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Adjust timings to make TestCase more usable.
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@ -19,6 +19,8 @@ namespace osu.Desktop.VisualTests.Tests
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private TaikoPlayfield playfield;
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protected override double TimePerAction => 500;
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public override void Reset()
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{
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base.Reset();
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@ -91,7 +93,7 @@ namespace osu.Desktop.VisualTests.Tests
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playfield.Add(new DrawableSwell(new Swell
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{
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StartTime = Time.Current + 1000,
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EndTime = Time.Current + 5000,
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EndTime = Time.Current + 1000,
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PreEmpt = 1000
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}));
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}
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@ -101,7 +103,7 @@ namespace osu.Desktop.VisualTests.Tests
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var d = new DrumRoll
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{
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StartTime = Time.Current + 1000,
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Distance = 20000,
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Distance = 1000,
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PreEmpt = 1000,
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};
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