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Initial EF Core commit
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@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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{
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beatmap = original;
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BeatmapDifficulty difficulty = original.BeatmapInfo.Difficulty;
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BeatmapDifficulty difficulty = original.BeatmapInfo.BeatmapDifficulty;
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int seed = (int)Math.Round(difficulty.DrainRate + difficulty.CircleSize) * 20 + (int)(difficulty.OverallDifficulty * 41.2) + (int)Math.Round(difficulty.ApproachRate);
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random = new FastRandom(seed);
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@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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// The true distance, accounting for any repeats
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double distance = (distanceData?.Distance ?? 0) * repeatCount;
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// The velocity of the osu! hit object - calculated as the velocity of a slider
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double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.Difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier / timingPoint.BeatLength;
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double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.BeatmapDifficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier / timingPoint.BeatLength;
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// The duration of the osu! hit object
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double osuDuration = distance / osuVelocity;
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@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (drainTime == 0)
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drainTime = 10000;
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BeatmapDifficulty difficulty = Beatmap.BeatmapInfo.Difficulty;
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BeatmapDifficulty difficulty = Beatmap.BeatmapInfo.BeatmapDifficulty;
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conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + Beatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
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conversionDifficulty = Math.Min(conversionDifficulty.Value, 12);
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@ -21,6 +21,6 @@ namespace osu.Game.Rulesets.Mania
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return 0;
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}
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protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter(true, (int)Math.Max(1, Math.Round(Beatmap.BeatmapInfo.Difficulty.CircleSize)));
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protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter(true, (int)Math.Max(1, Math.Round(Beatmap.BeatmapInfo.BeatmapDifficulty.CircleSize)));
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}
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}
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@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Mania.Scoring
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protected override void SimulateAutoplay(Beatmap<ManiaHitObject> beatmap)
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{
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BeatmapDifficulty difficulty = beatmap.BeatmapInfo.Difficulty;
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BeatmapDifficulty difficulty = beatmap.BeatmapInfo.BeatmapDifficulty;
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hpMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_min, hp_multiplier_mid, hp_multiplier_max);
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hpMissMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_miss_min, hp_multiplier_miss_mid, hp_multiplier_miss_max);
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@ -88,18 +88,18 @@ namespace osu.Game.Rulesets.Mania.UI
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protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter()
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{
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if (IsForCurrentRuleset)
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AvailableColumns = (int)Math.Max(1, Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.CircleSize));
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AvailableColumns = (int)Math.Max(1, Math.Round(WorkingBeatmap.BeatmapInfo.BeatmapDifficulty.CircleSize));
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else
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{
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float percentSliderOrSpinner = (float)WorkingBeatmap.Beatmap.HitObjects.Count(h => h is IHasEndTime) / WorkingBeatmap.Beatmap.HitObjects.Count;
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if (percentSliderOrSpinner < 0.2)
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AvailableColumns = 7;
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else if (percentSliderOrSpinner < 0.3 || Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.CircleSize) >= 5)
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AvailableColumns = Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.OverallDifficulty) > 5 ? 7 : 6;
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else if (percentSliderOrSpinner < 0.3 || Math.Round(WorkingBeatmap.BeatmapInfo.BeatmapDifficulty.CircleSize) >= 5)
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AvailableColumns = Math.Round(WorkingBeatmap.BeatmapInfo.BeatmapDifficulty.OverallDifficulty) > 5 ? 7 : 6;
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else if (percentSliderOrSpinner > 0.6)
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AvailableColumns = Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.OverallDifficulty) > 4 ? 5 : 4;
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AvailableColumns = Math.Round(WorkingBeatmap.BeatmapInfo.BeatmapDifficulty.OverallDifficulty) > 4 ? 5 : 4;
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else
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AvailableColumns = Math.Max(4, Math.Min((int)Math.Round(WorkingBeatmap.BeatmapInfo.Difficulty.OverallDifficulty) + 1, 7));
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AvailableColumns = Math.Max(4, Math.Min((int)Math.Round(WorkingBeatmap.BeatmapInfo.BeatmapDifficulty.OverallDifficulty) + 1, 7));
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}
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return new ManiaBeatmapConverter(IsForCurrentRuleset, AvailableColumns);
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@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
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protected override void SimulateAutoplay(Beatmap<OsuHitObject> beatmap)
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{
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hpDrainRate = beatmap.BeatmapInfo.Difficulty.DrainRate;
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hpDrainRate = beatmap.BeatmapInfo.BeatmapDifficulty.DrainRate;
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foreach (var obj in beatmap.HitObjects)
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{
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@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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if (autoCursorScale && beatmap.Value != null)
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{
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// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
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scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.Difficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
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scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.BeatmapDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
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}
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cursorContainer.Scale = new Vector2(scale);
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@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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{
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// Rewrite the beatmap info to add the slider velocity multiplier
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BeatmapInfo info = original.BeatmapInfo.DeepClone();
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info.Difficulty.SliderMultiplier *= legacy_velocity_multiplier;
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info.BeatmapDifficulty.SliderMultiplier *= legacy_velocity_multiplier;
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Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original);
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@ -93,7 +93,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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double distance = distanceData.Distance * repeats * legacy_velocity_multiplier;
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// The velocity of the taiko hit object - calculated as the velocity of a drum roll
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double taikoVelocity = taiko_base_distance * beatmap.BeatmapInfo.Difficulty.SliderMultiplier * legacy_velocity_multiplier / speedAdjustedBeatLength;
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double taikoVelocity = taiko_base_distance * beatmap.BeatmapInfo.BeatmapDifficulty.SliderMultiplier * legacy_velocity_multiplier / speedAdjustedBeatLength;
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// The duration of the taiko hit object
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double taikoDuration = distance / taikoVelocity;
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@ -103,12 +103,12 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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speedAdjustedBeatLength *= speedAdjustment;
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// The velocity of the osu! hit object - calculated as the velocity of a slider
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double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.Difficulty.SliderMultiplier * legacy_velocity_multiplier / speedAdjustedBeatLength;
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double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.BeatmapDifficulty.SliderMultiplier * legacy_velocity_multiplier / speedAdjustedBeatLength;
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// The duration of the osu! hit object
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double osuDuration = distance / osuVelocity;
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// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
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double tickSpacing = Math.Min(speedAdjustedBeatLength / beatmap.BeatmapInfo.Difficulty.SliderTickRate, taikoDuration / repeats);
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double tickSpacing = Math.Min(speedAdjustedBeatLength / beatmap.BeatmapInfo.BeatmapDifficulty.SliderTickRate, taikoDuration / repeats);
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if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
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{
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@ -151,13 +151,13 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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Samples = obj.Samples,
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IsStrong = strong,
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Duration = taikoDuration,
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TickRate = beatmap.BeatmapInfo.Difficulty.SliderTickRate == 3 ? 3 : 4,
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TickRate = beatmap.BeatmapInfo.BeatmapDifficulty.SliderTickRate == 3 ? 3 : 4,
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};
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}
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}
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else if (endTimeData != null)
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{
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double hitMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.Difficulty.OverallDifficulty, 3, 5, 7.5) * swell_hit_multiplier;
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double hitMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BeatmapDifficulty.OverallDifficulty, 3, 5, 7.5) * swell_hit_multiplier;
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yield return new Swell
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{
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@ -71,12 +71,12 @@ namespace osu.Game.Rulesets.Taiko.Scoring
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protected override void SimulateAutoplay(Beatmap<TaikoHitObject> beatmap)
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{
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double hpMultiplierNormal = 1 / (hp_hit_great * beatmap.HitObjects.FindAll(o => o is Hit).Count * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.Difficulty.DrainRate, 0.5, 0.75, 0.98));
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double hpMultiplierNormal = 1 / (hp_hit_great * beatmap.HitObjects.FindAll(o => o is Hit).Count * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BeatmapDifficulty.DrainRate, 0.5, 0.75, 0.98));
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hpIncreaseTick = hp_hit_tick;
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hpIncreaseGreat = hpMultiplierNormal * hp_hit_great;
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hpIncreaseGood = hpMultiplierNormal * hp_hit_good;
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hpIncreaseMiss = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.Difficulty.DrainRate, hp_miss_min, hp_miss_mid, hp_miss_max);
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hpIncreaseMiss = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BeatmapDifficulty.DrainRate, hp_miss_min, hp_miss_mid, hp_miss_max);
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foreach (var obj in beatmap.HitObjects)
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{
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@ -67,8 +67,8 @@ namespace osu.Game.Rulesets.Taiko.Tests
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HitObjects = new List<HitObject> { new CentreHit() },
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BeatmapInfo = new BeatmapInfo
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{
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Difficulty = new BeatmapDifficulty(),
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Metadata = new BeatmapMetadata
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BeatmapDifficulty = new BeatmapDifficulty(),
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BeatmapMetadata = new BeatmapMetadata
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{
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Artist = @"Unknown",
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Title = @"Sample Beatmap",
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@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Taiko.UI
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StartTime = time,
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};
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barLine.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.Difficulty);
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barLine.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BeatmapDifficulty);
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bool isMajor = currentBeat % (int)currentPoint.TimeSignature == 0;
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Playfield.Add(isMajor ? new DrawableBarLineMajor(barLine) : new DrawableBarLine(barLine));
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@ -23,8 +23,8 @@ namespace osu.Game.Tests.Beatmaps.Formats
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using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
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{
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var beatmap = decoder.Decode(new StreamReader(stream));
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var meta = beatmap.BeatmapInfo.Metadata;
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Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
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var meta = beatmap.BeatmapInfo.BeatmapMetadata;
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Assert.AreEqual(241526, meta.BeatmapSetOnlineInfoId);
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Assert.AreEqual("Soleily", meta.Artist);
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Assert.AreEqual("Soleily", meta.ArtistUnicode);
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Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
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@ -49,7 +49,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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Assert.AreEqual(false, beatmapInfo.Countdown);
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Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
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Assert.AreEqual(false, beatmapInfo.SpecialStyle);
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Assert.IsTrue(beatmapInfo.RulesetID == 0);
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Assert.IsTrue(beatmapInfo.RulesetInfoId == 0);
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Assert.AreEqual(false, beatmapInfo.LetterboxInBreaks);
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Assert.AreEqual(false, beatmapInfo.WidescreenStoryboard);
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}
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@ -85,7 +85,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
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{
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var beatmap = decoder.Decode(new StreamReader(stream));
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var difficulty = beatmap.BeatmapInfo.Difficulty;
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var difficulty = beatmap.BeatmapInfo.BeatmapDifficulty;
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Assert.AreEqual(6.5f, difficulty.DrainRate);
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Assert.AreEqual(4, difficulty.CircleSize);
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Assert.AreEqual(8, difficulty.OverallDifficulty);
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@ -111,7 +111,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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var store = osu.Dependencies.Get<BeatmapManager>();
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waitForOrAssert(() => (resultSets = store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526)).Any(),
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waitForOrAssert(() => (resultSets = store.QueryBeatmapSets(s => s.BeatmapSetOnlineInfoId == 241526)).Any(),
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@"BeatmapSet did not import to the database in allocated time.", timeout);
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//ensure we were stored to beatmap database backing...
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@ -120,29 +120,29 @@ namespace osu.Game.Tests.Beatmaps.IO
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IEnumerable<BeatmapInfo> resultBeatmaps = null;
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//if we don't re-check here, the set will be inserted but the beatmaps won't be present yet.
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waitForOrAssert(() => (resultBeatmaps = store.QueryBeatmaps(s => s.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0)).Count() == 12,
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waitForOrAssert(() => (resultBeatmaps = store.QueryBeatmaps(s => s.BeatmapSetOnlineInfoId == 241526 && s.BeatmapDifficultyId > 0)).Count() == 12,
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@"Beatmaps did not import to the database in allocated time", timeout);
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var set = store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526).First();
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var set = store.QueryBeatmapSets(s => s.BeatmapSetOnlineInfoId == 241526).First();
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Assert.IsTrue(set.Beatmaps.Count == resultBeatmaps.Count(),
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$@"Incorrect database beatmap count post-import ({resultBeatmaps.Count()} but should be {set.Beatmaps.Count}).");
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foreach (BeatmapInfo b in resultBeatmaps)
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Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineBeatmapID == b.OnlineBeatmapID));
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Assert.IsTrue(set.Beatmaps.Any(c => c.BeatmapOnlineInfoId == b.BeatmapOnlineInfoId));
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Assert.IsTrue(set.Beatmaps.Count > 0);
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var beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap;
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var beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetInfoId == 0))?.Beatmap;
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Assert.IsTrue(beatmap?.HitObjects.Count > 0);
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beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 1))?.Beatmap;
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beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetInfoId == 1))?.Beatmap;
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Assert.IsTrue(beatmap?.HitObjects.Count > 0);
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beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 2))?.Beatmap;
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beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetInfoId == 2))?.Beatmap;
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Assert.IsTrue(beatmap?.HitObjects.Count > 0);
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beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 3))?.Beatmap;
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beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetInfoId == 3))?.Beatmap;
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Assert.IsTrue(beatmap?.HitObjects.Count > 0);
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}
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@ -52,7 +52,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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using (var stream = new StreamReader(reader.GetStream("Soleily - Renatus (Deif) [Platter].osu")))
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meta = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
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Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
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Assert.AreEqual(241526, meta.BeatmapSetOnlineInfoId);
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Assert.AreEqual("Soleily", meta.Artist);
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Assert.AreEqual("Soleily", meta.ArtistUnicode);
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Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
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@ -6,6 +6,10 @@
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<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
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</dependentAssembly>
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<dependentAssembly>
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<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
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</dependentAssembly>
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</assemblyBinding>
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</runtime>
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</configuration>
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@ -39,15 +39,6 @@
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="SQLite.Net">
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<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
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</Reference>
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<Reference Include="SQLite.Net.Platform.Win32">
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<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net4\SQLite.Net.Platform.Win32.dll</HintPath>
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</Reference>
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<Reference Include="SQLite.Net.Platform.Generic">
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<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\osu.licenseheader">
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@ -6,6 +6,4 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
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<packages>
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<package id="NUnit" version="3.8.1" targetFramework="net461" />
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<package id="OpenTK" version="3.0.0-git00009" targetFramework="net461" />
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<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
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<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
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</packages>
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@ -29,7 +29,7 @@ namespace osu.Game.Beatmaps
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new Color4(121, 9, 13, 255)
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};
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public BeatmapMetadata Metadata => BeatmapInfo?.Metadata ?? BeatmapInfo?.BeatmapSet?.Metadata;
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public BeatmapMetadata Metadata => BeatmapInfo?.BeatmapMetadata ?? BeatmapInfo?.BeatmapSetInfo?.BeatmapMetadata;
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/// <summary>
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/// The HitObjects this Beatmap contains.
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@ -1,7 +1,8 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using SQLite.Net.Attributes;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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namespace osu.Game.Beatmaps
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{
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@ -12,8 +13,8 @@ namespace osu.Game.Beatmaps
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/// </summary>
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public const float DEFAULT_DIFFICULTY = 5;
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[PrimaryKey, AutoIncrement]
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public int ID { get; set; }
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[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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public float DrainRate { get; set; } = DEFAULT_DIFFICULTY;
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public float CircleSize { get; set; } = DEFAULT_DIFFICULTY;
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public float OverallDifficulty { get; set; } = DEFAULT_DIFFICULTY;
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@ -2,49 +2,43 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.IO.Serialization;
|
||||
using osu.Game.Rulesets;
|
||||
using SQLite.Net.Attributes;
|
||||
using SQLiteNetExtensions.Attributes;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BeatmapInfo : IEquatable<BeatmapInfo>, IJsonSerializable
|
||||
{
|
||||
[PrimaryKey, AutoIncrement]
|
||||
public int ID { get; set; }
|
||||
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int Id { get; set; }
|
||||
|
||||
//TODO: should be in database
|
||||
public int BeatmapVersion;
|
||||
|
||||
public int? OnlineBeatmapID { get; set; }
|
||||
public int? BeatmapOnlineInfoId { get; set; }
|
||||
|
||||
public int? OnlineBeatmapSetID { get; set; }
|
||||
public int? BeatmapSetOnlineInfoId { get; set; }
|
||||
|
||||
[ForeignKey(typeof(BeatmapSetInfo))]
|
||||
public int BeatmapSetInfoID { get; set; }
|
||||
[ForeignKey(nameof(BeatmapSetInfo))]
|
||||
public int BeatmapSetInfoId { get; set; }
|
||||
public BeatmapSetInfo BeatmapSetInfo { get; set; }
|
||||
|
||||
[ManyToOne]
|
||||
public BeatmapSetInfo BeatmapSet { get; set; }
|
||||
[ForeignKey(nameof(BeatmapMetadata))]
|
||||
public int BeatmapMetadataId { get; set; }
|
||||
public BeatmapMetadata BeatmapMetadata { get; set; }
|
||||
|
||||
[ForeignKey(typeof(BeatmapMetadata))]
|
||||
public int BeatmapMetadataID { get; set; }
|
||||
[ForeignKey(nameof(BeatmapDifficulty))]
|
||||
public int BeatmapDifficultyId { get; set; }
|
||||
public BeatmapDifficulty BeatmapDifficulty { get; set; }
|
||||
|
||||
[OneToOne(CascadeOperations = CascadeOperation.All)]
|
||||
public BeatmapMetadata Metadata { get; set; }
|
||||
|
||||
[ForeignKey(typeof(BeatmapDifficulty)), NotNull]
|
||||
public int BaseDifficultyID { get; set; }
|
||||
|
||||
[OneToOne(CascadeOperations = CascadeOperation.All)]
|
||||
public BeatmapDifficulty Difficulty { get; set; }
|
||||
|
||||
[Ignore]
|
||||
[NotMapped]
|
||||
public BeatmapMetrics Metrics { get; set; }
|
||||
|
||||
[Ignore]
|
||||
[NotMapped]
|
||||
public BeatmapOnlineInfo OnlineInfo { get; set; }
|
||||
|
||||
public string Path { get; set; }
|
||||
@ -57,7 +51,6 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// MD5 is kept for legacy support (matching against replays, osu-web-10 etc.).
|
||||
/// </summary>
|
||||
[Indexed]
|
||||
[JsonProperty("file_md5")]
|
||||
public string MD5Hash { get; set; }
|
||||
|
||||
@ -67,11 +60,9 @@ namespace osu.Game.Beatmaps
|
||||
public float StackLeniency { get; set; }
|
||||
public bool SpecialStyle { get; set; }
|
||||
|
||||
[ForeignKey(typeof(RulesetInfo))]
|
||||
public int RulesetID { get; set; }
|
||||
|
||||
[OneToOne(CascadeOperations = CascadeOperation.CascadeRead)]
|
||||
public RulesetInfo Ruleset { get; set; }
|
||||
[ForeignKey(nameof(RulesetInfo))]
|
||||
public int RulesetInfoId { get; set; }
|
||||
public RulesetInfo RulesetInfo { get; set; }
|
||||
|
||||
public bool LetterboxInBreaks { get; set; }
|
||||
public bool WidescreenStoryboard { get; set; }
|
||||
@ -99,7 +90,7 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
[Ignore]
|
||||
[NotMapped]
|
||||
public int[] Bookmarks { get; set; } = new int[0];
|
||||
|
||||
public double DistanceSpacing { get; set; }
|
||||
@ -114,20 +105,20 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public bool Equals(BeatmapInfo other)
|
||||
{
|
||||
if (ID == 0 || other?.ID == 0)
|
||||
if (Id == 0 || other?.Id == 0)
|
||||
// one of the two BeatmapInfos we are comparing isn't sourced from a database.
|
||||
// fall back to reference equality.
|
||||
return ReferenceEquals(this, other);
|
||||
|
||||
return ID == other?.ID;
|
||||
return Id == other?.Id;
|
||||
}
|
||||
|
||||
public bool AudioEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null &&
|
||||
BeatmapSet.Hash == other.BeatmapSet.Hash &&
|
||||
(Metadata ?? BeatmapSet.Metadata).AudioFile == (other.Metadata ?? other.BeatmapSet.Metadata).AudioFile;
|
||||
public bool AudioEquals(BeatmapInfo other) => other != null && BeatmapSetInfo != null && other.BeatmapSetInfo != null &&
|
||||
BeatmapSetInfo.Hash == other.BeatmapSetInfo.Hash &&
|
||||
(BeatmapMetadata ?? BeatmapSetInfo.BeatmapMetadata).AudioFile == (other.BeatmapMetadata ?? other.BeatmapSetInfo.BeatmapMetadata).AudioFile;
|
||||
|
||||
public bool BackgroundEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null &&
|
||||
BeatmapSet.Hash == other.BeatmapSet.Hash &&
|
||||
(Metadata ?? BeatmapSet.Metadata).BackgroundFile == (other.Metadata ?? other.BeatmapSet.Metadata).BackgroundFile;
|
||||
public bool BackgroundEquals(BeatmapInfo other) => other != null && BeatmapSetInfo != null && other.BeatmapSetInfo != null &&
|
||||
BeatmapSetInfo.Hash == other.BeatmapSetInfo.Hash &&
|
||||
(BeatmapMetadata ?? BeatmapSetInfo.BeatmapMetadata).BackgroundFile == (other.BeatmapMetadata ?? other.BeatmapSetInfo.BeatmapMetadata).BackgroundFile;
|
||||
}
|
||||
}
|
||||
|
@ -19,9 +19,9 @@ using osu.Game.IO;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets;
|
||||
using SQLite.Net;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.API;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
@ -60,7 +60,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
private readonly FileStore files;
|
||||
|
||||
private readonly SQLiteConnection connection;
|
||||
private readonly OsuDbContext connection;
|
||||
|
||||
private readonly RulesetStore rulesets;
|
||||
|
||||
@ -83,7 +83,7 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
public Func<Storage> GetStableStorage { private get; set; }
|
||||
|
||||
public BeatmapManager(Storage storage, FileStore files, SQLiteConnection connection, RulesetStore rulesets, APIAccess api, IIpcHost importHost = null)
|
||||
public BeatmapManager(Storage storage, FileStore files, OsuDbContext connection, RulesetStore rulesets, APIAccess api, IIpcHost importHost = null)
|
||||
{
|
||||
beatmaps = new BeatmapStore(connection);
|
||||
beatmaps.BeatmapSetAdded += s => BeatmapSetAdded?.Invoke(s);
|
||||
@ -168,7 +168,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
// let's only allow one concurrent import at a time for now.
|
||||
lock (importLock)
|
||||
connection.RunInTransaction(() => Import(set = importToStorage(archiveReader)));
|
||||
Import(set = importToStorage(archiveReader));
|
||||
|
||||
return set;
|
||||
}
|
||||
@ -180,7 +180,7 @@ namespace osu.Game.Beatmaps
|
||||
public void Import(BeatmapSetInfo beatmapSetInfo)
|
||||
{
|
||||
// If we have an ID then we already exist in the database.
|
||||
if (beatmapSetInfo.ID != 0) return;
|
||||
if (beatmapSetInfo.Id != 0) return;
|
||||
|
||||
beatmaps.Add(beatmapSetInfo);
|
||||
}
|
||||
@ -200,7 +200,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
ProgressNotification downloadNotification = new ProgressNotification
|
||||
{
|
||||
Text = $"Downloading {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}",
|
||||
Text = $"Downloading {beatmapSetInfo.BeatmapMetadata.Artist} - {beatmapSetInfo.BeatmapMetadata.Title}",
|
||||
};
|
||||
|
||||
var request = new DownloadBeatmapSetRequest(beatmapSetInfo);
|
||||
@ -251,7 +251,7 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The <see cref="BeatmapSetInfo"/> whose download request is wanted.</param>
|
||||
/// <returns>The <see cref="DownloadBeatmapSetRequest"/> object if it exists, or null.</returns>
|
||||
public DownloadBeatmapSetRequest GetExistingDownload(BeatmapSetInfo beatmap) => currentDownloads.Find(d => d.BeatmapSet.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID);
|
||||
public DownloadBeatmapSetRequest GetExistingDownload(BeatmapSetInfo beatmap) => currentDownloads.Find(d => d.BeatmapSet.BeatmapSetOnlineInfoId == beatmap.BeatmapSetOnlineInfoId);
|
||||
|
||||
/// <summary>
|
||||
/// Delete a beatmap from the manager.
|
||||
@ -302,14 +302,15 @@ namespace osu.Game.Beatmaps
|
||||
if (beatmapInfo == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
|
||||
return DefaultBeatmap;
|
||||
|
||||
lock (beatmaps)
|
||||
beatmaps.Populate(beatmapInfo);
|
||||
// TODO Include()
|
||||
//lock (beatmaps)
|
||||
// beatmaps.Populate(beatmapInfo);
|
||||
|
||||
if (beatmapInfo.BeatmapSet == null)
|
||||
throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetInfoID} is not in the local database.");
|
||||
if (beatmapInfo.BeatmapSetInfo == null)
|
||||
throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetInfoId} is not in the local database.");
|
||||
|
||||
if (beatmapInfo.Metadata == null)
|
||||
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
|
||||
if (beatmapInfo.BeatmapMetadata == null)
|
||||
beatmapInfo.BeatmapMetadata = beatmapInfo.BeatmapSetInfo.BeatmapMetadata;
|
||||
|
||||
WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(files.Store, beatmapInfo);
|
||||
|
||||
@ -336,10 +337,11 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
lock (beatmaps)
|
||||
{
|
||||
BeatmapSetInfo set = beatmaps.Query<BeatmapSetInfo>().FirstOrDefault(query);
|
||||
BeatmapSetInfo set = beatmaps.QueryBeatmapSet(query);
|
||||
|
||||
if (set != null)
|
||||
beatmaps.Populate(set);
|
||||
// TODO Include()
|
||||
//if (set != null)
|
||||
// beatmaps.Populate(set);
|
||||
|
||||
return set;
|
||||
}
|
||||
@ -350,7 +352,7 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
/// <param name="beatmapSet">A stale instance.</param>
|
||||
/// <returns>A fresh instance.</returns>
|
||||
public BeatmapSetInfo Refresh(BeatmapSetInfo beatmapSet) => QueryBeatmapSet(s => s.ID == beatmapSet.ID);
|
||||
public BeatmapSetInfo Refresh(BeatmapSetInfo beatmapSet) => QueryBeatmapSet(s => s.Id == beatmapSet.Id);
|
||||
|
||||
/// <summary>
|
||||
/// Perform a lookup query on available <see cref="BeatmapSetInfo"/>s.
|
||||
@ -359,7 +361,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <returns>Results from the provided query.</returns>
|
||||
public List<BeatmapSetInfo> QueryBeatmapSets(Expression<Func<BeatmapSetInfo, bool>> query)
|
||||
{
|
||||
return beatmaps.QueryAndPopulate(query);
|
||||
return beatmaps.QueryBeatmapSets(query);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -369,10 +371,11 @@ namespace osu.Game.Beatmaps
|
||||
/// <returns>The first result for the provided query, or null if no results were found.</returns>
|
||||
public BeatmapInfo QueryBeatmap(Func<BeatmapInfo, bool> query)
|
||||
{
|
||||
BeatmapInfo set = beatmaps.Query<BeatmapInfo>().FirstOrDefault(query);
|
||||
BeatmapInfo set = beatmaps.QueryBeatmap(query);
|
||||
|
||||
if (set != null)
|
||||
beatmaps.Populate(set);
|
||||
// TODO Include()
|
||||
//if (set != null)
|
||||
// beatmaps.Populate(set);
|
||||
|
||||
return set;
|
||||
}
|
||||
@ -384,7 +387,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <returns>Results from the provided query.</returns>
|
||||
public List<BeatmapInfo> QueryBeatmaps(Expression<Func<BeatmapInfo, bool>> query)
|
||||
{
|
||||
lock (beatmaps) return beatmaps.QueryAndPopulate(query);
|
||||
lock (beatmaps) return beatmaps.QueryBeatmaps(query);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -424,7 +427,7 @@ namespace osu.Game.Beatmaps
|
||||
// check if this beatmap has already been imported and exit early if so.
|
||||
BeatmapSetInfo beatmapSet;
|
||||
lock (beatmaps)
|
||||
beatmapSet = beatmaps.QueryAndPopulate<BeatmapSetInfo>(b => b.Hash == hash).FirstOrDefault();
|
||||
beatmapSet = beatmaps.QueryBeatmapSet(b => b.Hash == hash);
|
||||
|
||||
if (beatmapSet != null)
|
||||
{
|
||||
@ -459,11 +462,11 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
beatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
|
||||
BeatmapSetOnlineInfoId = metadata.BeatmapSetOnlineInfoId,
|
||||
Beatmaps = new List<BeatmapInfo>(),
|
||||
Hash = hash,
|
||||
Files = fileInfos,
|
||||
Metadata = metadata
|
||||
BeatmapMetadata = metadata
|
||||
};
|
||||
|
||||
var mapNames = reader.Filenames.Where(f => f.EndsWith(".osu"));
|
||||
@ -485,11 +488,11 @@ namespace osu.Game.Beatmaps
|
||||
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
|
||||
|
||||
// TODO: Diff beatmap metadata with set metadata and leave it here if necessary
|
||||
beatmap.BeatmapInfo.Metadata = null;
|
||||
beatmap.BeatmapInfo.BeatmapMetadata = null;
|
||||
|
||||
// TODO: this should be done in a better place once we actually need to dynamically update it.
|
||||
beatmap.BeatmapInfo.Ruleset = rulesets.Query<RulesetInfo>().FirstOrDefault(r => r.ID == beatmap.BeatmapInfo.RulesetID);
|
||||
beatmap.BeatmapInfo.StarDifficulty = rulesets.Query<RulesetInfo>().FirstOrDefault(r => r.ID == beatmap.BeatmapInfo.RulesetID)?.CreateInstance()?.CreateDifficultyCalculator(beatmap)
|
||||
beatmap.BeatmapInfo.RulesetInfo = rulesets.QueryRulesetInfo(r => r.Id == beatmap.BeatmapInfo.RulesetInfoId);
|
||||
beatmap.BeatmapInfo.StarDifficulty = rulesets.QueryRulesetInfo(r => r.Id == beatmap.BeatmapInfo.RulesetInfoId)?.CreateInstance()?.CreateDifficultyCalculator(beatmap)
|
||||
.Calculate() ?? 0;
|
||||
|
||||
beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
|
||||
@ -509,9 +512,9 @@ namespace osu.Game.Beatmaps
|
||||
lock (beatmaps)
|
||||
{
|
||||
if (populate)
|
||||
return beatmaps.QueryAndPopulate<BeatmapSetInfo>(b => !b.DeletePending).ToList();
|
||||
return beatmaps.QueryBeatmapSets(b => !b.DeletePending);
|
||||
else
|
||||
return beatmaps.Query<BeatmapSetInfo>(b => !b.DeletePending).ToList();
|
||||
return beatmaps.QueryBeatmapSets(b => !b.DeletePending);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,18 +1,19 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using SQLite.Net.Attributes;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BeatmapMetadata
|
||||
{
|
||||
[PrimaryKey, AutoIncrement]
|
||||
public int ID { get; set; }
|
||||
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int Id { get; set; }
|
||||
|
||||
public int? OnlineBeatmapSetID { get; set; }
|
||||
public int? BeatmapSetOnlineInfoId { get; set; }
|
||||
|
||||
public string Title { get; set; }
|
||||
public string TitleUnicode { get; set; }
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
@ -10,6 +11,9 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
public class BeatmapOnlineInfo
|
||||
{
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The length in milliseconds of this beatmap's song.
|
||||
/// </summary>
|
||||
|
@ -1,27 +1,26 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using osu.Game.IO;
|
||||
using SQLite.Net.Attributes;
|
||||
using SQLiteNetExtensions.Attributes;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BeatmapSetFileInfo
|
||||
{
|
||||
[PrimaryKey, AutoIncrement]
|
||||
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int ID { get; set; }
|
||||
|
||||
[ForeignKey(typeof(BeatmapSetInfo)), NotNull]
|
||||
public int BeatmapSetInfoID { get; set; }
|
||||
[ForeignKey(nameof(BeatmapSetInfo))]
|
||||
public int BeatmapSetInfoId { get; set; }
|
||||
public BeatmapSetInfo BeatmapSetInfo { get; set; }
|
||||
|
||||
[ForeignKey(typeof(FileInfo)), NotNull]
|
||||
public int FileInfoID { get; set; }
|
||||
|
||||
[OneToOne(CascadeOperations = CascadeOperation.CascadeRead)]
|
||||
[ForeignKey(nameof(FileInfo))]
|
||||
public int FileInfoId { get; set; }
|
||||
public FileInfo FileInfo { get; set; }
|
||||
|
||||
[NotNull]
|
||||
[Required]
|
||||
public string Filename { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,41 +2,36 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using System.Linq;
|
||||
using SQLite.Net.Attributes;
|
||||
using SQLiteNetExtensions.Attributes;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BeatmapSetInfo
|
||||
{
|
||||
[PrimaryKey, AutoIncrement]
|
||||
public int ID { get; set; }
|
||||
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int Id { get; set; }
|
||||
|
||||
public int? OnlineBeatmapSetID { get; set; }
|
||||
public int? BeatmapSetOnlineInfoId { get; set; }
|
||||
|
||||
[OneToOne(CascadeOperations = CascadeOperation.All)]
|
||||
public BeatmapMetadata Metadata { get; set; }
|
||||
[ForeignKey(nameof(BeatmapMetadata))]
|
||||
public int BeatmapMetadataId { get; set; }
|
||||
public BeatmapMetadata BeatmapMetadata { get; set; }
|
||||
|
||||
[NotNull, ForeignKey(typeof(BeatmapMetadata))]
|
||||
public int BeatmapMetadataID { get; set; }
|
||||
|
||||
[OneToMany(CascadeOperations = CascadeOperation.All)]
|
||||
public List<BeatmapInfo> Beatmaps { get; set; }
|
||||
|
||||
[Ignore]
|
||||
[NotMapped]
|
||||
public BeatmapSetOnlineInfo OnlineInfo { get; set; }
|
||||
|
||||
public double MaxStarDifficulty => Beatmaps.Max(b => b.StarDifficulty);
|
||||
|
||||
[Indexed]
|
||||
public bool DeletePending { get; set; }
|
||||
|
||||
public string Hash { get; set; }
|
||||
|
||||
public string StoryboardFile => Files.FirstOrDefault(f => f.Filename.EndsWith(".osb"))?.Filename;
|
||||
|
||||
[OneToMany(CascadeOperations = CascadeOperation.All)]
|
||||
public List<BeatmapSetFileInfo> Files { get; set; }
|
||||
|
||||
public bool Protected { get; set; }
|
||||
|
@ -2,6 +2,9 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Users;
|
||||
|
||||
@ -12,11 +15,19 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
public class BeatmapSetOnlineInfo
|
||||
{
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The author of the beatmaps in this set.
|
||||
/// </summary>
|
||||
public User Author;
|
||||
|
||||
public int BeatmapSetInfoId { get; set; }
|
||||
public BeatmapSetInfo BeatmapSetInfo { get; set; }
|
||||
|
||||
public List<BeatmapInfo> Beatmaps { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The date this beatmap set was submitted to the online listing.
|
||||
/// </summary>
|
||||
@ -35,7 +46,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// The different sizes of cover art for this beatmap set.
|
||||
/// </summary>
|
||||
[JsonProperty(@"covers")]
|
||||
[Required, JsonProperty(@"covers")]
|
||||
public BeatmapSetOnlineCovers Covers { get; set; }
|
||||
|
||||
/// <summary>
|
||||
@ -64,6 +75,9 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public class BeatmapSetOnlineCovers
|
||||
{
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int Id { get; set; }
|
||||
|
||||
public string CoverLowRes { get; set; }
|
||||
|
||||
[JsonProperty(@"cover@2x")]
|
||||
|
@ -2,9 +2,11 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Game.Database;
|
||||
using SQLite.Net;
|
||||
using SQLiteNetExtensions.Extensions;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
@ -19,13 +21,7 @@ namespace osu.Game.Beatmaps
|
||||
public event Action<BeatmapInfo> BeatmapHidden;
|
||||
public event Action<BeatmapInfo> BeatmapRestored;
|
||||
|
||||
/// <summary>
|
||||
/// The current version of this store. Used for migrations (see <see cref="PerformMigration(int, int)"/>).
|
||||
/// The initial version is 1.
|
||||
/// </summary>
|
||||
protected override int StoreVersion => 4;
|
||||
|
||||
public BeatmapStore(SQLiteConnection connection)
|
||||
public BeatmapStore(OsuDbContext connection)
|
||||
: base(connection)
|
||||
{
|
||||
}
|
||||
@ -42,18 +38,13 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
if (reset)
|
||||
{
|
||||
Connection.DropTable<BeatmapMetadata>();
|
||||
Connection.DropTable<BeatmapDifficulty>();
|
||||
Connection.DropTable<BeatmapSetInfo>();
|
||||
Connection.DropTable<BeatmapSetFileInfo>();
|
||||
Connection.DropTable<BeatmapInfo>();
|
||||
// https://stackoverflow.com/a/10450893
|
||||
Connection.Database.ExecuteSqlCommand("DELETE FROM BeatmapMetadata");
|
||||
Connection.Database.ExecuteSqlCommand("DELETE FROM BeatmapDifficulty");
|
||||
Connection.Database.ExecuteSqlCommand("DELETE FROM BeatmapSetInfo");
|
||||
Connection.Database.ExecuteSqlCommand("DELETE FROM BeatmapSetFileInfo");
|
||||
Connection.Database.ExecuteSqlCommand("DELETE FROM BeatmapInfo");
|
||||
}
|
||||
|
||||
Connection.CreateTable<BeatmapMetadata>();
|
||||
Connection.CreateTable<BeatmapDifficulty>();
|
||||
Connection.CreateTable<BeatmapSetInfo>();
|
||||
Connection.CreateTable<BeatmapSetFileInfo>();
|
||||
Connection.CreateTable<BeatmapInfo>();
|
||||
}
|
||||
|
||||
protected override void StartupTasks()
|
||||
@ -62,46 +53,14 @@ namespace osu.Game.Beatmaps
|
||||
cleanupPendingDeletions();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Perform migrations between two store versions.
|
||||
/// </summary>
|
||||
/// <param name="currentVersion">The current store version. This will be zero on a fresh database initialisation.</param>
|
||||
/// <param name="targetVersion">The target version which we are migrating to (equal to the current <see cref="StoreVersion"/>).</param>
|
||||
protected override void PerformMigration(int currentVersion, int targetVersion)
|
||||
{
|
||||
base.PerformMigration(currentVersion, targetVersion);
|
||||
|
||||
while (currentVersion++ < targetVersion)
|
||||
{
|
||||
switch (currentVersion)
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
// cannot migrate; breaking underlying changes.
|
||||
Reset();
|
||||
break;
|
||||
case 3:
|
||||
// Added MD5Hash column to BeatmapInfo
|
||||
Connection.MigrateTable<BeatmapInfo>();
|
||||
break;
|
||||
case 4:
|
||||
// Added Hidden column to BeatmapInfo
|
||||
Connection.MigrateTable<BeatmapInfo>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a <see cref="BeatmapSetInfo"/> to the database.
|
||||
/// </summary>
|
||||
/// <param name="beatmapSet">The beatmap to add.</param>
|
||||
public void Add(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
Connection.RunInTransaction(() =>
|
||||
{
|
||||
Connection.InsertOrReplaceWithChildren(beatmapSet, true);
|
||||
});
|
||||
Connection.BeatmapSetInfo.Update(beatmapSet);
|
||||
Connection.SaveChanges();
|
||||
|
||||
BeatmapSetAdded?.Invoke(beatmapSet);
|
||||
}
|
||||
@ -116,7 +75,8 @@ namespace osu.Game.Beatmaps
|
||||
if (beatmapSet.DeletePending) return false;
|
||||
|
||||
beatmapSet.DeletePending = true;
|
||||
Connection.Update(beatmapSet);
|
||||
Connection.BeatmapSetInfo.Remove(beatmapSet);
|
||||
Connection.SaveChanges();
|
||||
|
||||
BeatmapSetRemoved?.Invoke(beatmapSet);
|
||||
return true;
|
||||
@ -132,7 +92,7 @@ namespace osu.Game.Beatmaps
|
||||
if (!beatmapSet.DeletePending) return false;
|
||||
|
||||
beatmapSet.DeletePending = false;
|
||||
Connection.Update(beatmapSet);
|
||||
Connection.BeatmapSetInfo.Update(beatmapSet);
|
||||
|
||||
BeatmapSetAdded?.Invoke(beatmapSet);
|
||||
return true;
|
||||
@ -148,7 +108,7 @@ namespace osu.Game.Beatmaps
|
||||
if (beatmap.Hidden) return false;
|
||||
|
||||
beatmap.Hidden = true;
|
||||
Connection.Update(beatmap);
|
||||
Connection.BeatmapInfo.Update(beatmap);
|
||||
|
||||
BeatmapHidden?.Invoke(beatmap);
|
||||
return true;
|
||||
@ -164,7 +124,7 @@ namespace osu.Game.Beatmaps
|
||||
if (!beatmap.Hidden) return false;
|
||||
|
||||
beatmap.Hidden = false;
|
||||
Connection.Update(beatmap);
|
||||
Connection.BeatmapInfo.Update(beatmap);
|
||||
|
||||
BeatmapRestored?.Invoke(beatmap);
|
||||
return true;
|
||||
@ -172,11 +132,27 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
private void cleanupPendingDeletions()
|
||||
{
|
||||
Connection.RunInTransaction(() =>
|
||||
{
|
||||
foreach (var b in QueryAndPopulate<BeatmapSetInfo>(b => b.DeletePending && !b.Protected))
|
||||
Connection.Delete(b, true);
|
||||
});
|
||||
Connection.BeatmapSetInfo.RemoveRange(Connection.BeatmapSetInfo.Where(b => b.DeletePending && !b.Protected));
|
||||
}
|
||||
|
||||
public BeatmapSetInfo QueryBeatmapSet(Func<BeatmapSetInfo, bool> query)
|
||||
{
|
||||
return Connection.BeatmapSetInfo.FirstOrDefault(query);
|
||||
}
|
||||
|
||||
public List<BeatmapSetInfo> QueryBeatmapSets(Expression<Func<BeatmapSetInfo, bool>> query)
|
||||
{
|
||||
return Connection.BeatmapSetInfo.Where(query).ToList();
|
||||
}
|
||||
|
||||
public BeatmapInfo QueryBeatmap(Func<BeatmapInfo, bool> query)
|
||||
{
|
||||
return Connection.BeatmapInfo.FirstOrDefault(query);
|
||||
}
|
||||
|
||||
public List<BeatmapInfo> QueryBeatmaps(Expression<Func<BeatmapInfo, bool>> query)
|
||||
{
|
||||
return Connection.BeatmapInfo.Where(query).ToList();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Beatmaps
|
||||
Objects = CreateBeatmapConverter().Convert(beatmap).HitObjects;
|
||||
|
||||
foreach (var h in Objects)
|
||||
h.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.Difficulty);
|
||||
h.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BeatmapDifficulty);
|
||||
|
||||
PreprocessHitObjects();
|
||||
}
|
||||
|
@ -135,7 +135,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-MediumItalic",
|
||||
Text = $"{(beatmap.Metadata ?? beatmap.BeatmapSet.Metadata).Author}",
|
||||
Text = $"{(beatmap.BeatmapMetadata ?? beatmap.BeatmapSetInfo.BeatmapMetadata).Author}",
|
||||
TextSize = 16,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft
|
||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
new ConstrainedIconContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Icon = beatmap.Ruleset.CreateInstance().CreateIcon()
|
||||
Icon = beatmap.RulesetInfo.CreateInstance().CreateIcon()
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -18,14 +18,14 @@ namespace osu.Game.Beatmaps
|
||||
public DummyWorkingBeatmap(OsuGameBase game)
|
||||
: base(new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "please load a beatmap!",
|
||||
Title = "no beatmaps available!",
|
||||
Author = "no one",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo(),
|
||||
Difficulty = new BeatmapDifficulty
|
||||
BeatmapSetInfo = new BeatmapSetInfo(),
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
DrainRate = 0,
|
||||
CircleSize = 0,
|
||||
@ -34,7 +34,7 @@ namespace osu.Game.Beatmaps
|
||||
SliderMultiplier = 0,
|
||||
SliderTickRate = 0,
|
||||
},
|
||||
Ruleset = new DummyRulesetInfo()
|
||||
RulesetInfo = new DummyRulesetInfo()
|
||||
})
|
||||
{
|
||||
this.game = game;
|
||||
|
@ -48,8 +48,8 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata(),
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
BeatmapMetadata = new BeatmapMetadata(),
|
||||
BeatmapDifficulty = new BeatmapDifficulty(),
|
||||
},
|
||||
};
|
||||
|
||||
|
@ -72,7 +72,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
var pair = splitKeyVal(line, ':');
|
||||
|
||||
var metadata = beatmap.BeatmapInfo.Metadata;
|
||||
var metadata = beatmap.BeatmapInfo.BeatmapMetadata;
|
||||
switch (pair.Key)
|
||||
{
|
||||
case @"AudioFilename":
|
||||
@ -97,9 +97,9 @@ namespace osu.Game.Beatmaps.Formats
|
||||
beatmap.BeatmapInfo.StackLeniency = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"Mode":
|
||||
beatmap.BeatmapInfo.RulesetID = int.Parse(pair.Value);
|
||||
beatmap.BeatmapInfo.RulesetInfoId = int.Parse(pair.Value);
|
||||
|
||||
switch (beatmap.BeatmapInfo.RulesetID)
|
||||
switch (beatmap.BeatmapInfo.RulesetInfoId)
|
||||
{
|
||||
case 0:
|
||||
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
|
||||
@ -155,7 +155,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
var pair = splitKeyVal(line, ':');
|
||||
|
||||
var metadata = beatmap.BeatmapInfo.Metadata;
|
||||
var metadata = beatmap.BeatmapInfo.BeatmapMetadata;
|
||||
switch (pair.Key)
|
||||
{
|
||||
case @"Title":
|
||||
@ -177,17 +177,17 @@ namespace osu.Game.Beatmaps.Formats
|
||||
beatmap.BeatmapInfo.Version = pair.Value;
|
||||
break;
|
||||
case @"Source":
|
||||
beatmap.BeatmapInfo.Metadata.Source = pair.Value;
|
||||
beatmap.BeatmapInfo.BeatmapMetadata.Source = pair.Value;
|
||||
break;
|
||||
case @"Tags":
|
||||
beatmap.BeatmapInfo.Metadata.Tags = pair.Value;
|
||||
beatmap.BeatmapInfo.BeatmapMetadata.Tags = pair.Value;
|
||||
break;
|
||||
case @"BeatmapID":
|
||||
beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value);
|
||||
beatmap.BeatmapInfo.BeatmapOnlineInfoId = int.Parse(pair.Value);
|
||||
break;
|
||||
case @"BeatmapSetID":
|
||||
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(pair.Value);
|
||||
metadata.OnlineBeatmapSetID = int.Parse(pair.Value);
|
||||
beatmap.BeatmapInfo.BeatmapSetOnlineInfoId = int.Parse(pair.Value);
|
||||
metadata.BeatmapSetOnlineInfoId = int.Parse(pair.Value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -196,7 +196,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
var pair = splitKeyVal(line, ':');
|
||||
|
||||
var difficulty = beatmap.BeatmapInfo.Difficulty;
|
||||
var difficulty = beatmap.BeatmapInfo.BeatmapDifficulty;
|
||||
switch (pair.Key)
|
||||
{
|
||||
case @"HPDrainRate":
|
||||
@ -270,7 +270,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
string filename = split[2].Trim('"');
|
||||
|
||||
if (type == EventType.Background)
|
||||
beatmap.BeatmapInfo.Metadata.BackgroundFile = filename;
|
||||
beatmap.BeatmapInfo.BeatmapMetadata.BackgroundFile = filename;
|
||||
|
||||
break;
|
||||
case EventType.Break:
|
||||
@ -674,7 +674,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
|
||||
foreach (var hitObject in beatmap.HitObjects)
|
||||
hitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.Difficulty);
|
||||
hitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BeatmapDifficulty);
|
||||
}
|
||||
|
||||
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
|
||||
|
@ -24,8 +24,8 @@ namespace osu.Game.Beatmaps
|
||||
protected WorkingBeatmap(BeatmapInfo beatmapInfo)
|
||||
{
|
||||
BeatmapInfo = beatmapInfo;
|
||||
BeatmapSetInfo = beatmapInfo.BeatmapSet;
|
||||
Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
|
||||
BeatmapSetInfo = beatmapInfo.BeatmapSetInfo;
|
||||
Metadata = beatmapInfo.BeatmapMetadata ?? BeatmapSetInfo?.BeatmapMetadata ?? new BeatmapMetadata();
|
||||
|
||||
Mods.ValueChanged += mods => applyRateAdjustments();
|
||||
}
|
||||
|
@ -2,27 +2,23 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using SQLite.Net;
|
||||
using SQLiteNetExtensions.Extensions;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public abstract class DatabaseBackedStore
|
||||
{
|
||||
protected readonly Storage Storage;
|
||||
protected readonly SQLiteConnection Connection;
|
||||
protected readonly OsuDbContext Connection;
|
||||
|
||||
protected virtual int StoreVersion => 1;
|
||||
|
||||
protected DatabaseBackedStore(SQLiteConnection connection, Storage storage = null)
|
||||
protected DatabaseBackedStore(OsuDbContext connection, Storage storage = null)
|
||||
{
|
||||
Storage = storage;
|
||||
Connection = connection;
|
||||
Connection.Database.SetCommandTimeout(new TimeSpan(TimeSpan.TicksPerSecond * 10));
|
||||
|
||||
try
|
||||
{
|
||||
@ -33,36 +29,6 @@ namespace osu.Game.Database
|
||||
Logger.Error(e, $@"Failed to initialise the {GetType()}! Trying again with a clean database...");
|
||||
Prepare(true);
|
||||
}
|
||||
|
||||
checkMigrations();
|
||||
}
|
||||
|
||||
private void checkMigrations()
|
||||
{
|
||||
var storeName = GetType().Name;
|
||||
|
||||
var reportedVersion = Connection.Table<StoreVersion>().Where(s => s.StoreName == storeName).FirstOrDefault() ?? new StoreVersion
|
||||
{
|
||||
StoreName = storeName,
|
||||
Version = 0
|
||||
};
|
||||
|
||||
if (reportedVersion.Version != StoreVersion)
|
||||
PerformMigration(reportedVersion.Version, reportedVersion.Version = StoreVersion);
|
||||
|
||||
Connection.InsertOrReplace(reportedVersion);
|
||||
|
||||
StartupTasks();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when the database version of this store doesn't match the local version.
|
||||
/// Any manual migration operations should be performed in this.
|
||||
/// </summary>
|
||||
/// <param name="currentVersion">The current store version. This will be zero on a fresh database initialisation.</param>
|
||||
/// <param name="targetVersion">The target version which we are migrating to (equal to the current <see cref="StoreVersion"/>).</param>
|
||||
protected virtual void PerformMigration(int currentVersion, int targetVersion)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -83,43 +49,6 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
public void Reset() => Prepare(true);
|
||||
|
||||
|
||||
public TableQuery<T> Query<T>(Expression<Func<T, bool>> filter = null) where T : class
|
||||
{
|
||||
checkType(typeof(T));
|
||||
|
||||
var query = Connection.Table<T>();
|
||||
|
||||
if (filter != null)
|
||||
query = query.Where(filter);
|
||||
|
||||
return query;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Query and populate results.
|
||||
/// </summary>
|
||||
/// <param name="filter">An filter to refine results.</param>
|
||||
/// <returns></returns>
|
||||
public List<T> QueryAndPopulate<T>(Expression<Func<T, bool>> filter)
|
||||
where T : class
|
||||
{
|
||||
checkType(typeof(T));
|
||||
|
||||
return Connection.GetAllWithChildren(filter, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populate a database-backed item.
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
/// <param name="recursive">Whether population should recurse beyond a single level.</param>
|
||||
public void Populate<T>(T item, bool recursive = true)
|
||||
{
|
||||
checkType(item.GetType());
|
||||
Connection.GetChildren(item, recursive);
|
||||
}
|
||||
|
||||
private void checkType(Type type)
|
||||
{
|
||||
if (!ValidTypes.Contains(type))
|
||||
|
8
osu.Game/Database/DbContextBase.cs
Normal file
8
osu.Game/Database/DbContextBase.cs
Normal file
@ -0,0 +1,8 @@
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public abstract class DbContextBase:DbContext
|
||||
{
|
||||
}
|
||||
}
|
55
osu.Game/Database/OsuDbContext.cs
Normal file
55
osu.Game/Database/OsuDbContext.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public class OsuDbContext : DbContext
|
||||
{
|
||||
private readonly string connectionString;
|
||||
|
||||
public OsuDbContext()
|
||||
{
|
||||
connectionString = "DataSource=:memory:";
|
||||
}
|
||||
|
||||
public OsuDbContext(string connectionString)
|
||||
{
|
||||
this.connectionString = connectionString;
|
||||
}
|
||||
|
||||
public DbSet<BeatmapMetadata> BeatmapMetadata { get; set; }
|
||||
public DbSet<BeatmapDifficulty> BeatmapDifficulty { get; set; }
|
||||
public DbSet<BeatmapInfo> BeatmapInfo { get; set; }
|
||||
public DbSet<BeatmapSetInfo> BeatmapSetInfo { get; set; }
|
||||
public DbSet<BeatmapSetFileInfo> BeatmapSetFileInfo { get; set; }
|
||||
public DbSet<DatabasedKeyBinding> DatabasedKeyBinding { get; set; }
|
||||
public DbSet<FileInfo> FileInfo { get; set; }
|
||||
public DbSet<RulesetInfo> RulesetInfo { get; set; }
|
||||
|
||||
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
|
||||
{
|
||||
base.OnConfiguring(optionsBuilder);
|
||||
optionsBuilder.UseSqlite(connectionString);
|
||||
}
|
||||
|
||||
protected override void OnModelCreating(ModelBuilder modelBuilder)
|
||||
{
|
||||
base.OnModelCreating(modelBuilder);
|
||||
modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.MD5Hash);
|
||||
modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.DeletePending);
|
||||
modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.Variant);
|
||||
modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.IntAction);
|
||||
modelBuilder.Entity<FileInfo>().HasIndex(b => b.Hash).IsUnique();
|
||||
modelBuilder.Entity<FileInfo>().HasIndex(b => b.ReferenceCount);
|
||||
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.Name).IsUnique();
|
||||
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.InstantiationInfo).IsUnique();
|
||||
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.Available);
|
||||
//modelBuilder.Entity<BeatmapMetadata>().HasOne(b => b.BeatmapSetOnlineInfo).WithOne(bs => bs.BeatmapMetadata).OnDelete(DeleteBehavior.SetNull);
|
||||
//modelBuilder.Entity<BeatmapSetInfo>().HasOne(b => b.BeatmapSetOnlineInfo).WithOne(bs => bs.BeatmapSetInfo).OnDelete(DeleteBehavior.SetNull);
|
||||
//modelBuilder.Entity<BeatmapInfo>().HasOne(b => b.BeatmapSetOnlineInfo).WithMany(bs => bs.Beatmaps).OnDelete(DeleteBehavior.SetNull);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,15 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using SQLite.Net.Attributes;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public class StoreVersion
|
||||
{
|
||||
[PrimaryKey]
|
||||
public string StoreName { get; set; }
|
||||
|
||||
public int Version { get; set; }
|
||||
}
|
||||
}
|
@ -1,22 +1,21 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using System.IO;
|
||||
using SQLite.Net.Attributes;
|
||||
|
||||
namespace osu.Game.IO
|
||||
{
|
||||
public class FileInfo
|
||||
{
|
||||
[PrimaryKey, AutoIncrement]
|
||||
public int ID { get; set; }
|
||||
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int Id { get; set; }
|
||||
|
||||
[Indexed(Unique = true)]
|
||||
public string Hash { get; set; }
|
||||
|
||||
public string StoragePath => Path.Combine(Hash.Remove(1), Hash.Remove(2), Hash);
|
||||
|
||||
[Indexed]
|
||||
public int ReferenceCount { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -4,12 +4,12 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Database;
|
||||
using SQLite.Net;
|
||||
|
||||
namespace osu.Game.IO
|
||||
{
|
||||
@ -22,9 +22,7 @@ namespace osu.Game.IO
|
||||
|
||||
public readonly ResourceStore<byte[]> Store;
|
||||
|
||||
protected override int StoreVersion => 2;
|
||||
|
||||
public FileStore(SQLiteConnection connection, Storage storage) : base(connection, storage)
|
||||
public FileStore(OsuDbContext connection, Storage storage) : base(connection, storage)
|
||||
{
|
||||
Store = new NamespacedResourceStore<byte[]>(new StorageBackedResourceStore(storage), prefix);
|
||||
}
|
||||
@ -44,10 +42,8 @@ namespace osu.Game.IO
|
||||
if (Storage.ExistsDirectory(prefix))
|
||||
Storage.DeleteDirectory(prefix);
|
||||
|
||||
Connection.DropTable<FileInfo>();
|
||||
Connection.Database.ExecuteSqlCommand("DELETE FROM FileInfo");
|
||||
}
|
||||
|
||||
Connection.CreateTable<FileInfo>();
|
||||
}
|
||||
|
||||
protected override void StartupTasks()
|
||||
@ -56,33 +52,11 @@ namespace osu.Game.IO
|
||||
deletePending();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Perform migrations between two store versions.
|
||||
/// </summary>
|
||||
/// <param name="currentVersion">The current store version. This will be zero on a fresh database initialisation.</param>
|
||||
/// <param name="targetVersion">The target version which we are migrating to (equal to the current <see cref="StoreVersion"/>).</param>
|
||||
protected override void PerformMigration(int currentVersion, int targetVersion)
|
||||
{
|
||||
base.PerformMigration(currentVersion, targetVersion);
|
||||
|
||||
while (currentVersion++ < targetVersion)
|
||||
{
|
||||
switch (currentVersion)
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
// cannot migrate; breaking underlying changes.
|
||||
Reset();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public FileInfo Add(Stream data, bool reference = true)
|
||||
{
|
||||
string hash = data.ComputeSHA2Hash();
|
||||
|
||||
var existing = Connection.Table<FileInfo>().Where(f => f.Hash == hash).FirstOrDefault();
|
||||
var existing = Connection.FileInfo.Where(f => f.Hash == hash).FirstOrDefault();
|
||||
|
||||
var info = existing ?? new FileInfo { Hash = hash };
|
||||
|
||||
@ -100,61 +74,54 @@ namespace osu.Game.IO
|
||||
}
|
||||
|
||||
if (existing == null)
|
||||
Connection.Insert(info);
|
||||
Connection.FileInfo.Add(info);
|
||||
|
||||
if (reference || existing == null)
|
||||
Reference(info);
|
||||
|
||||
Connection.SaveChanges();
|
||||
return info;
|
||||
}
|
||||
|
||||
public void Reference(params FileInfo[] files)
|
||||
{
|
||||
Connection.RunInTransaction(() =>
|
||||
var incrementedFiles = files.GroupBy(f => f.Id).Select(f =>
|
||||
{
|
||||
var incrementedFiles = files.GroupBy(f => f.ID).Select(f =>
|
||||
{
|
||||
var accurateRefCount = Connection.Get<FileInfo>(f.First().ID);
|
||||
accurateRefCount.ReferenceCount += f.Count();
|
||||
return accurateRefCount;
|
||||
});
|
||||
|
||||
Connection.UpdateAll(incrementedFiles);
|
||||
var accurateRefCount = Connection.Find<FileInfo>(f.First().Id);
|
||||
accurateRefCount.ReferenceCount += f.Count();
|
||||
return accurateRefCount;
|
||||
});
|
||||
//Connection.FileInfo.UpdateRange(incrementedFiles);
|
||||
Connection.SaveChanges();
|
||||
}
|
||||
|
||||
public void Dereference(params FileInfo[] files)
|
||||
{
|
||||
Connection.RunInTransaction(() =>
|
||||
var incrementedFiles = files.GroupBy(f => f.Id).Select(f =>
|
||||
{
|
||||
var incrementedFiles = files.GroupBy(f => f.ID).Select(f =>
|
||||
{
|
||||
var accurateRefCount = Connection.Get<FileInfo>(f.First().ID);
|
||||
accurateRefCount.ReferenceCount -= f.Count();
|
||||
return accurateRefCount;
|
||||
});
|
||||
|
||||
Connection.UpdateAll(incrementedFiles);
|
||||
var accurateRefCount = Connection.Find<FileInfo>(f.First().Id);
|
||||
accurateRefCount.ReferenceCount -= f.Count();
|
||||
return accurateRefCount;
|
||||
});
|
||||
|
||||
//Connection.FileInfo.UpdateRange(incrementedFiles);
|
||||
Connection.SaveChanges();
|
||||
}
|
||||
|
||||
private void deletePending()
|
||||
{
|
||||
Connection.RunInTransaction(() =>
|
||||
foreach (var f in Connection.FileInfo.Where(f => f.ReferenceCount < 1))
|
||||
{
|
||||
foreach (var f in Query<FileInfo>(f => f.ReferenceCount < 1))
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
Storage.Delete(Path.Combine(prefix, f.StoragePath));
|
||||
Connection.Delete(f);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $@"Could not delete beatmap {f}");
|
||||
}
|
||||
Storage.Delete(Path.Combine(prefix, f.StoragePath));
|
||||
Connection.FileInfo.Remove(f);
|
||||
}
|
||||
});
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $@"Could not delete beatmap {f}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,23 +1,23 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets;
|
||||
using SQLite.Net.Attributes;
|
||||
using SQLiteNetExtensions.Attributes;
|
||||
|
||||
namespace osu.Game.Input.Bindings
|
||||
{
|
||||
[Table("KeyBinding")]
|
||||
public class DatabasedKeyBinding : KeyBinding
|
||||
{
|
||||
[PrimaryKey, AutoIncrement]
|
||||
public int ID { get; set; }
|
||||
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int Id { get; set; }
|
||||
|
||||
[ForeignKey(typeof(RulesetInfo))]
|
||||
public int? RulesetID { get; set; }
|
||||
[ForeignKey(nameof(RulesetInfo))]
|
||||
public int? RulesetInfoId { get; set; }
|
||||
public RulesetInfo RulesetInfo;
|
||||
|
||||
[Indexed]
|
||||
public int? Variant { get; set; }
|
||||
|
||||
[Column("Keys")]
|
||||
@ -27,7 +27,6 @@ namespace osu.Game.Input.Bindings
|
||||
private set { KeyCombination = value; }
|
||||
}
|
||||
|
||||
[Indexed]
|
||||
[Column("Action")]
|
||||
public int IntAction
|
||||
{
|
||||
@ -35,4 +34,4 @@ namespace osu.Game.Input.Bindings
|
||||
set { Action = value; }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Input.Bindings
|
||||
|
||||
protected override void ReloadMappings()
|
||||
{
|
||||
KeyBindings = store.Query(ruleset?.ID, variant);
|
||||
KeyBindings = store.Query(ruleset?.Id, variant);
|
||||
}
|
||||
}
|
||||
}
|
@ -4,78 +4,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets;
|
||||
using SQLite.Net;
|
||||
|
||||
namespace osu.Game.Input
|
||||
{
|
||||
public class KeyBindingStore : DatabaseBackedStore
|
||||
{
|
||||
public KeyBindingStore(SQLiteConnection connection, RulesetStore rulesets, Storage storage = null)
|
||||
public KeyBindingStore(OsuDbContext connection, RulesetStore rulesets, Storage storage = null)
|
||||
: base(connection, storage)
|
||||
{
|
||||
foreach (var info in rulesets.AllRulesets)
|
||||
{
|
||||
var ruleset = info.CreateInstance();
|
||||
foreach (var variant in ruleset.AvailableVariants)
|
||||
insertDefaults(ruleset.GetDefaultKeyBindings(variant), info.ID, variant);
|
||||
insertDefaults(ruleset.GetDefaultKeyBindings(variant), info.Id, variant);
|
||||
}
|
||||
}
|
||||
|
||||
public void Register(KeyBindingInputManager manager) => insertDefaults(manager.DefaultKeyBindings);
|
||||
|
||||
protected override int StoreVersion => 3;
|
||||
|
||||
protected override void PerformMigration(int currentVersion, int targetVersion)
|
||||
{
|
||||
base.PerformMigration(currentVersion, targetVersion);
|
||||
|
||||
while (currentVersion++ < targetVersion)
|
||||
{
|
||||
switch (currentVersion)
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
// cannot migrate; breaking underlying changes.
|
||||
Reset();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Prepare(bool reset = false)
|
||||
{
|
||||
if (reset)
|
||||
Connection.DropTable<DatabasedKeyBinding>();
|
||||
|
||||
Connection.CreateTable<DatabasedKeyBinding>();
|
||||
Connection.Database.ExecuteSqlCommand("DELETE FROM KeyBinding");
|
||||
}
|
||||
|
||||
private void insertDefaults(IEnumerable<KeyBinding> defaults, int? rulesetId = null, int? variant = null)
|
||||
{
|
||||
var query = Query(rulesetId, variant);
|
||||
|
||||
// compare counts in database vs defaults
|
||||
foreach (var group in defaults.GroupBy(k => k.Action))
|
||||
{
|
||||
int count;
|
||||
while (group.Count() > (count = query.Count(k => (int)k.Action == (int)group.Key)))
|
||||
while (group.Count() > (count = Query(rulesetId, variant).Count(k => (int)k.Action == (int)group.Key)))
|
||||
{
|
||||
var insertable = group.Skip(count).First();
|
||||
|
||||
// insert any defaults which are missing.
|
||||
Connection.Insert(new DatabasedKeyBinding
|
||||
Connection.DatabasedKeyBinding.Add(new DatabasedKeyBinding
|
||||
{
|
||||
KeyCombination = insertable.KeyCombination,
|
||||
Action = insertable.Action,
|
||||
RulesetID = rulesetId,
|
||||
RulesetInfoId = rulesetId,
|
||||
Variant = variant
|
||||
});
|
||||
Connection.SaveChanges();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -85,9 +61,18 @@ namespace osu.Game.Input
|
||||
typeof(DatabasedKeyBinding)
|
||||
};
|
||||
|
||||
public IEnumerable<KeyBinding> Query(int? rulesetId = null, int? variant = null) =>
|
||||
Query<DatabasedKeyBinding>(b => b.RulesetID == rulesetId && b.Variant == variant);
|
||||
public List<KeyBinding> Query(int? rulesetId = null, int? variant = null) =>
|
||||
new List<KeyBinding>(Connection.DatabasedKeyBinding.Where(b => b.RulesetInfoId == rulesetId && b.Variant == variant));
|
||||
|
||||
public void Update(KeyBinding keyBinding) => Connection.Update(keyBinding);
|
||||
public void Update(KeyBinding keyBinding)
|
||||
{
|
||||
var dbKeyBinding = Connection.DatabasedKeyBinding.FirstOrDefault(kb => kb.ToString() == keyBinding.ToString());
|
||||
if (dbKeyBinding!=null)
|
||||
{
|
||||
dbKeyBinding.KeyCombination = keyBinding.KeyCombination;
|
||||
dbKeyBinding.Action = keyBinding.Action;
|
||||
}
|
||||
Connection.SaveChanges();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -19,6 +19,6 @@ namespace osu.Game.Online.API.Requests
|
||||
Progress += (current, total) => DownloadProgressed?.Invoke((float) current / total);
|
||||
}
|
||||
|
||||
protected override string Target => $@"beatmapsets/{BeatmapSet.OnlineBeatmapSetID}/download";
|
||||
protected override string Target => $@"beatmapsets/{BeatmapSet.BeatmapSetOnlineInfoId}/download";
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
private readonly BeatmapInfo beatmap;
|
||||
|
||||
private string lookupString => beatmap.OnlineBeatmapID > 0 ? beatmap.OnlineBeatmapID.ToString() : $@"lookup?checksum={beatmap.Hash}&filename={System.Uri.EscapeUriString(beatmap.Path)}";
|
||||
private string lookupString => beatmap.BeatmapOnlineInfoId > 0 ? beatmap.BeatmapOnlineInfoId.ToString() : $@"lookup?checksum={beatmap.Hash}&filename={System.Uri.EscapeUriString(beatmap.Path)}";
|
||||
|
||||
public GetBeatmapDetailsRequest(BeatmapInfo beatmap)
|
||||
{
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Online.API.Requests
|
||||
this.direction = direction;
|
||||
}
|
||||
|
||||
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)rankStatus}&sort={sortCriteria.ToString().ToLower()}_{directionString}";
|
||||
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.Id ?? 0}&s={(int)rankStatus}&sort={sortCriteria.ToString().ToLower()}_{directionString}";
|
||||
}
|
||||
|
||||
public class GetBeatmapSetsResponse : BeatmapMetadata
|
||||
@ -63,8 +63,8 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
return new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = onlineId,
|
||||
Metadata = this,
|
||||
BeatmapSetOnlineInfoId = onlineId,
|
||||
BeatmapMetadata = this,
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Author = new User
|
||||
@ -99,8 +99,8 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
return new BeatmapInfo
|
||||
{
|
||||
Metadata = this,
|
||||
Ruleset = rulesets.GetRuleset(ruleset),
|
||||
BeatmapMetadata = this,
|
||||
RulesetInfo = rulesets.GetRuleset(ruleset),
|
||||
StarDifficulty = starDifficulty,
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
|
@ -18,8 +18,8 @@ namespace osu.Game.Online.API.Requests
|
||||
|
||||
public GetScoresRequest(BeatmapInfo beatmap)
|
||||
{
|
||||
if (!beatmap.OnlineBeatmapID.HasValue)
|
||||
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
|
||||
if (!beatmap.BeatmapOnlineInfoId.HasValue)
|
||||
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.BeatmapOnlineInfoId)}.");
|
||||
|
||||
this.beatmap = beatmap;
|
||||
|
||||
@ -32,7 +32,7 @@ namespace osu.Game.Online.API.Requests
|
||||
score.ApplyBeatmap(beatmap);
|
||||
}
|
||||
|
||||
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores";
|
||||
protected override string Target => $@"beatmaps/{beatmap.BeatmapOnlineInfoId}/scores";
|
||||
}
|
||||
|
||||
public class GetScoresResponse
|
||||
@ -116,7 +116,7 @@ namespace osu.Game.Online.API.Requests
|
||||
public void ApplyBeatmap(BeatmapInfo beatmap)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
Ruleset = beatmap.Ruleset;
|
||||
Ruleset = beatmap.RulesetInfo;
|
||||
|
||||
// Evaluate the mod string
|
||||
Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray();
|
||||
|
@ -110,7 +110,7 @@ namespace osu.Game
|
||||
|
||||
configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
|
||||
Ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value);
|
||||
Ruleset.ValueChanged += r => configRuleset.Value = r.ID ?? 0;
|
||||
Ruleset.ValueChanged += r => configRuleset.Value = r.Id ?? 0;
|
||||
}
|
||||
|
||||
private ScheduledDelegate scoreLoad;
|
||||
|
@ -3,7 +3,9 @@
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Development;
|
||||
@ -17,7 +19,6 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.Processing;
|
||||
using osu.Game.Online.API;
|
||||
using SQLite.Net;
|
||||
using osu.Framework.Graphics.Performance;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Input;
|
||||
@ -82,14 +83,21 @@ namespace osu.Game
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) =>
|
||||
dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
|
||||
|
||||
private SQLiteConnection createConnection()
|
||||
{
|
||||
var conn = Host.Storage.GetDatabase(@"client");
|
||||
conn.BusyTimeout = new TimeSpan(TimeSpan.TicksPerSecond * 10);
|
||||
return conn;
|
||||
}
|
||||
//private OsuDbContext dbContext;
|
||||
|
||||
private SQLiteConnection connection;
|
||||
private OsuDbContext createDbContext()
|
||||
{
|
||||
var connectionString = Host.Storage.GetDatabaseConnectionString(@"client");
|
||||
var context = new OsuDbContext(connectionString);
|
||||
var connection = context.Database.GetDbConnection();
|
||||
connection.Open();
|
||||
using (var command = connection.CreateCommand())
|
||||
{
|
||||
command.CommandText = "PRAGMA journal_mode=WAL;";
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
return context;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
@ -97,8 +105,10 @@ namespace osu.Game
|
||||
dependencies.Cache(this);
|
||||
dependencies.Cache(LocalConfig);
|
||||
|
||||
connection = createConnection();
|
||||
connection.CreateTable<StoreVersion>();
|
||||
|
||||
using (var dbContext = createDbContext())
|
||||
if (dbContext.Database.GetPendingMigrations().Any())
|
||||
dbContext.Database.Migrate();
|
||||
|
||||
dependencies.Cache(API = new APIAccess
|
||||
{
|
||||
@ -106,11 +116,11 @@ namespace osu.Game
|
||||
Token = LocalConfig.Get<string>(OsuSetting.Token)
|
||||
});
|
||||
|
||||
dependencies.Cache(RulesetStore = new RulesetStore(connection));
|
||||
dependencies.Cache(FileStore = new FileStore(connection, Host.Storage));
|
||||
dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, FileStore, connection, RulesetStore, API, Host));
|
||||
dependencies.Cache(ScoreStore = new ScoreStore(Host.Storage, connection, Host, BeatmapManager, RulesetStore));
|
||||
dependencies.Cache(KeyBindingStore = new KeyBindingStore(connection, RulesetStore));
|
||||
dependencies.Cache(RulesetStore = new RulesetStore(createDbContext()));
|
||||
dependencies.Cache(FileStore = new FileStore(createDbContext(), Host.Storage));
|
||||
dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, FileStore, createDbContext(), RulesetStore, API, Host));
|
||||
dependencies.Cache(ScoreStore = new ScoreStore(Host.Storage, createDbContext(), Host, BeatmapManager, RulesetStore));
|
||||
dependencies.Cache(KeyBindingStore = new KeyBindingStore(createDbContext(), RulesetStore));
|
||||
dependencies.Cache(new OsuColour());
|
||||
|
||||
//this completely overrides the framework default. will need to change once we make a proper FontStore.
|
||||
@ -237,7 +247,7 @@ namespace osu.Game
|
||||
LocalConfig.Save();
|
||||
}
|
||||
|
||||
connection?.Dispose();
|
||||
//dbContext?.Dispose();
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
@ -43,8 +43,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
beatmapSet = value;
|
||||
|
||||
Picker.BeatmapSet = author.BeatmapSet = details.BeatmapSet = BeatmapSet;
|
||||
title.Text = BeatmapSet.Metadata.Title;
|
||||
artist.Text = BeatmapSet.Metadata.Artist;
|
||||
title.Text = BeatmapSet.BeatmapMetadata.Title;
|
||||
artist.Text = BeatmapSet.BeatmapMetadata.Artist;
|
||||
|
||||
cover?.FadeOut(400, Easing.Out);
|
||||
coverContainer.Add(cover = new DelayedLoadWrapper(new BeatmapSetCover(BeatmapSet)
|
||||
|
@ -33,8 +33,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
if (value == beatmapSet) return;
|
||||
beatmapSet = value;
|
||||
|
||||
source.Text = BeatmapSet.Metadata.Source;
|
||||
tags.Text = BeatmapSet.Metadata.Tags;
|
||||
source.Text = BeatmapSet.BeatmapMetadata.Source;
|
||||
tags.Text = BeatmapSet.BeatmapMetadata.Tags;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -66,13 +66,13 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
|
||||
Text = localisation.GetUnicodePreference(SetInfo.BeatmapMetadata.TitleUnicode, SetInfo.BeatmapMetadata.Title),
|
||||
TextSize = 18,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
|
||||
Text = localisation.GetUnicodePreference(SetInfo.BeatmapMetadata.ArtistUnicode, SetInfo.BeatmapMetadata.Artist),
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
},
|
||||
@ -116,7 +116,7 @@ namespace osu.Game.Overlays.Direct
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = SetInfo.Metadata.Author,
|
||||
Text = SetInfo.BeatmapMetadata.Author,
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-SemiBoldItalic",
|
||||
Shadow = false,
|
||||
@ -132,11 +132,11 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = $"from {SetInfo.Metadata.Source}",
|
||||
Text = $"from {SetInfo.BeatmapMetadata.Source}",
|
||||
TextSize = 14,
|
||||
Shadow = false,
|
||||
Colour = colours.Gray5,
|
||||
Alpha = string.IsNullOrEmpty(SetInfo.Metadata.Source) ? 0f : 1f,
|
||||
Alpha = string.IsNullOrEmpty(SetInfo.BeatmapMetadata.Source) ? 0f : 1f,
|
||||
},
|
||||
},
|
||||
},
|
||||
|
@ -54,13 +54,13 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Current = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
|
||||
Current = localisation.GetUnicodePreference(SetInfo.BeatmapMetadata.TitleUnicode, SetInfo.BeatmapMetadata.Title),
|
||||
TextSize = 18,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Current = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
|
||||
Current = localisation.GetUnicodePreference(SetInfo.BeatmapMetadata.ArtistUnicode, SetInfo.BeatmapMetadata.Artist),
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
new FillFlowContainer
|
||||
@ -101,7 +101,7 @@ namespace osu.Game.Overlays.Direct
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = SetInfo.Metadata.Author,
|
||||
Text = SetInfo.BeatmapMetadata.Author,
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-SemiBoldItalic",
|
||||
},
|
||||
@ -109,11 +109,11 @@ namespace osu.Game.Overlays.Direct
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = $"from {SetInfo.Metadata.Source}",
|
||||
Text = $"from {SetInfo.BeatmapMetadata.Source}",
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
TextSize = 14,
|
||||
Alpha = string.IsNullOrEmpty(SetInfo.Metadata.Source) ? 0f : 1f,
|
||||
Alpha = string.IsNullOrEmpty(SetInfo.BeatmapMetadata.Source) ? 0f : 1f,
|
||||
},
|
||||
},
|
||||
},
|
||||
|
@ -70,7 +70,7 @@ namespace osu.Game.Overlays.Direct
|
||||
|
||||
private void Bindable_ValueChanged(RulesetInfo obj)
|
||||
{
|
||||
iconContainer.FadeTo(Ruleset.ID == obj?.ID ? 1f : 0.5f, 100);
|
||||
iconContainer.FadeTo(Ruleset.Id == obj?.Id ? 1f : 0.5f, 100);
|
||||
}
|
||||
|
||||
public RulesetToggleButton(Bindable<RulesetInfo> bindable, RulesetInfo ruleset)
|
||||
|
@ -57,9 +57,9 @@ namespace osu.Game.Overlays
|
||||
var tags = new List<string>();
|
||||
foreach (var s in beatmapSets)
|
||||
{
|
||||
artists.Add(s.Metadata.Artist);
|
||||
songs.Add(s.Metadata.Title);
|
||||
tags.AddRange(s.Metadata.Tags.Split(' '));
|
||||
artists.Add(s.BeatmapMetadata.Artist);
|
||||
songs.Add(s.BeatmapMetadata.Title);
|
||||
tags.AddRange(s.BeatmapMetadata.Tags.Split(' '));
|
||||
}
|
||||
|
||||
ResultAmounts = new ResultCounts(distinctCount(artists), distinctCount(songs), distinctCount(tags));
|
||||
@ -175,8 +175,8 @@ namespace osu.Game.Overlays
|
||||
private void setAdded(BeatmapSetInfo set)
|
||||
{
|
||||
// if a new map was imported, we should remove it from search results (download completed etc.)
|
||||
panels?.FirstOrDefault(p => p.SetInfo.OnlineBeatmapSetID == set.OnlineBeatmapSetID)?.FadeOut(400).Expire();
|
||||
BeatmapSets = BeatmapSets?.Where(b => b.OnlineBeatmapSetID != set.OnlineBeatmapSetID);
|
||||
panels?.FirstOrDefault(p => p.SetInfo.BeatmapSetOnlineInfoId == set.BeatmapSetOnlineInfoId)?.FadeOut(400).Expire();
|
||||
BeatmapSets = BeatmapSets?.Where(b => b.BeatmapSetOnlineInfoId != set.BeatmapSetOnlineInfoId);
|
||||
}
|
||||
|
||||
private void updateResultCounts()
|
||||
@ -260,7 +260,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
BeatmapSets = r?.
|
||||
Select(response => response.ToBeatmapSet(rulesets)).
|
||||
Where(b => beatmaps.QueryBeatmapSet(q => q.OnlineBeatmapSetID == b.OnlineBeatmapSetID) == null);
|
||||
Where(b => beatmaps.QueryBeatmapSet(q => q.BeatmapSetOnlineInfoId == b.BeatmapSetOnlineInfoId) == null);
|
||||
|
||||
recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
|
||||
};
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(KeyBindingStore store)
|
||||
{
|
||||
var bindings = store.Query(Ruleset?.ID, variant);
|
||||
var bindings = store.Query(Ruleset?.Id, variant);
|
||||
|
||||
foreach (var defaultGroup in Defaults.GroupBy(d => d.Action))
|
||||
{
|
||||
|
@ -66,7 +66,7 @@ namespace osu.Game.Overlays.Music
|
||||
hoverColour = colours.Yellow;
|
||||
artistColour = colours.Gray9;
|
||||
|
||||
var metadata = BeatmapSetInfo.Metadata;
|
||||
var metadata = BeatmapSetInfo.BeatmapMetadata;
|
||||
FilterTerms = metadata.SearchableTerms;
|
||||
|
||||
Children = new Drawable[]
|
||||
|
@ -105,7 +105,7 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
public bool RemoveBeatmapSet(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
var itemToRemove = items.FirstOrDefault(i => i.BeatmapSetInfo.ID == beatmapSet.ID);
|
||||
var itemToRemove = items.FirstOrDefault(i => i.BeatmapSetInfo.Id == beatmapSet.Id);
|
||||
if (itemToRemove == null)
|
||||
return false;
|
||||
return items.Remove(itemToRemove);
|
||||
@ -117,7 +117,7 @@ namespace osu.Game.Overlays.Music
|
||||
set
|
||||
{
|
||||
foreach (PlaylistItem s in items.Children)
|
||||
s.Selected = s.BeatmapSetInfo.ID == value?.ID;
|
||||
s.Selected = s.BeatmapSetInfo.Id == value?.Id;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -115,7 +115,7 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
private void itemSelected(BeatmapSetInfo set)
|
||||
{
|
||||
if (set.ID == (beatmapBacking.Value?.BeatmapSetInfo?.ID ?? -1))
|
||||
if (set.Id == (beatmapBacking.Value?.BeatmapSetInfo?.Id ?? -1))
|
||||
{
|
||||
beatmapBacking.Value?.Track?.Seek(0);
|
||||
return;
|
||||
|
@ -302,8 +302,8 @@ namespace osu.Game.Overlays
|
||||
else
|
||||
{
|
||||
//figure out the best direction based on order in playlist.
|
||||
var last = playlist.BeatmapSets.TakeWhile(b => b.ID != current.BeatmapSetInfo?.ID).Count();
|
||||
var next = beatmap == null ? -1 : playlist.BeatmapSets.TakeWhile(b => b.ID != beatmap.BeatmapSetInfo?.ID).Count();
|
||||
var last = playlist.BeatmapSets.TakeWhile(b => b.Id != current.BeatmapSetInfo?.Id).Count();
|
||||
var next = beatmap == null ? -1 : playlist.BeatmapSets.TakeWhile(b => b.Id != beatmap.BeatmapSetInfo?.Id).Count();
|
||||
|
||||
direction = last > next ? TransformDirection.Prev : TransformDirection.Next;
|
||||
}
|
||||
|
@ -98,7 +98,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
foreach (ToolbarModeButton m in modeButtons.Children.Cast<ToolbarModeButton>())
|
||||
{
|
||||
bool isActive = m.Ruleset.ID == ruleset.ID;
|
||||
bool isActive = m.Ruleset.Id == ruleset.Id;
|
||||
m.Active = isActive;
|
||||
if (isActive)
|
||||
activeButton = m;
|
||||
|
@ -2,26 +2,23 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using SQLite.Net.Attributes;
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
|
||||
namespace osu.Game.Rulesets
|
||||
{
|
||||
public class RulesetInfo : IEquatable<RulesetInfo>
|
||||
{
|
||||
[PrimaryKey, AutoIncrement]
|
||||
public int? ID { get; set; }
|
||||
[Key]
|
||||
public int? Id { get; set; }
|
||||
|
||||
[Indexed(Unique = true)]
|
||||
public string Name { get; set; }
|
||||
|
||||
[Indexed(Unique = true)]
|
||||
public string InstantiationInfo { get; set; }
|
||||
|
||||
[Indexed]
|
||||
public bool Available { get; set; }
|
||||
|
||||
public virtual Ruleset CreateInstance() => (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo), this);
|
||||
|
||||
public bool Equals(RulesetInfo other) => other != null && ID == other.ID && Available == other.Available && Name == other.Name && InstantiationInfo == other.InstantiationInfo;
|
||||
public bool Equals(RulesetInfo other) => other != null && Id == other.Id && Available == other.Available && Name == other.Name && InstantiationInfo == other.InstantiationInfo;
|
||||
}
|
||||
}
|
||||
|
@ -6,8 +6,8 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Game.Database;
|
||||
using SQLite.Net;
|
||||
|
||||
namespace osu.Game.Rulesets
|
||||
{
|
||||
@ -18,9 +18,9 @@ namespace osu.Game.Rulesets
|
||||
{
|
||||
private static readonly Dictionary<Assembly, Type> loaded_assemblies = new Dictionary<Assembly, Type>();
|
||||
|
||||
public IEnumerable<RulesetInfo> AllRulesets => Query<RulesetInfo>().Where(r => r.Available);
|
||||
public IEnumerable<RulesetInfo> AllRulesets => Connection.RulesetInfo.Where(r => r.Available);
|
||||
|
||||
public RulesetStore(SQLiteConnection connection) : base(connection)
|
||||
public RulesetStore(OsuDbContext connection) : base(connection)
|
||||
{
|
||||
}
|
||||
|
||||
@ -38,54 +38,50 @@ namespace osu.Game.Rulesets
|
||||
|
||||
protected override void Prepare(bool reset = false)
|
||||
{
|
||||
|
||||
Connection.CreateTable<RulesetInfo>();
|
||||
|
||||
if (reset)
|
||||
{
|
||||
Connection.DeleteAll<RulesetInfo>();
|
||||
Connection.Database.ExecuteSqlCommand("DELETE FROM RulesetInfo");
|
||||
}
|
||||
|
||||
|
||||
var instances = loaded_assemblies.Values.Select(r => (Ruleset)Activator.CreateInstance(r, new RulesetInfo()));
|
||||
|
||||
Connection.RunInTransaction(() =>
|
||||
//add all legacy modes in correct order
|
||||
foreach (var r in instances.Where(r => r.LegacyID >= 0).OrderBy(r => r.LegacyID))
|
||||
{
|
||||
//add all legacy modes in correct order
|
||||
foreach (var r in instances.Where(r => r.LegacyID >= 0).OrderBy(r => r.LegacyID))
|
||||
var rulesetInfo = createRulesetInfo(r);
|
||||
if (Connection.RulesetInfo.SingleOrDefault(rsi=>rsi.Id==rulesetInfo.Id)==null)
|
||||
{
|
||||
Connection.InsertOrReplace(createRulesetInfo(r));
|
||||
Connection.RulesetInfo.Add(rulesetInfo);
|
||||
}
|
||||
}
|
||||
|
||||
//add any other modes
|
||||
foreach (var r in instances.Where(r => r.LegacyID < 0))
|
||||
{
|
||||
var us = createRulesetInfo(r);
|
||||
|
||||
var existing = Query<RulesetInfo>().Where(ri => ri.InstantiationInfo == us.InstantiationInfo).FirstOrDefault();
|
||||
|
||||
if (existing == null)
|
||||
Connection.Insert(us);
|
||||
}
|
||||
});
|
||||
|
||||
Connection.RunInTransaction(() =>
|
||||
//add any other modes
|
||||
foreach (var r in instances.Where(r => r.LegacyID < 0))
|
||||
{
|
||||
//perform a consistency check
|
||||
foreach (var r in Query<RulesetInfo>())
|
||||
{
|
||||
try
|
||||
{
|
||||
r.CreateInstance();
|
||||
r.Available = true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
r.Available = false;
|
||||
}
|
||||
var us = createRulesetInfo(r);
|
||||
|
||||
Connection.Update(r);
|
||||
var existing = Connection.RulesetInfo.Where(ri => ri.InstantiationInfo == us.InstantiationInfo).FirstOrDefault();
|
||||
|
||||
if (existing == null)
|
||||
Connection.RulesetInfo.Add(us);
|
||||
}
|
||||
|
||||
//perform a consistency check
|
||||
foreach (var r in Connection.RulesetInfo)
|
||||
{
|
||||
try
|
||||
{
|
||||
r.CreateInstance();
|
||||
r.Available = true;
|
||||
}
|
||||
});
|
||||
catch
|
||||
{
|
||||
r.Available = false;
|
||||
}
|
||||
|
||||
//Connection.RulesetInfo.Update(r);
|
||||
}
|
||||
Connection.SaveChanges();
|
||||
}
|
||||
|
||||
private static void loadRulesetFromFile(string file)
|
||||
@ -107,11 +103,24 @@ namespace osu.Game.Rulesets
|
||||
{
|
||||
Name = ruleset.Description,
|
||||
InstantiationInfo = ruleset.GetType().AssemblyQualifiedName,
|
||||
ID = ruleset.LegacyID
|
||||
Id = ruleset.LegacyID
|
||||
};
|
||||
|
||||
protected override Type[] ValidTypes => new[] { typeof(RulesetInfo) };
|
||||
|
||||
public RulesetInfo GetRuleset(int id) => Query<RulesetInfo>().First(r => r.ID == id);
|
||||
public RulesetInfo GetRuleset(int id) => Connection.RulesetInfo.First(r => r.Id == id);
|
||||
|
||||
public RulesetInfo QueryRulesetInfo(Func<RulesetInfo, bool> query)
|
||||
{
|
||||
return Connection.RulesetInfo.FirstOrDefault(query);
|
||||
}
|
||||
|
||||
public List<RulesetInfo> QueryRulesets(Func<RulesetInfo, bool> query = null)
|
||||
{
|
||||
var rulesets = Connection.RulesetInfo;
|
||||
if (query != null)
|
||||
return rulesets.Where(query).ToList();
|
||||
return rulesets.ToList();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,7 +11,6 @@ using osu.Game.IO.Legacy;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using SharpCompress.Compressors.LZMA;
|
||||
using SQLite.Net;
|
||||
|
||||
namespace osu.Game.Rulesets.Scoring
|
||||
{
|
||||
@ -27,7 +26,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
// ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised)
|
||||
private ScoreIPCChannel ipc;
|
||||
|
||||
public ScoreStore(Storage storage, SQLiteConnection connection, IIpcHost importHost = null, BeatmapManager beatmaps = null, RulesetStore rulesets = null) : base(connection)
|
||||
public ScoreStore(Storage storage, OsuDbContext connection, IIpcHost importHost = null, BeatmapManager beatmaps = null, RulesetStore rulesets = null) : base(connection)
|
||||
{
|
||||
this.storage = storage;
|
||||
this.beatmaps = beatmaps;
|
||||
|
@ -172,11 +172,11 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
// Apply difficulty adjustments from mods before using Difficulty.
|
||||
foreach (var mod in Mods.OfType<IApplicableToDifficulty>())
|
||||
mod.ApplyToDifficulty(Beatmap.BeatmapInfo.Difficulty);
|
||||
mod.ApplyToDifficulty(Beatmap.BeatmapInfo.BeatmapDifficulty);
|
||||
|
||||
// Apply defaults
|
||||
foreach (var h in Beatmap.HitObjects)
|
||||
h.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.Difficulty);
|
||||
h.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BeatmapDifficulty);
|
||||
|
||||
// Post-process the beatmap
|
||||
processor.PostProcess(Beatmap);
|
||||
|
@ -78,7 +78,7 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
var sets = beatmaps.GetAllUsableBeatmapSets(false);
|
||||
if (sets.Count > 0)
|
||||
setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID);
|
||||
setInfo = beatmaps.QueryBeatmapSet(s => s.Id == sets[RNG.Next(0, sets.Count - 1)].Id);
|
||||
}
|
||||
|
||||
if (setInfo == null)
|
||||
|
@ -230,7 +230,7 @@ namespace osu.Game.Screens.Multiplayer
|
||||
coverContainer.FadeIn(transition_duration);
|
||||
coverContainer.Children = new[]
|
||||
{
|
||||
new AsyncLoadWrapper(new BeatmapSetCover(value.BeatmapSet)
|
||||
new AsyncLoadWrapper(new BeatmapSetCover(value.BeatmapSetInfo)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -239,9 +239,9 @@ namespace osu.Game.Screens.Multiplayer
|
||||
}) { RelativeSizeAxes = Axes.Both },
|
||||
};
|
||||
|
||||
beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
|
||||
beatmapTitle.Current = localisation.GetUnicodePreference(value.BeatmapMetadata.TitleUnicode, value.BeatmapMetadata.Title);
|
||||
beatmapDash.Text = @" - ";
|
||||
beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
|
||||
beatmapArtist.Current = localisation.GetUnicodePreference(value.BeatmapMetadata.ArtistUnicode, value.BeatmapMetadata.Artist);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -331,7 +331,7 @@ namespace osu.Game.Screens.Multiplayer
|
||||
coverContainer.FadeIn(transition_duration);
|
||||
coverContainer.Children = new[]
|
||||
{
|
||||
new AsyncLoadWrapper(new BeatmapSetCover(value.BeatmapSet)
|
||||
new AsyncLoadWrapper(new BeatmapSetCover(value.BeatmapSetInfo)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
@ -341,10 +341,10 @@ namespace osu.Game.Screens.Multiplayer
|
||||
}) { RelativeSizeAxes = Axes.Both },
|
||||
};
|
||||
|
||||
beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
|
||||
beatmapTitle.Current = localisation.GetUnicodePreference(value.BeatmapMetadata.TitleUnicode, value.BeatmapMetadata.Title);
|
||||
beatmapDash.Text = @" - ";
|
||||
beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
|
||||
beatmapAuthor.Text = $"mapped by {value.Metadata.Author}";
|
||||
beatmapArtist.Current = localisation.GetUnicodePreference(value.BeatmapMetadata.ArtistUnicode, value.BeatmapMetadata.Artist);
|
||||
beatmapAuthor.Text = $"mapped by {value.BeatmapMetadata.Author}";
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -99,18 +99,18 @@ namespace osu.Game.Screens.Play
|
||||
if (beatmap == null)
|
||||
throw new InvalidOperationException("Beatmap was not loaded");
|
||||
|
||||
ruleset = Ruleset.Value ?? beatmap.BeatmapInfo.Ruleset;
|
||||
ruleset = Ruleset.Value ?? beatmap.BeatmapInfo.RulesetInfo;
|
||||
var rulesetInstance = ruleset.CreateInstance();
|
||||
|
||||
try
|
||||
{
|
||||
RulesetContainer = rulesetInstance.CreateRulesetContainerWith(working, ruleset.ID == beatmap.BeatmapInfo.Ruleset.ID);
|
||||
RulesetContainer = rulesetInstance.CreateRulesetContainerWith(working, ruleset.Id == beatmap.BeatmapInfo.RulesetInfo.Id);
|
||||
}
|
||||
catch (BeatmapInvalidForRulesetException)
|
||||
{
|
||||
// we may fail to create a RulesetContainer if the beatmap cannot be loaded with the user's preferred ruleset
|
||||
// let's try again forcing the beatmap's ruleset.
|
||||
ruleset = beatmap.BeatmapInfo.Ruleset;
|
||||
ruleset = beatmap.BeatmapInfo.RulesetInfo;
|
||||
rulesetInstance = ruleset.CreateInstance();
|
||||
RulesetContainer = rulesetInstance.CreateRulesetContainerWith(Beatmap, true);
|
||||
}
|
||||
|
@ -177,7 +177,7 @@ namespace osu.Game.Screens.Play
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LocalisationEngine localisation)
|
||||
{
|
||||
var metadata = beatmap?.BeatmapInfo?.Metadata ?? new BeatmapMetadata();
|
||||
var metadata = beatmap?.BeatmapInfo?.BeatmapMetadata ?? new BeatmapMetadata();
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
|
@ -324,9 +324,9 @@ namespace osu.Game.Screens.Ranking
|
||||
title.Colour = artist.Colour = colours.BlueDarker;
|
||||
versionMapper.Colour = colours.Gray8;
|
||||
|
||||
versionMapper.Text = $"{beatmap.Version} - mapped by {beatmap.Metadata.Author}";
|
||||
title.Current = localisation.GetUnicodePreference(beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title);
|
||||
artist.Current = localisation.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist);
|
||||
versionMapper.Text = $"{beatmap.Version} - mapped by {beatmap.BeatmapMetadata.Author}";
|
||||
title.Current = localisation.GetUnicodePreference(beatmap.BeatmapMetadata.TitleUnicode, beatmap.BeatmapMetadata.Title);
|
||||
artist.Current = localisation.GetUnicodePreference(beatmap.BeatmapMetadata.ArtistUnicode, beatmap.BeatmapMetadata.Artist);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -113,15 +113,15 @@ namespace osu.Game.Screens.Select
|
||||
});
|
||||
}
|
||||
|
||||
public void RemoveBeatmap(BeatmapSetInfo beatmapSet) => removeGroup(groups.Find(b => b.BeatmapSet.ID == beatmapSet.ID));
|
||||
public void RemoveBeatmap(BeatmapSetInfo beatmapSet) => removeGroup(groups.Find(b => b.BeatmapSet.Id == beatmapSet.Id));
|
||||
|
||||
internal void UpdateBeatmap(BeatmapInfo beatmap)
|
||||
{
|
||||
// todo: this method should not run more than once for the same BeatmapSetInfo.
|
||||
var set = manager.Refresh(beatmap.BeatmapSet);
|
||||
var set = manager.Refresh(beatmap.BeatmapSetInfo);
|
||||
|
||||
// todo: this method should be smarter as to not recreate panels that haven't changed, etc.
|
||||
var group = groups.Find(b => b.BeatmapSet.ID == set.ID);
|
||||
var group = groups.Find(b => b.BeatmapSet.Id == set.Id);
|
||||
|
||||
if (group == null)
|
||||
return;
|
||||
@ -141,7 +141,7 @@ namespace osu.Game.Screens.Select
|
||||
if (selectedGroup == group && newGroup.BeatmapPanels.Count > 0)
|
||||
{
|
||||
var newSelection =
|
||||
newGroup.BeatmapPanels.Find(p => p.Beatmap.ID == selectedPanel?.Beatmap.ID) ??
|
||||
newGroup.BeatmapPanels.Find(p => p.Beatmap.Id == selectedPanel?.Beatmap.Id) ??
|
||||
newGroup.BeatmapPanels[Math.Min(newGroup.BeatmapPanels.Count - 1, group.BeatmapPanels.IndexOf(selectedPanel))];
|
||||
|
||||
selectGroup(newGroup, newSelection);
|
||||
@ -337,8 +337,8 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
foreach (var b in beatmapSet.Beatmaps)
|
||||
{
|
||||
if (b.Metadata == null)
|
||||
b.Metadata = beatmapSet.Metadata;
|
||||
if (b.BeatmapMetadata == null)
|
||||
b.BeatmapMetadata = beatmapSet.BeatmapMetadata;
|
||||
}
|
||||
|
||||
return new BeatmapGroup(beatmapSet, manager)
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public BeatmapDeleteDialog(BeatmapSetInfo beatmap)
|
||||
{
|
||||
BodyText = $@"{beatmap.Metadata?.Artist} - {beatmap.Metadata?.Title}";
|
||||
BodyText = $@"{beatmap.BeatmapMetadata?.Artist} - {beatmap.BeatmapMetadata?.Title}";
|
||||
|
||||
Icon = FontAwesome.fa_trash_o;
|
||||
HeaderText = @"Confirm deletion of";
|
||||
|
@ -188,8 +188,8 @@ namespace osu.Game.Screens.Select
|
||||
ratingsContainer.FadeIn(transition_duration);
|
||||
advanced.Beatmap = Beatmap;
|
||||
description.Text = Beatmap.Version;
|
||||
source.Text = Beatmap.Metadata.Source;
|
||||
tags.Text = Beatmap.Metadata.Tags;
|
||||
source.Text = Beatmap.BeatmapMetadata.Source;
|
||||
tags.Text = Beatmap.BeatmapMetadata.Tags;
|
||||
|
||||
var requestedBeatmap = Beatmap;
|
||||
if (requestedBeatmap.Metrics == null)
|
||||
@ -264,7 +264,7 @@ namespace osu.Game.Screens.Select
|
||||
advanced.Beatmap = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 0,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 0,
|
||||
DrainRate = 0,
|
||||
|
@ -90,7 +90,7 @@ namespace osu.Game.Screens.Select
|
||||
public BufferedWedgeInfo(WorkingBeatmap beatmap)
|
||||
{
|
||||
BeatmapInfo beatmapInfo = beatmap.BeatmapInfo;
|
||||
BeatmapMetadata metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
|
||||
BeatmapMetadata metadata = beatmapInfo.BeatmapMetadata ?? beatmap.BeatmapSetInfo?.BeatmapMetadata ?? new BeatmapMetadata();
|
||||
|
||||
List<InfoLabel> labels = new List<InfoLabel>();
|
||||
|
||||
@ -114,7 +114,7 @@ namespace osu.Game.Screens.Select
|
||||
}));
|
||||
|
||||
//get statistics from the current ruleset.
|
||||
labels.AddRange(beatmapInfo.Ruleset.CreateInstance().GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
|
||||
labels.AddRange(beatmapInfo.RulesetInfo.CreateInstance().GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
|
||||
}
|
||||
|
||||
PixelSnapping = true;
|
||||
|
@ -29,20 +29,20 @@ namespace osu.Game.Screens.Select.Details
|
||||
beatmap = value;
|
||||
|
||||
//mania specific
|
||||
if ((Beatmap?.Ruleset?.ID ?? 0) == 3)
|
||||
if ((Beatmap?.RulesetInfo?.Id ?? 0) == 3)
|
||||
{
|
||||
firstValue.Title = "Key Amount";
|
||||
firstValue.Value = (int)Math.Round(Beatmap?.Difficulty?.CircleSize ?? 0);
|
||||
firstValue.Value = (int)Math.Round(Beatmap?.BeatmapDifficulty?.CircleSize ?? 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
firstValue.Title = "Circle Size";
|
||||
firstValue.Value = Beatmap?.Difficulty?.CircleSize ?? 0;
|
||||
firstValue.Value = Beatmap?.BeatmapDifficulty?.CircleSize ?? 0;
|
||||
}
|
||||
|
||||
hpDrain.Value = beatmap.Difficulty?.DrainRate ?? 0;
|
||||
accuracy.Value = beatmap.Difficulty?.OverallDifficulty ?? 0;
|
||||
approachRate.Value = beatmap.Difficulty?.ApproachRate ?? 0;
|
||||
hpDrain.Value = beatmap.BeatmapDifficulty?.DrainRate ?? 0;
|
||||
accuracy.Value = beatmap.BeatmapDifficulty?.OverallDifficulty ?? 0;
|
||||
approachRate.Value = beatmap.BeatmapDifficulty?.ApproachRate ?? 0;
|
||||
starDifficulty.Value = (float)beatmap.StarDifficulty;
|
||||
}
|
||||
}
|
||||
|
@ -23,12 +23,12 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
var set = g.BeatmapSet;
|
||||
|
||||
bool hasCurrentMode = set.Beatmaps.Any(bm => bm.RulesetID == (Ruleset?.ID ?? 0));
|
||||
bool hasCurrentMode = set.Beatmaps.Any(bm => bm.RulesetInfoId == (Ruleset?.Id ?? 0));
|
||||
|
||||
bool match = hasCurrentMode;
|
||||
|
||||
if (!string.IsNullOrEmpty(SearchText))
|
||||
match &= set.Metadata.SearchableTerms.Any(term => term.IndexOf(SearchText, StringComparison.InvariantCultureIgnoreCase) >= 0);
|
||||
match &= set.BeatmapMetadata.SearchableTerms.Any(term => term.IndexOf(SearchText, StringComparison.InvariantCultureIgnoreCase) >= 0);
|
||||
|
||||
switch (g.State)
|
||||
{
|
||||
@ -45,13 +45,13 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
default:
|
||||
case SortMode.Artist:
|
||||
groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Artist, y.BeatmapSet.Metadata.Artist, StringComparison.InvariantCultureIgnoreCase));
|
||||
groups.Sort((x, y) => string.Compare(x.BeatmapSet.BeatmapMetadata.Artist, y.BeatmapSet.BeatmapMetadata.Artist, StringComparison.InvariantCultureIgnoreCase));
|
||||
break;
|
||||
case SortMode.Title:
|
||||
groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Title, y.BeatmapSet.Metadata.Title, StringComparison.InvariantCultureIgnoreCase));
|
||||
groups.Sort((x, y) => string.Compare(x.BeatmapSet.BeatmapMetadata.Title, y.BeatmapSet.BeatmapMetadata.Title, StringComparison.InvariantCultureIgnoreCase));
|
||||
break;
|
||||
case SortMode.Author:
|
||||
groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Author, y.BeatmapSet.Metadata.Author, StringComparison.InvariantCultureIgnoreCase));
|
||||
groups.Sort((x, y) => string.Compare(x.BeatmapSet.BeatmapMetadata.Author, y.BeatmapSet.BeatmapMetadata.Author, StringComparison.InvariantCultureIgnoreCase));
|
||||
break;
|
||||
case SortMode.Difficulty:
|
||||
groups.Sort((x, y) => x.BeatmapSet.MaxStarDifficulty.CompareTo(y.BeatmapSet.MaxStarDifficulty));
|
||||
|
@ -130,7 +130,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
Scores = null;
|
||||
getScoresRequest?.Cancel();
|
||||
|
||||
if (api == null || Beatmap?.OnlineBeatmapID == null) return;
|
||||
if (api == null || Beatmap?.BeatmapOnlineInfoId == null) return;
|
||||
|
||||
loading.Show();
|
||||
|
||||
|
@ -238,7 +238,7 @@ namespace osu.Game.Screens.Select
|
||||
// In these cases, the other component has already loaded the beatmap, so we don't need to do so again.
|
||||
if (beatmap?.Equals(Beatmap.Value.BeatmapInfo) != true)
|
||||
{
|
||||
bool preview = beatmap?.BeatmapSetInfoID != Beatmap.Value.BeatmapInfo.BeatmapSetInfoID;
|
||||
bool preview = beatmap?.BeatmapSetInfoId != Beatmap.Value.BeatmapInfo.BeatmapSetInfoId;
|
||||
|
||||
Beatmap.Value = manager.GetWorkingBeatmap(beatmap, Beatmap);
|
||||
ensurePlayingSelected(preview);
|
||||
@ -261,7 +261,7 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
else
|
||||
{
|
||||
if (beatmap.BeatmapSetInfoID == beatmapNoDebounce?.BeatmapSetInfoID)
|
||||
if (beatmap.BeatmapSetInfoId == beatmapNoDebounce?.BeatmapSetInfoId)
|
||||
sampleChangeDifficulty.Play();
|
||||
else
|
||||
sampleChangeBeatmap.Play();
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Storyboards
|
||||
/// </summary>
|
||||
public bool ReplacesBackground(BeatmapInfo beatmapInfo)
|
||||
{
|
||||
var backgroundPath = beatmapInfo.BeatmapSet?.Metadata?.BackgroundFile?.ToLowerInvariant();
|
||||
var backgroundPath = beatmapInfo.BeatmapSetInfo?.BeatmapMetadata?.BackgroundFile?.ToLowerInvariant();
|
||||
if (backgroundPath == null)
|
||||
return false;
|
||||
|
||||
|
@ -1,12 +1,8 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using Microsoft.Data.Sqlite;
|
||||
using osu.Framework.Platform;
|
||||
using SQLite.Net;
|
||||
using SQLite.Net.Interop;
|
||||
using SQLite.Net.Platform.Generic;
|
||||
using SQLite.Net.Platform.Win32;
|
||||
|
||||
namespace osu.Game.Tests.Platform
|
||||
{
|
||||
@ -16,14 +12,9 @@ namespace osu.Game.Tests.Platform
|
||||
{
|
||||
}
|
||||
|
||||
public override SQLiteConnection GetDatabase(string name)
|
||||
public override string GetDatabaseConnectionString(string name)
|
||||
{
|
||||
ISQLitePlatform platform;
|
||||
if (RuntimeInfo.IsWindows)
|
||||
platform = new SQLitePlatformWin32();
|
||||
else
|
||||
platform = new SQLitePlatformGeneric();
|
||||
return new SQLiteConnection(platform, @":memory:");
|
||||
return "DataSource=:memory:";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,12 +24,12 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("beatmap all metrics", () => details.Beatmap = new BeatmapInfo
|
||||
{
|
||||
Version = "All Metrics",
|
||||
Metadata = new BeatmapMetadata
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Source = "osu!lazer",
|
||||
Tags = "this beatmap has all the metrics",
|
||||
},
|
||||
Difficulty = new BeatmapDifficulty
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 7,
|
||||
DrainRate = 1,
|
||||
@ -48,12 +48,12 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("beatmap ratings", () => details.Beatmap = new BeatmapInfo
|
||||
{
|
||||
Version = "Only Ratings",
|
||||
Metadata = new BeatmapMetadata
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Source = "osu!lazer",
|
||||
Tags = "this beatmap has ratings metrics but not retries or fails",
|
||||
},
|
||||
Difficulty = new BeatmapDifficulty
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 6,
|
||||
DrainRate = 9,
|
||||
@ -70,12 +70,12 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("beatmap fails retries", () => details.Beatmap = new BeatmapInfo
|
||||
{
|
||||
Version = "Only Retries and Fails",
|
||||
Metadata = new BeatmapMetadata
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Source = "osu!lazer",
|
||||
Tags = "this beatmap has retries and fails but no ratings",
|
||||
},
|
||||
Difficulty = new BeatmapDifficulty
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 3.7f,
|
||||
DrainRate = 6,
|
||||
@ -93,12 +93,12 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("beatmap no metrics", () => details.Beatmap = new BeatmapInfo
|
||||
{
|
||||
Version = "No Metrics",
|
||||
Metadata = new BeatmapMetadata
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Source = "osu!lazer",
|
||||
Tags = "this beatmap has no metrics",
|
||||
},
|
||||
Difficulty = new BeatmapDifficulty
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 5,
|
||||
DrainRate = 5,
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Lachryma <Re:Queen’M>",
|
||||
Artist = @"Kaneko Chiharu",
|
||||
@ -64,8 +64,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
StarDifficulty = 1.36,
|
||||
Version = @"BASIC",
|
||||
Ruleset = mania,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
RulesetInfo = mania,
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 4,
|
||||
DrainRate = 6.5f,
|
||||
@ -92,8 +92,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
StarDifficulty = 2.22,
|
||||
Version = @"NOVICE",
|
||||
Ruleset = mania,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
RulesetInfo = mania,
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 4,
|
||||
DrainRate = 7,
|
||||
@ -120,8 +120,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
StarDifficulty = 3.49,
|
||||
Version = @"ADVANCED",
|
||||
Ruleset = mania,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
RulesetInfo = mania,
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 4,
|
||||
DrainRate = 7.5f,
|
||||
@ -148,8 +148,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
StarDifficulty = 4.24,
|
||||
Version = @"EXHAUST",
|
||||
Ruleset = mania,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
RulesetInfo = mania,
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 4,
|
||||
DrainRate = 8,
|
||||
@ -176,8 +176,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
StarDifficulty = 5.26,
|
||||
Version = @"GRAVITY",
|
||||
Ruleset = mania,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
RulesetInfo = mania,
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 4,
|
||||
DrainRate = 8.5f,
|
||||
@ -208,7 +208,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Soumatou Labyrinth",
|
||||
Artist = @"Yunomi with Momobako&miko",
|
||||
@ -238,8 +238,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
StarDifficulty = 1.40,
|
||||
Version = @"yzrin's Kantan",
|
||||
Ruleset = taiko,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
RulesetInfo = taiko,
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 2,
|
||||
DrainRate = 7,
|
||||
@ -266,8 +266,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
StarDifficulty = 2.23,
|
||||
Version = @"Futsuu",
|
||||
Ruleset = taiko,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
RulesetInfo = taiko,
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 2,
|
||||
DrainRate = 6,
|
||||
@ -294,8 +294,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
StarDifficulty = 3.19,
|
||||
Version = @"Muzukashii",
|
||||
Ruleset = taiko,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
RulesetInfo = taiko,
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 2,
|
||||
DrainRate = 6,
|
||||
@ -322,8 +322,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
StarDifficulty = 3.97,
|
||||
Version = @"Charlotte's Oni",
|
||||
Ruleset = taiko,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
RulesetInfo = taiko,
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 5,
|
||||
DrainRate = 6,
|
||||
@ -350,8 +350,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
StarDifficulty = 5.08,
|
||||
Version = @"Labyrinth Oni",
|
||||
Ruleset = taiko,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
RulesetInfo = taiko,
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 5,
|
||||
DrainRate = 5,
|
||||
|
@ -41,8 +41,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 578332,
|
||||
Metadata = new BeatmapMetadata
|
||||
BeatmapSetOnlineInfoId = 578332,
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"OrVid",
|
||||
Artist = @"An",
|
||||
@ -65,16 +65,16 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 5.35f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
BeatmapMetadata = new BeatmapMetadata(),
|
||||
},
|
||||
},
|
||||
},
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 599627,
|
||||
Metadata = new BeatmapMetadata
|
||||
BeatmapSetOnlineInfoId = 599627,
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"tiny lamp",
|
||||
Artist = @"fhana",
|
||||
@ -97,16 +97,16 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 5.81f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
BeatmapMetadata = new BeatmapMetadata(),
|
||||
},
|
||||
},
|
||||
},
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 513268,
|
||||
Metadata = new BeatmapMetadata
|
||||
BeatmapSetOnlineInfoId = 513268,
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"At Gwanghwamun",
|
||||
Artist = @"KYUHYUN",
|
||||
@ -129,31 +129,31 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 0.9f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
BeatmapMetadata = new BeatmapMetadata(),
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 1.1f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 2.02f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 3.49f,
|
||||
},
|
||||
},
|
||||
},
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 586841,
|
||||
Metadata = new BeatmapMetadata
|
||||
BeatmapSetOnlineInfoId = 586841,
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"RHAPSODY OF BLUE SKY",
|
||||
Artist = @"fhana",
|
||||
@ -176,43 +176,43 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 1.26f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
BeatmapMetadata = new BeatmapMetadata(),
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 2.01f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 2.87f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 3.76f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 3.93f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 4.37f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 5.13f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetInfo = ruleset,
|
||||
StarDifficulty = 5.42f,
|
||||
},
|
||||
},
|
||||
|
@ -43,13 +43,13 @@ namespace osu.Game.Tests.Visual
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 4.65,
|
||||
Ruleset = rulesets.GetRuleset(3),
|
||||
Metadata = new BeatmapMetadata
|
||||
RulesetInfo = rulesets.GetRuleset(3),
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Critical Crystal",
|
||||
Artist = @"Seiryu",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
BeatmapSetInfo = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
@ -81,13 +81,13 @@ namespace osu.Game.Tests.Visual
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 1.96,
|
||||
Ruleset = rulesets.GetRuleset(0),
|
||||
Metadata = new BeatmapMetadata
|
||||
RulesetInfo = rulesets.GetRuleset(0),
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Serendipity",
|
||||
Artist = @"ZAQ",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
BeatmapSetInfo = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -37,12 +38,11 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
var storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
|
||||
var backingDatabase = storage.GetDatabase(@"client");
|
||||
backingDatabase.CreateTable<StoreVersion>();
|
||||
var dbConnectionString = storage.GetDatabaseConnectionString(@"client");
|
||||
|
||||
dependencies.Cache(rulesets = new RulesetStore(backingDatabase));
|
||||
dependencies.Cache(files = new FileStore(backingDatabase, storage));
|
||||
dependencies.Cache(manager = new BeatmapManager(storage, files, backingDatabase, rulesets, null));
|
||||
dependencies.Cache(rulesets = new RulesetStore(new OsuDbContext(dbConnectionString)));
|
||||
dependencies.Cache(files = new FileStore(new OsuDbContext(dbConnectionString), storage));
|
||||
dependencies.Cache(manager = new BeatmapManager(storage, files, new OsuDbContext(dbConnectionString), rulesets, null));
|
||||
|
||||
for (int i = 0; i < 100; i += 10)
|
||||
manager.Import(createTestBeatmapSet(i));
|
||||
@ -60,11 +60,11 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
return new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
BeatmapSetOnlineInfoId = 1234 + i,
|
||||
Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249",
|
||||
Metadata = new BeatmapMetadata
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
BeatmapSetOnlineInfoId = 1234 + i,
|
||||
// Create random metadata, then we can check if sorting works based on these
|
||||
Artist = "MONACA " + RNG.Next(0, 9),
|
||||
Title = "Black Song " + RNG.Next(0, 9),
|
||||
@ -74,33 +74,33 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1234 + i,
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
BeatmapOnlineInfoId = 1234 + i,
|
||||
RulesetInfo = rulesets.QueryRulesets().First(),
|
||||
Path = "normal.osu",
|
||||
Version = "Normal",
|
||||
Difficulty = new BeatmapDifficulty
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 3.5f,
|
||||
}
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1235 + i,
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
BeatmapOnlineInfoId = 1235 + i,
|
||||
RulesetInfo = rulesets.QueryRulesets().First(),
|
||||
Path = "hard.osu",
|
||||
Version = "Hard",
|
||||
Difficulty = new BeatmapDifficulty
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 5,
|
||||
}
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1236 + i,
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
BeatmapOnlineInfoId = 1236 + i,
|
||||
RulesetInfo = rulesets.QueryRulesets().First(),
|
||||
Path = "insane.osu",
|
||||
Version = "Insane",
|
||||
Difficulty = new BeatmapDifficulty
|
||||
BeatmapDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 7,
|
||||
}
|
||||
|
@ -39,10 +39,11 @@ namespace osu.Game.Tests.Visual
|
||||
Colour = Color4.Black,
|
||||
});
|
||||
|
||||
foreach (var r in rulesets.Query<RulesetInfo>())
|
||||
var queryRulesets = rulesets.QueryRulesets(r=>true);
|
||||
foreach (var r in queryRulesets)
|
||||
AddStep(r.Name, () => loadPlayerFor(r));
|
||||
|
||||
loadPlayerFor(rulesets.Query<RulesetInfo>().First());
|
||||
loadPlayerFor(queryRulesets.First());
|
||||
}
|
||||
|
||||
protected virtual Beatmap CreateBeatmap()
|
||||
@ -60,7 +61,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
var beatmap = CreateBeatmap();
|
||||
|
||||
beatmap.BeatmapInfo.Ruleset = r;
|
||||
beatmap.BeatmapInfo.RulesetInfo = r;
|
||||
|
||||
var instance = r.CreateInstance();
|
||||
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
if (beatmap == null)
|
||||
{
|
||||
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
|
||||
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetInfoId == 0);
|
||||
if (beatmapInfo != null)
|
||||
beatmap = beatmaps.GetWorkingBeatmap(beatmapInfo);
|
||||
}
|
||||
|
@ -32,14 +32,14 @@ namespace osu.Game.Tests.Visual
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 3.7,
|
||||
Ruleset = rulesets.GetRuleset(3),
|
||||
Metadata = new BeatmapMetadata
|
||||
RulesetInfo = rulesets.GetRuleset(3),
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Platina",
|
||||
Artist = @"Maaya Sakamoto",
|
||||
Author = @"uwutm8",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
BeatmapSetInfo = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
@ -99,14 +99,14 @@ namespace osu.Game.Tests.Visual
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 7.07,
|
||||
Ruleset = rulesets.GetRuleset(0),
|
||||
Metadata = new BeatmapMetadata
|
||||
RulesetInfo = rulesets.GetRuleset(0),
|
||||
BeatmapMetadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"FREEDOM DIVE",
|
||||
Artist = @"xi",
|
||||
Author = @"Nakagawa-Kanon",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
BeatmapSetInfo = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
|
@ -48,8 +48,8 @@ namespace osu.Game.Tests.Visual
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Metadata = new BeatmapMetadata()
|
||||
BeatmapDifficulty = new BeatmapDifficulty(),
|
||||
BeatmapMetadata = new BeatmapMetadata()
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -124,6 +124,49 @@
|
||||
<HintPath>$(SolutionDir)\packages\DotNetZip.1.10.1\lib\net20\DotNetZip.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="Microsoft.Data.Sqlite, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.Data.Sqlite.Core.2.0.0\lib\netstandard2.0\Microsoft.Data.Sqlite.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.EntityFrameworkCore, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.EntityFrameworkCore.2.0.0\lib\netstandard2.0\Microsoft.EntityFrameworkCore.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.EntityFrameworkCore.Design">
|
||||
<HintPath>..\packages\Microsoft.EntityFrameworkCore.Design.2.0.0\lib\net461\Microsoft.EntityFrameworkCore.Design.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.EntityFrameworkCore.Relational, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.EntityFrameworkCore.Relational.2.0.0\lib\netstandard2.0\Microsoft.EntityFrameworkCore.Relational.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.EntityFrameworkCore.Sqlite, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.EntityFrameworkCore.Sqlite.Core.2.0.0\lib\netstandard2.0\Microsoft.EntityFrameworkCore.Sqlite.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Extensions.Caching.Abstractions, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.Extensions.Caching.Abstractions.2.0.0\lib\netstandard2.0\Microsoft.Extensions.Caching.Abstractions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Extensions.Caching.Memory, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.Extensions.Caching.Memory.2.0.0\lib\netstandard2.0\Microsoft.Extensions.Caching.Memory.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Extensions.Configuration.Abstractions, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.Extensions.Configuration.Abstractions.2.0.0\lib\netstandard2.0\Microsoft.Extensions.Configuration.Abstractions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Extensions.DependencyInjection, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.Extensions.DependencyInjection.2.0.0\lib\netstandard2.0\Microsoft.Extensions.DependencyInjection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Extensions.DependencyInjection.Abstractions, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.Extensions.DependencyInjection.Abstractions.2.0.0\lib\netstandard2.0\Microsoft.Extensions.DependencyInjection.Abstractions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Extensions.Logging, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.Extensions.Logging.2.0.0\lib\netstandard2.0\Microsoft.Extensions.Logging.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Extensions.Logging.Abstractions, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.Extensions.Logging.Abstractions.2.0.0\lib\netstandard2.0\Microsoft.Extensions.Logging.Abstractions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Extensions.Options, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.Extensions.Options.2.0.0\lib\netstandard2.0\Microsoft.Extensions.Options.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Extensions.Primitives, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Microsoft.Extensions.Primitives.2.0.0\lib\netstandard2.0\Microsoft.Extensions.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
@ -157,6 +200,9 @@
|
||||
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Remotion.Linq, Version=2.1.0.0, Culture=neutral, PublicKeyToken=fee00910d6e5f53b, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Remotion.Linq.2.1.2\lib\net45\Remotion.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SharpCompress, Version=0.18.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SharpCompress.0.18.1\lib\net45\SharpCompress.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
@ -165,29 +211,43 @@
|
||||
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Reference Include="SQLitePCLRaw.batteries_green, Version=1.0.0.0, Culture=neutral, PublicKeyToken=a84b7dcfb1391f7f, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\SQLitePCLRaw.bundle_green.1.1.8\lib\net45\SQLitePCLRaw.batteries_green.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net.Platform.Generic, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Reference Include="SQLitePCLRaw.batteries_v2, Version=1.0.0.0, Culture=neutral, PublicKeyToken=8226ea5df37bcae9, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\SQLitePCLRaw.bundle_green.1.1.8\lib\net45\SQLitePCLRaw.batteries_v2.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net.Platform.Win32, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net4\SQLite.Net.Platform.Win32.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Reference Include="SQLitePCLRaw.core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=1488e028ca7ab535, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\SQLitePCLRaw.core.1.1.8\lib\net45\SQLitePCLRaw.core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLiteNetExtensions, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Reference Include="SQLitePCLRaw.provider.e_sqlite3, Version=1.0.0.0, Culture=neutral, PublicKeyToken=9c301db686d0bd12, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\SQLitePCLRaw.provider.e_sqlite3.net45.1.1.8\lib\net45\SQLitePCLRaw.provider.e_sqlite3.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Squirrel, Version=1.7.8.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.8\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Collections.Immutable, Version=1.2.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Collections.Immutable.1.4.0\lib\netstandard2.0\System.Collections.Immutable.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Annotations, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.ComponentModel.Annotations.4.4.0\lib\net461\System.ComponentModel.Annotations.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Composition" />
|
||||
<Reference Include="System.ComponentModel.DataAnnotations" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Diagnostics.DiagnosticSource, Version=4.0.2.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Diagnostics.DiagnosticSource.4.4.1\lib\net46\System.Diagnostics.DiagnosticSource.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Interactive.Async, Version=3.0.3000.0, Culture=neutral, PublicKeyToken=94bc3704cddfc263, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Interactive.Async.3.1.1\lib\net46\System.Interactive.Async.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=4.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.4.4.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@ -287,7 +347,7 @@
|
||||
<Compile Include="Configuration\ScreenshotFormat.cs" />
|
||||
<Compile Include="Configuration\SelectionRandomType.cs" />
|
||||
<Compile Include="Database\DatabaseBackedStore.cs" />
|
||||
<Compile Include="Database\StoreVersion.cs" />
|
||||
<Compile Include="Database\OsuDbContext.cs" />
|
||||
<Compile Include="Graphics\Backgrounds\Background.cs" />
|
||||
<Compile Include="Graphics\Backgrounds\Triangles.cs" />
|
||||
<Compile Include="Graphics\Containers\BeatSyncedContainer.cs" />
|
||||
@ -800,6 +860,9 @@
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="Migrations\" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
@ -820,4 +883,15 @@
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets'))" />
|
||||
</Target>
|
||||
<Import Project="..\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets" Condition="Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" />
|
||||
<Import Project="..\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
|
||||
<Import Project="..\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets" Condition="Exists('..\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" />
|
||||
</Project>
|
@ -6,14 +6,51 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
||||
<packages>
|
||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
|
||||
<package id="DotNetZip" version="1.10.1" targetFramework="net461" />
|
||||
<package id="Microsoft.CSharp" version="4.4.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Data.Sqlite.Core" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.EntityFrameworkCore" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.EntityFrameworkCore.Design" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.EntityFrameworkCore.Relational" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.EntityFrameworkCore.Sqlite" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.EntityFrameworkCore.Sqlite.Core" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.EntityFrameworkCore.Tools" version="2.0.0" targetFramework="net461" developmentDependency="true" />
|
||||
<package id="Microsoft.Extensions.Caching.Abstractions" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.Caching.Memory" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.Configuration.Abstractions" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.DependencyInjection" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.DependencyInjection.Abstractions" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.Logging" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.Logging.Abstractions" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.Options" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Microsoft.Extensions.Primitives" version="2.0.0" targetFramework="net461" />
|
||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="10.0.3" targetFramework="net461" />
|
||||
<package id="NUnit" version="3.8.1" targetFramework="net461" />
|
||||
<package id="OpenTK" version="3.0.0-git00009" targetFramework="net461" />
|
||||
<package id="Remotion.Linq" version="2.1.2" targetFramework="net461" />
|
||||
<package id="SharpCompress" version="0.18.1" targetFramework="net461" />
|
||||
<package id="Splat" version="2.0.0" targetFramework="net45" />
|
||||
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net461" />
|
||||
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net461" />
|
||||
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.bundle_green" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.core" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.linux" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.osx" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.lib.e_sqlite3.v110_xp" version="1.1.8" targetFramework="net461" />
|
||||
<package id="SQLitePCLRaw.provider.e_sqlite3.net45" version="1.1.8" targetFramework="net461" />
|
||||
<package id="squirrel.windows" version="1.7.8" targetFramework="net461" />
|
||||
<package id="System.Collections" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Collections.Immutable" version="1.4.0" targetFramework="net461" />
|
||||
<package id="System.ComponentModel.Annotations" version="4.4.0" targetFramework="net461" />
|
||||
<package id="System.Diagnostics.Debug" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Diagnostics.DiagnosticSource" version="4.4.1" targetFramework="net461" />
|
||||
<package id="System.Interactive.Async" version="3.1.1" targetFramework="net461" />
|
||||
<package id="System.Linq" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Linq.Expressions" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Linq.Queryable" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.ObjectModel" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Reflection" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Reflection.Extensions" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Runtime" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Runtime.CompilerServices.Unsafe" version="4.4.0" targetFramework="net461" />
|
||||
<package id="System.Runtime.Extensions" version="4.3.0" targetFramework="net461" />
|
||||
<package id="System.Threading" version="4.3.0" targetFramework="net461" />
|
||||
</packages>
|
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Reference in New Issue
Block a user