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mirror of https://github.com/ppy/osu.git synced 2025-01-13 16:32:54 +08:00

Always load high resolution for now

Also rename GetBackground to CreateBackground, since it's returning a new instance.
This commit is contained in:
Dean Herbert 2017-07-13 10:30:09 +09:00
parent 2c1f3de47a
commit 3f2f42d13c
3 changed files with 20 additions and 20 deletions

View File

@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Direct
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
GetBackground(textures, false),
CreateBackground(),
new Box
{
RelativeSizeAxes = Axes.Both,

View File

@ -12,7 +12,6 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Database;
using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
@ -48,7 +47,7 @@ namespace osu.Game.Overlays.Direct
}
[BackgroundDependencyLoader]
private void load(LocalisationEngine localisation, TextureStore textures)
private void load(LocalisationEngine localisation)
{
Children = new[]
{
@ -57,7 +56,7 @@ namespace osu.Game.Overlays.Direct
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
GetBackground(textures, true),
CreateBackground(),
new Box
{
RelativeSizeAxes = Axes.Both,

View File

@ -34,23 +34,25 @@ namespace osu.Game.Overlays.Direct
return icons;
}
protected Drawable GetBackground(TextureStore textures, bool doubleSize)
protected Drawable CreateBackground() => new DelayedLoadWrapper(new BeatmapSetBackgroundSprite(SetInfo)
{
return new DelayedLoadWrapper(new BeatmapSetBackgroundSprite(SetInfo, doubleSize)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
}) { RelativeSizeAxes = Axes.Both, TimeBeforeLoad = 300 };
}
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
})
{
RelativeSizeAxes = Axes.Both,
TimeBeforeLoad = 300
};
public class Statistic : FillFlowContainer
{
private readonly SpriteText text;
private int value;
public int Value
{
get { return value; }
@ -91,19 +93,18 @@ namespace osu.Game.Overlays.Direct
private class BeatmapSetBackgroundSprite : Sprite
{
private readonly BeatmapSetInfo set;
private readonly bool doubleSize;
public BeatmapSetBackgroundSprite(BeatmapSetInfo set, bool doubleSize)
public BeatmapSetBackgroundSprite(BeatmapSetInfo set)
{
this.set = set;
this.doubleSize = doubleSize;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
if (set.OnlineInfo?.Covers?.Card != null)
Texture = textures.Get(doubleSize ? set.OnlineInfo.Covers.Card2X : set.OnlineInfo.Covers.Card);
string resource = set.OnlineInfo.Covers.Card;
if (resource != null)
Texture = textures.Get(resource);
}
}
}