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Put screens below the top and bottom bars of the editor
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@ -38,6 +38,17 @@ namespace osu.Game.Screens.Edit
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Children = new[]
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{
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new Container
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{
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Name = "Screen container",
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = 40, Bottom = 60 },
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Child = screenContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true
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}
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},
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new Container
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{
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Name = "Top bar",
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@ -94,17 +105,6 @@ namespace osu.Game.Screens.Edit
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}
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}
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},
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new Container
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{
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Name = "Screen container",
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = 40, Bottom = 60 },
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Child = screenContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true
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}
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}
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};
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timeline.Beatmap.BindTo(Beatmap);
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