mirror of
https://github.com/ppy/osu.git
synced 2025-01-13 09:23:06 +08:00
fix BeatmapInfoWedge not counting Circles/Sliders correctly
This commit is contained in:
parent
a7f5eb0a3d
commit
c6eaaf658e
@ -5,7 +5,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.OsuDifficulty;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@ -18,6 +17,7 @@ using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Rulesets.Osu.Edit;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects.Legacy.Osu;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu
|
||||
{
|
||||
@ -37,14 +37,14 @@ namespace osu.Game.Rulesets.Osu
|
||||
{
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Circle count",
|
||||
Content = beatmap.Beatmap.HitObjects.Count(h => h is HitCircle).ToString(),
|
||||
Name = @"Circle Count",
|
||||
Content = beatmap.Beatmap.HitObjects.Count(h => h is ConvertHit).ToString(),
|
||||
Icon = FontAwesome.fa_dot_circle_o
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Slider count",
|
||||
Content = beatmap.Beatmap.HitObjects.Count(h => h is Slider).ToString(),
|
||||
Name = @"Slider Count",
|
||||
Content = beatmap.Beatmap.HitObjects.Count(h => h is ConvertSlider).ToString(),
|
||||
Icon = FontAwesome.fa_circle_o
|
||||
}
|
||||
};
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Beatmaps.ControlPoints;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects.Legacy
|
||||
{
|
||||
internal abstract class ConvertSlider : HitObject, IHasCurve
|
||||
public abstract class ConvertSlider : HitObject, IHasCurve
|
||||
{
|
||||
/// <summary>
|
||||
/// Scoring distance with a speed-adjusted beat length of 1 second.
|
||||
|
@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
|
||||
/// <summary>
|
||||
/// Legacy osu! Hit-type, used for parsing Beatmaps.
|
||||
/// </summary>
|
||||
internal sealed class ConvertHit : HitObject, IHasPosition, IHasCombo
|
||||
public sealed class ConvertHit : HitObject, IHasPosition, IHasCombo
|
||||
{
|
||||
public Vector2 Position { get; set; }
|
||||
|
||||
|
@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
|
||||
/// <summary>
|
||||
/// Legacy osu! Slider-type, used for parsing Beatmaps.
|
||||
/// </summary>
|
||||
internal sealed class ConvertSlider : Legacy.ConvertSlider, IHasPosition, IHasCombo
|
||||
public sealed class ConvertSlider : Legacy.ConvertSlider, IHasPosition, IHasCombo
|
||||
{
|
||||
public Vector2 Position { get; set; }
|
||||
|
||||
|
@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
|
||||
/// <summary>
|
||||
/// Legacy osu! Spinner-type, used for parsing Beatmaps.
|
||||
/// </summary>
|
||||
internal sealed class ConvertSpinner : HitObject, IHasEndTime, IHasPosition
|
||||
public sealed class ConvertSpinner : HitObject, IHasEndTime, IHasPosition
|
||||
{
|
||||
public double EndTime { get; set; }
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user