mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 06:42:56 +08:00
Merge remote-tracking branch 'upstream/master' into social-browser
This commit is contained in:
commit
1de296747f
@ -20,4 +20,4 @@ build:
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: inspectcode /o="inspectcodereport.xml" /caches-home="inspectcode" osu.sln
|
||||
- cmd: NVika parsereport "inspectcodereport.xml"
|
||||
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors
|
@ -1 +1 @@
|
||||
Subproject commit 925bbe42bab95078b9d33189205b5b1b76bf8e01
|
||||
Subproject commit 3ad1dd52ae511b816fb928f70ef811ec605c5c18
|
@ -40,7 +40,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
Name = "Timing section",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeCoordinateSpace = new Vector2(1, 10000),
|
||||
RelativeChildSize = new Vector2(1, 10000),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableNote(new Note { StartTime = 5000 }) { AccentColour = Color4.Red },
|
||||
@ -62,7 +62,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
Name = "Timing section",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeCoordinateSpace = new Vector2(1, 10000),
|
||||
RelativeChildSize = new Vector2(1, 10000),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableHoldNote(new HoldNote
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
tickContainer = new Container<DrawableHoldNoteTick>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeCoordinateSpace = new Vector2(1, (float)HitObject.Duration)
|
||||
RelativeChildSize = new Vector2(1, (float)HitObject.Duration)
|
||||
},
|
||||
head = new DrawableHeadNote(this, key)
|
||||
{
|
||||
|
@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Mania.Timing
|
||||
|
||||
// Adjust our height to account for the speed changes
|
||||
Height = (float)(1000 / timingChange.BeatLength / timingChange.SpeedMultiplier);
|
||||
RelativeCoordinateSpace = new Vector2(1, (float)parent.TimeSpan);
|
||||
RelativeChildSize = new Vector2(1, (float)parent.TimeSpan);
|
||||
|
||||
// Scroll the content
|
||||
content.Y = (float)(timingChange.Time - Time.Current);
|
||||
@ -146,7 +146,7 @@ namespace osu.Game.Rulesets.Mania.Timing
|
||||
float height = Children.Select(child => child.Y + child.Height).Max();
|
||||
|
||||
Height = height;
|
||||
RelativeCoordinateSpace = new Vector2(1, height);
|
||||
RelativeChildSize = new Vector2(1, height);
|
||||
|
||||
base.InvalidateFromChild(invalidation);
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
@ -24,6 +25,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
private readonly Box background;
|
||||
private readonly OsuSpriteText text;
|
||||
private bool instantMovement = true;
|
||||
|
||||
public override string TooltipText
|
||||
{
|
||||
@ -32,7 +34,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
if (value == text.Text) return;
|
||||
|
||||
text.Text = value;
|
||||
if (Alpha > 0)
|
||||
if (IsPresent)
|
||||
{
|
||||
AutoSizeDuration = 250;
|
||||
background.FlashColour(OsuColour.Gray(0.4f), 1000, EasingTypes.OutQuint);
|
||||
@ -80,6 +82,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
instantMovement |= !IsPresent;
|
||||
FadeIn(500, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
@ -88,6 +91,19 @@ namespace osu.Game.Graphics.Cursor
|
||||
using (BeginDelayedSequence(150))
|
||||
FadeOut(500, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
public override void Move(Vector2 pos)
|
||||
{
|
||||
if (instantMovement)
|
||||
{
|
||||
Position = pos;
|
||||
instantMovement = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveTo(pos, 200, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Lists;
|
||||
|
||||
namespace osu.Game.Online.Chat
|
||||
@ -25,7 +26,7 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
public readonly SortedList<Message> Messages = new SortedList<Message>(Comparer<Message>.Default);
|
||||
|
||||
//internal bool Joined;
|
||||
public Bindable<bool> Joined = new Bindable<bool>();
|
||||
|
||||
public bool ReadOnly => Name != "#lazer";
|
||||
|
||||
|
188
osu.Game/Overlays/Chat/ChannelListItem.cs
Normal file
188
osu.Game/Overlays/Chat/ChannelListItem.cs
Normal file
@ -0,0 +1,188 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
public class ChannelListItem : ClickableContainer, IFilterable
|
||||
{
|
||||
private const float width_padding = 5;
|
||||
private const float channel_width = 150;
|
||||
private const float text_size = 15;
|
||||
private const float transition_duration = 100;
|
||||
|
||||
private readonly Channel channel;
|
||||
|
||||
private readonly Bindable<bool> joinedBind = new Bindable<bool>();
|
||||
private readonly OsuSpriteText name;
|
||||
private readonly OsuSpriteText topic;
|
||||
private readonly TextAwesome joinedCheckmark;
|
||||
|
||||
private Color4 joinedColour;
|
||||
private Color4 topicColour;
|
||||
private Color4 hoverColour;
|
||||
|
||||
public string[] FilterTerms => new[] { channel.Name };
|
||||
public bool MatchingFilter
|
||||
{
|
||||
set
|
||||
{
|
||||
FadeTo(value ? 1f : 0f, 100);
|
||||
}
|
||||
}
|
||||
|
||||
public Action<Channel> OnRequestJoin;
|
||||
public Action<Channel> OnRequestLeave;
|
||||
|
||||
public ChannelListItem(Channel channel)
|
||||
{
|
||||
this.channel = channel;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Action = () => { (channel.Joined ? OnRequestLeave : OnRequestJoin)?.Invoke(channel); };
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
joinedCheckmark = new TextAwesome
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Icon = FontAwesome.fa_check_circle,
|
||||
TextSize = text_size,
|
||||
Shadow = false,
|
||||
Margin = new MarginPadding { Right = 10f },
|
||||
Alpha = 0f,
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Width = channel_width,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new[]
|
||||
{
|
||||
name = new OsuSpriteText
|
||||
{
|
||||
Text = channel.ToString(),
|
||||
TextSize = text_size,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Shadow = false,
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.7f,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Left = width_padding },
|
||||
Children = new[]
|
||||
{
|
||||
topic = new OsuSpriteText
|
||||
{
|
||||
Text = channel.Topic,
|
||||
TextSize = text_size,
|
||||
Font = @"Exo2.0-SemiBold",
|
||||
Shadow = false,
|
||||
Alpha = 0.8f,
|
||||
},
|
||||
},
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding { Left = width_padding },
|
||||
Spacing = new Vector2(3f, 0f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TextAwesome
|
||||
{
|
||||
Icon = FontAwesome.fa_user,
|
||||
TextSize = text_size - 2,
|
||||
Shadow = false,
|
||||
Margin = new MarginPadding { Top = 1 },
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = @"0",
|
||||
TextSize = text_size,
|
||||
Font = @"Exo2.0-SemiBold",
|
||||
Shadow = false,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
topicColour = colours.Gray9;
|
||||
joinedColour = colours.Blue;
|
||||
hoverColour = colours.Yellow;
|
||||
|
||||
joinedBind.ValueChanged += updateColour;
|
||||
joinedBind.BindTo(channel.Joined);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
if (!channel.Joined.Value)
|
||||
name.FadeColour(hoverColour, 50, EasingTypes.OutQuint);
|
||||
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
if (!channel.Joined.Value)
|
||||
name.FadeColour(Color4.White, transition_duration);
|
||||
}
|
||||
|
||||
private void updateColour(bool joined)
|
||||
{
|
||||
if (joined)
|
||||
{
|
||||
name.FadeColour(Color4.White, transition_duration);
|
||||
joinedCheckmark.FadeTo(1f, transition_duration);
|
||||
topic.FadeTo(0.8f, transition_duration);
|
||||
topic.FadeColour(Color4.White, transition_duration);
|
||||
FadeColour(joinedColour, transition_duration);
|
||||
}
|
||||
else
|
||||
{
|
||||
joinedCheckmark.FadeTo(0f, transition_duration);
|
||||
topic.FadeTo(1f, transition_duration);
|
||||
topic.FadeColour(topicColour, transition_duration);
|
||||
FadeColour(Color4.White, transition_duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
63
osu.Game/Overlays/Chat/ChannelSection.cs
Normal file
63
osu.Game/Overlays/Chat/ChannelSection.cs
Normal file
@ -0,0 +1,63 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
public class ChannelSection : Container, IHasFilterableChildren
|
||||
{
|
||||
private readonly OsuSpriteText header;
|
||||
|
||||
public readonly FillFlowContainer<ChannelListItem> ChannelFlow;
|
||||
|
||||
public IEnumerable<IFilterable> FilterableChildren => ChannelFlow.Children;
|
||||
public string[] FilterTerms => new[] { Header };
|
||||
public bool MatchingFilter
|
||||
{
|
||||
set
|
||||
{
|
||||
FadeTo(value ? 1f : 0f, 100);
|
||||
}
|
||||
}
|
||||
|
||||
public string Header
|
||||
{
|
||||
get { return header.Text; }
|
||||
set { header.Text = value.ToUpper(); }
|
||||
}
|
||||
|
||||
public IEnumerable<Channel> Channels
|
||||
{
|
||||
set { ChannelFlow.Children = value.Select(c => new ChannelListItem(c)); }
|
||||
}
|
||||
|
||||
public ChannelSection()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
header = new OsuSpriteText
|
||||
{
|
||||
TextSize = 15,
|
||||
Font = @"Exo2.0-Bold",
|
||||
},
|
||||
ChannelFlow = new FillFlowContainer<ChannelListItem>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Top = 25 },
|
||||
Spacing = new Vector2(0f, 5f),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
184
osu.Game/Overlays/Chat/ChannelSelectionOverlay.cs
Normal file
184
osu.Game/Overlays/Chat/ChannelSelectionOverlay.cs
Normal file
@ -0,0 +1,184 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
public class ChannelSelectionOverlay : FocusedOverlayContainer
|
||||
{
|
||||
public static readonly float WIDTH_PADDING = 170;
|
||||
|
||||
private const float transition_duration = 500;
|
||||
|
||||
private readonly Box bg;
|
||||
private readonly Triangles triangles;
|
||||
private readonly Box headerBg;
|
||||
private readonly SearchTextBox search;
|
||||
private readonly SearchContainer<ChannelSection> sectionsFlow;
|
||||
|
||||
public Action<Channel> OnRequestJoin;
|
||||
public Action<Channel> OnRequestLeave;
|
||||
|
||||
public IEnumerable<ChannelSection> Sections
|
||||
{
|
||||
set
|
||||
{
|
||||
sectionsFlow.Children = value;
|
||||
|
||||
foreach (ChannelSection s in sectionsFlow.Children)
|
||||
{
|
||||
foreach (ChannelListItem c in s.ChannelFlow.Children)
|
||||
{
|
||||
c.OnRequestJoin = channel => { OnRequestJoin?.Invoke(channel); };
|
||||
c.OnRequestLeave = channel => { OnRequestLeave?.Invoke(channel); };
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ChannelSelectionOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
bg = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
triangles = new Triangles
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
TriangleScale = 5,
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = 85, Right = WIDTH_PADDING },
|
||||
Children = new[]
|
||||
{
|
||||
new ScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
sectionsFlow = new SearchContainer<ChannelSection>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
LayoutDuration = 200,
|
||||
LayoutEasing = EasingTypes.OutQuint,
|
||||
Spacing = new Vector2(0f, 20f),
|
||||
Padding = new MarginPadding { Vertical = 20, Left = WIDTH_PADDING },
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
headerBg = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Padding = new MarginPadding { Top = 10f, Bottom = 10f, Left = WIDTH_PADDING, Right = WIDTH_PADDING },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = @"Chat Channels",
|
||||
TextSize = 20,
|
||||
Shadow = false,
|
||||
},
|
||||
search = new HeaderSearchTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
PlaceholderText = @"Search",
|
||||
Exit = Hide,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
search.Current.ValueChanged += newValue => sectionsFlow.SearchTerm = newValue;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
bg.Colour = colours.Gray3;
|
||||
triangles.ColourDark = colours.Gray3;
|
||||
triangles.ColourLight = OsuColour.FromHex(@"353535");
|
||||
|
||||
headerBg.Colour = colours.Gray2.Opacity(0.75f);
|
||||
}
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
InputManager.ChangeFocus(search);
|
||||
base.OnFocus(state);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
if (Alpha == 0) MoveToY(DrawHeight);
|
||||
|
||||
FadeIn(transition_duration, EasingTypes.OutQuint);
|
||||
MoveToY(0, transition_duration, EasingTypes.OutQuint);
|
||||
|
||||
search.HoldFocus = true;
|
||||
base.PopIn();
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
FadeOut(transition_duration, EasingTypes.InSine);
|
||||
MoveToY(DrawHeight, transition_duration, EasingTypes.InSine);
|
||||
|
||||
search.HoldFocus = false;
|
||||
base.PopOut();
|
||||
}
|
||||
|
||||
private class HeaderSearchTextBox : SearchTextBox
|
||||
{
|
||||
protected override Color4 BackgroundFocused => Color4.Black.Opacity(0.2f);
|
||||
protected override Color4 BackgroundUnfocused => Color4.Black.Opacity(0.2f);
|
||||
}
|
||||
}
|
||||
}
|
@ -207,11 +207,15 @@ namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
public override bool Active
|
||||
{
|
||||
get { return base.Active; }
|
||||
get { return false; }
|
||||
// ReSharper disable once ValueParameterNotUsed
|
||||
set
|
||||
{
|
||||
activeBindable.Value = value;
|
||||
base.Active = value;
|
||||
// we basically never want this tab to become active.
|
||||
// this allows us to become a "toggle" tab.
|
||||
// is a bit hacky, to say the least.
|
||||
activeBindable.Value = !activeBindable.Value;
|
||||
base.Active = false;
|
||||
}
|
||||
}
|
||||
|
||||
@ -220,6 +224,9 @@ namespace osu.Game.Overlays.Chat
|
||||
public ChannelSelectorTabItem(Channel value, Bindable<bool> active) : base(value)
|
||||
{
|
||||
activeBindable = active;
|
||||
activeBindable.ValueChanged += v => selectorUpdateState();
|
||||
|
||||
|
||||
Depth = float.MaxValue;
|
||||
Width = 45;
|
||||
|
||||
@ -235,6 +242,26 @@ namespace osu.Game.Overlays.Chat
|
||||
backgroundInactive = colour.Gray2;
|
||||
backgroundActive = colour.Gray3;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selectorUpdateState();
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
selectorUpdateState();
|
||||
}
|
||||
|
||||
private void selectorUpdateState()
|
||||
{
|
||||
if (activeBindable.Value)
|
||||
fadeActive();
|
||||
else
|
||||
fadeInactive();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,6 +29,7 @@ namespace osu.Game.Overlays
|
||||
public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent
|
||||
{
|
||||
private const float textbox_height = 60;
|
||||
private const float channel_selection_min_height = 0.3f;
|
||||
|
||||
private ScheduledDelegate messageRequest;
|
||||
|
||||
@ -48,16 +49,21 @@ namespace osu.Game.Overlays
|
||||
|
||||
private readonly ChatTabControl channelTabs;
|
||||
|
||||
private readonly Container chatContainer;
|
||||
private readonly Box chatBackground;
|
||||
private readonly Box tabBackground;
|
||||
|
||||
private Bindable<double> chatHeight;
|
||||
|
||||
private readonly Container channelSelectionContainer;
|
||||
private readonly ChannelSelectionOverlay channelSelection;
|
||||
|
||||
protected override bool InternalContains(Vector2 screenSpacePos) => chatContainer.Contains(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.Contains(screenSpacePos);
|
||||
|
||||
public ChatOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativePositionAxes = Axes.Both;
|
||||
Size = new Vector2(1, DEFAULT_HEIGHT);
|
||||
Anchor = Anchor.BottomLeft;
|
||||
Origin = Anchor.BottomLeft;
|
||||
|
||||
@ -65,74 +71,120 @@ namespace osu.Game.Overlays
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
channelSelectionContainer = new Container
|
||||
{
|
||||
Name = @"chat area",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
|
||||
Children = new Drawable[]
|
||||
Height = 1f - DEFAULT_HEIGHT,
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
chatBackground = new Box
|
||||
channelSelection = new ChannelSelectionOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
currentChannelContainer = new Container
|
||||
},
|
||||
},
|
||||
chatContainer = new Container
|
||||
{
|
||||
Name = @"chat container",
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = DEFAULT_HEIGHT,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = @"chat area",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding
|
||||
Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Bottom = textbox_height + padding
|
||||
},
|
||||
chatBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
currentChannelContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Bottom = textbox_height + padding
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = textbox_height,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = padding * 2,
|
||||
Bottom = padding * 2,
|
||||
Left = ChatLine.LEFT_PADDING + padding * 2,
|
||||
Right = padding * 2,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
inputTextBox = new FocusedTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 1,
|
||||
PlaceholderText = "type your message",
|
||||
Exit = () => State = Visibility.Hidden,
|
||||
OnCommit = postMessage,
|
||||
ReleaseFocusOnCommit = false,
|
||||
HoldFocus = true,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Name = @"tabs area",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = textbox_height,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = padding * 2,
|
||||
Bottom = padding * 2,
|
||||
Left = ChatLine.LEFT_PADDING + padding * 2,
|
||||
Right = padding * 2,
|
||||
},
|
||||
Height = TAB_AREA_HEIGHT,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
inputTextBox = new FocusedTextBox
|
||||
tabBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 1,
|
||||
PlaceholderText = "type your message",
|
||||
Exit = () => State = Visibility.Hidden,
|
||||
OnCommit = postMessage,
|
||||
HoldFocus = true,
|
||||
}
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
channelTabs = new ChatTabControl
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = @"tabs area",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = TAB_AREA_HEIGHT,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
tabBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
channelTabs = new ChatTabControl
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
channelTabs.Current.ValueChanged += newChannel => CurrentChannel = newChannel;
|
||||
channelTabs.ChannelSelectorActive.ValueChanged += value => channelSelection.State = value ? Visibility.Visible : Visibility.Hidden;
|
||||
channelSelection.StateChanged += (overlay, state) =>
|
||||
{
|
||||
channelTabs.ChannelSelectorActive.Value = state == Visibility.Visible;
|
||||
|
||||
if (state == Visibility.Visible)
|
||||
{
|
||||
inputTextBox.HoldFocus = false;
|
||||
if (1f - chatHeight.Value < channel_selection_min_height)
|
||||
{
|
||||
chatContainer.ResizeHeightTo(1f - channel_selection_min_height, 800, EasingTypes.OutQuint);
|
||||
channelSelectionContainer.ResizeHeightTo(channel_selection_min_height, 800, EasingTypes.OutQuint);
|
||||
channelSelection.Show();
|
||||
chatHeight.Value = 1f - channel_selection_min_height;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
inputTextBox.HoldFocus = true;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private double startDragChatHeight;
|
||||
@ -205,8 +257,9 @@ namespace osu.Game.Overlays
|
||||
chatHeight = config.GetBindable<double>(OsuSetting.ChatDisplayHeight);
|
||||
chatHeight.ValueChanged += h =>
|
||||
{
|
||||
Height = (float)h;
|
||||
tabBackground.FadeTo(Height == 1 ? 1 : 0.8f, 200);
|
||||
chatContainer.Height = (float)h;
|
||||
channelSelectionContainer.Height = 1f - (float)h;
|
||||
tabBackground.FadeTo(h == 1 ? 1 : 0.8f, 200);
|
||||
};
|
||||
chatHeight.TriggerChange();
|
||||
|
||||
@ -243,6 +296,16 @@ namespace osu.Game.Overlays
|
||||
addChannel(channels.Find(c => c.Name == @"#lazer"));
|
||||
addChannel(channels.Find(c => c.Name == @"#osu"));
|
||||
addChannel(channels.Find(c => c.Name == @"#lobby"));
|
||||
|
||||
channelSelection.OnRequestJoin = addChannel;
|
||||
channelSelection.Sections = new[]
|
||||
{
|
||||
new ChannelSection
|
||||
{
|
||||
Header = "All Channels",
|
||||
Channels = channels,
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
messageRequest = Scheduler.AddDelayed(fetchNewMessages, 1000, true);
|
||||
@ -262,9 +325,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
set
|
||||
{
|
||||
if (currentChannel == value) return;
|
||||
|
||||
if (channelTabs.ChannelSelectorActive) return;
|
||||
if (currentChannel == value || value == null) return;
|
||||
|
||||
currentChannel = value;
|
||||
|
||||
@ -316,6 +377,8 @@ namespace osu.Game.Overlays
|
||||
|
||||
if (CurrentChannel == null)
|
||||
CurrentChannel = channel;
|
||||
|
||||
channel.Joined.Value = true;
|
||||
}
|
||||
|
||||
private void fetchInitialMessages(Channel channel)
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Music
|
||||
private Color4 artistColour;
|
||||
|
||||
private TextAwesome handle;
|
||||
private Paragraph text;
|
||||
private TextFlowContainer text;
|
||||
private IEnumerable<SpriteText> titleSprites;
|
||||
private UnicodeBindableString titleBind;
|
||||
private UnicodeBindableString artistBind;
|
||||
@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Music
|
||||
Margin = new MarginPadding { Left = 5 },
|
||||
Padding = new MarginPadding { Top = 2 },
|
||||
},
|
||||
text = new Paragraph
|
||||
text = new TextFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
|
@ -14,14 +14,31 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
protected override string Header => "Mouse";
|
||||
|
||||
private readonly BindableBool rawInputToggle = new BindableBool();
|
||||
private Bindable<string> activeInputHandlers;
|
||||
private SensitivitySetting sensitivity;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
|
||||
{
|
||||
activeInputHandlers = config.GetBindable<string>(FrameworkSetting.ActiveInputHandlers);
|
||||
rawInputToggle.Value = activeInputHandlers.Value.Contains("Raw");
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Raw Input",
|
||||
Bindable = rawInputToggle
|
||||
},
|
||||
sensitivity = new SensitivitySetting
|
||||
{
|
||||
LabelText = "Cursor Sensitivity",
|
||||
Bindable = config.GetBindable<double>(FrameworkSetting.CursorSensitivity)
|
||||
},
|
||||
new SettingsEnumDropdown<ConfineMouseMode>
|
||||
{
|
||||
LabelText = "Confine mouse cursor",
|
||||
LabelText = "Confine mouse cursor to window",
|
||||
Bindable = config.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode),
|
||||
},
|
||||
new SettingsCheckbox
|
||||
@ -35,11 +52,82 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
|
||||
},
|
||||
};
|
||||
|
||||
rawInputToggle.ValueChanged += enabled =>
|
||||
{
|
||||
// this is temporary until we support per-handler settings.
|
||||
const string raw_mouse_handler = @"OpenTKRawMouseHandler";
|
||||
const string standard_mouse_handler = @"OpenTKMouseHandler";
|
||||
|
||||
activeInputHandlers.Value = enabled ?
|
||||
activeInputHandlers.Value.Replace(standard_mouse_handler, raw_mouse_handler) :
|
||||
activeInputHandlers.Value.Replace(raw_mouse_handler, standard_mouse_handler);
|
||||
|
||||
sensitivity.Bindable.Disabled = !enabled;
|
||||
};
|
||||
|
||||
rawInputToggle.TriggerChange();
|
||||
}
|
||||
|
||||
private class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
|
||||
{
|
||||
public override Bindable<double> Bindable
|
||||
{
|
||||
get { return ((SensitivitySlider)Control).Sensitivity; }
|
||||
|
||||
set
|
||||
{
|
||||
BindableDouble doubleValue = (BindableDouble)value;
|
||||
|
||||
// create a second layer of bindable so we can only handle state changes when not being dragged.
|
||||
((SensitivitySlider)Control).Sensitivity = doubleValue;
|
||||
|
||||
// this bindable will still act as the "interactive" bindable displayed during a drag.
|
||||
base.Bindable = new BindableDouble(doubleValue.Value)
|
||||
{
|
||||
MinValue = doubleValue.MinValue,
|
||||
MaxValue = doubleValue.MaxValue
|
||||
};
|
||||
|
||||
// one-way binding to update the sliderbar with changes from external actions.
|
||||
doubleValue.DisabledChanged += disabled => base.Bindable.Disabled = disabled;
|
||||
doubleValue.ValueChanged += newValue => base.Bindable.Value = newValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class SensitivitySlider : OsuSliderBar<double>
|
||||
{
|
||||
public override string TooltipText => Current.Value.ToString(@"0.##x");
|
||||
public Bindable<double> Sensitivity;
|
||||
|
||||
public SensitivitySlider()
|
||||
{
|
||||
KeyboardStep = 0.01f;
|
||||
|
||||
Current.ValueChanged += newValue =>
|
||||
{
|
||||
if (!isDragging && Sensitivity != null)
|
||||
Sensitivity.Value = newValue;
|
||||
};
|
||||
}
|
||||
|
||||
private bool isDragging;
|
||||
|
||||
protected override bool OnDragStart(InputState state)
|
||||
{
|
||||
isDragging = true;
|
||||
return base.OnDragStart(state);
|
||||
}
|
||||
|
||||
protected override bool OnDragEnd(InputState state)
|
||||
{
|
||||
isDragging = false;
|
||||
Current.TriggerChange();
|
||||
|
||||
return base.OnDragEnd(state);
|
||||
}
|
||||
|
||||
public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : Current.Value.ToString(@"0.##x");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Settings
|
||||
// hold a reference to the provided bindable so we don't have to in every settings section.
|
||||
private Bindable<T> bindable;
|
||||
|
||||
public Bindable<T> Bindable
|
||||
public virtual Bindable<T> Bindable
|
||||
{
|
||||
get
|
||||
{
|
||||
|
@ -7,21 +7,24 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public abstract class HUDOverlay : Container
|
||||
public class HUDOverlay : Container
|
||||
{
|
||||
private const int duration = 100;
|
||||
|
||||
private readonly Container content;
|
||||
|
||||
public readonly KeyCounterCollection KeyCounter;
|
||||
public readonly RollingCounter<int> ComboCounter;
|
||||
public readonly ScoreCounter ScoreCounter;
|
||||
@ -35,16 +38,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private static bool hasShownNotificationOnce;
|
||||
|
||||
protected abstract KeyCounterCollection CreateKeyCounter();
|
||||
protected abstract RollingCounter<int> CreateComboCounter();
|
||||
protected abstract RollingCounter<double> CreateAccuracyCounter();
|
||||
protected abstract ScoreCounter CreateScoreCounter();
|
||||
protected abstract HealthDisplay CreateHealthDisplay();
|
||||
protected abstract SongProgress CreateProgress();
|
||||
protected abstract ModDisplay CreateModsContainer();
|
||||
//protected abstract ReplaySettingsOverlay CreateReplaySettingsOverlay();
|
||||
|
||||
protected HUDOverlay()
|
||||
public HUDOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
@ -67,7 +61,7 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuConfigManager config, NotificationManager notificationManager)
|
||||
private void load(OsuConfigManager config, NotificationManager notificationManager, OsuColour colours)
|
||||
{
|
||||
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
|
||||
showHud.ValueChanged += hudVisibility => content.FadeTo(hudVisibility ? 1 : 0, duration);
|
||||
@ -82,14 +76,18 @@ namespace osu.Game.Screens.Play
|
||||
Text = @"The score overlay is currently disabled. You can toggle this by pressing Shift+Tab."
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void BindProcessor(ScoreProcessor processor)
|
||||
{
|
||||
ScoreCounter?.Current.BindTo(processor.TotalScore);
|
||||
AccuracyCounter?.Current.BindTo(processor.Accuracy);
|
||||
ComboCounter?.Current.BindTo(processor.Combo);
|
||||
HealthDisplay?.Current.BindTo(processor.Health);
|
||||
// todo: the stuff below should probably not be in this base implementation, but in each individual class.
|
||||
ComboCounter.AccentColour = colours.BlueLighter;
|
||||
AccuracyCounter.AccentColour = colours.BlueLighter;
|
||||
ScoreCounter.AccentColour = colours.BlueLighter;
|
||||
|
||||
var shd = HealthDisplay as StandardHealthDisplay;
|
||||
if (shd != null)
|
||||
{
|
||||
shd.AccentColour = colours.BlueLighter;
|
||||
shd.GlowColour = colours.BlueDarker;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void BindHitRenderer(HitRenderer hitRenderer)
|
||||
@ -122,5 +120,82 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
|
||||
protected virtual RollingCounter<double> CreateAccuracyCounter() => new PercentageCounter
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopRight,
|
||||
Position = new Vector2(0, 35),
|
||||
TextSize = 20,
|
||||
Margin = new MarginPadding { Right = 140 },
|
||||
};
|
||||
|
||||
protected virtual RollingCounter<int> CreateComboCounter() => new SimpleComboCounter
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(0, 35),
|
||||
Margin = new MarginPadding { Left = 140 },
|
||||
TextSize = 20,
|
||||
};
|
||||
|
||||
protected virtual HealthDisplay CreateHealthDisplay() => new StandardHealthDisplay
|
||||
{
|
||||
Size = new Vector2(1, 5),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Margin = new MarginPadding { Top = 20 }
|
||||
};
|
||||
|
||||
protected virtual KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection
|
||||
{
|
||||
IsCounting = true,
|
||||
FadeTime = 50,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Margin = new MarginPadding(10),
|
||||
Y = -TwoLayerButton.SIZE_RETRACTED.Y,
|
||||
};
|
||||
|
||||
protected virtual ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
TextSize = 40,
|
||||
Position = new Vector2(0, 30),
|
||||
};
|
||||
|
||||
protected virtual SongProgress CreateProgress() => new SongProgress
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
};
|
||||
|
||||
protected virtual ModDisplay CreateModsContainer() => new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Top = 20, Right = 10 },
|
||||
};
|
||||
|
||||
//protected virtual ReplaySettingsOverlay CreateReplaySettingsOverlay() => new ReplaySettingsOverlay
|
||||
//{
|
||||
// Anchor = Anchor.TopRight,
|
||||
// Origin = Anchor.TopRight,
|
||||
// Margin = new MarginPadding { Top = 100, Right = 10 },
|
||||
//};
|
||||
|
||||
public virtual void BindProcessor(ScoreProcessor processor)
|
||||
{
|
||||
ScoreCounter?.Current.BindTo(processor.TotalScore);
|
||||
AccuracyCounter?.Current.BindTo(processor.Accuracy);
|
||||
ComboCounter?.Current.BindTo(processor.Combo);
|
||||
HealthDisplay?.Current.BindTo(processor.Health);
|
||||
|
||||
var shd = HealthDisplay as StandardHealthDisplay;
|
||||
if (shd != null)
|
||||
processor.NewJudgement += shd.Flash;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -170,7 +170,7 @@ namespace osu.Game.Screens.Play
|
||||
HitRenderer,
|
||||
}
|
||||
},
|
||||
hudOverlay = new StandardHUDOverlay
|
||||
hudOverlay = new HUDOverlay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
|
@ -1,105 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class StandardHUDOverlay : HUDOverlay
|
||||
{
|
||||
protected override RollingCounter<double> CreateAccuracyCounter() => new PercentageCounter
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopRight,
|
||||
Position = new Vector2(0, 35),
|
||||
TextSize = 20,
|
||||
Margin = new MarginPadding { Right = 140 },
|
||||
};
|
||||
|
||||
protected override RollingCounter<int> CreateComboCounter() => new SimpleComboCounter
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(0, 35),
|
||||
Margin = new MarginPadding { Left = 140 },
|
||||
TextSize = 20,
|
||||
};
|
||||
|
||||
protected override HealthDisplay CreateHealthDisplay() => new StandardHealthDisplay
|
||||
{
|
||||
Size = new Vector2(1, 5),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Margin = new MarginPadding { Top = 20 }
|
||||
};
|
||||
|
||||
protected override KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection
|
||||
{
|
||||
IsCounting = true,
|
||||
FadeTime = 50,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Margin = new MarginPadding(10),
|
||||
Y = -TwoLayerButton.SIZE_RETRACTED.Y,
|
||||
};
|
||||
|
||||
protected override ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
TextSize = 40,
|
||||
Position = new Vector2(0, 30),
|
||||
};
|
||||
|
||||
protected override SongProgress CreateProgress() => new SongProgress
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
};
|
||||
|
||||
protected override ModDisplay CreateModsContainer() => new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Top = 20, Right = 10 },
|
||||
};
|
||||
|
||||
//protected override ReplaySettingsOverlay CreateReplaySettingsOverlay() => new ReplaySettingsOverlay
|
||||
//{
|
||||
// Anchor = Anchor.TopRight,
|
||||
// Origin = Anchor.TopRight,
|
||||
// Margin = new MarginPadding { Top = 100, Right = 10 },
|
||||
//};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
ComboCounter.AccentColour = colours.BlueLighter;
|
||||
AccuracyCounter.AccentColour = colours.BlueLighter;
|
||||
ScoreCounter.AccentColour = colours.BlueLighter;
|
||||
|
||||
var shd = HealthDisplay as StandardHealthDisplay;
|
||||
if (shd != null)
|
||||
{
|
||||
shd.AccentColour = colours.BlueLighter;
|
||||
shd.GlowColour = colours.BlueDarker;
|
||||
}
|
||||
}
|
||||
|
||||
public override void BindProcessor(ScoreProcessor processor)
|
||||
{
|
||||
base.BindProcessor(processor);
|
||||
|
||||
var shd = HealthDisplay as StandardHealthDisplay;
|
||||
if (shd != null)
|
||||
processor.NewJudgement += shd.Flash;
|
||||
}
|
||||
}
|
||||
}
|
@ -253,7 +253,6 @@
|
||||
<Compile Include="Screens\Play\SongProgressInfo.cs" />
|
||||
<Compile Include="Screens\Play\HUD\ModDisplay.cs" />
|
||||
<Compile Include="Screens\Play\SquareGraph.cs" />
|
||||
<Compile Include="Screens\Play\StandardHUDOverlay.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultsPage.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultsPageRanking.cs" />
|
||||
<Compile Include="Screens\Ranking\ResultsPageScore.cs" />
|
||||
@ -443,6 +442,9 @@
|
||||
<Compile Include="Overlays\Music\PlaylistOverlay.cs" />
|
||||
<Compile Include="Rulesets\Replays\IAutoGenerator.cs" />
|
||||
<Compile Include="Rulesets\Replays\AutoGenerator.cs" />
|
||||
<Compile Include="Overlays\Chat\ChannelSelectionOverlay.cs" />
|
||||
<Compile Include="Overlays\Chat\ChannelListItem.cs" />
|
||||
<Compile Include="Overlays\Chat\ChannelSection.cs" />
|
||||
<Compile Include="Screens\Multiplayer\DrawableRoom.cs" />
|
||||
<Compile Include="Online\Multiplayer\Room.cs" />
|
||||
<Compile Include="Online\Multiplayer\RoomStatus.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user