.Gray(0.4f), 1000, EasingTypes.OutQuint);
@ -80,6 +82,7 @@ namespace osu.Game.Graphics.Cursor
protected override void PopIn()
{
instantMovement |= !IsPresent;
FadeIn(500, EasingTypes.OutQuint);
}
@ -88,6 +91,19 @@ namespace osu.Game.Graphics.Cursor
using (BeginDelayedSequence(150))
FadeOut(500, EasingTypes.OutQuint);
}
public override void Move(Vector2 pos)
{
if (instantMovement)
{
Position = pos;
instantMovement = false;
}
else
{
MoveTo(pos, 200, EasingTypes.OutQuint);
}
}
}
}
}

View File

@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Configuration;
using osu.Framework.Lists;
namespace osu.Game.Online.Chat
@ -25,7 +26,7 @@ namespace osu.Game.Online.Chat
public readonly SortedList<Message> Messages = new SortedList<Message>(Comparer<Message>.Default);
//internal bool Joined;
public Bindable<bool> Joined = new Bindable<bool>();
public bool ReadOnly => Name != "#lazer";

View File

@ -0,0 +1,188 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
namespace osu.Game.Overlays.Chat
{
public class ChannelListItem : ClickableContainer, IFilterable
{
private const float width_padding = 5;
private const float channel_width = 150;
private const float text_size = 15;
private const float transition_duration = 100;
private readonly Channel channel;
private readonly Bindable<bool> joinedBind = new Bindable<bool>();
private readonly OsuSpriteText name;
private readonly OsuSpriteText topic;
private readonly TextAwesome joinedCheckmark;
private Color4 joinedColour;
private Color4 topicColour;
private Color4 hoverColour;
public string[] FilterTerms => new[] { channel.Name };
public bool MatchingFilter
{
set
{
FadeTo(value ? 1f : 0f, 100);
}
}
public Action<Channel> OnRequestJoin;
public Action<Channel> OnRequestLeave;
public ChannelListItem(Channel channel)
{
this.channel = channel;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Action = () => { (channel.Joined ? OnRequestLeave : OnRequestJoin)?.Invoke(channel); };
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new Container
{
Children = new[]
{
joinedCheckmark = new TextAwesome
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Icon = FontAwesome.fa_check_circle,
TextSize = text_size,
Shadow = false,
Margin = new MarginPadding { Right = 10f },
Alpha = 0f,
},
},
},
new Container
{
Width = channel_width,
AutoSizeAxes = Axes.Y,
Children = new[]
{
name = new OsuSpriteText
{
Text = channel.ToString(),
TextSize = text_size,
Font = @"Exo2.0-Bold",
Shadow = false,
},
},
},
new Container
{
RelativeSizeAxes = Axes.X,
Width = 0.7f,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Left = width_padding },
Children = new[]
{
topic = new OsuSpriteText
{
Text = channel.Topic,
TextSize = text_size,
Font = @"Exo2.0-SemiBold",
Shadow = false,
Alpha = 0.8f,
},
},
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Margin = new MarginPadding { Left = width_padding },
Spacing = new Vector2(3f, 0f),
Children = new Drawable[]
{
new TextAwesome
{
Icon = FontAwesome.fa_user,
TextSize = text_size - 2,
Shadow = false,
Margin = new MarginPadding { Top = 1 },
},
new OsuSpriteText
{
Text = @"0",
TextSize = text_size,
Font = @"Exo2.0-SemiBold",
Shadow = false,
},
},
},
},
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
topicColour = colours.Gray9;
joinedColour = colours.Blue;
hoverColour = colours.Yellow;
joinedBind.ValueChanged += updateColour;
joinedBind.BindTo(channel.Joined);
}
protected override bool OnHover(InputState state)
{
if (!channel.Joined.Value)
name.FadeColour(hoverColour, 50, EasingTypes.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
if (!channel.Joined.Value)
name.FadeColour(Color4.White, transition_duration);
}
private void updateColour(bool joined)
{
if (joined)
{
name.FadeColour(Color4.White, transition_duration);
joinedCheckmark.FadeTo(1f, transition_duration);
topic.FadeTo(0.8f, transition_duration);
topic.FadeColour(Color4.White, transition_duration);
FadeColour(joinedColour, transition_duration);
}
else
{
joinedCheckmark.FadeTo(0f, transition_duration);
topic.FadeTo(1f, transition_duration);
topic.FadeColour(topicColour, transition_duration);
FadeColour(Color4.White, transition_duration);
}
}
}
}

View File

@ -0,0 +1,63 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
namespace osu.Game.Overlays.Chat
{
public class ChannelSection : Container, IHasFilterableChildren
{
private readonly OsuSpriteText header;
public readonly FillFlowContainer<ChannelListItem> ChannelFlow;
public IEnumerable<IFilterable> FilterableChildren => ChannelFlow.Children;
public string[] FilterTerms => new[] { Header };
public bool MatchingFilter
{
set
{
FadeTo(value ? 1f : 0f, 100);
}
}
public string Header
{
get { return header.Text; }
set { header.Text = value.ToUpper(); }
}
public IEnumerable<Channel> Channels
{
set { ChannelFlow.Children = value.Select(c => new ChannelListItem(c)); }
}
public ChannelSection()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
header = new OsuSpriteText
{
TextSize = 15,
Font = @"Exo2.0-Bold",
},
ChannelFlow = new FillFlowContainer<ChannelListItem>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Top = 25 },
Spacing = new Vector2(0f, 5f),
},
};
}
}
}

View File

@ -0,0 +1,184 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
namespace osu.Game.Overlays.Chat
{
public class ChannelSelectionOverlay : FocusedOverlayContainer
{
public static readonly float WIDTH_PADDING = 170;
private const float transition_duration = 500;
private readonly Box bg;
private readonly Triangles triangles;
private readonly Box headerBg;
private readonly SearchTextBox search;
private readonly SearchContainer<ChannelSection> sectionsFlow;
public Action<Channel> OnRequestJoin;
public Action<Channel> OnRequestLeave;
public IEnumerable<ChannelSection> Sections
{
set
{
sectionsFlow.Children = value;
foreach (ChannelSection s in sectionsFlow.Children)
{
foreach (ChannelListItem c in s.ChannelFlow.Children)
{
c.OnRequestJoin = channel => { OnRequestJoin?.Invoke(channel); };
c.OnRequestLeave = channel => { OnRequestLeave?.Invoke(channel); };
}
}
}
}
public ChannelSelectionOverlay()
{
RelativeSizeAxes = Axes.X;
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Children = new Drawable[]
{
bg = new Box
{
RelativeSizeAxes = Axes.Both,
},
triangles = new Triangles
{
RelativeSizeAxes = Axes.Both,
TriangleScale = 5,
},
},
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 85, Right = WIDTH_PADDING },
Children = new[]
{
new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
Children = new[]
{
sectionsFlow = new SearchContainer<ChannelSection>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = 200,
LayoutEasing = EasingTypes.OutQuint,
Spacing = new Vector2(0f, 20f),
Padding = new MarginPadding { Vertical = 20, Left = WIDTH_PADDING },
},
},
},
},
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
headerBg = new Box
{
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0f, 10f),
Padding = new MarginPadding { Top = 10f, Bottom = 10f, Left = WIDTH_PADDING, Right = WIDTH_PADDING },
Children = new Drawable[]
{
new OsuSpriteText
{
Text = @"Chat Channels",
TextSize = 20,
Shadow = false,
},
search = new HeaderSearchTextBox
{
RelativeSizeAxes = Axes.X,
PlaceholderText = @"Search",
Exit = Hide,
},
},
},
},
},
};
search.Current.ValueChanged += newValue => sectionsFlow.SearchTerm = newValue;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
bg.Colour = colours.Gray3;
triangles.ColourDark = colours.Gray3;
triangles.ColourLight = OsuColour.FromHex(@"353535");
headerBg.Colour = colours.Gray2.Opacity(0.75f);
}
protected override void OnFocus(InputState state)
{
InputManager.ChangeFocus(search);
base.OnFocus(state);
}
protected override void PopIn()
{
if (Alpha == 0) MoveToY(DrawHeight);
FadeIn(transition_duration, EasingTypes.OutQuint);
MoveToY(0, transition_duration, EasingTypes.OutQuint);
search.HoldFocus = true;
base.PopIn();
}
protected override void PopOut()
{
FadeOut(transition_duration, EasingTypes.InSine);
MoveToY(DrawHeight, transition_duration, EasingTypes.InSine);
search.HoldFocus = false;
base.PopOut();
}
private class HeaderSearchTextBox : SearchTextBox
{
protected override Color4 BackgroundFocused => Color4.Black.Opacity(0.2f);
protected override Color4 BackgroundUnfocused => Color4.Black.Opacity(0.2f);
}
}
}

View File

@ -207,11 +207,15 @@ namespace osu.Game.Overlays.Chat
{
public override bool Active
{
get { return base.Active; }
get { return false; }
// ReSharper disable once ValueParameterNotUsed
set
{
activeBindable.Value = value;
base.Active = value;
// we basically never want this tab to become active.
// this allows us to become a "toggle" tab.
// is a bit hacky, to say the least.
activeBindable.Value = !activeBindable.Value;
base.Active = false;
}
}
@ -220,6 +224,9 @@ namespace osu.Game.Overlays.Chat
public ChannelSelectorTabItem(Channel value, Bindable<bool> active) : base(value)
{
activeBindable = active;
activeBindable.ValueChanged += v => selectorUpdateState();
Depth = float.MaxValue;
Width = 45;
@ -235,6 +242,26 @@ namespace osu.Game.Overlays.Chat
backgroundInactive = colour.Gray2;
backgroundActive = colour.Gray3;
}
protected override void LoadComplete()
{
base.LoadComplete();
selectorUpdateState();
}
protected override void OnHoverLost(InputState state)
{
selectorUpdateState();
}
private void selectorUpdateState()
{
if (activeBindable.Value)
fadeActive();
else
fadeInactive();
}
}
}
}

View File

@ -29,6 +29,7 @@ namespace osu.Game.Overlays
public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent
{
private const float textbox_height = 60;
private const float channel_selection_min_height = 0.3f;
private ScheduledDelegate messageRequest;
@ -48,16 +49,21 @@ namespace osu.Game.Overlays
private readonly ChatTabControl channelTabs;
private readonly Container chatContainer;
private readonly Box chatBackground;
private readonly Box tabBackground;
private Bindable<double> chatHeight;
private readonly Container channelSelectionContainer;
private readonly ChannelSelectionOverlay channelSelection;
protected override bool InternalContains(Vector2 screenSpacePos) => chatContainer.Contains(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.Contains(screenSpacePos);
public ChatOverlay()
{
RelativeSizeAxes = Axes.Both;
RelativePositionAxes = Axes.Both;
Size = new Vector2(1, DEFAULT_HEIGHT);
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
@ -65,74 +71,120 @@ namespace osu.Game.Overlays
Children = new Drawable[]
{
new Container
channelSelectionContainer = new Container
{
Name = @"chat area",
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
Children = new Drawable[]
Height = 1f - DEFAULT_HEIGHT,
Masking = true,
Children = new[]
{
chatBackground = new Box
channelSelection = new ChannelSelectionOverlay
{
RelativeSizeAxes = Axes.Both,
},
currentChannelContainer = new Container
},
},
chatContainer = new Container
{
Name = @"chat container",
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Height = DEFAULT_HEIGHT,
Children = new[]
{
new Container
{
Name = @"chat area",
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
Children = new Drawable[]
{
Bottom = textbox_height + padding
},
chatBackground = new Box
{
RelativeSizeAxes = Axes.Both,
},
currentChannelContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Bottom = textbox_height + padding
},
},
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = textbox_height,
Padding = new MarginPadding
{
Top = padding * 2,
Bottom = padding * 2,
Left = ChatLine.LEFT_PADDING + padding * 2,
Right = padding * 2,
},
Children = new Drawable[]
{
inputTextBox = new FocusedTextBox
{
RelativeSizeAxes = Axes.Both,
Height = 1,
PlaceholderText = "type your message",
Exit = () => State = Visibility.Hidden,
OnCommit = postMessage,
ReleaseFocusOnCommit = false,
HoldFocus = true,
}
}
}
}
},
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Name = @"tabs area",
RelativeSizeAxes = Axes.X,
Height = textbox_height,
Padding = new MarginPadding
{
Top = padding * 2,
Bottom = padding * 2,
Left = ChatLine.LEFT_PADDING + padding * 2,
Right = padding * 2,
},
Height = TAB_AREA_HEIGHT,
Children = new Drawable[]
{
inputTextBox = new FocusedTextBox
tabBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Height = 1,
PlaceholderText = "type your message",
Exit = () => State = Visibility.Hidden,
OnCommit = postMessage,
HoldFocus = true,
}
Colour = Color4.Black,
},
channelTabs = new ChatTabControl
{
RelativeSizeAxes = Axes.Both,
},
}
}
}
},
new Container
{
Name = @"tabs area",
RelativeSizeAxes = Axes.X,
Height = TAB_AREA_HEIGHT,
Children = new Drawable[]
{
tabBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
channelTabs = new ChatTabControl
{
RelativeSizeAxes = Axes.Both,
},
}
},
},
};
channelTabs.Current.ValueChanged += newChannel => CurrentChannel = newChannel;
channelTabs.ChannelSelectorActive.ValueChanged += value => channelSelection.State = value ? Visibility.Visible : Visibility.Hidden;
channelSelection.StateChanged += (overlay, state) =>
{
channelTabs.ChannelSelectorActive.Value = state == Visibility.Visible;
if (state == Visibility.Visible)
{
inputTextBox.HoldFocus = false;
if (1f - chatHeight.Value < channel_selection_min_height)
{
chatContainer.ResizeHeightTo(1f - channel_selection_min_height, 800, EasingTypes.OutQuint);
channelSelectionContainer.ResizeHeightTo(channel_selection_min_height, 800, EasingTypes.OutQuint);
channelSelection.Show();
chatHeight.Value = 1f - channel_selection_min_height;
}
}
else
{
inputTextBox.HoldFocus = true;
}
};
}
private double startDragChatHeight;
@ -205,8 +257,9 @@ namespace osu.Game.Overlays
chatHeight = config.GetBindable<double>(OsuSetting.ChatDisplayHeight);
chatHeight.ValueChanged += h =>
{
Height = (float)h;
tabBackground.FadeTo(Height == 1 ? 1 : 0.8f, 200);
chatContainer.Height = (float)h;
channelSelectionContainer.Height = 1f - (float)h;
tabBackground.FadeTo(h == 1 ? 1 : 0.8f, 200);
};
chatHeight.TriggerChange();
@ -243,6 +296,16 @@ namespace osu.Game.Overlays
addChannel(channels.Find(c => c.Name == @"#lazer"));
addChannel(channels.Find(c => c.Name == @"#osu"));
addChannel(channels.Find(c => c.Name == @"#lobby"));
channelSelection.OnRequestJoin = addChannel;
channelSelection.Sections = new[]
{
new ChannelSection
{
Header = "All Channels",
Channels = channels,
},
};
});
messageRequest = Scheduler.AddDelayed(fetchNewMessages, 1000, true);
@ -262,9 +325,7 @@ namespace osu.Game.Overlays
set
{
if (currentChannel == value) return;
if (channelTabs.ChannelSelectorActive) return;
if (currentChannel == value || value == null) return;
currentChannel = value;
@ -316,6 +377,8 @@ namespace osu.Game.Overlays
if (CurrentChannel == null)
CurrentChannel = channel;
channel.Joined.Value = true;
}
private void fetchInitialMessages(Channel channel)

View File

@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Music
private Color4 artistColour;
private TextAwesome handle;
private Paragraph text;
private TextFlowContainer text;
private IEnumerable<SpriteText> titleSprites;
private UnicodeBindableString titleBind;
private UnicodeBindableString artistBind;
@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Music
Margin = new MarginPadding { Left = 5 },
Padding = new MarginPadding { Top = 2 },
},
text = new Paragraph
text = new TextFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,

View File

@ -14,14 +14,31 @@ namespace osu.Game.Overlays.Settings.Sections.Input
{
protected override string Header => "Mouse";
private readonly BindableBool rawInputToggle = new BindableBool();
private Bindable<string> activeInputHandlers;
private SensitivitySetting sensitivity;
[BackgroundDependencyLoader]
private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
{
activeInputHandlers = config.GetBindable<string>(FrameworkSetting.ActiveInputHandlers);
rawInputToggle.Value = activeInputHandlers.Value.Contains("Raw");
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Raw Input",
Bindable = rawInputToggle
},
sensitivity = new SensitivitySetting
{
LabelText = "Cursor Sensitivity",
Bindable = config.GetBindable<double>(FrameworkSetting.CursorSensitivity)
},
new SettingsEnumDropdown<ConfineMouseMode>
{
LabelText = "Confine mouse cursor",
LabelText = "Confine mouse cursor to window",
Bindable = config.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode),
},
new SettingsCheckbox
@ -35,11 +52,82 @@ namespace osu.Game.Overlays.Settings.Sections.Input
Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
},
};
rawInputToggle.ValueChanged += enabled =>
{
// this is temporary until we support per-handler settings.
const string raw_mouse_handler = @"OpenTKRawMouseHandler";
const string standard_mouse_handler = @"OpenTKMouseHandler";
activeInputHandlers.Value = enabled ?
activeInputHandlers.Value.Replace(standard_mouse_handler, raw_mouse_handler) :
activeInputHandlers.Value.Replace(raw_mouse_handler, standard_mouse_handler);
sensitivity.Bindable.Disabled = !enabled;
};
rawInputToggle.TriggerChange();
}
private class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
{
public override Bindable<double> Bindable
{
get { return ((SensitivitySlider)Control).Sensitivity; }
set
{
BindableDouble doubleValue = (BindableDouble)value;
// create a second layer of bindable so we can only handle state changes when not being dragged.
((SensitivitySlider)Control).Sensitivity = doubleValue;
// this bindable will still act as the "interactive" bindable displayed during a drag.
base.Bindable = new BindableDouble(doubleValue.Value)
{
MinValue = doubleValue.MinValue,
MaxValue = doubleValue.MaxValue
};
// one-way binding to update the sliderbar with changes from external actions.
doubleValue.DisabledChanged += disabled => base.Bindable.Disabled = disabled;
doubleValue.ValueChanged += newValue => base.Bindable.Value = newValue;
}
}
}
private class SensitivitySlider : OsuSliderBar<double>
{
public override string TooltipText => Current.Value.ToString(@"0.##x");
public Bindable<double> Sensitivity;
public SensitivitySlider()
{
KeyboardStep = 0.01f;
Current.ValueChanged += newValue =>
{
if (!isDragging && Sensitivity != null)
Sensitivity.Value = newValue;
};
}
private bool isDragging;
protected override bool OnDragStart(InputState state)
{
isDragging = true;
return base.OnDragStart(state);
}
protected override bool OnDragEnd(InputState state)
{
isDragging = false;
Current.TriggerChange();
return base.OnDragEnd(state);
}
public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : Current.Value.ToString(@"0.##x");
}
}
}
}

View File

@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Settings
// hold a reference to the provided bindable so we don't have to in every settings section.
private Bindable<T> bindable;
public Bindable<T> Bindable
public virtual Bindable<T> Bindable
{
get
{

View File

@ -7,21 +7,24 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play.HUD;
using OpenTK;
using OpenTK.Input;
namespace osu.Game.Screens.Play
{
public abstract class HUDOverlay : Container
public class HUDOverlay : Container
{
private const int duration = 100;
private readonly Container content;
public readonly KeyCounterCollection KeyCounter;
public readonly RollingCounter<int> ComboCounter;
public readonly ScoreCounter ScoreCounter;
@ -35,16 +38,7 @@ namespace osu.Game.Screens.Play
private static bool hasShownNotificationOnce;
protected abstract KeyCounterCollection CreateKeyCounter();
protected abstract RollingCounter<int> CreateComboCounter();
protected abstract RollingCounter<double> CreateAccuracyCounter();
protected abstract ScoreCounter CreateScoreCounter();
protected abstract HealthDisplay CreateHealthDisplay();
protected abstract SongProgress CreateProgress();
protected abstract ModDisplay CreateModsContainer();
//protected abstract ReplaySettingsOverlay CreateReplaySettingsOverlay();
protected HUDOverlay()
public HUDOverlay()
{
RelativeSizeAxes = Axes.Both;
@ -67,7 +61,7 @@ namespace osu.Game.Screens.Play
}
[BackgroundDependencyLoader(true)]
private void load(OsuConfigManager config, NotificationManager notificationManager)
private void load(OsuConfigManager config, NotificationManager notificationManager, OsuColour colours)
{
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
showHud.ValueChanged += hudVisibility => content.FadeTo(hudVisibility ? 1 : 0, duration);
@ -82,14 +76,18 @@ namespace osu.Game.Screens.Play
Text = @"The score overlay is currently disabled. You can toggle this by pressing Shift+Tab."
});
}
}
public virtual void BindProcessor(ScoreProcessor processor)
{
ScoreCounter?.Current.BindTo(processor.TotalScore);
AccuracyCounter?.Current.BindTo(processor.Accuracy);
ComboCounter?.Current.BindTo(processor.Combo);
HealthDisplay?.Current.BindTo(processor.Health);
// todo: the stuff below should probably not be in this base implementation, but in each individual class.
ComboCounter.AccentColour = colours.BlueLighter;
AccuracyCounter.AccentColour = colours.BlueLighter;
ScoreCounter.AccentColour = colours.BlueLighter;
var shd = HealthDisplay as StandardHealthDisplay;
if (shd != null)
{
shd.AccentColour = colours.BlueLighter;
shd.GlowColour = colours.BlueDarker;
}
}
public virtual void BindHitRenderer(HitRenderer hitRenderer)
@ -122,5 +120,82 @@ namespace osu.Game.Screens.Play
return base.OnKeyDown(state, args);
}
protected virtual RollingCounter<double> CreateAccuracyCounter() => new PercentageCounter
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopRight,
Position = new Vector2(0, 35),
TextSize = 20,
Margin = new MarginPadding { Right = 140 },
};
protected virtual RollingCounter<int> CreateComboCounter() => new SimpleComboCounter
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopLeft,
Position = new Vector2(0, 35),
Margin = new MarginPadding { Left = 140 },
TextSize = 20,
};
protected virtual HealthDisplay CreateHealthDisplay() => new StandardHealthDisplay
{
Size = new Vector2(1, 5),
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Top = 20 }
};
protected virtual KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection
{
IsCounting = true,
FadeTime = 50,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Margin = new MarginPadding(10),
Y = -TwoLayerButton.SIZE_RETRACTED.Y,
};
protected virtual ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextSize = 40,
Position = new Vector2(0, 30),
};
protected virtual SongProgress CreateProgress() => new SongProgress
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
};
protected virtual ModDisplay CreateModsContainer() => new ModDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 20, Right = 10 },
};
//protected virtual ReplaySettingsOverlay CreateReplaySettingsOverlay() => new ReplaySettingsOverlay
//{
// Anchor = Anchor.TopRight,
// Origin = Anchor.TopRight,
// Margin = new MarginPadding { Top = 100, Right = 10 },
//};
public virtual void BindProcessor(ScoreProcessor processor)
{
ScoreCounter?.Current.BindTo(processor.TotalScore);
AccuracyCounter?.Current.BindTo(processor.Accuracy);
ComboCounter?.Current.BindTo(processor.Combo);
HealthDisplay?.Current.BindTo(processor.Health);
var shd = HealthDisplay as StandardHealthDisplay;
if (shd != null)
processor.NewJudgement += shd.Flash;
}
}
}

View File

@ -170,7 +170,7 @@ namespace osu.Game.Screens.Play
HitRenderer,
}
},
hudOverlay = new StandardHUDOverlay
hudOverlay = new HUDOverlay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre

View File

@ -1,105 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
using OpenTK;
namespace osu.Game.Screens.Play
{
public class StandardHUDOverlay : HUDOverlay
{
protected override RollingCounter<double> CreateAccuracyCounter() => new PercentageCounter
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopRight,
Position = new Vector2(0, 35),
TextSize = 20,
Margin = new MarginPadding { Right = 140 },
};
protected override RollingCounter<int> CreateComboCounter() => new SimpleComboCounter
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopLeft,
Position = new Vector2(0, 35),
Margin = new MarginPadding { Left = 140 },
TextSize = 20,
};
protected override HealthDisplay CreateHealthDisplay() => new StandardHealthDisplay
{
Size = new Vector2(1, 5),
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Top = 20 }
};
protected override KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection
{
IsCounting = true,
FadeTime = 50,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Margin = new MarginPadding(10),
Y = -TwoLayerButton.SIZE_RETRACTED.Y,
};
protected override ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextSize = 40,
Position = new Vector2(0, 30),
};
protected override SongProgress CreateProgress() => new SongProgress
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
};
protected override ModDisplay CreateModsContainer() => new ModDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 20, Right = 10 },
};
//protected override ReplaySettingsOverlay CreateReplaySettingsOverlay() => new ReplaySettingsOverlay
//{
// Anchor = Anchor.TopRight,
// Origin = Anchor.TopRight,
// Margin = new MarginPadding { Top = 100, Right = 10 },
//};
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
ComboCounter.AccentColour = colours.BlueLighter;
AccuracyCounter.AccentColour = colours.BlueLighter;
ScoreCounter.AccentColour = colours.BlueLighter;
var shd = HealthDisplay as StandardHealthDisplay;
if (shd != null)
{
shd.AccentColour = colours.BlueLighter;
shd.GlowColour = colours.BlueDarker;
}
}
public override void BindProcessor(ScoreProcessor processor)
{
base.BindProcessor(processor);
var shd = HealthDisplay as StandardHealthDisplay;
if (shd != null)
processor.NewJudgement += shd.Flash;
}
}
}

View File

@ -253,7 +253,6 @@
<Compile Include="Screens\Play\SongProgressInfo.cs" />
<Compile Include="Screens\Play\HUD\ModDisplay.cs" />
<Compile Include="Screens\Play\SquareGraph.cs" />
<Compile Include="Screens\Play\StandardHUDOverlay.cs" />
<Compile Include="Screens\Ranking\ResultsPage.cs" />
<Compile Include="Screens\Ranking\ResultsPageRanking.cs" />
<Compile Include="Screens\Ranking\ResultsPageScore.cs" />
@ -443,6 +442,9 @@
<Compile Include="Overlays\Music\PlaylistOverlay.cs" />
<Compile Include="Rulesets\Replays\IAutoGenerator.cs" />
<Compile Include="Rulesets\Replays\AutoGenerator.cs" />
<Compile Include="Overlays\Chat\ChannelSelectionOverlay.cs" />
<Compile Include="Overlays\Chat\ChannelListItem.cs" />
<Compile Include="Overlays\Chat\ChannelSection.cs" />
<Compile Include="Screens\Multiplayer\DrawableRoom.cs" />
<Compile Include="Online\Multiplayer\Room.cs" />
<Compile Include="Online\Multiplayer\RoomStatus.cs" />