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Remove bad

This commit is contained in:
Dean Herbert 2017-06-05 17:03:48 +09:00
parent 958cd9f8d8
commit 2712f49545
2 changed files with 0 additions and 18 deletions

View File

@ -29,10 +29,8 @@ namespace osu.Game.Screens.Play
public readonly HealthDisplay HealthDisplay;
public readonly SongProgress Progress;
public readonly ModDisplay ModDisplay;
public readonly ReplaySettingsOverlay ReplaySettingsOverlay;
private Bindable<bool> showHud;
private bool replaySettingsIsVisible;
private bool replayLoaded;
private static bool hasShownNotificationOnce;
@ -103,9 +101,6 @@ namespace osu.Game.Screens.Play
// in the case a replay isn't loaded, we want some elements to only appear briefly.
if (!replayLoaded)
{
ReplaySettingsOverlay.Hide();
ReplaySettingsOverlay.AlwaysPresent = false;
using (ModDisplay.BeginDelayedSequence(2000))
ModDisplay.FadeOut(200);
}
@ -125,18 +120,6 @@ namespace osu.Game.Screens.Play
}
}
switch (args.Key)
{
case Key.H:
if (replayLoaded)
{
ReplaySettingsOverlay.FadeTo(replaySettingsIsVisible ? 1 : 0, duration);
replaySettingsIsVisible = !replaySettingsIsVisible;
return true;
}
else return false;
}
return base.OnKeyDown(state, args);
}
}

View File

@ -12,7 +12,6 @@ namespace osu.Game.Screens.Play
{
public ReplaySettingsOverlay()
{
AlwaysPresent = true;
Direction = FillDirection.Vertical;
AutoSizeAxes = Axes.Both;
Spacing = new Vector2(0, 20);