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Always return true while dragging
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@ -212,7 +212,6 @@ namespace osu.Game.Overlays
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Trace.Assert(state.Mouse.PositionMouseDown != null);
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chatHeight.Value = startDragChatHeight - (state.Mouse.Position.Y - state.Mouse.PositionMouseDown.Value.Y) / Parent.DrawSize.Y;
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return base.OnDrag(state);
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}
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return true;
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