mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 17:43:05 +08:00
Make kiai time hit object pulse on bar line beats.
This commit is contained in:
parent
4c66157a07
commit
25a48d832f
@ -1 +1 @@
|
||||
Subproject commit 773d60eb6b811f395e32a22dc66bb4d2e63a6dbc
|
||||
Subproject commit 71177efb0c416361e4b346a92dd61ab20bf333d0
|
@ -7,6 +7,8 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Framework.Audio.Track;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||
{
|
||||
@ -148,5 +150,18 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||
Radius = KiaiMode ? 40 : 8
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
{
|
||||
if (!effectPoint.KiaiMode)
|
||||
return;
|
||||
|
||||
if (beatIndex % (int)timingPoint.TimeSignature != 0)
|
||||
return;
|
||||
|
||||
background.FadeEdgeEffectTo(Color4.White);
|
||||
using (BeginDelayedSequence(200))
|
||||
background.FadeEdgeEffectTo(AccentColour, 500, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
@ -5,10 +5,11 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||
{
|
||||
public class TaikoPiece : Container, IHasAccentColour
|
||||
public class TaikoPiece : BeatSyncedContainer, IHasAccentColour
|
||||
{
|
||||
private Color4 accentColour;
|
||||
/// <summary>
|
||||
@ -17,10 +18,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||
public virtual Color4 AccentColour
|
||||
{
|
||||
get { return accentColour; }
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
}
|
||||
set { accentColour = value; }
|
||||
}
|
||||
|
||||
private bool kiaiMode;
|
||||
|
Loading…
Reference in New Issue
Block a user