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mirror of https://github.com/ppy/osu.git synced 2025-01-28 16:52:55 +08:00

Add choices of hover sample sets

This commit is contained in:
Dean Herbert 2017-11-26 02:10:25 +09:00
parent 8d7c891882
commit 8f57bf2498

View File

@ -1,9 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
@ -17,6 +19,8 @@ namespace osu.Game.Graphics.UserInterface
private SampleChannel sampleClick;
private SampleChannel sampleHover;
protected HoverSampleSet SampleSet = HoverSampleSet.Normal;
protected override bool OnClick(InputState state)
{
sampleClick?.Play();
@ -30,10 +34,20 @@ namespace osu.Game.Graphics.UserInterface
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
private void load(AudioManager audio)
{
sampleClick = audio.Sample.Get(@"UI/generic-select");
sampleHover = audio.Sample.Get(@"UI/generic-hover");
sampleClick = audio.Sample.Get($@"UI/generic-select{SampleSet.GetDescription()}");
sampleHover = audio.Sample.Get($@"UI/generic-hover{SampleSet.GetDescription()}");
}
public enum HoverSampleSet
{
[Description("")]
Normal,
[Description("-soft")]
Soft,
[Description("-softer")]
Softer
}
}
}