mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 07:32:55 +08:00
Merge pull request #993 from Tom94/better-test-cases
Update test cases to new framework and fix old crashes
This commit is contained in:
commit
3570ec52a5
@ -1 +1 @@
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Subproject commit cd2b351de37f17b6d91d1fc062627208a09c3834
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Subproject commit af9ffbd8b945e526801c469dd55464363e502962
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@ -12,10 +12,8 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Beatmap details in song select";
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public override void Reset()
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public TestCaseBeatmapDetailArea()
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{
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base.Reset();
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Add(new BeatmapDetailArea
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{
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Anchor = Anchor.Centre,
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@ -13,12 +13,10 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => "BeatmapDetails tab of BeatmapDetailArea";
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private BeatmapDetails details;
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private readonly BeatmapDetails details;
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public override void Reset()
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public TestCaseBeatmapDetails()
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{
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base.Reset();
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Add(details = new BeatmapDetails
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{
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RelativeSizeAxes = Axes.Both,
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@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Beatmap options in song select";
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public override void Reset()
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public TestCaseBeatmapOptionsOverlay()
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{
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base.Reset();
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var overlay = new BeatmapOptionsOverlay();
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overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);
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@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"breadcrumb > control";
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public override void Reset()
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public TestCaseBreadcrumbs()
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{
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base.Reset();
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BreadcrumbControl<BreadcrumbTab> c;
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Add(c = new BreadcrumbControl<BreadcrumbTab>
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{
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|
@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Testing chat api and overlay";
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public override void Reset()
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public TestCaseChatDisplay()
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{
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base.Reset();
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Add(new ChatOverlay
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{
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State = Visibility.Visible
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@ -21,11 +21,9 @@ namespace osu.Desktop.VisualTests.Tests
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private const int start_time = 0;
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private const int duration = 1000;
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private MyContextMenuContainer container;
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public override void Reset()
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public TestCaseContextMenu()
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{
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base.Reset();
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MyContextMenuContainer container;
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Add(container = new MyContextMenuContainer
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{
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@ -12,11 +12,9 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Display dialogs";
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private DialogOverlay overlay;
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public override void Reset()
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public TestCaseDialogOverlay()
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{
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base.Reset();
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DialogOverlay overlay;
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Add(overlay = new DialogOverlay());
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@ -16,9 +16,9 @@ namespace osu.Desktop.VisualTests.Tests
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private DirectOverlay direct;
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private RulesetDatabase rulesets;
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public override void Reset()
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protected override void LoadComplete()
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{
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base.Reset();
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base.LoadComplete();
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Add(direct = new DirectOverlay());
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newBeatmaps();
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@ -15,9 +15,9 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Select your favourite room";
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public override void Reset()
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protected override void LoadComplete()
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{
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base.Reset();
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base.LoadComplete();
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DrawableRoom first;
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DrawableRoom second;
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@ -12,10 +12,8 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => "Tournament drawings";
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public override void Reset()
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public TestCaseDrawings()
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{
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base.Reset();
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Add(new Drawings
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{
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TeamList = new TestTeamList(),
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@ -34,9 +34,9 @@ namespace osu.Desktop.VisualTests.Tests
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this.rulesets = rulesets;
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}
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public override void Reset()
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protected override void LoadComplete()
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{
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base.Reset();
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base.LoadComplete();
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List<HitObject> objects = new List<HitObject>();
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@ -13,11 +13,9 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => "graph";
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private BarGraph graph;
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public override void Reset()
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public TestCaseGraph()
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{
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base.Reset();
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BarGraph graph;
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Children = new[]
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{
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@ -29,15 +29,58 @@ namespace osu.Desktop.VisualTests.Tests
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var rateAdjustClock = new StopwatchClock(true);
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framedClock = new FramedClock(rateAdjustClock);
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playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
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playbackSpeed.TriggerChange();
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AddStep(@"circles", () => loadHitobjects(HitObjectType.Circle));
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AddStep(@"slider", () => loadHitobjects(HitObjectType.Slider));
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AddStep(@"spinner", () => loadHitobjects(HitObjectType.Spinner));
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AddToggleStep(@"auto", state => { auto = state; loadHitobjects(mode); });
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BasicSliderBar<double> sliderBar;
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Add(new Container
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new SpriteText { Text = "Playback Speed" },
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sliderBar = new BasicSliderBar<double>
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{
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Width = 150,
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Height = 10,
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SelectionColor = Color4.Orange,
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}
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}
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});
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sliderBar.Current.BindTo(playbackSpeed);
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framedClock.ProcessFrame();
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var clockAdjustContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Clock = framedClock,
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Children = new[]
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{
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playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
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approachContainer = new Container { RelativeSizeAxes = Axes.Both }
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}
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};
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Add(clockAdjustContainer);
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}
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private HitObjectType mode = HitObjectType.Slider;
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private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
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private Container playfieldContainer;
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private Container approachContainer;
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private readonly Container playfieldContainer;
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private readonly Container approachContainer;
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private void load(HitObjectType mode)
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private void loadHitobjects(HitObjectType mode)
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{
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this.mode = mode;
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@ -83,54 +126,6 @@ namespace osu.Desktop.VisualTests.Tests
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}
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}
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public override void Reset()
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{
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base.Reset();
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playbackSpeed.TriggerChange();
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AddStep(@"circles", () => load(HitObjectType.Circle));
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AddStep(@"slider", () => load(HitObjectType.Slider));
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AddStep(@"spinner", () => load(HitObjectType.Spinner));
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AddToggleStep(@"auto", state => { auto = state; load(mode); });
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BasicSliderBar<double> sliderBar;
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Add(new Container
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new SpriteText { Text = "Playback Speed" },
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sliderBar = new BasicSliderBar<double>
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{
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Width = 150,
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Height = 10,
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SelectionColor = Color4.Orange,
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}
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}
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});
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sliderBar.Current.BindTo(playbackSpeed);
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framedClock.ProcessFrame();
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var clockAdjustContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Clock = framedClock,
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Children = new[]
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{
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playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
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approachContainer = new Container { RelativeSizeAxes = Axes.Both }
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}
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};
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Add(clockAdjustContainer);
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}
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private int depth;
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private void add(DrawableOsuHitObject h)
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@ -20,10 +20,8 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Tests key counter";
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public override void Reset()
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public TestCaseKeyCounter()
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{
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base.Reset();
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KeyCounterCollection kc = new KeyCounterCollection
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{
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Origin = Anchor.Centre,
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@ -16,7 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"From song select";
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private Leaderboard leaderboard;
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private readonly Leaderboard leaderboard;
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private void newScores()
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{
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@ -207,10 +207,8 @@ namespace osu.Desktop.VisualTests.Tests
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leaderboard.Scores = scores;
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}
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public override void Reset()
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public TestCaseLeaderboard()
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{
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base.Reset();
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Add(leaderboard = new Leaderboard
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{
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Origin = Anchor.Centre,
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@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseManiaHitObjects : TestCase
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{
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public override void Reset()
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public TestCaseManiaHitObjects()
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{
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base.Reset();
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Add(new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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@ -25,10 +25,8 @@ namespace osu.Desktop.VisualTests.Tests
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protected override double TimePerAction => 200;
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public override void Reset()
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public TestCaseManiaPlayfield()
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{
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base.Reset();
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Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
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{
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Clear();
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@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Main menu button system";
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public override void Reset()
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public TestCaseMenuButtonSystem()
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{
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base.Reset();
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Add(new Box
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{
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ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
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@ -12,15 +12,12 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Tests pause and fail overlays";
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private PauseContainer.PauseOverlay pauseOverlay;
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private FailOverlay failOverlay;
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private int retryCount;
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public override void Reset()
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public TestCaseMenuOverlays()
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{
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base.Reset();
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FailOverlay failOverlay;
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PauseContainer.PauseOverlay pauseOverlay;
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retryCount = 0;
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var retryCount = 0;
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Add(pauseOverlay = new PauseContainer.PauseOverlay
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{
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@ -34,14 +31,16 @@ namespace osu.Desktop.VisualTests.Tests
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OnQuit = () => Logger.Log(@"Quit"),
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});
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AddStep(@"Pause", delegate {
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AddStep(@"Pause", delegate
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{
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if (failOverlay.State == Visibility.Visible)
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{
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failOverlay.Hide();
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}
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pauseOverlay.Show();
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});
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AddStep("Fail", delegate {
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AddStep("Fail", delegate
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{
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if (pauseOverlay.State == Visibility.Visible)
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{
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pauseOverlay.Hide();
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|
@ -27,9 +27,9 @@ namespace osu.Desktop.VisualTests.Tests
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this.rulesets = rulesets;
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}
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public override void Reset()
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protected override void LoadComplete()
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{
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base.Reset();
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base.LoadComplete();
|
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Add(modSelect = new ModSelectOverlay
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{
|
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|
@ -13,18 +13,11 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Tests music controller ui.";
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private MusicController mc;
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|
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public TestCaseMusicController()
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{
|
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Clock = new FramedClock();
|
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}
|
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public override void Reset()
|
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{
|
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base.Reset();
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Clock.ProcessFrame();
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mc = new MusicController
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var mc = new MusicController
|
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{
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Origin = Anchor.Centre,
|
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Anchor = Anchor.Centre
|
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|
@ -16,12 +16,10 @@ namespace osu.Desktop.VisualTests.Tests
|
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{
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public override string Description => @"I handle notifications";
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|
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private NotificationManager manager;
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private readonly NotificationManager manager;
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public override void Reset()
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public TestCaseNotificationManager()
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{
|
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base.Reset();
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progressingNotifications.Clear();
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Content.Add(manager = new NotificationManager
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|
@ -15,9 +15,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
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public override string Description => @"Make it easier to see setting changes";
|
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|
||||
public override void Reset()
|
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protected override void LoadComplete()
|
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{
|
||||
base.Reset();
|
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base.LoadComplete();
|
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|
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Add(new OnScreenDisplay());
|
||||
|
||||
|
@ -13,20 +13,19 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCasePlaySongSelect : TestCase
|
||||
{
|
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private BeatmapDatabase db;
|
||||
private TestStorage storage;
|
||||
private PlaySongSelect songSelect;
|
||||
private readonly BeatmapDatabase db;
|
||||
|
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public override string Description => @"with fake data";
|
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|
||||
private RulesetDatabase rulesets;
|
||||
private readonly RulesetDatabase rulesets;
|
||||
|
||||
public override void Reset()
|
||||
public TestCasePlaySongSelect()
|
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{
|
||||
base.Reset();
|
||||
PlaySongSelect songSelect;
|
||||
|
||||
if (db == null)
|
||||
{
|
||||
storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
var storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
|
||||
var backingDatabase = storage.GetDatabase(@"client");
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -21,65 +20,54 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
internal class TestCasePlayer : TestCase
|
||||
{
|
||||
protected Player Player;
|
||||
private BeatmapDatabase db;
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
public override string Description => @"Showing everything to play the game.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapDatabase db, RulesetDatabase rulesets)
|
||||
private void load(RulesetDatabase rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
this.db = db;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
WorkingBeatmap beatmap = null;
|
||||
var objects = new List<HitObject>();
|
||||
|
||||
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
|
||||
if (beatmapInfo != null)
|
||||
beatmap = db.GetWorkingBeatmap(beatmapInfo);
|
||||
|
||||
if (beatmap?.Track == null)
|
||||
int time = 1500;
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
var objects = new List<HitObject>();
|
||||
|
||||
int time = 1500;
|
||||
for (int i = 0; i < 50; i++)
|
||||
objects.Add(new HitCircle
|
||||
{
|
||||
objects.Add(new HitCircle
|
||||
{
|
||||
StartTime = time,
|
||||
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
|
||||
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
|
||||
NewCombo = i % 4 == 0
|
||||
});
|
||||
StartTime = time,
|
||||
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
|
||||
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
|
||||
NewCombo = i % 4 == 0
|
||||
});
|
||||
|
||||
time += 500;
|
||||
}
|
||||
|
||||
Beatmap b = new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
beatmap = new TestWorkingBeatmap(b);
|
||||
time += 500;
|
||||
}
|
||||
|
||||
Beatmap b = new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
WorkingBeatmap beatmap = new TestWorkingBeatmap(b);
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Framework.Graphics.Axes.Both,
|
||||
|
@ -13,13 +13,11 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Settings visible in replay/auto";
|
||||
|
||||
private ExampleContainer container;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseReplaySettingsOverlay()
|
||||
{
|
||||
base.Reset();
|
||||
ExampleContainer container;
|
||||
|
||||
Add(new ReplaySettingsOverlay()
|
||||
Add(new ReplaySettingsOverlay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
|
@ -28,9 +28,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private WorkingBeatmap beatmap;
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
if (beatmap == null)
|
||||
{
|
||||
@ -39,8 +39,6 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
beatmap = db.GetWorkingBeatmap(beatmapInfo);
|
||||
}
|
||||
|
||||
base.Reset();
|
||||
|
||||
Add(new Results(new Score
|
||||
{
|
||||
TotalScore = 2845370,
|
||||
|
@ -17,9 +17,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
var room = new Room
|
||||
{
|
||||
|
@ -15,10 +15,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests multiple counters";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseScoreCounter()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
int numerator = 0, denominator = 0;
|
||||
|
||||
ScoreCounter score = new ScoreCounter(7)
|
||||
|
@ -21,16 +21,15 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => "SpeedAdjustmentContainer/DrawableTimingSection";
|
||||
|
||||
private SpeedAdjustmentCollection adjustmentCollection;
|
||||
private readonly BindableDouble timeRangeBindable;
|
||||
private readonly OsuSpriteText bottomLabel;
|
||||
private readonly SpriteText topTime;
|
||||
private readonly SpriteText bottomTime;
|
||||
|
||||
private BindableDouble timeRangeBindable;
|
||||
private OsuSpriteText timeRangeText;
|
||||
private OsuSpriteText bottomLabel;
|
||||
private SpriteText topTime, bottomTime;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseScrollingHitObjects()
|
||||
{
|
||||
base.Reset();
|
||||
OsuSpriteText timeRangeText;
|
||||
SpeedAdjustmentCollection adjustmentCollection;
|
||||
|
||||
timeRangeBindable = new BindableDouble(2000)
|
||||
{
|
||||
|
@ -10,13 +10,16 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests the settings overlay";
|
||||
|
||||
private SettingsOverlay settings;
|
||||
private readonly SettingsOverlay settings;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseSettings()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Children = new[] { settings = new SettingsOverlay() };
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
settings.ToggleVisibility();
|
||||
}
|
||||
}
|
||||
|
@ -10,9 +10,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Skip skip skippediskip";
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new SkipButton(Clock.CurrentTime + 5000));
|
||||
}
|
||||
}
|
||||
|
@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"social browser overlay";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseSocial()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
SocialOverlay s = new SocialOverlay
|
||||
{
|
||||
Users = new[]
|
||||
|
@ -15,15 +15,13 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"With fake data";
|
||||
|
||||
private SongProgress progress;
|
||||
private SongProgressGraph graph;
|
||||
private readonly SongProgress progress;
|
||||
private readonly SongProgressGraph graph;
|
||||
|
||||
private StopwatchClock clock;
|
||||
private readonly StopwatchClock clock;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseSongProgress()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
clock = new StopwatchClock(true);
|
||||
|
||||
Add(progress = new SongProgress
|
||||
|
@ -14,10 +14,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Filter for song select";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTabControl()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
OsuSpriteText text;
|
||||
OsuTabControl<GroupMode> filter;
|
||||
Add(filter = new OsuTabControl<GroupMode>
|
||||
|
@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private bool kiai;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTaikoHitObjects()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddToggleStep("Kiai", b =>
|
||||
{
|
||||
kiai = !kiai;
|
||||
|
@ -26,13 +26,11 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
protected override double TimePerAction => default_duration * 2;
|
||||
|
||||
private readonly Random rng = new Random(1337);
|
||||
private TaikoPlayfield playfield;
|
||||
private Container playfieldContainer;
|
||||
private readonly TaikoPlayfield playfield;
|
||||
private readonly Container playfieldContainer;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTaikoPlayfield()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddStep("Hit!", addHitJudgement);
|
||||
AddStep("Miss :(", addMissJudgement);
|
||||
AddStep("DrumRoll", () => addDrumRoll(false));
|
||||
|
@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests display of icons";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTextAwesome()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
FillFlowContainer flow;
|
||||
|
||||
Add(flow = new FillFlowContainer
|
||||
|
@ -10,10 +10,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Mostly back button";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTwoLayerButton()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new BackButton());
|
||||
}
|
||||
}
|
||||
|
@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Panels for displaying a user's status";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseUserPanel()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
UserPanel flyte;
|
||||
UserPanel peppy;
|
||||
Add(new FillFlowContainer
|
||||
|
@ -148,7 +148,7 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
// Check if the beatmap can be converted
|
||||
if (!converter.CanConvert(beatmap.Beatmap))
|
||||
throw new BeatmapInvalidForRulesetException($"{nameof(Beatmap)} can't be converted for the current ruleset.");
|
||||
throw new BeatmapInvalidForRulesetException($"{nameof(Beatmap)} can not be converted for the current ruleset (converter: {converter}).");
|
||||
|
||||
// Convert the beatmap
|
||||
Beatmap = converter.Convert(beatmap.Beatmap, isForCurrentRuleset);
|
||||
|
@ -19,6 +19,10 @@ namespace osu.Game.Screens.Play
|
||||
objects = value;
|
||||
|
||||
const int granularity = 200;
|
||||
Values = new int[granularity];
|
||||
|
||||
if (!objects.Any())
|
||||
return;
|
||||
|
||||
var firstHit = objects.First().StartTime;
|
||||
var lastHit = (objects.Last() as IHasEndTime)?.EndTime ?? 0;
|
||||
@ -28,8 +32,6 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
var interval = (lastHit - firstHit + 1) / granularity;
|
||||
|
||||
var values = new int[granularity];
|
||||
|
||||
foreach (var h in objects)
|
||||
{
|
||||
IHasEndTime end = h as IHasEndTime;
|
||||
@ -37,10 +39,8 @@ namespace osu.Game.Screens.Play
|
||||
int startRange = (int)((h.StartTime - firstHit) / interval);
|
||||
int endRange = (int)(((end?.EndTime > 0 ? end.EndTime : h.StartTime) - firstHit) / interval);
|
||||
for (int i = startRange; i <= endRange; i++)
|
||||
values[i]++;
|
||||
Values[i]++;
|
||||
}
|
||||
|
||||
Values = values;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -281,10 +281,13 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
database.BeatmapSetAdded -= onBeatmapSetAdded;
|
||||
database.BeatmapSetRemoved -= onBeatmapSetRemoved;
|
||||
if (database != null)
|
||||
{
|
||||
database.BeatmapSetAdded -= onBeatmapSetAdded;
|
||||
database.BeatmapSetRemoved -= onBeatmapSetRemoved;
|
||||
}
|
||||
|
||||
initialAddSetsTask.Cancel();
|
||||
initialAddSetsTask?.Cancel();
|
||||
}
|
||||
|
||||
private void changeBackground(WorkingBeatmap beatmap)
|
||||
|
Loading…
Reference in New Issue
Block a user