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https://github.com/ppy/osu.git
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Merge pull request #659 from peppy/general-fixes
Update UI controls to understand DisabledChanged
This commit is contained in:
commit
612c1b99de
@ -1 +1 @@
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Subproject commit e24091cf7f5bf25602306c11146326079f2a98b0
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Subproject commit dc31d5bf4f10dd2a65a36a5461a0f422f41529d0
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@ -3,14 +3,13 @@
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using System;
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using osu.Framework.Graphics.Primitives;
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using osu.Game.Rulesets.Taiko.UI;
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namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
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{
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public class ElongatedCirclePiece : CirclePiece
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{
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/// <summary>
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/// As we are being used to define the absolute size of hits, we need to be given a relative reference of our containing <see cref="TaikoPlayfield"/>.
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/// As we are being used to define the absolute size of hits, we need to be given a relative reference of our containing playfield container.
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/// </summary>
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public Func<float> PlayfieldLengthReference;
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@ -38,4 +37,4 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
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Width = (PlayfieldLengthReference?.Invoke() ?? 0) * Length + DrawHeight;
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}
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}
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}
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}
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@ -25,8 +25,6 @@ namespace osu.Game.Graphics.UserInterface
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{
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bindable = value;
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Current.BindTo(bindable);
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if (value?.Disabled ?? true)
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Alpha = 0.3f;
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}
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}
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@ -84,6 +82,11 @@ namespace osu.Game.Graphics.UserInterface
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else
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sampleUnchecked?.Play();
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};
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Current.DisabledChanged += disabled =>
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{
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Alpha = disabled ? 0.3f : 1;
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};
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}
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protected override bool OnHover(InputState state)
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@ -74,6 +74,11 @@ namespace osu.Game.Graphics.UserInterface
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Expanded = true,
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}
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};
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Current.DisabledChanged += disabled =>
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{
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Alpha = disabled ? 0.3f : 1;
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};
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}
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[BackgroundDependencyLoader]
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@ -33,6 +33,11 @@ namespace osu.Game.Graphics.UserInterface
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Height = 40;
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TextContainer.Height = 0.5f;
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CornerRadius = 5;
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Current.DisabledChanged += disabled =>
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{
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Alpha = disabled ? 0.3f : 1;
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};
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}
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[BackgroundDependencyLoader]
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@ -203,13 +203,7 @@ namespace osu.Game
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{
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Depth = -3,
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OnHome = delegate { intro?.ChildScreen?.MakeCurrent(); },
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OnRulesetChange = r => Ruleset.Value = r,
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}, t =>
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{
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Ruleset.ValueChanged += delegate { Toolbar.SetRuleset(Ruleset.Value); };
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Ruleset.TriggerChange();
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overlayContent.Add(Toolbar);
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});
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}, overlayContent.Add);
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options.StateChanged += delegate
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{
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@ -147,8 +147,16 @@ namespace osu.Game
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{
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Children = new Drawable[]
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{
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Cursor = new MenuCursor { Depth = float.MinValue },
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new TooltipContainer(Cursor) { Depth = float.MinValue }
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Depth = float.MinValue,
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Children = new Drawable[]
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{
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Cursor = new MenuCursor(),
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new TooltipContainer(Cursor) { Depth = -1 },
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}
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},
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}
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});
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}
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@ -34,8 +34,6 @@ namespace osu.Game.Overlays.Options
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{
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bindable = value;
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dropdown.Current.BindTo(bindable);
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if (value?.Disabled ?? true)
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Alpha = 0.3f;
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}
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}
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@ -75,6 +73,11 @@ namespace osu.Game.Overlays.Options
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Items = Items,
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}
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};
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dropdown.Current.DisabledChanged += disabled =>
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{
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Alpha = disabled ? 0.3f : 1;
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};
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}
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}
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}
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@ -35,8 +35,6 @@ namespace osu.Game.Overlays.Options
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{
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bindable = value;
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slider.Current.BindTo(bindable);
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if (value?.Disabled ?? true)
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Alpha = 0.3f;
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}
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}
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@ -16,9 +16,7 @@ namespace osu.Game.Overlays.Options
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{
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bindable = value;
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Current.BindTo(bindable);
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if (value?.Disabled ?? true)
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Alpha = 0.3f;
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}
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}
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}
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}
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}
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@ -8,7 +8,6 @@ using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using OpenTK;
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@ -20,9 +19,7 @@ namespace osu.Game.Overlays.Toolbar
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public const float TOOLTIP_HEIGHT = 30;
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public Action OnHome;
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public Action<RulesetInfo> OnRulesetChange;
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private readonly ToolbarModeSelector modeSelector;
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private readonly ToolbarUserArea userArea;
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protected override bool HideOnEscape => false;
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@ -53,13 +50,7 @@ namespace osu.Game.Overlays.Toolbar
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{
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Action = () => OnHome?.Invoke()
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},
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modeSelector = new ToolbarModeSelector
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{
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OnRulesetChange = mode =>
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{
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OnRulesetChange?.Invoke(mode);
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}
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}
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new ToolbarModeSelector()
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}
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},
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new FillFlowContainer
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@ -130,8 +121,6 @@ namespace osu.Game.Overlays.Toolbar
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}
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}
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public void SetRuleset(RulesetInfo ruleset) => modeSelector.SetRuleset(ruleset);
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protected override void PopIn()
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{
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MoveToY(0, transition_time, EasingTypes.OutQuint);
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|
@ -1,7 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Caching;
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@ -12,6 +11,7 @@ using osu.Framework.Graphics.Sprites;
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using osu.Game.Database;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Configuration;
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namespace osu.Game.Overlays.Toolbar
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{
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@ -23,7 +23,7 @@ namespace osu.Game.Overlays.Toolbar
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private readonly Drawable modeButtonLine;
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private ToolbarModeButton activeButton;
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public Action<RulesetInfo> OnRulesetChange;
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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public ToolbarModeSelector()
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{
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@ -66,30 +66,36 @@ namespace osu.Game.Overlays.Toolbar
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}
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[BackgroundDependencyLoader]
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private void load(RulesetDatabase rulesets)
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private void load(RulesetDatabase rulesets, OsuGame game)
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{
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foreach (var ruleset in rulesets.AllRulesets)
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foreach (var r in rulesets.AllRulesets)
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{
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modeButtons.Add(new ToolbarModeButton
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{
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Ruleset = ruleset,
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Ruleset = r,
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Action = delegate
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{
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SetRuleset(ruleset);
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OnRulesetChange?.Invoke(ruleset);
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ruleset.Value = r;
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}
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});
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}
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ruleset.ValueChanged += rulesetChanged;
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ruleset.DisabledChanged += disabledChanged;
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ruleset.BindTo(game.Ruleset);
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}
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public override bool HandleInput => !ruleset.Disabled;
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private void disabledChanged(bool isDisabled) => FadeColour(isDisabled ? Color4.Gray : Color4.White, 300);
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protected override void Update()
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{
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base.Update();
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Size = new Vector2(modeButtons.DrawSize.X, 1);
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}
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public void SetRuleset(RulesetInfo ruleset)
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private void rulesetChanged(RulesetInfo ruleset)
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{
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foreach (ToolbarModeButton m in modeButtons.Children.Cast<ToolbarModeButton>())
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{
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|
@ -1,22 +1,15 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Judgements
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{
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/// <summary>
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/// Inidicates that the judgement this is attached to is a partial judgement and the scoring value may change.
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/// <para>
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/// This judgement will be continually processed by <see cref="DrawableHitObject{TObject, TJudgement}.CheckJudgement(bool)"/>
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/// unless the result is a miss and will trigger a full re-process of the <see cref="ScoreProcessor"/> when changed.
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/// </para>
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/// </summary>
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public interface IPartialJudgement
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{
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/// <summary>
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/// Indicates that this partial judgement has changed and requires a full re-process of the <see cref="ScoreProcessor"/>.
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/// Indicates that this partial judgement has changed and requires reprocessing.
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/// <para>
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/// This is set to false once the judgement has been re-processed.
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/// </para>
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|
@ -5,6 +5,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Screens
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@ -25,8 +26,12 @@ namespace osu.Game.Screens
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internal virtual bool HasLocalCursorDisplayed => false;
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internal virtual bool AllowRulesetChange => true;
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private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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public WorkingBeatmap Beatmap
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{
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get
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@ -40,7 +45,7 @@ namespace osu.Game.Screens
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}
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(OsuGameBase game)
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private void load(OsuGameBase game, OsuGame osuGame)
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{
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if (game != null)
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{
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@ -52,11 +57,23 @@ namespace osu.Game.Screens
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}
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beatmap.ValueChanged += OnBeatmapChanged;
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if (osuGame != null)
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ruleset.BindTo(osuGame.Ruleset);
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}
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/// <summary>
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/// The global Beatmap was changed.
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/// </summary>
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protected virtual void OnBeatmapChanged(WorkingBeatmap beatmap)
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{
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}
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protected override void Update()
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{
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if (!IsCurrentScreen) return;
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ruleset.Disabled = !AllowRulesetChange;
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}
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protected override void OnEntering(Screen last)
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|
@ -39,6 +39,8 @@ namespace osu.Game.Screens.Play
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public bool IsPaused => !interpolatedSourceClock.IsRunning;
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internal override bool AllowRulesetChange => false;
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public bool HasFailed { get; private set; }
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public int RestartCount;
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|
@ -27,6 +27,8 @@ namespace osu.Game.Screens.Play
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private bool showOverlays = true;
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internal override bool ShowOverlays => showOverlays;
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internal override bool AllowRulesetChange => false;
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protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
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public PlayerLoader(Player player)
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|
@ -31,6 +31,8 @@ namespace osu.Game.Screens.Ranking
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private ResultModeTabControl modeChangeButtons;
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internal override bool AllowRulesetChange => false;
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private Container currentPage;
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private static readonly Vector2 background_blur = new Vector2(20);
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|
@ -7,12 +7,15 @@ using osu.Framework.Screens;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Graphics.UserInterface;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Game.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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namespace osu.Game.Screens
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{
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@ -24,8 +27,8 @@ namespace osu.Game.Screens
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protected virtual IEnumerable<Type> PossibleChildren => null;
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|
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private readonly Container textContainer;
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private readonly Box box;
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private readonly FillFlowContainer textContainer;
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private readonly Container boxContainer;
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|
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protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg2");
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@ -40,13 +43,13 @@ namespace osu.Game.Screens
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Content.Alpha = 0;
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textContainer.Position = new Vector2(DrawSize.X / 16, 0);
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box.ScaleTo(0.2f);
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box.RotateTo(-20);
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boxContainer.ScaleTo(0.2f);
|
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boxContainer.RotateTo(-20);
|
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|
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Content.Delay(300, true);
|
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|
||||
box.ScaleTo(1, transition_time, EasingTypes.OutElastic);
|
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box.RotateTo(0, transition_time / 2, EasingTypes.OutQuint);
|
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boxContainer.ScaleTo(1, transition_time, EasingTypes.OutElastic);
|
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boxContainer.RotateTo(0, transition_time / 2, EasingTypes.OutQuint);
|
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|
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textContainer.MoveTo(Vector2.Zero, transition_time, EasingTypes.OutExpo);
|
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Content.FadeIn(transition_time, EasingTypes.OutExpo);
|
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@ -82,36 +85,62 @@ namespace osu.Game.Screens
|
||||
|
||||
Children = new Drawable[]
|
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{
|
||||
box = new Box
|
||||
boxContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.3f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CornerRadius = 20,
|
||||
Masking = true,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = getColourFor(GetType()),
|
||||
Alpha = 1,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
},
|
||||
textContainer = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new Box
|
||||
{
|
||||
Text = GetType().Name,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 50,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
||||
Colour = getColourFor(GetType()),
|
||||
Alpha = 0.2f,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
},
|
||||
new OsuSpriteText
|
||||
textContainer = new FillFlowContainer
|
||||
{
|
||||
Text = GetType().Namespace,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Position = new Vector2(0, 30)
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new[]
|
||||
{
|
||||
new TextAwesome
|
||||
{
|
||||
Icon = FontAwesome.fa_universal_access,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
TextSize = 50,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = GetType().Name,
|
||||
Colour = getColourFor(GetType()).Lighten(0.8f),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
TextSize = 50,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "is not yet ready for use!",
|
||||
TextSize = 20,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "please check back a bit later.",
|
||||
TextSize = 14,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
@ -120,17 +149,15 @@ namespace osu.Game.Screens
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Alpha = 0,
|
||||
Action = delegate {
|
||||
Exit();
|
||||
}
|
||||
Action = Exit
|
||||
},
|
||||
childModeButtons = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.1f, 1)
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(TwoLayerButton.SIZE_RETRACTED.X, 1)
|
||||
}
|
||||
};
|
||||
|
||||
@ -138,14 +165,11 @@ namespace osu.Game.Screens
|
||||
{
|
||||
foreach (Type t in PossibleChildren)
|
||||
{
|
||||
childModeButtons.Add(new Button
|
||||
childModeButtons.Add(new ChildModeButton
|
||||
{
|
||||
Text = $@"{t.Name}",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Size = new Vector2(1, 40),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
BackgroundColour = getColourFor(t),
|
||||
HoverColour = getColourFor(t).Lighten(0.2f),
|
||||
Action = delegate
|
||||
{
|
||||
Push(Activator.CreateInstance(t) as Screen);
|
||||
@ -163,5 +187,21 @@ namespace osu.Game.Screens
|
||||
byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255);
|
||||
return new Color4(r, g, b, 255);
|
||||
}
|
||||
|
||||
public class ChildModeButton : TwoLayerButton
|
||||
{
|
||||
public ChildModeButton()
|
||||
{
|
||||
Icon = FontAwesome.fa_osu_right_o;
|
||||
Anchor = Anchor.BottomRight;
|
||||
Origin = Anchor.BottomRight;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
ActivationSound = audio.Sample.Get(@"Menu/menuhit");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user