mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 07:23:14 +08:00
Merge branch 'master' into osu-direct-search
This commit is contained in:
commit
56c817e4b6
10
.vscode/tasks.json
vendored
10
.vscode/tasks.json
vendored
@ -9,15 +9,9 @@
|
||||
"showOutput": "silent",
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable"
|
||||
"/property:DebugType=portable",
|
||||
"/m" //parallel compiling support.
|
||||
],
|
||||
"windows": {
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable",
|
||||
"/m" //parallel compiling support. doesn't work well with mono atm
|
||||
]
|
||||
},
|
||||
"tasks": [
|
||||
{
|
||||
"taskName": "Build (Debug)",
|
||||
|
@ -1 +1 @@
|
||||
Subproject commit 768a775b688d7a008d8933275b48ed0d2d491f12
|
||||
Subproject commit 46a56e0e11d56c788ff8db089582718a606ed158
|
@ -76,7 +76,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
ControlPointInfo = controlPointInfo
|
||||
});
|
||||
|
||||
Add(new Drawable[]
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
|
@ -50,7 +50,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Position = new Vector2(20, -160),
|
||||
Count = 5,
|
||||
CountStars = 5,
|
||||
};
|
||||
Add(stars);
|
||||
|
||||
@ -59,7 +59,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Position = new Vector2(20, -190),
|
||||
Text = stars.Count.ToString("0.00"),
|
||||
Text = stars.CountStars.ToString("0.00"),
|
||||
};
|
||||
Add(starsLabel);
|
||||
|
||||
@ -69,8 +69,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
comboCounter.Current.Value = 0;
|
||||
numerator = denominator = 0;
|
||||
accuracyCounter.SetFraction(0, 0);
|
||||
stars.Count = 0;
|
||||
starsLabel.Text = stars.Count.ToString("0.00");
|
||||
stars.CountStars = 0;
|
||||
starsLabel.Text = stars.CountStars.ToString("0.00");
|
||||
});
|
||||
|
||||
AddStep(@"Hit! :D", delegate
|
||||
@ -91,8 +91,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
AddStep(@"Alter stars", delegate
|
||||
{
|
||||
stars.Count = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.Count.ToString("0.00");
|
||||
stars.CountStars = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.CountStars.ToString("0.00");
|
||||
});
|
||||
|
||||
AddStep(@"Stop counters", delegate
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
timeRangeBindable.ValueChanged += v => timeRangeText.Text = $"Visible Range: {v:#,#.#}";
|
||||
timeRangeBindable.ValueChanged += v => bottomLabel.Text = $"t minus {v:#,#}";
|
||||
|
||||
Add(new Drawable[]
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
|
@ -202,7 +202,7 @@ namespace osu.Desktop.Overlays
|
||||
{
|
||||
this.game = game;
|
||||
|
||||
IconContent.Add(new Drawable[]
|
||||
IconContent.AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Height = (float)HitObject.Duration;
|
||||
|
||||
Add(new Drawable[]
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
// For now the body piece covers the entire height of the container
|
||||
// whereas possibly in the future we don't want to extend under the head/tail.
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Add(new Drawable[]
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
connectionLayer = new FollowPointRenderer
|
||||
{
|
||||
|
@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||
{
|
||||
EarlyActivationMilliseconds = pre_beat_transition_time;
|
||||
|
||||
AddInternal(new Drawable[]
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
background = new CircularContainer
|
||||
{
|
||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
public TaikoPlayfield()
|
||||
{
|
||||
AddInternal(new Drawable[]
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new ScaleFixContainer
|
||||
{
|
||||
|
@ -75,18 +75,16 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
var temp = prepareTempCopy(osz_path);
|
||||
|
||||
Assert.IsTrue(File.Exists(temp));
|
||||
Assert.IsTrue(File.Exists(temp), "Temporary file copy never substantiated");
|
||||
|
||||
using (File.OpenRead(temp))
|
||||
host.Dependencies.Get<BeatmapDatabase>().Import(temp);
|
||||
|
||||
ensureLoaded(host);
|
||||
|
||||
Assert.IsTrue(File.Exists(temp));
|
||||
|
||||
File.Delete(temp);
|
||||
|
||||
Assert.IsFalse(File.Exists(temp));
|
||||
Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -140,7 +140,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
},
|
||||
starCounter = new StarCounter
|
||||
{
|
||||
Count = (float)beatmap.StarDifficulty,
|
||||
CountStars = (float)beatmap.StarDifficulty,
|
||||
Scale = new Vector2(0.8f),
|
||||
}
|
||||
}
|
||||
|
@ -8,9 +8,10 @@ using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
public class ReverseDepthFillFlowContainer<T> : FillFlowContainer<T> where T : Drawable
|
||||
public class ReverseChildIDFillFlowContainer<T> : FillFlowContainer<T> where T : Drawable
|
||||
{
|
||||
protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer();
|
||||
protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
|
||||
|
||||
protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();
|
||||
}
|
||||
}
|
@ -93,7 +93,7 @@ namespace osu.Game.Graphics.Containers
|
||||
sections = value.ToList();
|
||||
if (sections.Count == 0) return;
|
||||
|
||||
sectionsContainer.Add(sections);
|
||||
sectionsContainer.AddRange(sections);
|
||||
SelectedSection.Value = sections[0];
|
||||
lastKnownScroll = float.NaN;
|
||||
}
|
||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Direction = Direction,
|
||||
});
|
||||
//I'm using ToList() here because Where() returns an Enumerable which can change it's elements afterwards
|
||||
Remove(Children.Where((bar, index) => index >= value.Count()).ToList());
|
||||
RemoveRange(Children.Where((bar, index) => index >= value.Count()).ToList());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -49,7 +49,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Content.Masking = true;
|
||||
Content.CornerRadius = 5;
|
||||
|
||||
Add(new Drawable[]
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new Triangles
|
||||
{
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public SearchTextBox()
|
||||
{
|
||||
Height = 35;
|
||||
Add(new Drawable[]
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new TextAwesome
|
||||
{
|
||||
|
@ -33,25 +33,25 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private const float star_size = 20;
|
||||
private const float star_spacing = 4;
|
||||
|
||||
private float count;
|
||||
private float countStars;
|
||||
|
||||
/// <summary>
|
||||
/// Amount of stars represented.
|
||||
/// </summary>
|
||||
public float Count
|
||||
public float CountStars
|
||||
{
|
||||
get
|
||||
{
|
||||
return count;
|
||||
return countStars;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (count == value) return;
|
||||
if (countStars == value) return;
|
||||
|
||||
if (IsLoaded)
|
||||
transformCount(value);
|
||||
count = value;
|
||||
countStars = value;
|
||||
}
|
||||
}
|
||||
|
||||
@ -94,15 +94,15 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public void ResetCount()
|
||||
{
|
||||
count = 0;
|
||||
countStars = 0;
|
||||
StopAnimation();
|
||||
}
|
||||
|
||||
public void ReplayAnimation()
|
||||
{
|
||||
var t = count;
|
||||
var t = countStars;
|
||||
ResetCount();
|
||||
Count = t;
|
||||
CountStars = t;
|
||||
}
|
||||
|
||||
public void StopAnimation()
|
||||
@ -111,8 +111,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
foreach (var star in stars.Children)
|
||||
{
|
||||
star.ClearTransforms(true);
|
||||
star.FadeTo(i < count ? 1.0f : minStarAlpha);
|
||||
star.Icon.ScaleTo(getStarScale(i, count));
|
||||
star.FadeTo(i < countStars ? 1.0f : minStarAlpha);
|
||||
star.Icon.ScaleTo(getStarScale(i, countStars));
|
||||
i++;
|
||||
}
|
||||
}
|
||||
@ -132,7 +132,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
star.ClearTransforms(true);
|
||||
|
||||
var delay = (count <= newValue ? Math.Max(i - count, 0) : Math.Max(count - 1 - i, 0)) * animationDelay;
|
||||
var delay = (countStars <= newValue ? Math.Max(i - countStars, 0) : Math.Max(countStars - 1 - i, 0)) * animationDelay;
|
||||
|
||||
using (BeginDelayedSequence(delay, true))
|
||||
{
|
||||
|
@ -141,7 +141,7 @@ namespace osu.Game
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new Drawable[] {
|
||||
AddRange(new Drawable[] {
|
||||
new VolumeControlReceptor
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
@ -67,7 +67,7 @@ namespace osu.Game.Overlays.Chat
|
||||
var displayMessages = newMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MAX_HISTORY));
|
||||
|
||||
//up to last Channel.MAX_HISTORY messages
|
||||
flow.Add(displayMessages.Select(m => new ChatLine(m)));
|
||||
flow.AddRange(displayMessages.Select(m => new ChatLine(m)));
|
||||
|
||||
if (!IsLoaded) return;
|
||||
|
||||
|
@ -199,7 +199,7 @@ namespace osu.Game.Overlays.Mods
|
||||
iconsContainer.Clear();
|
||||
if (Mods.Length > 1)
|
||||
{
|
||||
iconsContainer.Add(new[]
|
||||
iconsContainer.AddRange(new[]
|
||||
{
|
||||
backgroundIcon = new ModIcon(Mods[1])
|
||||
{
|
||||
|
@ -49,7 +49,7 @@ namespace osu.Game.Overlays.Notifications
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
AddInternal(new Drawable[]
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
Light = new NotificationLight
|
||||
{
|
||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Overlays.Notifications
|
||||
Left = 20,
|
||||
};
|
||||
|
||||
AddInternal(new Drawable[]
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Notifications
|
||||
|
||||
public SimpleNotification()
|
||||
{
|
||||
IconContent.Add(new Drawable[]
|
||||
IconContent.AddRange(new Drawable[]
|
||||
{
|
||||
IconBackgound = new Box
|
||||
{
|
||||
|
@ -44,7 +44,7 @@ namespace osu.Game.Overlays.Settings
|
||||
const int header_size = 26;
|
||||
const int header_margin = 25;
|
||||
const int border_size = 2;
|
||||
AddInternal(new Drawable[]
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Overlays.Settings
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Direction = FillDirection.Vertical;
|
||||
AddInternal(new Drawable[]
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
|
@ -1,55 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects
|
||||
{
|
||||
/// <summary>
|
||||
/// Compares two hit objects by their start time, falling back to creation order if their start time is equal.
|
||||
/// </summary>
|
||||
public class HitObjectStartTimeComparer : Drawable.CreationOrderDepthComparer
|
||||
{
|
||||
public override int Compare(Drawable x, Drawable y)
|
||||
{
|
||||
var hitObjectX = x as DrawableHitObject;
|
||||
var hitObjectY = y as DrawableHitObject;
|
||||
|
||||
// If either of the two drawables are not hit objects, fall back to the base comparer
|
||||
if (hitObjectX?.HitObject == null || hitObjectY?.HitObject == null)
|
||||
return base.Compare(x, y);
|
||||
|
||||
// Compare by start time
|
||||
int i = hitObjectX.HitObject.StartTime.CompareTo(hitObjectY.HitObject.StartTime);
|
||||
if (i != 0)
|
||||
return i;
|
||||
|
||||
return base.Compare(x, y);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares two hit objects by their start time, falling back to creation order if their start time is equal.
|
||||
/// This will compare the two hit objects in reverse order.
|
||||
/// </summary>
|
||||
public class HitObjectReverseStartTimeComparer : Drawable.ReverseCreationOrderDepthComparer
|
||||
{
|
||||
public override int Compare(Drawable x, Drawable y)
|
||||
{
|
||||
var hitObjectX = x as DrawableHitObject;
|
||||
var hitObjectY = y as DrawableHitObject;
|
||||
|
||||
// If either of the two drawables are not hit objects, fall back to the base comparer
|
||||
if (hitObjectX?.HitObject == null || hitObjectY?.HitObject == null)
|
||||
return base.Compare(x, y);
|
||||
|
||||
// Compare by start time
|
||||
int i = hitObjectY.HitObject.StartTime.CompareTo(hitObjectX.HitObject.StartTime);
|
||||
if (i != 0)
|
||||
return i;
|
||||
|
||||
return base.Compare(x, y);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,13 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
@ -55,7 +53,22 @@ namespace osu.Game.Rulesets.Timing
|
||||
/// </summary>
|
||||
internal MultiplierControlPoint ControlPoint;
|
||||
|
||||
protected override IComparer<Drawable> DepthComparer => new HitObjectReverseStartTimeComparer();
|
||||
protected override int Compare(Drawable x, Drawable y)
|
||||
{
|
||||
var xHitObject = x as DrawableHitObject;
|
||||
var yHitObject = y as DrawableHitObject;
|
||||
|
||||
// If either of the two drawables are not hit objects, fall back to the base comparer
|
||||
if (xHitObject?.HitObject == null || yHitObject?.HitObject == null)
|
||||
return base.Compare(x, y);
|
||||
|
||||
// Compare by start time
|
||||
int i = yHitObject.HitObject.StartTime.CompareTo(xHitObject.HitObject.StartTime);
|
||||
if (i != 0)
|
||||
return i;
|
||||
|
||||
return base.Compare(x, y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="DrawableTimingSection"/>.
|
||||
|
@ -33,7 +33,20 @@ namespace osu.Game.Rulesets.Timing
|
||||
set { visibleTimeRange.BindTo(value); }
|
||||
}
|
||||
|
||||
protected override IComparer<Drawable> DepthComparer => new SpeedAdjustmentContainerReverseStartTimeComparer();
|
||||
protected override int Compare(Drawable x, Drawable y)
|
||||
{
|
||||
var xSpeedAdjust = x as SpeedAdjustmentContainer;
|
||||
var ySpeedAdjust = y as SpeedAdjustmentContainer;
|
||||
|
||||
// If either of the two drawables are not hit objects, fall back to the base comparer
|
||||
if (xSpeedAdjust?.ControlPoint == null || ySpeedAdjust?.ControlPoint == null)
|
||||
return CompareReverseChildID(x, y);
|
||||
|
||||
// Compare by start time
|
||||
int i = ySpeedAdjust.ControlPoint.StartTime.CompareTo(xSpeedAdjust.ControlPoint.StartTime);
|
||||
|
||||
return i != 0 ? i : CompareReverseChildID(x, y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hit objects that are to be re-processed on the next update.
|
||||
@ -116,27 +129,5 @@ namespace osu.Game.Rulesets.Timing
|
||||
/// <param name="time">The time to find the active <see cref="SpeedAdjustmentContainer"/> at.</param>
|
||||
/// <returns>The <see cref="SpeedAdjustmentContainer"/> active at <paramref name="time"/>. Null if there are no speed adjustments.</returns>
|
||||
private SpeedAdjustmentContainer adjustmentContainerAt(double time) => Children.FirstOrDefault(c => c.CanContain(time)) ?? Children.LastOrDefault();
|
||||
|
||||
/// <summary>
|
||||
/// Compares two speed adjustment containers by their control point start time, falling back to creation order
|
||||
// if their control point start time is equal. This will compare the two speed adjustment containers in reverse order.
|
||||
/// </summary>
|
||||
private class SpeedAdjustmentContainerReverseStartTimeComparer : ReverseCreationOrderDepthComparer
|
||||
{
|
||||
public override int Compare(Drawable x, Drawable y)
|
||||
{
|
||||
var speedAdjustmentX = x as SpeedAdjustmentContainer;
|
||||
var speedAdjustmentY = y as SpeedAdjustmentContainer;
|
||||
|
||||
// If either of the two drawables are not hit objects, fall back to the base comparer
|
||||
if (speedAdjustmentX?.ControlPoint == null || speedAdjustmentY?.ControlPoint == null)
|
||||
return base.Compare(x, y);
|
||||
|
||||
// Compare by start time
|
||||
int i = speedAdjustmentY.ControlPoint.StartTime.CompareTo(speedAdjustmentX.ControlPoint.StartTime);
|
||||
|
||||
return i != 0 ? i : base.Compare(x, y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -114,8 +114,8 @@ namespace osu.Game.Screens.Menu
|
||||
buttonsTopLevel.Add(new Button(@"osu!direct", string.Empty, FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D));
|
||||
buttonsTopLevel.Add(new Button(@"exit", string.Empty, FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q));
|
||||
|
||||
buttonFlow.Add(buttonsPlay);
|
||||
buttonFlow.Add(buttonsTopLevel);
|
||||
buttonFlow.AddRange(buttonsPlay);
|
||||
buttonFlow.AddRange(buttonsTopLevel);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
@ -213,88 +213,89 @@ namespace osu.Game.Screens.Menu
|
||||
backButton.ContractStyle = 0;
|
||||
settingsButton.ContractStyle = 0;
|
||||
|
||||
switch (state)
|
||||
bool fromInitial = lastState == MenuState.Initial;
|
||||
|
||||
if (state == MenuState.TopLevel)
|
||||
buttonArea.Flush(true);
|
||||
|
||||
using (buttonArea.BeginDelayedSequence(fromInitial ? 150 : 0, true))
|
||||
{
|
||||
case MenuState.Exit:
|
||||
case MenuState.Initial:
|
||||
toolbar?.Hide();
|
||||
switch (state)
|
||||
{
|
||||
case MenuState.Exit:
|
||||
case MenuState.Initial:
|
||||
toolbar?.Hide();
|
||||
|
||||
buttonAreaBackground.ScaleTo(Vector2.One, 500, EasingTypes.Out);
|
||||
buttonArea.FadeOut(300);
|
||||
buttonAreaBackground.ScaleTo(Vector2.One, 500, EasingTypes.Out);
|
||||
buttonArea.FadeOut(300);
|
||||
|
||||
osuLogo.Delay(150);
|
||||
osuLogo.MoveTo(Vector2.Zero, 800, EasingTypes.OutExpo);
|
||||
osuLogo.ScaleTo(1, 800, EasingTypes.OutExpo);
|
||||
using (osuLogo.BeginDelayedSequence(150))
|
||||
{
|
||||
osuLogo.MoveTo(Vector2.Zero, 800, EasingTypes.OutExpo);
|
||||
osuLogo.ScaleTo(1, 800, EasingTypes.OutExpo);
|
||||
}
|
||||
|
||||
foreach (Button b in buttonsTopLevel)
|
||||
b.State = ButtonState.Contracted;
|
||||
foreach (Button b in buttonsTopLevel)
|
||||
b.State = ButtonState.Contracted;
|
||||
|
||||
foreach (Button b in buttonsPlay)
|
||||
b.State = ButtonState.Contracted;
|
||||
foreach (Button b in buttonsPlay)
|
||||
b.State = ButtonState.Contracted;
|
||||
|
||||
if (state == MenuState.Exit)
|
||||
{
|
||||
osuLogo.RotateTo(20, EXIT_DELAY * 1.5f);
|
||||
osuLogo.FadeOut(EXIT_DELAY);
|
||||
}
|
||||
else if (lastState == MenuState.TopLevel)
|
||||
sampleBack?.Play();
|
||||
break;
|
||||
case MenuState.TopLevel:
|
||||
buttonArea.Flush(true);
|
||||
if (state == MenuState.Exit)
|
||||
{
|
||||
osuLogo.RotateTo(20, EXIT_DELAY * 1.5f);
|
||||
osuLogo.FadeOut(EXIT_DELAY);
|
||||
}
|
||||
else if (lastState == MenuState.TopLevel)
|
||||
sampleBack?.Play();
|
||||
break;
|
||||
case MenuState.TopLevel:
|
||||
buttonAreaBackground.ScaleTo(Vector2.One, 200, EasingTypes.Out);
|
||||
|
||||
buttonAreaBackground.ScaleTo(Vector2.One, 200, EasingTypes.Out);
|
||||
osuLogo.ClearTransforms();
|
||||
osuLogo.MoveTo(buttonFlow.DrawPosition, 200, EasingTypes.In);
|
||||
osuLogo.ScaleTo(0.5f, 200, EasingTypes.In);
|
||||
|
||||
osuLogo.MoveTo(buttonFlow.DrawPosition, 200, EasingTypes.In);
|
||||
osuLogo.ScaleTo(0.5f, 200, EasingTypes.In);
|
||||
buttonArea.FadeIn(300);
|
||||
|
||||
buttonArea.FadeIn(300);
|
||||
|
||||
if (lastState == MenuState.Initial)
|
||||
{
|
||||
buttonArea.Delay(150, true);
|
||||
|
||||
if (osuLogo.Scale.X > 0.5f)
|
||||
if (fromInitial && osuLogo.Scale.X > 0.5f)
|
||||
using (osuLogo.BeginDelayedSequence(200, true))
|
||||
osuLogo.Impact();
|
||||
}
|
||||
|
||||
Scheduler.AddDelayed(() => toolbar?.Show(), 150);
|
||||
Scheduler.AddDelayed(() => toolbar?.Show(), 150);
|
||||
|
||||
foreach (Button b in buttonsTopLevel)
|
||||
b.State = ButtonState.Expanded;
|
||||
foreach (Button b in buttonsTopLevel)
|
||||
b.State = ButtonState.Expanded;
|
||||
|
||||
foreach (Button b in buttonsPlay)
|
||||
b.State = ButtonState.Contracted;
|
||||
break;
|
||||
case MenuState.Play:
|
||||
foreach (Button b in buttonsTopLevel)
|
||||
b.State = ButtonState.Exploded;
|
||||
foreach (Button b in buttonsPlay)
|
||||
b.State = ButtonState.Contracted;
|
||||
break;
|
||||
case MenuState.Play:
|
||||
foreach (Button b in buttonsTopLevel)
|
||||
b.State = ButtonState.Exploded;
|
||||
|
||||
foreach (Button b in buttonsPlay)
|
||||
b.State = ButtonState.Expanded;
|
||||
break;
|
||||
case MenuState.EnteringMode:
|
||||
buttonAreaBackground.ScaleTo(new Vector2(2, 0), 300, EasingTypes.InSine);
|
||||
foreach (Button b in buttonsPlay)
|
||||
b.State = ButtonState.Expanded;
|
||||
break;
|
||||
case MenuState.EnteringMode:
|
||||
buttonAreaBackground.ScaleTo(new Vector2(2, 0), 300, EasingTypes.InSine);
|
||||
|
||||
buttonsTopLevel.ForEach(b => b.ContractStyle = 1);
|
||||
buttonsPlay.ForEach(b => b.ContractStyle = 1);
|
||||
backButton.ContractStyle = 1;
|
||||
settingsButton.ContractStyle = 1;
|
||||
buttonsTopLevel.ForEach(b => b.ContractStyle = 1);
|
||||
buttonsPlay.ForEach(b => b.ContractStyle = 1);
|
||||
backButton.ContractStyle = 1;
|
||||
settingsButton.ContractStyle = 1;
|
||||
|
||||
foreach (Button b in buttonsTopLevel)
|
||||
b.State = ButtonState.Contracted;
|
||||
foreach (Button b in buttonsTopLevel)
|
||||
b.State = ButtonState.Contracted;
|
||||
|
||||
foreach (Button b in buttonsPlay)
|
||||
b.State = ButtonState.Contracted;
|
||||
break;
|
||||
foreach (Button b in buttonsPlay)
|
||||
b.State = ButtonState.Contracted;
|
||||
break;
|
||||
}
|
||||
|
||||
backButton.State = state == MenuState.Play ? ButtonState.Expanded : ButtonState.Contracted;
|
||||
settingsButton.State = state == MenuState.TopLevel ? ButtonState.Expanded : ButtonState.Contracted;
|
||||
}
|
||||
|
||||
backButton.State = state == MenuState.Play ? ButtonState.Expanded : ButtonState.Contracted;
|
||||
settingsButton.State = state == MenuState.TopLevel ? ButtonState.Expanded : ButtonState.Contracted;
|
||||
|
||||
if (lastState == MenuState.Initial)
|
||||
buttonArea.DelayReset();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Screens.Menu
|
||||
/// </summary>
|
||||
public Drawable CentreTarget;
|
||||
|
||||
protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer();
|
||||
protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
|
||||
|
||||
protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();
|
||||
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
iconsContainer = new ReverseDepthFillFlowContainer<ModIcon>
|
||||
iconsContainer = new ReverseChildIDFillFlowContainer<ModIcon>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
|
@ -20,15 +20,15 @@ namespace osu.Game.Screens.Play
|
||||
private SpriteText countSpriteText;
|
||||
|
||||
public bool IsCounting { get; set; }
|
||||
private int count;
|
||||
public int Count
|
||||
private int countPresses;
|
||||
public int CountPresses
|
||||
{
|
||||
get { return count; }
|
||||
get { return countPresses; }
|
||||
private set
|
||||
{
|
||||
if (count != value)
|
||||
if (countPresses != value)
|
||||
{
|
||||
count = value;
|
||||
countPresses = value;
|
||||
countSpriteText.Text = value.ToString(@"#,0");
|
||||
}
|
||||
}
|
||||
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Play
|
||||
isLit = value;
|
||||
updateGlowSprite(value);
|
||||
if (value && IsCounting)
|
||||
Count++;
|
||||
CountPresses++;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -98,7 +98,7 @@ namespace osu.Game.Screens.Play
|
||||
},
|
||||
countSpriteText = new OsuSpriteText
|
||||
{
|
||||
Text = Count.ToString(@"#,0"),
|
||||
Text = CountPresses.ToString(@"#,0"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
@ -128,6 +128,6 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetCount() => Count = 0;
|
||||
public void ResetCount() => CountPresses = 0;
|
||||
}
|
||||
}
|
||||
|
@ -200,7 +200,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
scoreProcessor = HitRenderer.CreateScoreProcessor();
|
||||
|
||||
hudOverlay.KeyCounter.Add(rulesetInstance.CreateGameplayKeys());
|
||||
hudOverlay.KeyCounter.AddRange(rulesetInstance.CreateGameplayKeys());
|
||||
hudOverlay.BindProcessor(scoreProcessor);
|
||||
hudOverlay.BindHitRenderer(HitRenderer);
|
||||
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Screens.Ranking
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AddInternal(new Drawable[]
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
fill = new Box
|
||||
{
|
||||
|
@ -12,7 +12,6 @@ using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK.Input;
|
||||
using System.Collections;
|
||||
using osu.Framework.MathUtils;
|
||||
using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
@ -22,7 +21,7 @@ using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
internal class BeatmapCarousel : ScrollContainer, IEnumerable<BeatmapGroup>
|
||||
internal class BeatmapCarousel : ScrollContainer
|
||||
{
|
||||
public BeatmapInfo SelectedBeatmap => selectedPanel?.Beatmap;
|
||||
|
||||
@ -265,10 +264,6 @@ namespace osu.Game.Screens.Select
|
||||
perform();
|
||||
}
|
||||
|
||||
public IEnumerator<BeatmapGroup> GetEnumerator() => groups.GetEnumerator();
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
|
||||
|
||||
private BeatmapGroup createGroup(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
foreach (var b in beatmapSet.Beatmaps)
|
||||
@ -307,7 +302,7 @@ namespace osu.Game.Screens.Select
|
||||
panels.Remove(p);
|
||||
|
||||
scrollableContent.Remove(group.Header);
|
||||
scrollableContent.Remove(group.BeatmapPanels);
|
||||
scrollableContent.RemoveRange(group.BeatmapPanels);
|
||||
|
||||
if (selectedGroup == group)
|
||||
SelectNext();
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public BeatmapDetailArea()
|
||||
{
|
||||
AddInternal(new Drawable[]
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new BeatmapDetailAreaTabControl
|
||||
{
|
||||
@ -61,7 +61,7 @@ namespace osu.Game.Screens.Select
|
||||
},
|
||||
});
|
||||
|
||||
Add(new Drawable[]
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
Details = new BeatmapDetails
|
||||
{
|
||||
|
@ -70,7 +70,7 @@ namespace osu.Game.Screens.Select.Options
|
||||
Scale = new Vector2(1, 0),
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
},
|
||||
buttonsContainer = new ReverseDepthFillFlowContainer<BeatmapOptionsButton>
|
||||
buttonsContainer = new ReverseChildIDFillFlowContainer<BeatmapOptionsButton>
|
||||
{
|
||||
Height = height,
|
||||
RelativePositionAxes = Axes.X,
|
||||
|
@ -190,7 +190,6 @@
|
||||
<Compile Include="Rulesets\Objects\Drawables\IScrollingHitObject.cs" />
|
||||
<Compile Include="Rulesets\Judgements\Judgement.cs" />
|
||||
<Compile Include="Rulesets\Objects\HitObjectParser.cs" />
|
||||
<Compile Include="Rulesets\Objects\HitObjectStartTimeComparer.cs" />
|
||||
<Compile Include="Rulesets\Objects\Types\IHasCombo.cs" />
|
||||
<Compile Include="Rulesets\Objects\Types\IHasEndTime.cs" />
|
||||
<Compile Include="Rulesets\Objects\Types\IHasDistance.cs" />
|
||||
@ -475,7 +474,7 @@
|
||||
<Compile Include="Overlays\Direct\DirectGridPanel.cs" />
|
||||
<Compile Include="Overlays\Direct\DirectListPanel.cs" />
|
||||
<Compile Include="Database\BeatmapOnlineInfo.cs" />
|
||||
<Compile Include="Graphics\Containers\ReverseDepthFillFlowContainer.cs" />
|
||||
<Compile Include="Graphics\Containers\ReverseChildIDFillFlowContainer.cs" />
|
||||
<Compile Include="Database\RankStatus.cs" />
|
||||
<Compile Include="Database\BeatmapSetOnlineInfo.cs" />
|
||||
<Compile Include="Online\API\Requests\GetBeatmapSetsRequest.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user