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Fix current beatmap track is started again when entering songselect and changing to another difficulty from the same beatmap set.
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@ -229,6 +229,8 @@ namespace osu.Game.Screens.Select
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changeBackground(Beatmap);
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selectionChangeNoBounce = Beatmap.BeatmapInfo;
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Content.FadeInFromZero(250);
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beatmapInfoWedge.State = Visibility.Visible;
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