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Merge pull request #1773 from smoogipoo/autoplay-drumroll-tick-fix

Fix taiko autoplay hitting drumroll ticks with the rims instead of centres
This commit is contained in:
Dean Herbert
2017-12-27 23:13:09 +09:00
committed by GitHub
Unverified
@@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.Taiko.Replays
{
foreach (var tick in drumRoll.NestedHitObjects.OfType<DrumRollTick>())
{
Frames.Add(new ReplayFrame(tick.StartTime, null, null, hitButton ? ReplayButtonState.Left1 : ReplayButtonState.Left2));
Frames.Add(new ReplayFrame(tick.StartTime, null, null, hitButton ? ReplayButtonState.Right1 : ReplayButtonState.Right2));
hitButton = !hitButton;
}
}