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Make VisibleTimeRange transform work again.

This commit is contained in:
smoogipooo 2017-08-07 14:32:55 +09:00
parent e1dfe364b2
commit 376f99c1e3

View File

@ -5,7 +5,9 @@ using OpenTK.Input;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
@ -71,7 +73,23 @@ namespace osu.Game.Rulesets.UI
private void transformVisibleTimeRangeTo(double newTimeRange, double duration = 0, Easing easing = Easing.None)
{
this.TransformTo(nameof(VisibleTimeRange), newTimeRange, duration, easing);
this.TransformTo(this.PopulateTransform(new TransformVisibleTimeRange(), newTimeRange, duration, easing));
}
private class TransformVisibleTimeRange : Transform<double, ScrollingPlayfield<TObject, TJudgement>>
{
private double valueAt(double time)
{
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
public override string TargetMember => "VisibleTimeRange.Value";
protected override void Apply(ScrollingPlayfield<TObject, TJudgement> d, double time) => d.VisibleTimeRange.Value = valueAt(time);
protected override void ReadIntoStartValue(ScrollingPlayfield<TObject, TJudgement> d) => StartValue = d.VisibleTimeRange.Value;
}
/// <summary>