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Fix CI issues (pass #2)
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3c425dd07f
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@ -13,7 +13,7 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => "BeatmapDetails tab of BeatmapDetailArea";
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private BeatmapDetails details;
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private readonly BeatmapDetails details;
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public TestCaseBeatmapDetails()
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{
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@ -21,10 +21,10 @@ namespace osu.Desktop.VisualTests.Tests
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private const int start_time = 0;
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private const int duration = 1000;
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private MyContextMenuContainer container;
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public TestCaseContextMenu()
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{
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MyContextMenuContainer container;
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Add(container = new MyContextMenuContainer
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{
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Size = new Vector2(200),
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@ -12,10 +12,10 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Display dialogs";
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private DialogOverlay overlay;
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public TestCaseDialogOverlay()
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{
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DialogOverlay overlay;
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Add(overlay = new DialogOverlay());
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AddStep("dialog #1", () => overlay.Push(new PopupDialog
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@ -13,10 +13,10 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => "graph";
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private BarGraph graph;
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public TestCaseGraph()
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{
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BarGraph graph;
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Children = new[]
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{
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graph = new BarGraph
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@ -77,8 +77,8 @@ namespace osu.Desktop.VisualTests.Tests
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private HitObjectType mode = HitObjectType.Slider;
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private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
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private Container playfieldContainer;
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private Container approachContainer;
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private readonly Container playfieldContainer;
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private readonly Container approachContainer;
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private void loadHitobjects(HitObjectType mode)
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{
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@ -16,7 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"From song select";
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private Leaderboard leaderboard;
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private readonly Leaderboard leaderboard;
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private void newScores()
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{
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@ -12,13 +12,12 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Tests pause and fail overlays";
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private PauseContainer.PauseOverlay pauseOverlay;
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private FailOverlay failOverlay;
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private int retryCount;
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public TestCaseMenuOverlays()
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{
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retryCount = 0;
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FailOverlay failOverlay;
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PauseContainer.PauseOverlay pauseOverlay;
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var retryCount = 0;
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Add(pauseOverlay = new PauseContainer.PauseOverlay
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{
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@ -32,14 +31,16 @@ namespace osu.Desktop.VisualTests.Tests
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OnQuit = () => Logger.Log(@"Quit"),
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});
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AddStep(@"Pause", delegate {
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AddStep(@"Pause", delegate
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{
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if (failOverlay.State == Visibility.Visible)
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{
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failOverlay.Hide();
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}
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pauseOverlay.Show();
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});
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AddStep("Fail", delegate {
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AddStep("Fail", delegate
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{
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if (pauseOverlay.State == Visibility.Visible)
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{
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pauseOverlay.Hide();
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@ -13,13 +13,11 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Tests music controller ui.";
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private MusicController mc;
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public TestCaseMusicController()
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{
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Clock = new FramedClock();
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mc = new MusicController
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var mc = new MusicController
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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@ -16,7 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"I handle notifications";
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private NotificationManager manager;
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private readonly NotificationManager manager;
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public TestCaseNotificationManager()
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{
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@ -13,19 +13,19 @@ namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCasePlaySongSelect : TestCase
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{
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private BeatmapDatabase db;
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private TestStorage storage;
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private PlaySongSelect songSelect;
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private readonly BeatmapDatabase db;
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public override string Description => @"with fake data";
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private RulesetDatabase rulesets;
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private readonly RulesetDatabase rulesets;
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public TestCasePlaySongSelect()
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{
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PlaySongSelect songSelect;
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if (db == null)
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{
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storage = new TestStorage(@"TestCasePlaySongSelect");
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var storage = new TestStorage(@"TestCasePlaySongSelect");
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var backingDatabase = storage.GetDatabase(@"client");
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@ -20,24 +20,20 @@ namespace osu.Desktop.VisualTests.Tests
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internal class TestCasePlayer : TestCase
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{
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protected Player Player;
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private BeatmapDatabase db;
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private RulesetDatabase rulesets;
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public override string Description => @"Showing everything to play the game.";
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[BackgroundDependencyLoader]
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private void load(BeatmapDatabase db, RulesetDatabase rulesets)
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private void load(RulesetDatabase rulesets)
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{
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this.rulesets = rulesets;
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this.db = db;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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WorkingBeatmap beatmap = null;
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var objects = new List<HitObject>();
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int time = 1500;
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@ -70,7 +66,7 @@ namespace osu.Desktop.VisualTests.Tests
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}
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};
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beatmap = new TestWorkingBeatmap(b);
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WorkingBeatmap beatmap = new TestWorkingBeatmap(b);
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Add(new Box
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{
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@ -13,11 +13,11 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Settings visible in replay/auto";
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private ExampleContainer container;
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public TestCaseReplaySettingsOverlay()
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{
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Add(new ReplaySettingsOverlay()
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ExampleContainer container;
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Add(new ReplaySettingsOverlay
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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@ -21,15 +21,16 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => "SpeedAdjustmentContainer/DrawableTimingSection";
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private SpeedAdjustmentCollection adjustmentCollection;
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private BindableDouble timeRangeBindable;
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private OsuSpriteText timeRangeText;
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private OsuSpriteText bottomLabel;
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private SpriteText topTime, bottomTime;
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private readonly BindableDouble timeRangeBindable;
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private readonly OsuSpriteText bottomLabel;
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private readonly SpriteText topTime;
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private readonly SpriteText bottomTime;
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public TestCaseScrollingHitObjects()
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{
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OsuSpriteText timeRangeText;
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SpeedAdjustmentCollection adjustmentCollection;
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timeRangeBindable = new BindableDouble(2000)
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{
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MinValue = 200,
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@ -10,7 +10,7 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"Tests the settings overlay";
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private SettingsOverlay settings;
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private readonly SettingsOverlay settings;
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public TestCaseSettings()
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{
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@ -15,10 +15,10 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => @"With fake data";
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private SongProgress progress;
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private SongProgressGraph graph;
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private readonly SongProgress progress;
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private readonly SongProgressGraph graph;
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private StopwatchClock clock;
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private readonly StopwatchClock clock;
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public TestCaseSongProgress()
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{
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@ -26,8 +26,8 @@ namespace osu.Desktop.VisualTests.Tests
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protected override double TimePerAction => default_duration * 2;
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private readonly Random rng = new Random(1337);
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private TaikoPlayfield playfield;
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private Container playfieldContainer;
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private readonly TaikoPlayfield playfield;
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private readonly Container playfieldContainer;
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public TestCaseTaikoPlayfield()
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{
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